зеркало из https://github.com/mozilla/gecko-dev.git
149 строки
4.6 KiB
C++
149 строки
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_image_decoders_nsPNGDecoder_h
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#define mozilla_image_decoders_nsPNGDecoder_h
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#include "Decoder.h"
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#include "png.h"
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#include "StreamingLexer.h"
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#include "SurfacePipe.h"
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#include "mozilla/gfx/Swizzle.h"
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namespace mozilla {
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namespace image {
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class RasterImage;
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class nsPNGDecoder : public Decoder {
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public:
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virtual ~nsPNGDecoder();
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/// @return true if this PNG is a valid ICO resource.
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bool IsValidICOResource() const override;
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DecoderType GetType() const override { return DecoderType::PNG; }
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protected:
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nsresult InitInternal() override;
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nsresult FinishInternal() override;
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LexerResult DoDecode(SourceBufferIterator& aIterator,
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IResumable* aOnResume) override;
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Maybe<Telemetry::HistogramID> SpeedHistogram() const override;
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private:
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friend class DecoderFactory;
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// Decoders should only be instantiated via DecoderFactory.
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explicit nsPNGDecoder(RasterImage* aImage);
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/// The information necessary to create a frame.
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struct FrameInfo {
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OrientedIntRect mFrameRect;
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bool mIsInterlaced;
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};
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nsresult CreateFrame(const FrameInfo& aFrameInfo);
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void EndImageFrame();
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uint32_t ReadColorProfile(png_structp png_ptr, png_infop info_ptr,
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int color_type, bool* sRGBTag);
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bool HasAlphaChannel() const { return mChannels == 2 || mChannels == 4; }
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enum class TransparencyType { eNone, eAlpha, eFrameRect };
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TransparencyType GetTransparencyType(const OrientedIntRect& aFrameRect);
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void PostHasTransparencyIfNeeded(TransparencyType aTransparencyType);
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void PostInvalidationIfNeeded();
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void WriteRow(uint8_t* aRow);
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// Convenience methods to make interacting with StreamingLexer from inside
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// a libpng callback easier.
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void DoTerminate(png_structp aPNGStruct, TerminalState aState);
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void DoYield(png_structp aPNGStruct);
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enum class State { PNG_DATA, FINISHED_PNG_DATA };
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LexerTransition<State> ReadPNGData(const char* aData, size_t aLength);
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LexerTransition<State> FinishedPNGData();
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StreamingLexer<State> mLexer;
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// The next lexer state transition. We need to store it here because we can't
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// directly return arbitrary values from libpng callbacks.
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LexerTransition<State> mNextTransition;
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// We yield to the caller every time we finish decoding a frame. When this
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// happens, we need to allocate the next frame after returning from the yield.
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// |mNextFrameInfo| is used to store the information needed to allocate the
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// next frame.
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Maybe<FrameInfo> mNextFrameInfo;
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// The length of the last chunk of data passed to ReadPNGData(). We use this
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// to arrange to arrive back at the correct spot in the data after yielding.
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size_t mLastChunkLength;
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public:
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png_structp mPNG;
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png_infop mInfo;
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OrientedIntRect mFrameRect;
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uint8_t* mCMSLine;
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uint8_t* interlacebuf;
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gfx::SurfaceFormat mFormat;
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uint8_t mChannels;
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uint8_t mPass;
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bool mFrameIsHidden;
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bool mDisablePremultipliedAlpha;
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bool mGotInfoCallback;
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bool mUsePipeTransform;
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struct AnimFrameInfo {
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AnimFrameInfo();
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#ifdef PNG_APNG_SUPPORTED
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AnimFrameInfo(png_structp aPNG, png_infop aInfo);
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#endif
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DisposalMethod mDispose;
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BlendMethod mBlend;
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int32_t mTimeout;
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};
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AnimFrameInfo mAnimInfo;
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SurfacePipe mPipe; /// The SurfacePipe used to write to the output surface.
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// The number of frames we've finished.
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uint32_t mNumFrames;
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// libpng callbacks
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// We put these in the class so that they can access protected members.
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static void PNGAPI info_callback(png_structp png_ptr, png_infop info_ptr);
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static void PNGAPI row_callback(png_structp png_ptr, png_bytep new_row,
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png_uint_32 row_num, int pass);
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#ifdef PNG_APNG_SUPPORTED
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static void PNGAPI frame_info_callback(png_structp png_ptr,
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png_uint_32 frame_num);
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#endif
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static void PNGAPI end_callback(png_structp png_ptr, png_infop info_ptr);
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static void PNGAPI error_callback(png_structp png_ptr,
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png_const_charp error_msg);
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static void PNGAPI warning_callback(png_structp png_ptr,
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png_const_charp warning_msg);
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// This is defined in the PNG spec as an invariant. We use it to
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// do manual validation without libpng.
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static const uint8_t pngSignatureBytes[];
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};
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} // namespace image
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} // namespace mozilla
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#endif // mozilla_image_decoders_nsPNGDecoder_h
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