.. |
compiledtest
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
crashtests
|
Bug 1099143 - Add the minimized testcase as a crashtest. r=dbaron
|
2014-11-22 14:38:56 +00:00 |
test
|
Bug 1125003 - Annotate OS X 10.10 webgl test failures, r=jgilbert
|
2015-01-21 23:02:12 -08:00 |
CanvasGradient.h
|
Bug 1111290 - Part 2: Non-mechanical changes. r=waldo
|
2015-01-26 07:22:08 +09:00 |
CanvasImageCache.cpp
|
Bug 1118547 - Mark virtual overridden functions as MOZ_OVERRIDE in dom/canvas; r=baku
|
2015-01-07 10:19:12 -05:00 |
CanvasImageCache.h
|
Bug 1092555 - Replace some occurences of gfxIntSize by gfx::IntSize in CanvasRenderingContext2D. r=nical"
|
2014-11-04 14:00:36 +01:00 |
CanvasPattern.h
|
Bug 1111290 - Part 2: Non-mechanical changes. r=waldo
|
2015-01-26 07:22:08 +09:00 |
CanvasRenderingContext2D.cpp
|
Bug 1112774 - Remove JS_DoubleTo{Ui,I}nt32 in favor of JS::To{Ui,I}nt32. r=jorendorff
|
2015-01-07 10:06:03 -06:00 |
CanvasRenderingContext2D.h
|
Bug 1111290 - Part 2: Non-mechanical changes. r=waldo
|
2015-01-26 07:22:08 +09:00 |
CanvasUtils.cpp
|
…
|
|
CanvasUtils.h
|
Bug 791777 - Replaced NS_finite() with mozilla::IsFinite. r=froydnj
|
2014-10-01 11:26:00 +02:00 |
DocumentRendererChild.cpp
|
…
|
|
DocumentRendererChild.h
|
…
|
|
DocumentRendererParent.cpp
|
Bug 1087568 - Port the code that uses gfxContext::PixelSnappedRectangleAndSetPattern to Moz2D. r=mattwoodrow
|
2014-10-24 08:26:27 +01:00 |
DocumentRendererParent.h
|
…
|
|
ImageData.cpp
|
Bug 1096328 - Remove nativeOwnership from Bindings.conf, make rooting analysis happy. r=bz.
|
2015-01-08 22:56:42 +01:00 |
ImageData.h
|
Bug 1096328 - Remove nativeOwnership from Bindings.conf, make rooting analysis happy. r=bz.
|
2015-01-08 22:56:42 +01:00 |
MurmurHash3.cpp
|
…
|
|
MurmurHash3.h
|
…
|
|
TextMetrics.h
|
Bug 1096328 - Remove nativeOwnership from Bindings.conf, make rooting analysis happy. r=bz.
|
2015-01-08 22:56:42 +01:00 |
WebGL1Context.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGL1Context.h
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
WebGL1ContextBuffers.cpp
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
WebGL1ContextUniforms.cpp
|
Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert
|
2014-06-24 10:56:21 +10:00 |
WebGL2Context.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGL2Context.h
|
Bug 1048747 - [WebGL2] Implement uniform block/buffer. r=jgilbert, r=smaug
|
2014-12-16 15:20:15 +10:00 |
WebGL2ContextBuffers.cpp
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
WebGL2ContextDraw.cpp
|
Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
|
2014-09-18 08:08:41 +10:00 |
WebGL2ContextFramebuffers.cpp
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-12 15:05:21 -08:00 |
WebGL2ContextMRTs.cpp
|
Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob
|
2014-09-18 10:17:00 +10:00 |
WebGL2ContextPrograms.cpp
|
Bug 1124430 - Implement GetFragDataLocation. - r=kamidphish
|
2015-01-26 17:10:25 -08:00 |
WebGL2ContextQueries.cpp
|
Bug 1048719 - [WebGL2] Remove WebGLQueryRefPtr typedef. r=jgilbert
|
2014-11-26 13:46:49 +10:00 |
WebGL2ContextSamplers.cpp
|
Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
|
2014-10-27 09:40:37 +10:00 |
WebGL2ContextSync.cpp
|
Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
|
2014-09-18 08:08:41 +10:00 |
WebGL2ContextTextures.cpp
|
Bug 1102870: Add Float32x4 and Int32x4 to the list of Scalar::Types; r=sfink,luke
|
2014-12-05 05:01:47 +01:00 |
WebGL2ContextTransformFeedback.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGL2ContextUniforms.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGL2ContextVAOs.cpp
|
Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
|
2014-09-18 08:08:41 +10:00 |
WebGLActiveInfo.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLActiveInfo.h
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLBindableName.h
|
Bug 1109694 - Fix more bad implicit constructors in DOM; r=baku
|
2014-12-10 17:49:09 -05:00 |
WebGLBuffer.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLBuffer.h
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLContext.cpp
|
Backed out changeset 783d0fe2770b (bug 1124394) for test bustage on a CLOSED TREE
|
2015-01-26 18:57:36 -08:00 |
WebGLContext.h
|
Bug 1125445 - Only do backbuffer workaround if against backbuffer. - r=kamidphish
|
2015-01-26 18:27:24 -08:00 |
WebGLContextBuffers.cpp
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
WebGLContextDraw.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLContextExtensions.cpp
|
Bug 1105535 - Move color_buffer_[half_]float out from draft status. - r=kamidphish
|
2015-01-07 16:28:05 -08:00 |
WebGLContextFramebufferOperations.cpp
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Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-12 15:05:21 -08:00 |
WebGLContextGL.cpp
|
Backed out changeset 783d0fe2770b (bug 1124394) for test bustage on a CLOSED TREE
|
2015-01-26 18:57:36 -08:00 |
WebGLContextLossHandler.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLContextLossHandler.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLContextNotSupported.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLContextReporter.cpp
|
Bug 1120510 - Fix an assertion failure in the WebGL memory reporter. r=jrmuizel.
