зеркало из https://github.com/mozilla/gecko-dev.git
1049 строки
34 KiB
C++
1049 строки
34 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ClientLayerManager.h" // for ClientLayerManager
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#include "ShadowLayers.h"
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#include <set> // for _Rb_tree_const_iterator, etc
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#include <vector> // for vector
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#include "GeckoProfiler.h" // for AUTO_PROFILER_LABEL
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#include "ISurfaceAllocator.h" // for IsSurfaceDescriptorValid
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#include "Layers.h" // for Layer
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#include "RenderTrace.h" // for RenderTraceScope
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#include "gfx2DGlue.h" // for Moz2D transition helpers
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#include "gfxPlatform.h" // for gfxImageFormat, gfxPlatform
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//#include "gfxSharedImageSurface.h" // for gfxSharedImageSurface
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#include "ipc/IPCMessageUtils.h" // for gfxContentType, null_t
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#include "IPDLActor.h"
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/layers/CompositableClient.h" // for CompositableClient, etc
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#include "mozilla/layers/CompositorBridgeChild.h"
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#include "mozilla/layers/ContentClient.h"
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#include "mozilla/layers/ImageDataSerializer.h"
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#include "mozilla/layers/ImageBridgeChild.h"
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#include "mozilla/layers/LayersMessages.h" // for Edit, etc
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
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#include "mozilla/layers/LayersTypes.h" // for MOZ_LAYERS_LOG
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#include "mozilla/layers/LayerTransactionChild.h"
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#include "mozilla/layers/PTextureChild.h"
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#include "mozilla/layers/SyncObject.h"
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#ifdef XP_DARWIN
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# include "mozilla/layers/TextureSync.h"
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#endif
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#include "ShadowLayerUtils.h"
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#include "mozilla/layers/TextureClient.h" // for TextureClient
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#include "mozilla/mozalloc.h" // for operator new, etc
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#include "nsTArray.h" // for AutoTArray, nsTArray, etc
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#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc
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#include "mozilla/ReentrantMonitor.h"
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#include "mozilla/StaticPrefs_layers.h"
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namespace mozilla {
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namespace ipc {
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class Shmem;
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} // namespace ipc
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namespace layers {
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using namespace mozilla::gfx;
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using namespace mozilla::gl;
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using namespace mozilla::ipc;
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class ClientTiledLayerBuffer;
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typedef nsTArray<SurfaceDescriptor> BufferArray;
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typedef nsTArray<Edit> EditVector;
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typedef nsTHashtable<nsPtrHashKey<ShadowableLayer>> ShadowableLayerSet;
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typedef nsTArray<OpDestroy> OpDestroyVector;
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class Transaction {
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public:
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Transaction()
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: mTargetRotation(ROTATION_0),
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mTargetOrientation(hal::eScreenOrientation_None),
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mOpen(false),
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mRotationChanged(false) {}
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void Begin(const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
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hal::ScreenOrientation aOrientation) {
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mOpen = true;
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mTargetBounds = aTargetBounds;
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if (aRotation != mTargetRotation) {
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// the first time this is called, mRotationChanged will be false if
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// aRotation is 0, but we should be OK because for the first transaction
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// we should only compose if it is non-empty. See the caller(s) of
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// RotationChanged.
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mRotationChanged = true;
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}
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mTargetRotation = aRotation;
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mTargetOrientation = aOrientation;
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}
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void AddEdit(const Edit& aEdit) {
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MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
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mCset.AppendElement(aEdit);
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}
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void AddEdit(const CompositableOperation& aEdit) { AddEdit(Edit(aEdit)); }
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void AddNoSwapPaint(const CompositableOperation& aPaint) {
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MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
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mPaints.AppendElement(Edit(aPaint));
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}
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void AddMutant(ShadowableLayer* aLayer) {
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MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
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mMutants.PutEntry(aLayer);
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}
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void AddSimpleMutant(ShadowableLayer* aLayer) {
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MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
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mSimpleMutants.PutEntry(aLayer);
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}
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void End() {
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mCset.Clear();
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mPaints.Clear();
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mMutants.Clear();
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mSimpleMutants.Clear();
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mDestroyedActors.Clear();
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mOpen = false;
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mRotationChanged = false;
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}
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bool Empty() const {
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return mCset.IsEmpty() && mPaints.IsEmpty() && mMutants.IsEmpty() &&
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mSimpleMutants.IsEmpty() && mDestroyedActors.IsEmpty();
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}
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bool RotationChanged() const { return mRotationChanged; }
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bool Finished() const { return !mOpen && Empty(); }
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bool Opened() const { return mOpen; }
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EditVector mCset;
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nsTArray<CompositableOperation> mPaints;
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OpDestroyVector mDestroyedActors;
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ShadowableLayerSet mMutants;
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ShadowableLayerSet mSimpleMutants;
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gfx::IntRect mTargetBounds;
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ScreenRotation mTargetRotation;
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hal::ScreenOrientation mTargetOrientation;
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private:
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bool mOpen;
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bool mRotationChanged;
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// disabled
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Transaction(const Transaction&);
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Transaction& operator=(const Transaction&);
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};
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struct AutoTxnEnd final {
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explicit AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {}
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~AutoTxnEnd() { mTxn->End(); }
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Transaction* mTxn;
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};
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void KnowsCompositor::IdentifyTextureHost(
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const TextureFactoryIdentifier& aIdentifier) {
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mTextureFactoryIdentifier = aIdentifier;
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mSyncObject =
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SyncObjectClient::CreateSyncObjectClient(aIdentifier.mSyncHandle);
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}
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KnowsCompositor::KnowsCompositor() : mSerial(++sSerialCounter) {}
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KnowsCompositor::~KnowsCompositor() = default;
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KnowsCompositorMediaProxy::KnowsCompositorMediaProxy(
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const TextureFactoryIdentifier& aIdentifier) {
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mTextureFactoryIdentifier = aIdentifier;
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// overwrite mSerial's value set by the parent class because we use the same
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// serial as the KnowsCompositor we are proxying.
