зеркало из https://github.com/mozilla/gecko-dev.git
187 строки
5.1 KiB
C++
187 строки
5.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef DecodedStream_h_
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#define DecodedStream_h_
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#include "nsTArray.h"
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#include "MediaEventSource.h"
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#include "MediaInfo.h"
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#include "mozilla/AbstractThread.h"
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#include "mozilla/CheckedInt.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/MozPromise.h"
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#include "mozilla/nsRefPtr.h"
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#include "mozilla/ReentrantMonitor.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/gfx/Point.h"
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namespace mozilla {
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class DecodedStream;
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class DecodedStreamData;
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class MediaData;
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class MediaInputPort;
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class MediaStream;
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class MediaStreamGraph;
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class OutputStreamListener;
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class OutputStreamManager;
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class ProcessedMediaStream;
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class ReentrantMonitor;
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template <class T> class MediaQueue;
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namespace layers {
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class Image;
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} // namespace layers
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class OutputStreamData {
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public:
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~OutputStreamData();
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void Init(OutputStreamManager* aOwner, ProcessedMediaStream* aStream);
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// Connect mStream to the input stream.
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void Connect(MediaStream* aStream);
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// Disconnect mStream from its input stream.
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// Return false is mStream is already destroyed, otherwise true.
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bool Disconnect();
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// Called by OutputStreamListener to remove self from the output streams
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// managed by OutputStreamManager.
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void Remove();
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// Return true if aStream points to the same object as mStream.
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// Used by OutputStreamManager to remove an output stream.
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bool Equals(MediaStream* aStream)
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{
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return mStream == aStream;
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}
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// Return the graph mStream belongs to.
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MediaStreamGraph* Graph() const;
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private:
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OutputStreamManager* mOwner;
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nsRefPtr<ProcessedMediaStream> mStream;
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// mPort connects our mStream to an input stream.
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nsRefPtr<MediaInputPort> mPort;
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nsRefPtr<OutputStreamListener> mListener;
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};
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class OutputStreamManager {
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public:
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// Add the output stream to the collection.
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void Add(ProcessedMediaStream* aStream, bool aFinishWhenEnded);
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// Remove the output stream from the collection.
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void Remove(MediaStream* aStream);
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// Return true if the collection empty.
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bool IsEmpty() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mStreams.IsEmpty();
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}
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// Connect all output streams in the collection to the input stream.
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void Connect(MediaStream* aStream);
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// Disconnect all output streams from the input stream.
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void Disconnect();
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// Return the graph these streams belong to or null if empty.
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MediaStreamGraph* Graph() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return !IsEmpty() ? mStreams[0].Graph() : nullptr;
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}
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private:
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// Keep the input stream so we can connect the output streams that
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// are added after Connect().
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nsRefPtr<MediaStream> mInputStream;
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nsTArray<OutputStreamData> mStreams;
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};
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class DecodedStream {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DecodedStream);
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public:
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DecodedStream(AbstractThread* aOwnerThread,
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MediaQueue<MediaData>& aAudioQueue,
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MediaQueue<MediaData>& aVideoQueue);
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void Shutdown();
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// Mimic MDSM::StartAudioThread.
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// Must be called before any calls to SendData().
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//
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// Return a promise which will be resolved when the stream is finished
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// or rejected if any error.
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nsRefPtr<GenericPromise> StartPlayback(int64_t aStartTime,
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const MediaInfo& aInfo);
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// Mimic MDSM::StopAudioThread.
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void StopPlayback();
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void AddOutput(ProcessedMediaStream* aStream, bool aFinishWhenEnded);
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void RemoveOutput(MediaStream* aStream);
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void SetPlaying(bool aPlaying);
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void SetVolume(double aVolume);
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void SetSameOrigin(bool aSameOrigin);
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int64_t AudioEndTime() const;
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int64_t GetPosition() const;
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bool IsFinished() const;
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bool HasConsumers() const;
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protected:
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virtual ~DecodedStream();
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private:
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void CreateData(MozPromiseHolder<GenericPromise>&& aPromise);
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void DestroyData(UniquePtr<DecodedStreamData> aData);
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void OnDataCreated(UniquePtr<DecodedStreamData> aData);
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void InitTracks();
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void AdvanceTracks();
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void SendAudio(double aVolume, bool aIsSameOrigin);
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void SendVideo(bool aIsSameOrigin);
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void SendData();
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void AssertOwnerThread() const {
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MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn());
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}
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void ConnectListener();
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void DisconnectListener();
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const nsRefPtr<AbstractThread> mOwnerThread;
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/*
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* Main thread only members.
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*/
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// Data about MediaStreams that are being fed by the decoder.
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OutputStreamManager mOutputStreamManager;
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// True if MDSM has begun shutdown.
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bool mShuttingDown;
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/*
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* Worker thread only members.
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*/
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UniquePtr<DecodedStreamData> mData;
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bool mPlaying;
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double mVolume;
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bool mSameOrigin;
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Maybe<int64_t> mStartTime;
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MediaInfo mInfo;
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MediaQueue<MediaData>& mAudioQueue;
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MediaQueue<MediaData>& mVideoQueue;
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MediaEventListener mAudioPushListener;
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MediaEventListener mVideoPushListener;
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MediaEventListener mAudioFinishListener;
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MediaEventListener mVideoFinishListener;
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};
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} // namespace mozilla
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#endif // DecodedStream_h_
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