|
2015-01-12 14:55:58 -08:00 |
WebGLContextState.cpp
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-12 15:05:21 -08:00 |
WebGLContextUnchecked.cpp
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
WebGLContextUnchecked.h
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
WebGLContextUtils.cpp
|
Backed out changeset 783d0fe2770b (bug 1124394) for test bustage on a CLOSED TREE
|
2015-01-26 18:57:36 -08:00 |
WebGLContextUtils.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLContextValidate.cpp
|
Backed out changeset 783d0fe2770b (bug 1124394) for test bustage on a CLOSED TREE
|
2015-01-26 18:57:36 -08:00 |
WebGLContextVertexArray.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLContextVertices.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLElementArrayCache.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLElementArrayCache.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionBase.cpp
|
Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
|
2014-10-07 11:44:49 +02:00 |
WebGLExtensionBlendMinMax.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionColorBufferFloat.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionColorBufferHalfFloat.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionCompressedTextureATC.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionCompressedTextureETC1.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionCompressedTexturePVRTC.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionCompressedTextureS3TC.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionDebugRendererInfo.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionDebugShaders.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionDepthTexture.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionDrawBuffers.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionElementIndexUint.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionFragDepth.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionInstancedArrays.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionLoseContext.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionSRGB.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionShaderTextureLod.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionStandardDerivatives.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionTextureFilterAnisotropic.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionTextureFloat.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionTextureFloatLinear.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionTextureHalfFloat.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionTextureHalfFloatLinear.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensionVertexArray.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLExtensions.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLFramebuffer.cpp
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-12 15:05:21 -08:00 |
WebGLFramebuffer.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLFramebufferAttachable.cpp
|
Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
|
2014-09-25 08:21:33 -07:00 |
WebGLFramebufferAttachable.h
|
Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
|
2014-09-25 08:21:33 -07:00 |
WebGLInternalFormatsTable.h
|
Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
|
2014-10-09 16:07:07 -04:00 |
WebGLMemoryTracker.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLObjectModel.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLObjectModel.h
|
Bug 1114999 - Part 2: Apply MOZ_NO_ADDREF_RELEASE_ON_RETURN to all smart pointer arrow operators that can return refcounted objects; r=jrmuizel
|
2015-01-06 16:30:03 -05:00 |
WebGLProgram.cpp
|
Bug 1124430 - Implement GetFragDataLocation. - r=kamidphish
|
2015-01-26 17:10:25 -08:00 |
WebGLProgram.h
|
Bug 1124430 - Implement GetFragDataLocation. - r=kamidphish
|
2015-01-26 17:10:25 -08:00 |
WebGLQuery.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLQuery.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLRenderbuffer.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLRenderbuffer.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLSampler.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLSampler.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLShader.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLShader.h
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLShaderPrecisionFormat.cpp
|
Bug 1096328 - Remove nativeOwnership from Bindings.conf, make rooting analysis happy. r=bz.
|
2015-01-08 22:56:42 +01:00 |
WebGLShaderPrecisionFormat.h
|
Bug 1096328 - Remove nativeOwnership from Bindings.conf, make rooting analysis happy. r=bz.
|
2015-01-08 22:56:42 +01:00 |
WebGLShaderValidator.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLShaderValidator.h
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLStrongTypes.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLSync.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLSync.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLTexelConversions.cpp
|
Bug 1111290 - Part 2: Non-mechanical changes. r=waldo
|
2015-01-26 07:22:08 +09:00 |
WebGLTexelConversions.h
|
Bug 1111290 - Part 2: Non-mechanical changes. r=waldo
|
2015-01-26 07:22:08 +09:00 |
WebGLTexture.cpp
|
Bug 1090518. Fix crash during webgl-depth-texture.html conformance test. r=jrmuizel
|
2014-12-08 11:36:19 -05:00 |
WebGLTexture.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLTransformFeedback.cpp
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
WebGLTransformFeedback.h
|
Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
|
2014-11-26 12:00:06 +10:00 |
WebGLTypes.h
|
Bug 1111290 - Part 3: Remove TypedEnum.h and fold TypedEnumInternal.h into TypedEnumBits.h. r=waldo
|
2015-01-26 07:22:11 +09:00 |
WebGLUniformLocation.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLUniformLocation.h
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLValidateStrings.cpp
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLValidateStrings.h
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
WebGLVertexArray.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLVertexArray.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLVertexArrayFake.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLVertexArrayFake.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLVertexArrayGL.cpp
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLVertexArrayGL.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
WebGLVertexAttribData.h
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
moz.build
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
nsICanvasRenderingContextInternal.h
|
Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert
|
2014-09-09 22:31:13 -07:00 |