gecko-dev/layout/tables/nsCellMap.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsVoidArray.h"
#include "nsCellMap.h"
#include "nsTableFrame.h"
#include "nsTableCellFrame.h"
#ifdef NS_DEBUG
static PRBool gsDebug = PR_FALSE;
#else
static const PRBool gsDebug = PR_FALSE;
#endif
nsCellMap::nsCellMap(int aRowCount, int aColCount)
: mRowCount(0),
mColCount(0),
mTotalRowCount(0)
{
mRows = nsnull;
mColFrames = nsnull;
mMinColSpans = nsnull;
Reset(aRowCount, aColCount);
}
nsCellMap::~nsCellMap()
{
if (nsnull!=mRows)
{
for (int i=mTotalRowCount-1; 0<=i; i--)
{
nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(i));
for (int j=mColCount-1; 0<=j ;j--)
{
CellData* data = (CellData *)(row->ElementAt(j));
if (data != nsnull)
{
delete data;
}
}
delete row;
}
delete mRows;
}
if (nsnull != mColFrames)
delete mColFrames;
// mMinColSpans may be null, it is only set for tables that need it
if (nsnull != mMinColSpans)
delete [] mMinColSpans;
mRows = nsnull;
mColFrames = nsnull;
mMinColSpans = nsnull;
};
void nsCellMap::Reset(int aRowCount, int aColCount)
{
if (gsDebug) printf("calling Reset(%d,%d) with mRC=%d, mCC=%d, mTRC=%d\n",
aRowCount, aColCount, mRowCount, mColCount, mTotalRowCount);
if (nsnull==mColFrames)
{
mColFrames = new nsVoidArray(); // don't give the array a count, because null col frames are illegal (unlike null cell entries in a row)
}
if (nsnull==mRows)
{
mRows = new nsVoidArray(); // don't give the array a count, because null rows are illegal (unlike null cell entries in a row)
}
// void arrays force the caller to handle null padding elements themselves
// so if the number of columns has increased, we need to add extra cols to each row
PRInt32 newCols = mColCount-aColCount;
for (PRInt32 rowIndex=0; rowIndex<mRowCount; rowIndex++)
{
nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(rowIndex));
const PRInt32 colsInRow = row->Count();
if (colsInRow == aColCount)
break; // we already have enough columns in each row
for (PRInt32 colIndex = colsInRow; colIndex<aColCount; colIndex++)
row->AppendElement(nsnull);
}
// if the number of rows has increased, add the extra rows
PRInt32 newRows = aRowCount-mTotalRowCount; // (new row count) - (total row allocation)
for ( ; newRows>0; newRows--)
{
nsVoidArray *row;
if (0!=aColCount)
row = new nsVoidArray(aColCount);
else
row = new nsVoidArray();
mRows->AppendElement(row);
}
mRowCount = aRowCount;
mTotalRowCount = PR_MAX(mTotalRowCount, mRowCount);
mColCount = aColCount;
if (gsDebug) printf("leaving Reset with mRC=%d, mCC=%d, mTRC=%d\n",
mRowCount, mColCount, mTotalRowCount);
}
void nsCellMap::DumpCellMap() const
{
if (gsDebug==PR_TRUE)
{
printf("Cell Map =\n");
for (int rowIndex=0; rowIndex<mRowCount ; rowIndex++)
{
nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(rowIndex));
for (int colIndex=0; colIndex<mColCount; colIndex++)
{
CellData* data = (CellData *)(row->ElementAt(colIndex));
printf("Cell [%d,%d] = %p for index = %d\n", rowIndex, colIndex, data);
}
}
}
}
void nsCellMap::GrowToRow(PRInt32 aRowCount)
{
Reset(aRowCount, mColCount);
}
void nsCellMap::GrowToCol(PRInt32 aColCount)
{
Reset(mRowCount, aColCount);
}
void nsCellMap::SetCellAt(CellData *aCell, int aRowIndex, int aColIndex)
{
NS_PRECONDITION(nsnull!=aCell, "bad aCell");
PRInt32 newRows = (aRowIndex+1)-mTotalRowCount; // add 1 to the "index" to get a "count"
if (0<newRows)
{
for ( ; newRows>0; newRows--)
{
nsVoidArray *row = new nsVoidArray(mColCount);