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mThreadSafeAllocator = ImageBridgeChild::GetSingleton();
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mSyncObject = mThreadSafeAllocator->GetSyncObject();
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}
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KnowsCompositorMediaProxy::~KnowsCompositorMediaProxy() = default;
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TextureForwarder* KnowsCompositorMediaProxy::GetTextureForwarder() {
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return mThreadSafeAllocator->GetTextureForwarder();
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}
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LayersIPCActor* KnowsCompositorMediaProxy::GetLayersIPCActor() {
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return mThreadSafeAllocator->GetLayersIPCActor();
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}
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ActiveResourceTracker* KnowsCompositorMediaProxy::GetActiveResourceTracker() {
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return mThreadSafeAllocator->GetActiveResourceTracker();
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}
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void KnowsCompositorMediaProxy::SyncWithCompositor() {
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mThreadSafeAllocator->SyncWithCompositor();
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}
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RefPtr<KnowsCompositor> ShadowLayerForwarder::GetForMedia() {
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return MakeAndAddRef<KnowsCompositorMediaProxy>(
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GetTextureFactoryIdentifier());
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}
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ShadowLayerForwarder::ShadowLayerForwarder(
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ClientLayerManager* aClientLayerManager)
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: mClientLayerManager(aClientLayerManager),
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mMessageLoop(MessageLoop::current()),
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mDiagnosticTypes(DiagnosticTypes::NO_DIAGNOSTIC),
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mIsFirstPaint(false),
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mNextLayerHandle(1) {
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mTxn = new Transaction();
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mEventTarget = GetMainThreadSerialEventTarget();
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MOZ_ASSERT(mEventTarget || !XRE_IsContentProcess());
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mActiveResourceTracker = MakeUnique<ActiveResourceTracker>(
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1000, "CompositableForwarder", mEventTarget);
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}
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template <typename T>
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struct ReleaseOnMainThreadTask : public Runnable {
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UniquePtr<T> mObj;
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explicit ReleaseOnMainThreadTask(UniquePtr<T>& aObj)
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: Runnable("layers::ReleaseOnMainThreadTask"), mObj(std::move(aObj)) {}
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NS_IMETHOD Run() override {
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mObj = nullptr;
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return NS_OK;
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}
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};
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ShadowLayerForwarder::~ShadowLayerForwarder() {
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MOZ_ASSERT(mTxn->Finished(), "unfinished transaction?");
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delete mTxn;
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if (mShadowManager) {
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mShadowManager->SetForwarder(nullptr);
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if (NS_IsMainThread()) {
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mShadowManager->Destroy();
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} else {
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if (mEventTarget) {
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mEventTarget->Dispatch(
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NewRunnableMethod("LayerTransactionChild::Destroy", mShadowManager,
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&LayerTransactionChild::Destroy),
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nsIEventTarget::DISPATCH_NORMAL);
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} else {
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NS_DispatchToMainThread(
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NewRunnableMethod("layers::LayerTransactionChild::Destroy",
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mShadowManager, &LayerTransactionChild::Destroy));
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}
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}
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}
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if (!NS_IsMainThread()) {
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RefPtr<ReleaseOnMainThreadTask<ActiveResourceTracker>> event =
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new ReleaseOnMainThreadTask<ActiveResourceTracker>(
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mActiveResourceTracker);
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if (mEventTarget) {
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mEventTarget->Dispatch(event.forget(), nsIEventTarget::DISPATCH_NORMAL);
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} else {
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NS_DispatchToMainThread(event);
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}
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}
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}
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void ShadowLayerForwarder::BeginTransaction(
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const gfx::IntRect& aTargetBounds, ScreenRotation aRotation,
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hal::ScreenOrientation aOrientation) {
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MOZ_ASSERT(IPCOpen(), "no manager to forward to");
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MOZ_ASSERT(mTxn->Finished(), "uncommitted txn?");
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UpdateFwdTransactionId();
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mTxn->Begin(aTargetBounds, aRotation, aOrientation);
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}
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static const LayerHandle& Shadow(ShadowableLayer* aLayer) {
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return aLayer->GetShadow();
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}
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template <typename OpCreateT>
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static void CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer) {
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aTxn->AddEdit(OpCreateT(Shadow(aLayer)));
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}
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void ShadowLayerForwarder::CreatedPaintedLayer(ShadowableLayer* aThebes) {
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CreatedLayer<OpCreatePaintedLayer>(mTxn, aThebes);
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}
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void ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer) {
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CreatedLayer<OpCreateContainerLayer>(mTxn, aContainer);
