зеркало из https://github.com/mozilla/gecko-dev.git
160 строки
6.5 KiB
C++
160 строки
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsIUnicodeEncoder_h___
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#define nsIUnicodeEncoder_h___
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#include "nscore.h"
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#include "nsError.h"
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#include "nsISupports.h"
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// Interface ID for our Unicode Encoder interface
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// {2B2CA3D0-A4C9-11d2-8AA1-00600811A836}
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#define NS_IUNICODEENCODER_IID \
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{ 0x2b2ca3d0, 0xa4c9, 0x11d2, \
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{ 0x8a, 0xa1, 0x0, 0x60, 0x8, 0x11, 0xa8, 0x36 }}
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// Interface ID for our Unicode Character Encoder interface
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// {299BCCD0-C6DF-11d2-8AA8-00600811A836}
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#define NS_IUNICHARENCODER_IID \
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{ 0x299bccd0, 0xc6df, 0x11d2, \
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{0x8a, 0xa8, 0x0, 0x60, 0x8, 0x11, 0xa8, 0x36 }}
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#define NS_UNICODEENCODER_CONTRACTID_BASE "@mozilla.org/intl/unicode/encoder;1?charset="
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/**
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* Interface which converts a single character from Unicode into a given
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* charset.
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*
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* @created 17/Feb/1999
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* @author Catalin Rotaru [CATA]
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*/
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class nsIUnicharEncoder : public nsISupports
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_IUNICHARENCODER_IID)
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/**
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* Converts a character from Unicode to a Charset.
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*/
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NS_IMETHOD Convert(char16_t aChar, char * aDest, int32_t * aDestLength) = 0;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsIUnicharEncoder, NS_IUNICHARENCODER_IID)
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/**
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* Interface for a Converter from Unicode into a Charset.
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*
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* @created 23/Nov/1998
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* @author Catalin Rotaru [CATA]
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*/
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class nsIUnicodeEncoder : public nsISupports
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_IUNICODEENCODER_IID)
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enum {
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kOnError_Signal, // on an error, stop and signal
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kOnError_CallBack, // on an error, call the error handler
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kOnError_Replace // on an error, replace with a different character
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};
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/**
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* Converts the data from Unicode to a Charset.
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*
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* About the byte ordering:
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* - The input stream is Unicode, having the byte order which is internal
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* for the machine on which the converter is running on.
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* - For output, if the converter cares (that depends of the charset, for
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* example a singlebyte will ignore the byte ordering) it should assume
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* network order. If necessary and requested, we can add a method
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* SetOutputByteOrder() so that the reverse order can be used, too. That
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* method would have as default the assumed network order.
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*
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* For the last converted char, even if there is not enough output
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* space, a partial output must be done until all available space will be
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* used. The rest of the output should be buffered until more space becomes
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* available. But this is not also true about the error handling method!!!
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* So be very, very careful...
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*
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* @param aSrc [IN] the source data buffer
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* @param aSrcLength [IN/OUT] the length of source data buffer; after
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* conversion will contain the number of Unicode
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* characters read
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* @param aDest [OUT] the destination data buffer
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* @param aDestLength [IN/OUT] the length of the destination data buffer;
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* after conversion will contain the number of bytes
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* written
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* @return NS_OK_UENC_MOREOUTPUT if only a partial conversion
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* was done; more output space is needed to continue
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* NS_OK_UENC_MOREINPUT if only a partial conversion
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* was done; more input is needed to continue. This can
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* occur when the last UTF-16 code point in the input is
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* the first of a surrogate pair.
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* NS_ERROR_UENC_NOMAPPING if character without mapping
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* was encountered and the behavior was set to "signal".
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* In the case of an unmappable BMP character, aDestLength
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* must indicate that the unmappable character was
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* consumed by the encoder (unlike in the decode API!).
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* In the case of an unmappable astral character,
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* aDestLength must indicate that the high surrogate was
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* consumed by the encoder but the low surrogate was not.
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* NS_OK otherwise.
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*/
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NS_IMETHOD Convert(const char16_t * aSrc, int32_t * aSrcLength,
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char * aDest, int32_t * aDestLength) = 0;
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/**
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* Finishes the conversion. The converter has the possibility to write some
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* extra data and flush its final state.
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*
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* @param aDest [OUT] the destination data buffer
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* @param aDestLength [IN/OUT] the length of destination data buffer; after
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* conversion it will contain the number of bytes written
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* @return NS_OK_UENC_MOREOUTPUT if only a partial conversion
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* was done; more output space is needed to continue.
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* NS_ERROR_UENC_NOMAPPING if input ended with an unpaired
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* high surrogate, the behavior was "signal" and the
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* encoding can't represent U+FFFD.
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* NS_OK otherwise.
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*/
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NS_IMETHOD Finish(char * aDest, int32_t * aDestLength) = 0;
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/**
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* Returns a quick estimation of the size of the buffer needed to hold the
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* converted data. Remember: this estimation is >= with the actual size of
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* the buffer needed. It will be computed for the "worst case"
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*
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* @param aSrc [IN] the source data buffer
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* @param aSrcLength [IN] the length of source data buffer
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* @param aDestLength [OUT] the needed size of the destination buffer
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* @return NS_OK_UENC_EXACTLENGTH if an exact length was computed
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* NS_ERROR_OUT_OF_MEMORY if OOM
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* NS_OK if all we have is an approximation
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*/
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MOZ_MUST_USE NS_IMETHOD GetMaxLength(const char16_t* aSrc,
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int32_t aSrcLength,
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int32_t* aDestLength) = 0;
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/**
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* Resets the charset converter so it may be recycled for a completely
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* different and urelated buffer of data.
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*/
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NS_IMETHOD Reset() = 0;
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/**
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* Specify what to do when a character cannot be mapped into the dest charset
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*
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* @param aOrder [IN] the behavior; taken from the enum
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*/
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NS_IMETHOD SetOutputErrorBehavior(int32_t aBehavior,
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nsIUnicharEncoder * aEncoder, char16_t aChar) = 0;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsIUnicodeEncoder, NS_IUNICODEENCODER_IID)
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#endif /* nsIUnicodeEncoder_h___ */
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