mRows->AppendElement(row);
}
mTotalRowCount = aRowIndex+1; // remember to always add 1 to an index when you want a count
}
CellData* cell = GetCellAt(aRowIndex,aColIndex);
if (cell != nsnull)
delete cell;
nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(aRowIndex));
row->ReplaceElementAt(aCell, aColIndex);
if (gsDebug) printf("leaving SetCellAt(%p,%d,%d) with mRC=%d, mCC=%d, mTRC=%d\n",
aCell, aRowIndex, aColIndex, mRowCount, mColCount, mTotalRowCount);
}
nsTableColFrame* nsCellMap::GetColumnFrame(PRInt32 aColIndex) const
{
NS_ASSERTION(nsnull!=mColFrames, "bad state");
return (nsTableColFrame *)(mColFrames->ElementAt(aColIndex));
}
void nsCellMap::SetMinColSpan(PRInt32 aColIndex, PRBool aColSpan)
{
NS_ASSERTION(aColIndex<mColCount, "bad aColIndex");
NS_ASSERTION(aColSpan>=1, "bad aColSpan");
// initialize the data structure if not already done
if (nsnull==mMinColSpans)
{
mMinColSpans = new PRInt32[mColCount];
for (PRInt32 i=0; i<mColCount; i++)
mMinColSpans[i]=1;
}
mMinColSpans[aColIndex] = aColSpan;
}
PRInt32 nsCellMap::GetMinColSpan(PRInt32 aColIndex) const
{
NS_ASSERTION(aColIndex<mColCount, "bad aColIndex");
PRInt32 result = 1; // default is 1, mMinColSpans need not be allocated for tables with no spans
if (nsnull!=mMinColSpans)
result = mMinColSpans[aColIndex];
return result;
}
/** return the index of the next column in aRowIndex that does not have a cell assigned to it */
PRInt32 nsCellMap::GetNextAvailColIndex(PRInt32 aRowIndex, PRInt32 aColIndex) const
{
PRInt32 result = 0;
if (aColIndex > mColCount)
{
result = aColIndex;
}
else
{
if (aRowIndex < mRowCount)
{
result = aColIndex;
nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(aRowIndex));
PRInt32 count = row->Count();
for (PRInt32 colIndex=aColIndex; colIndex<count; colIndex++)
{
void * data = row->ElementAt(colIndex);
if (nsnull==data)
{
result = colIndex;
break;
}
result++;
}
}
}
return result;
}
/** returns PR_TRUE if the row at aRowIndex has any cells that are the result
* of a row-spanning cell above it. So, given this table:<BR>
* <PRE>
* TABLE
* TR
* TD ROWSPAN=2
* TD
* TR
* TD
* </PRE>
* RowIsSpannedInto(0) returns PR_FALSE, and RowIsSpannedInto(1) returns PR_TRUE.
* @see RowHasSpanningCells
*/
// if computing this and related info gets expensive, we can easily
// cache it. The only thing to remember is to rebuild the cache
// whenever a row|col|cell is added/deleted, or a span attribute is changed.
PRBool nsCellMap::RowIsSpannedInto(PRInt32 aRowIndex)
{
NS_PRECONDITION (0<=aRowIndex && aRowIndex<GetRowCount(), "bad row index arg");
PRBool result = PR_FALSE;
PRInt32 colCount = GetColCount();
for (PRInt32 colIndex=0; colIndex<colCount; colIndex++)
{
CellData *cd = GetCellAt(aRowIndex, colIndex);
if (cd != nsnull)
{ // there's really a cell at (aRowIndex, colIndex)
if (nsnull==cd->mCell)
{ // the cell at (aRowIndex, colIndex) is the result of a span
nsTableCellFrame *cell = cd->mRealCell->mCell;
NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
const PRInt32 realRowIndex = cell->GetRowIndex ();
if (realRowIndex!=aRowIndex)
{ // the span is caused by a rowspan
result = PR_TRUE;
break;
}
}
}
}
return result;
}
/** returns PR_TRUE if the row at aRowIndex has any cells that have a rowspan>1
* So, given this table:<BR>
* <PRE>
* TABLE
* TR
* TD ROWSPAN=2
* TD
* TR
* TD
* </PRE>
* RowHasSpanningCells(0) returns PR_TRUE, and RowHasSpanningCells(1) returns PR_FALSE.