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}
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void ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage) {
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CreatedLayer<OpCreateImageLayer>(mTxn, aImage);
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}
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void ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor) {
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CreatedLayer<OpCreateColorLayer>(mTxn, aColor);
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}
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void ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas) {
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CreatedLayer<OpCreateCanvasLayer>(mTxn, aCanvas);
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}
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void ShadowLayerForwarder::CreatedRefLayer(ShadowableLayer* aRef) {
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CreatedLayer<OpCreateRefLayer>(mTxn, aRef);
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}
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void ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant) {
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mTxn->AddMutant(aMutant);
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}
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void ShadowLayerForwarder::MutatedSimple(ShadowableLayer* aMutant) {
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mTxn->AddSimpleMutant(aMutant);
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}
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void ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot) {
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mTxn->AddEdit(OpSetRoot(Shadow(aRoot)));
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}
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void ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer,
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ShadowableLayer* aChild,
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ShadowableLayer* aAfter) {
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if (!aChild->HasShadow()) {
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return;
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}
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while (aAfter && !aAfter->HasShadow()) {
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aAfter = aAfter->AsLayer()->GetPrevSibling()
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? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer()
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: nullptr;
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}
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if (aAfter) {
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mTxn->AddEdit(
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OpInsertAfter(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
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} else {
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mTxn->AddEdit(OpPrependChild(Shadow(aContainer), Shadow(aChild)));
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}
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}
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void ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer,
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ShadowableLayer* aChild) {
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MOZ_LAYERS_LOG(("[LayersForwarder] OpRemoveChild container=%p child=%p\n",
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aContainer->AsLayer(), aChild->AsLayer()));
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if (!aChild->HasShadow()) {
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return;
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}
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mTxn->AddEdit(OpRemoveChild(Shadow(aContainer), Shadow(aChild)));
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}
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void ShadowLayerForwarder::RepositionChild(ShadowableLayer* aContainer,
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ShadowableLayer* aChild,
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ShadowableLayer* aAfter) {
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if (!aChild->HasShadow()) {
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return;
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}
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while (aAfter && !aAfter->HasShadow()) {
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aAfter = aAfter->AsLayer()->GetPrevSibling()
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? aAfter->AsLayer()->GetPrevSibling()->AsShadowableLayer()
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: nullptr;
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}
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if (aAfter) {
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MOZ_LAYERS_LOG(
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("[LayersForwarder] OpRepositionChild container=%p child=%p after=%p",
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aContainer->AsLayer(), aChild->AsLayer(), aAfter->AsLayer()));
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mTxn->AddEdit(
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OpRepositionChild(Shadow(aContainer), Shadow(aChild), Shadow(aAfter)));
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} else {
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MOZ_LAYERS_LOG(("[LayersForwarder] OpRaiseToTopChild container=%p child=%p",
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aContainer->AsLayer(), aChild->AsLayer()));
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mTxn->AddEdit(OpRaiseToTopChild(Shadow(aContainer), Shadow(aChild)));
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}
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}
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#ifdef DEBUG
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void ShadowLayerForwarder::CheckSurfaceDescriptor(
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const SurfaceDescriptor* aDescriptor) const {
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if (!aDescriptor) {
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return;
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}
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if (aDescriptor->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer &&
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aDescriptor->get_SurfaceDescriptorBuffer().data().type() ==
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MemoryOrShmem::TShmem) {
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const Shmem& shmem =
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aDescriptor->get_SurfaceDescriptorBuffer().data().get_Shmem();
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shmem.AssertInvariants();
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MOZ_ASSERT(mShadowManager &&
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mShadowManager->IsTrackingSharedMemory(shmem.mSegment));
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}
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}
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#endif
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void ShadowLayerForwarder::UseTiledLayerBuffer(
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CompositableClient* aCompositable,
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const SurfaceDescriptorTiles& aTileLayerDescriptor) {
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MOZ_ASSERT(aCompositable);
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if (!aCompositable->IsConnected()) {
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return;
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}
