gecko-dev/testing/marionette/browser.js

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JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
Cu.import("resource://gre/modules/Log.jsm");
Cu.import("chrome://marionette/content/element.js");
Cu.import("chrome://marionette/content/frame.js");
this.EXPORTED_SYMBOLS = ["browser"];
const logger = Log.repository.getLogger("Marionette");
this.browser = {};
const XUL_NS = "http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul";
/**
* Creates a browsing context wrapper.
*
* Browsing contexts handle interactions with the browser, according to
* the current environment (desktop, B2G, Fennec, &c).
*
* @param {nsIDOMWindow} win
* The window whose browser needs to be accessed.
* @param {GeckoDriver} driver
* Reference to the driver the browser is attached to.
*/
browser.Context = class {
constructor(win, driver) {
this.browser = undefined;
this.window = win;
this.driver = driver;
this.knownFrames = [];
this.startPage = "about:blank";
// used in B2G to identify the homescreen content page
this.mainContentId = null;
// used to set curFrameId upon new session
this.newSession = true;
this.seenEls = new element.Store();
this.setBrowser(win);
// A reference to the tab corresponding to the current window handle, if any.
// Specifically, this.tab refers to the last tab that Marionette switched
// to in this browser window. Note that this may not equal the currently
// selected tab. For example, if Marionette switches to tab A, and then
// clicks on a button that opens a new tab B in the same browser window,
// this.tab will still point to tab A, despite tab B being the currently
// selected tab.
this.tab = null;
this.pendingCommands = [];
// we should have one FM per BO so that we can handle modals in each Browser
this.frameManager = new frame.Manager(driver);
this.frameRegsPending = 0;
// register all message listeners
this.frameManager.addMessageManagerListeners(driver.mm);
this.getIdForBrowser = driver.getIdForBrowser.bind(driver);
this.updateIdForBrowser = driver.updateIdForBrowser.bind(driver);
this._curFrameId = null;
this._browserWasRemote = null;
this._hasRemotenessChange = false;
}
get browserForTab() {
if (this.browser.getBrowserForTab) {
return this.browser.getBrowserForTab(this.tab);
} else {
return this.browser.selectedBrowser;
}
}
/**
* The current frame ID is managed per browser element on desktop in
* case the ID needs to be refreshed. The currently selected window is
* identified by a tab.
*/
get curFrameId() {
let rv = null;
if (this.driver.appName == "B2G") {
rv = this._curFrameId;
} else if (this.tab) {
rv = this.getIdForBrowser(this.browserForTab);
}
return rv;
}
set curFrameId(id) {
if (this.driver.appName != "Firefox") {
this._curFrameId = id;
}
}
/**
* Retrieves the current tabmodal UI object. According to the browser
* associated with the currently selected tab.
*/
getTabModalUI() {
let br = this.browserForTab;
if (!br.hasAttribute("tabmodalPromptShowing")) {
return null;
}
// The modal is a direct sibling of the browser element.
// See tabbrowser.xml's getTabModalPromptBox.
let modals = br.parentNode.getElementsByTagNameNS(
XUL_NS, "tabmodalprompt");
return modals[0].ui;
}
/**
* Set the browser if the application is not B2G.
*
* @param {nsIDOMWindow} win
* Current window reference.
*/
setBrowser(win) {
switch (this.driver.appName) {
case "Firefox":
this.browser = win.gBrowser;
break;
case "Fennec":
this.browser = win.BrowserApp;
break;
}
}
/** Called when we start a session with this browser. */
startSession(newSession, win, callback) {
callback(win, newSession);
}
/** Closes current tab. */
closeTab() {
if (this.browser &&
this.browser.removeTab &&
this.tab !== null && (this.driver.appName != "B2G")) {
this.browser.removeTab(this.tab);
}
}
/**
* Opens a tab with given URI.
*
* @param {string} uri
* URI to open.
*/
addTab(uri) {
return this.browser.addTab(uri, true);
}
/**
* Re-sets current tab and updates remoteness tracking.