* @see RowIsSpannedInto
*/
PRBool nsCellMap::RowHasSpanningCells(PRInt32 aRowIndex)
{
NS_PRECONDITION (0<=aRowIndex && aRowIndex<GetRowCount(), "bad row index arg");
PRBool result = PR_FALSE;
const PRInt32 rowCount = GetRowCount();
if (aRowIndex!=rowCount-1)
{ // aRowIndex is not the last row, so we check the next row after aRowIndex for spanners
const PRInt32 colCount = GetColCount();
for (PRInt32 colIndex=0; colIndex<colCount; colIndex++)
{
PRInt32 nextRowIndex = aRowIndex+1;
CellData *cd =GetCellAt(nextRowIndex, colIndex);
if (cd != nsnull)
{ // there's really a cell at (nextRowIndex, colIndex)
if (nsnull==cd->mCell)
{ // the cell at (nextRowIndex, colIndex) is the result of a span
nsTableCellFrame *cell = cd->mRealCell->mCell;
NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
const PRInt32 realRowIndex = cell->GetRowIndex ();
if (realRowIndex!=nextRowIndex)
{ // the span is caused by a rowspan
CellData *spanningCell = GetCellAt(aRowIndex, colIndex);
if (nsnull!=spanningCell)
{ // there's really a cell at (aRowIndex, colIndex)
if (nsnull!=spanningCell->mCell)
{ // aRowIndex is where the rowspan originated
result = PR_TRUE;
break;
}
}
}
}
}
}
}
return result;
}
/** returns PR_TRUE if the col at aColIndex has any cells that are the result
* of a col-spanning cell. So, given this table:<BR>
* <PRE>
* TABLE
* TR
* TD COLSPAN=2
* TD
* TD
* </PRE>
* ColIsSpannedInto(0) returns PR_FALSE, ColIsSpannedInto(1) returns PR_TRUE,
* and ColIsSpannedInto(2) returns PR_FALSE.
* @see ColHasSpanningCells
*/
PRBool nsCellMap::ColIsSpannedInto(PRInt32 aColIndex)
{
PRInt32 colCount = GetColCount();
NS_PRECONDITION (0<=aColIndex && aColIndex<colCount, "bad col index arg");
PRBool result = PR_FALSE;
PRInt32 rowCount = GetRowCount();
for (PRInt32 rowIndex=0; rowIndex<rowCount; rowIndex++)
{
CellData *cd =GetCellAt(rowIndex, aColIndex);
if (cd != nsnull)
{ // there's really a cell at (aRowIndex, aColIndex)
if (nsnull==cd->mCell)
{ // the cell at (rowIndex, aColIndex) is the result of a span
nsTableCellFrame *cell = cd->mRealCell->mCell;
NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
const PRInt32 realColIndex = cell->GetColIndex ();
if (realColIndex!=aColIndex)
{ // the span is caused by a colspan
result = PR_TRUE;
break;
}
}
}
}
return result;
}
/** returns PR_TRUE if the row at aColIndex has any cells that have a colspan>1
* So, given this table:<BR>
* <PRE>
* TABLE
* TR
* TD COLSPAN=2
* TD
* </PRE>
* ColHasSpanningCells(0) returns PR_TRUE, and ColHasSpanningCells(1) returns PR_FALSE.
* @see ColIsSpannedInto
*/
PRBool nsCellMap::ColHasSpanningCells(PRInt32 aColIndex)
{
PRBool result = PR_FALSE;
const PRInt32 colCount = GetColCount();
if (aColIndex<colCount-1)
{ // aColIndex is not the last col, so we check the next col after aColIndex for spanners
const PRInt32 rowCount = GetRowCount();
for (PRInt32 rowIndex=0; rowIndex<rowCount; rowIndex++)
{
PRInt32 nextColIndex = aColIndex+1;
CellData *cd =GetCellAt(rowIndex, nextColIndex);
if (cd != nsnull)
{ // there's really a cell at (rowIndex, nextColIndex)
if (nsnull==cd->mCell)
{ // the cell at (rowIndex, nextColIndex) is the result of a span
nsTableCellFrame *cell = cd->mRealCell->mCell;
NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
const PRInt32 realColIndex = cell->GetColIndex ();
if (realColIndex!=nextColIndex)
{ // the span is caused by a colspan
CellData *spanningCell =GetCellAt(rowIndex, aColIndex);
if (nsnull!=spanningCell)
{ // there's really a cell at (rowIndex, aColIndex)
if (nsnull!=spanningCell->mCell)
{ // aCowIndex is where the cowspan originated
result = PR_TRUE;
break;
}
}
}
}
}
}
}
return result;
}