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mTxn->AddNoSwapPaint(
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CompositableOperation(aCompositable->GetIPCHandle(),
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OpUseTiledLayerBuffer(aTileLayerDescriptor)));
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}
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void ShadowLayerForwarder::UpdateTextureRegion(
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CompositableClient* aCompositable,
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const ThebesBufferData& aThebesBufferData,
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const nsIntRegion& aUpdatedRegion) {
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MOZ_ASSERT(aCompositable);
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if (!aCompositable->IsConnected()) {
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return;
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}
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mTxn->AddNoSwapPaint(CompositableOperation(
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aCompositable->GetIPCHandle(),
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OpPaintTextureRegion(aThebesBufferData, aUpdatedRegion)));
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}
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void ShadowLayerForwarder::UseTextures(
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CompositableClient* aCompositable,
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const nsTArray<TimedTextureClient>& aTextures,
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const Maybe<wr::RenderRoot>& aRenderRoot) {
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MOZ_ASSERT(aCompositable);
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if (!aCompositable->IsConnected()) {
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return;
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}
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AutoTArray<TimedTexture, 4> textures;
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for (auto& t : aTextures) {
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MOZ_ASSERT(t.mTextureClient);
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MOZ_ASSERT(t.mTextureClient->GetIPDLActor());
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MOZ_RELEASE_ASSERT(t.mTextureClient->GetIPDLActor()->GetIPCChannel() ==
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mShadowManager->GetIPCChannel());
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bool readLocked = t.mTextureClient->OnForwardedToHost();
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textures.AppendElement(
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TimedTexture(nullptr, t.mTextureClient->GetIPDLActor(), t.mTimeStamp,
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t.mPictureRect, t.mFrameID, t.mProducerID, readLocked));
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mClientLayerManager->GetCompositorBridgeChild()
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->HoldUntilCompositableRefReleasedIfNecessary(t.mTextureClient);
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}
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mTxn->AddEdit(CompositableOperation(aCompositable->GetIPCHandle(),
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OpUseTexture(textures)));
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}
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void ShadowLayerForwarder::UseComponentAlphaTextures(
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CompositableClient* aCompositable, TextureClient* aTextureOnBlack,
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TextureClient* aTextureOnWhite) {
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MOZ_ASSERT(aCompositable);
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if (!aCompositable->IsConnected()) {
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return;
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}
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MOZ_ASSERT(aTextureOnWhite);
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MOZ_ASSERT(aTextureOnBlack);
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MOZ_ASSERT(aCompositable->GetIPCHandle());
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MOZ_ASSERT(aTextureOnBlack->GetIPDLActor());
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MOZ_ASSERT(aTextureOnWhite->GetIPDLActor());
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MOZ_ASSERT(aTextureOnBlack->GetSize() == aTextureOnWhite->GetSize());
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MOZ_RELEASE_ASSERT(aTextureOnWhite->GetIPDLActor()->GetIPCChannel() ==
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mShadowManager->GetIPCChannel());
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MOZ_RELEASE_ASSERT(aTextureOnBlack->GetIPDLActor()->GetIPCChannel() ==
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mShadowManager->GetIPCChannel());
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bool readLockedB = aTextureOnBlack->OnForwardedToHost();
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bool readLockedW = aTextureOnWhite->OnForwardedToHost();
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mClientLayerManager->GetCompositorBridgeChild()
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->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnBlack);
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mClientLayerManager->GetCompositorBridgeChild()
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->HoldUntilCompositableRefReleasedIfNecessary(aTextureOnWhite);
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mTxn->AddEdit(CompositableOperation(
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aCompositable->GetIPCHandle(),
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OpUseComponentAlphaTextures(nullptr, aTextureOnBlack->GetIPDLActor(),
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nullptr, aTextureOnWhite->GetIPDLActor(),
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readLockedB, readLockedW)));
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}
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static bool AddOpDestroy(Transaction* aTxn, const OpDestroy& op) {
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if (!aTxn->Opened()) {
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return false;
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}
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aTxn->mDestroyedActors.AppendElement(op);
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return true;
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}
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bool ShadowLayerForwarder::DestroyInTransaction(PTextureChild* aTexture) {
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return AddOpDestroy(mTxn, OpDestroy(aTexture));
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}
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bool ShadowLayerForwarder::DestroyInTransaction(
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const CompositableHandle& aHandle) {
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return AddOpDestroy(mTxn, OpDestroy(aHandle));
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}
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void ShadowLayerForwarder::RemoveTextureFromCompositable(
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CompositableClient* aCompositable, TextureClient* aTexture,
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const Maybe<wr::RenderRoot>& aRenderRoot) {
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MOZ_ASSERT(aCompositable);
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MOZ_ASSERT(aTexture);
|
|
MOZ_ASSERT(aTexture->GetIPDLActor());
|
|
MOZ_RELEASE_ASSERT(aTexture->GetIPDLActor()->GetIPCChannel() ==
|
|
mShadowManager->GetIPCChannel());
|
|
if (!aCompositable->IsConnected() || !aTexture->GetIPDLActor()) {
|
|
// We don't have an actor anymore, don't try to use it!
