gecko-dev/gfx/layers/ipc/ShadowLayerUtilsMac.cpp

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934 B
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/gfx/Point.h"
#include "mozilla/layers/PLayerTransaction.h"
#include "mozilla/layers/ShadowLayers.h"
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/CompositorTypes.h"
#include "gfx2DGlue.h"
#include "gfxPlatform.h"
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
/*static*/
void ShadowLayerForwarder::PlatformSyncBeforeUpdate() {}
/*static*/
void LayerManagerComposite::PlatformSyncBeforeReplyUpdate() {}
/*static*/
bool LayerManagerComposite::SupportsDirectTexturing() { return false; }
} // namespace layers
} // namespace mozilla