*
* If a window is provided, the internal reference is updated before
* proceeding.
*/
switchToTab(ind, win) {
if (win) {
this.window = win;
this.setBrowser(win);
}
if (this.browser.selectTabAtIndex) {
this.browser.selectTabAtIndex(ind);
this.tab = this.browser.selectedTab;
this._browserWasRemote = this.browserForTab.isRemoteBrowser;
}
else {
this.tab = this.browser.selectedTab;
}
this._hasRemotenessChange = false;
}
/**
* Registers a new frame, and sets its current frame id to this frame
* if it is not already assigned, and if a) we already have a session
* or b) we're starting a new session and it is the right start frame.
*
* @param {string} uid
* Frame uid for use by Marionette.
* @param the XUL <browser> that was the target of the originating message.
*/
register(uid, target) {
let remotenessChange = this.hasRemotenessChange();
if (this.curFrameId === null || remotenessChange) {
if (this.browser) {
// If we're setting up a new session on Firefox, we only process the
// registration for this frame if it belongs to the current tab.
if (!this.tab) {
this.switchToTab(this.browser.selectedIndex);
}
if (target == this.browserForTab) {
this.updateIdForBrowser(this.browserForTab, uid);
this.mainContentId = uid;
}
} else {
this._curFrameId = uid;
this.mainContentId = uid;
}
}
// used to delete sessions
this.knownFrames.push(uid);
return remotenessChange;
}
/**
* When navigating between pages results in changing a browser's
* process, we need to take measures not to lose contact with a listener
* script. This function does the necessary bookkeeping.
*/
hasRemotenessChange() {
// None of these checks are relevant on b2g or if we don't have a tab yet,
// and may not apply on Fennec.
if (this.driver.appName != "Firefox" ||
this.tab === null ||
this.browserForTab === null) {
return false;
}
if (this._hasRemotenessChange) {
return true;
}
let currentIsRemote = this.browserForTab.isRemoteBrowser;
this._hasRemotenessChange = this._browserWasRemote !== currentIsRemote;
this._browserWasRemote = currentIsRemote;
return this._hasRemotenessChange;
}
/**
* Flushes any pending commands queued when a remoteness change is being
* processed and mark this remotenessUpdate as complete.
*/
flushPendingCommands() {
if (!this._hasRemotenessChange) {
return;
}
this._hasRemotenessChange = false;
this.pendingCommands.forEach(cb => cb());
this.pendingCommands = [];
}
/**
* This function intercepts commands interacting with content and queues
* or executes them as needed.
*
* No commands interacting with content are safe to process until
* the new listener script is loaded and registers itself.
* This occurs when a command whose effect is asynchronous (such
* as goBack) results in a remoteness change and new commands
* are subsequently posted to the server.
*/
executeWhenReady(cb) {
if (this.hasRemotenessChange()) {
this.pendingCommands.push(cb);
} else {
cb();
}
}
/**
* Returns the position of the OS window.
*/
get position() {
return {
x: this.window.screenX,
y: this.window.screenY,
};
}
};
/**
* The window storage is used to save outer window IDs mapped to weak
* references of Window objects.
*
* Usage:
*
* let wins = new browser.Windows();
* wins.set(browser.outerWindowID, window);
*
* ...
*
* let win = wins.get(browser.outerWindowID);
*
*/
browser.Windows = class extends Map {
/**
* Save a weak reference to the Window object.
*
* @param {string} id
* Outer window ID.
* @param {Window} win
* Window object to save.
*
* @return {browser.Windows}
* Instance of self.
*/
set(id, win) {
let wref = Cu.getWeakReference(win);
super.set(id, wref);
return this;
}
/**
* Get the window object stored by provided |id|.
*
* @param {string} id
* Outer window ID.
*
* @return {Window}
* Saved window object, or |undefined| if no window is stored by
* provided |id|.
*/
get(id) {
let wref = super.get(id);
if (wref) {
return wref.get();
}
}
};