|
|
return;
|
|
}
|
|
|
|
mTxn->AddEdit(CompositableOperation(
|
|
aCompositable->GetIPCHandle(),
|
|
OpRemoveTexture(nullptr, aTexture->GetIPDLActor())));
|
|
}
|
|
|
|
bool ShadowLayerForwarder::InWorkerThread() {
|
|
return MessageLoop::current() &&
|
|
(GetTextureForwarder()->GetMessageLoop()->id() ==
|
|
MessageLoop::current()->id());
|
|
}
|
|
|
|
void ShadowLayerForwarder::StorePluginWidgetConfigurations(
|
|
const nsTArray<nsIWidget::Configuration>& aConfigurations) {
|
|
// Cache new plugin widget configs here until we call update, at which
|
|
// point this data will get shipped over to chrome.
|
|
mPluginWindowData.Clear();
|
|
for (uint32_t idx = 0; idx < aConfigurations.Length(); idx++) {
|
|
const nsIWidget::Configuration& configuration = aConfigurations[idx];
|
|
mPluginWindowData.AppendElement(
|
|
PluginWindowData(configuration.mWindowID, configuration.mClipRegion,
|
|
configuration.mBounds, configuration.mVisible));
|
|
}
|
|
}
|
|
|
|
void ShadowLayerForwarder::SendPaintTime(TransactionId aId,
|
|
TimeDuration aPaintTime) {
|
|
if (!IPCOpen() || !mShadowManager->SendPaintTime(aId, aPaintTime)) {
|
|
NS_WARNING("Could not send paint times over IPC");
|
|
}
|
|
}
|
|
|
|
bool ShadowLayerForwarder::EndTransaction(
|
|
const nsIntRegion& aRegionToClear, TransactionId aId,
|
|
bool aScheduleComposite, uint32_t aPaintSequenceNumber,
|
|
bool aIsRepeatTransaction, const mozilla::VsyncId& aVsyncId,
|
|
const mozilla::TimeStamp& aVsyncStart,
|
|
const mozilla::TimeStamp& aRefreshStart,
|
|
const mozilla::TimeStamp& aTransactionStart, bool aContainsSVG,
|
|
const nsCString& aURL, bool* aSent,
|
|
const nsTArray<CompositionPayload>& aPayload) {
|
|
*aSent = false;
|
|
|
|
TransactionInfo info;
|
|
|
|
MOZ_ASSERT(IPCOpen(), "no manager to forward to");
|
|
if (!IPCOpen()) {
|
|
return false;
|
|
}
|
|
|
|
Maybe<TimeStamp> startTime;
|
|
if (StaticPrefs::layers_acceleration_draw_fps()) {
|
|
startTime = Some(TimeStamp::Now());
|
|
}
|
|
|
|
GetCompositorBridgeChild()->WillEndTransaction();
|
|
|
|
MOZ_ASSERT(aId.IsValid());
|
|
|
|
AUTO_PROFILER_LABEL("ShadowLayerForwarder::EndTransaction", GRAPHICS);
|
|
|
|
RenderTraceScope rendertrace("Foward Transaction", "000091");
|
|
MOZ_ASSERT(!mTxn->Finished(), "forgot BeginTransaction?");
|
|
|
|
DiagnosticTypes diagnostics =
|
|
gfxPlatform::GetPlatform()->GetLayerDiagnosticTypes();
|
|
if (mDiagnosticTypes != diagnostics) {
|
|
mDiagnosticTypes = diagnostics;
|
|
mTxn->AddEdit(OpSetDiagnosticTypes(diagnostics));
|
|
}
|
|
|
|
AutoTxnEnd _(mTxn);
|
|
|
|
if (mTxn->Empty() && !mTxn->RotationChanged()) {
|
|
MOZ_LAYERS_LOG(
|
|
("[LayersForwarder] 0-length cset (?) and no rotation event, skipping "
|
|
"Update()"));
|
|
return true;
|
|
}
|
|
|
|
if (!mTxn->mPaints.IsEmpty()) {
|
|
// With some platforms, telling the drawing backend that there will be no
|
|
// more drawing for this frame helps with preventing command queues from
|
|
// spanning across multiple frames.
|
|
gfxPlatform::GetPlatform()->FlushContentDrawing();
|
|
}
|
|
|
|
MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers..."));
|
|
|
|
MOZ_LAYERS_LOG(("[LayersForwarder] building transaction..."));
|
|
|
|
nsTArray<OpSetSimpleLayerAttributes> setSimpleAttrs;
|
|
for (ShadowableLayerSet::Iterator it(&mTxn->mSimpleMutants); !it.Done();
|
|
it.Next()) {
|
|
ShadowableLayer* shadow = it.Get()->GetKey();
|
|
if (!shadow->HasShadow()) {
|
|
continue;
|
|
}
|
|
|
|
Layer* mutant = shadow->AsLayer();
|
|
setSimpleAttrs.AppendElement(OpSetSimpleLayerAttributes(
|
|
Shadow(shadow), mutant->GetSimpleAttributes()));
|
|
}
|
|
|
|
nsTArray<OpSetLayerAttributes> setAttrs;
|
|
|
|
// We purposely add attribute-change ops to the final changeset
|
|
// before we add paint ops. This allows layers to record the
|
|
// attribute changes before new pixels arrive, which can be useful
|
|
// for setting up back/front buffers.
|
|
RenderTraceScope rendertrace2("Foward Transaction", "000092");
|
|
for (ShadowableLayerSet::Iterator it(&mTxn->mMutants); !it.Done();
|
|
it.Next()) {
|
|
ShadowableLayer* shadow = it.Get()->GetKey();
|
|
|
|
if (!shadow->HasShadow()) {
|
|
continue;
|
|
}
|
|
Layer* mutant = shadow->AsLayer();
|
|
MOZ_ASSERT(!!mutant, "unshadowable layer?");
|
|
|
|
OpSetLayerAttributes op;
|
|
op.layer() = Shadow(shadow);
|
|
|
|
LayerAttributes& attrs = op.attrs();
|
|
CommonLayerAttributes& common = attrs.common();
|
|
common.visibleRegion() = mutant->GetVisibleRegion();
|
|
common.eventRegions() = mutant->GetEventRegions();
|
|
common.useClipRect() = !!mutant->GetClipRect();
|
|
common.clipRect() =
|
|
(common.useClipRect() ? *mutant->GetClipRect() : ParentLayerIntRect());
|
|
if (Layer* maskLayer = mutant->GetMaskLayer()) {
|
|
common.maskLayer() = Shadow(maskLayer->AsShadowableLayer());
|
|
} else {
|
|
common.maskLayer() = LayerHandle();
|
|
}
|
|
common.compositorAnimations().id() = mutant->GetCompositorAnimationsId();
|
|
common.compositorAnimations().animations() = mutant->GetAnimations();
|
|
common.invalidRegion() = mutant->GetInvalidRegion().GetRegion();
|
|
common.scrollMetadata() = mutant->GetAllScrollMetadata();
|
|
for (size_t i = 0; i < mutant->GetAncestorMaskLayerCount(); i++) {
|
|
auto layer =
|
|
Shadow(mutant->GetAncestorMaskLayerAt(i)->AsShadowableLayer());
|
|
common.ancestorMaskLayers().AppendElement(layer);
|
|
}
|
|
nsCString log;
|
|
mutant->GetDisplayListLog(log);
|
|
common.displayListLog() = log;
|
|
|
|
attrs.specific() = null_t();
|
|
mutant->FillSpecificAttributes(attrs.specific());
|
|
|
|
MOZ_LAYERS_LOG(("[LayersForwarder] OpSetLayerAttributes(%p)\n", mutant));
|
|
|
|
setAttrs.AppendElement(op);
|
|
}
|
|
|
|
if (mTxn->mCset.IsEmpty() && mTxn->mPaints.IsEmpty() && setAttrs.IsEmpty() &&
|
|
!mTxn->RotationChanged()) {
|
|
return true;
|
|
}
|
|
|
|
info.cset() = std::move(mTxn->mCset);
|
|
info.setSimpleAttrs() = std::move(setSimpleAttrs);
|
|
info.setAttrs() = std::move(setAttrs);
|
|
info.paints() = std::move(mTxn->mPaints);
|
|
info.toDestroy() = mTxn->mDestroyedActors;
|
|
info.fwdTransactionId() = GetFwdTransactionId();
|
|
info.id() = aId;
|
|
info.plugins() = mPluginWindowData;
|
|
info.isFirstPaint() = mIsFirstPaint;
|
|
info.focusTarget() = mFocusTarget;
|
|
info.scheduleComposite() = aScheduleComposite;
|
|
info.paintSequenceNumber() = aPaintSequenceNumber;
|
|
info.isRepeatTransaction() = aIsRepeatTransaction;
|
|
info.vsyncId() = aVsyncId;
|
|
info.vsyncStart() = aVsyncStart;
|
|
info.refreshStart() = aRefreshStart;
|
|
info.transactionStart() = aTransactionStart;
|
|
info.url() = aURL;
|
|
info.containsSVG() = aContainsSVG;
|
|
#if defined(ENABLE_FRAME_LATENCY_LOG)
|
|
info.fwdTime() = TimeStamp::Now();
|
|
#endif
|
|
info.payload() = aPayload;
|
|
|
|
TargetConfig targetConfig(mTxn->mTargetBounds, mTxn->mTargetRotation,
|
|
mTxn->mTargetOrientation, aRegionToClear);
|
|
info.targetConfig() = targetConfig;
|
|
|
|
if (!GetTextureForwarder()->IsSameProcess()) {
|
|
MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send..."));
|
|
PlatformSyncBeforeUpdate();
|
|
}
|
|
|
|
if (startTime) {
|
|
mPaintTiming.serializeMs() =
|
|
(TimeStamp::Now() - startTime.value()).ToMilliseconds();
|
|
startTime = Some(TimeStamp::Now());
|
|
}
|
|
|
|
// We delay at the last possible minute, to give the paint thread a chance to
|
|
// finish. If it does we don't have to delay messages at all.
|
|
GetCompositorBridgeChild()->PostponeMessagesIfAsyncPainting();
|
|
|
|
MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
|
|
RenderTraceScope rendertrace3("Forward Transaction", "000093");
|
|
if (!mShadowManager->SendUpdate(info)) {
|
|
MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
|
|
return false;
|
|
}
|
|
|
|
if (startTime) {
|
|
mPaintTiming.sendMs() =
|
|
(TimeStamp::Now() - startTime.value()).ToMilliseconds();
|
|
mShadowManager->SendRecordPaintTimes(mPaintTiming);
|
|
}
|
|
|
|
*aSent = true;
|
|
mIsFirstPaint = false;
|
|
mFocusTarget = FocusTarget();
|
|
MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
|
|
return true;
|
|
}
|
|
|
|
RefPtr<CompositableClient> ShadowLayerForwarder::FindCompositable(
|
|
const CompositableHandle& aHandle) {
|
|
CompositableClient* client = nullptr;
|
|
if (!mCompositables.Get(aHandle.Value(), &client)) {
|
|
return nullptr;
|
|
}
|
|
return client;
|
|
}
|
|
|
|
void ShadowLayerForwarder::SetLayersObserverEpoch(LayersObserverEpoch aEpoch) {
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
Unused << mShadowManager->SendSetLayersObserverEpoch(aEpoch);
|
|
}
|
|
|
|
void ShadowLayerForwarder::UpdateTextureLocks() {
|
|
#ifdef XP_DARWIN
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
|
|
auto compositorBridge = GetCompositorBridgeChild();
|
|
if (compositorBridge) {
|
|
auto pid = compositorBridge->OtherPid();
|
|
TextureSync::UpdateTextureLocks(pid);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void ShadowLayerForwarder::SyncTextures(const nsTArray<uint64_t>& aSerials) {
|
|
#ifdef XP_DARWIN
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
|
|
auto compositorBridge = GetCompositorBridgeChild();
|
|
if (compositorBridge) {
|
|
auto pid = compositorBridge->OtherPid();
|
|
TextureSync::WaitForTextures(pid, aSerials);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void ShadowLayerForwarder::ReleaseLayer(const LayerHandle& aHandle) {
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
Unused << mShadowManager->SendReleaseLayer(aHandle);
|
|
}
|
|
|
|
bool ShadowLayerForwarder::IPCOpen() const {
|
|
return HasShadowManager() && mShadowManager->IPCOpen();
|
|
}
|
|
|
|
/**
|
|
* We bail out when we have no shadow manager. That can happen when the
|
|
* layer manager is created by the preallocated process.
|
|
* See bug 914843 for details.
|
|
*/
|
|
LayerHandle ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer) {
|
|
return LayerHandle(mNextLayerHandle++);
|
|
}
|
|
|
|
#if !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
|
|
|
|
/*static*/
|
|
void ShadowLayerForwarder::PlatformSyncBeforeUpdate() {}
|
|
|
|
#endif // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
|
|
|
|
void ShadowLayerForwarder::Connect(CompositableClient* aCompositable,
|
|
ImageContainer* aImageContainer) {
|
|
#ifdef GFX_COMPOSITOR_LOGGING
|
|
printf("ShadowLayerForwarder::Connect(Compositable)\n");
|
|
#endif
|
|
MOZ_ASSERT(aCompositable);
|
|
MOZ_ASSERT(mShadowManager);
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
|
|
static uint64_t sNextID = 1;
|
|
uint64_t id = sNextID++;
|
|
|
|
mCompositables.Put(id, aCompositable);
|
|
|
|
CompositableHandle handle(id);
|
|
aCompositable->InitIPDL(handle);
|
|
mShadowManager->SendNewCompositable(handle, aCompositable->GetTextureInfo());
|
|
}
|
|
|
|
void ShadowLayerForwarder::Attach(CompositableClient* aCompositable,
|
|
ShadowableLayer* aLayer) {
|
|
MOZ_ASSERT(aLayer);
|
|
MOZ_ASSERT(aCompositable);
|
|
mTxn->AddEdit(
|
|
OpAttachCompositable(Shadow(aLayer), aCompositable->GetIPCHandle()));
|
|
}
|
|
|
|
void ShadowLayerForwarder::AttachAsyncCompositable(
|
|
const CompositableHandle& aHandle, ShadowableLayer* aLayer) {
|
|
MOZ_ASSERT(aLayer);
|
|
MOZ_ASSERT(aHandle);
|
|
mTxn->AddEdit(OpAttachAsyncCompositable(Shadow(aLayer), aHandle));
|
|
}
|
|
|
|
void ShadowLayerForwarder::SetShadowManager(
|
|
PLayerTransactionChild* aShadowManager) {
|
|
mShadowManager = static_cast<LayerTransactionChild*>(aShadowManager);
|
|
mShadowManager->SetForwarder(this);
|
|
}
|
|
|
|
void ShadowLayerForwarder::StopReceiveAsyncParentMessge() {
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
mShadowManager->SetForwarder(nullptr);
|
|
}
|
|
|
|
void ShadowLayerForwarder::ClearCachedResources() {
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
mShadowManager->SendClearCachedResources();
|
|
}
|
|
|
|
void ShadowLayerForwarder::ScheduleComposite() {
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
mShadowManager->SendScheduleComposite();
|
|
}
|
|
|
|
bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface) {
|
|
return aSurface.type() != SurfaceDescriptor::T__None &&
|
|
aSurface.type() != SurfaceDescriptor::Tnull_t;
|
|
}
|
|
|
|
uint8_t* GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor) {
|
|
MOZ_ASSERT(IsSurfaceDescriptorValid(aDescriptor));
|
|
MOZ_RELEASE_ASSERT(
|
|
aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorBuffer,
|
|
"GFX: surface descriptor is not the right type.");
|
|
|
|
auto memOrShmem = aDescriptor.get_SurfaceDescriptorBuffer().data();
|
|
if (memOrShmem.type() == MemoryOrShmem::TShmem) {
|
|
return memOrShmem.get_Shmem().get<uint8_t>();
|
|
} else {
|
|
return reinterpret_cast<uint8_t*>(memOrShmem.get_uintptr_t());
|
|
}
|
|
}
|
|
|
|
already_AddRefed<gfx::DataSourceSurface> GetSurfaceForDescriptor(
|
|
const SurfaceDescriptor& aDescriptor) {
|
|
if (aDescriptor.type() != SurfaceDescriptor::TSurfaceDescriptorBuffer) {
|
|
return nullptr;
|
|
}
|
|
uint8_t* data = GetAddressFromDescriptor(aDescriptor);
|
|
auto rgb =
|
|
aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
|
|
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
|
|
return gfx::Factory::CreateWrappingDataSourceSurface(data, stride, rgb.size(),
|
|
rgb.format());
|
|
}
|
|
|
|
already_AddRefed<gfx::DrawTarget> GetDrawTargetForDescriptor(
|
|
const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend) {
|
|
uint8_t* data = GetAddressFromDescriptor(aDescriptor);
|
|
auto rgb =
|
|
aDescriptor.get_SurfaceDescriptorBuffer().desc().get_RGBDescriptor();
|
|
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
|
|
return gfx::Factory::CreateDrawTargetForData(
|
|
gfx::BackendType::CAIRO, data, rgb.size(), stride, rgb.format());
|
|
}
|
|
|
|
void DestroySurfaceDescriptor(IShmemAllocator* aAllocator,
|
|
SurfaceDescriptor* aSurface) {
|
|
MOZ_ASSERT(aSurface);
|
|
|
|
SurfaceDescriptorBuffer& desc = aSurface->get_SurfaceDescriptorBuffer();
|
|
switch (desc.data().type()) {
|
|
case MemoryOrShmem::TShmem: {
|
|
aAllocator->DeallocShmem(desc.data().get_Shmem());
|
|
break;
|
|
}
|
|
case MemoryOrShmem::Tuintptr_t: {
|
|
uint8_t* ptr = (uint8_t*)desc.data().get_uintptr_t();
|
|
GfxMemoryImageReporter::WillFree(ptr);
|
|
delete[] ptr;
|
|
break;
|
|
}
|
|
default:
|
|
MOZ_CRASH("surface type not implemented!");
|
|
}
|
|
*aSurface = SurfaceDescriptor();
|
|
}
|
|
|
|
bool ShadowLayerForwarder::AllocSurfaceDescriptor(const gfx::IntSize& aSize,
|
|
gfxContentType aContent,
|
|
SurfaceDescriptor* aBuffer) {
|
|
if (!IPCOpen()) {
|
|
return false;
|
|
}
|
|
return AllocSurfaceDescriptorWithCaps(aSize, aContent, DEFAULT_BUFFER_CAPS,
|
|
aBuffer);
|
|
}
|
|
|
|
bool ShadowLayerForwarder::AllocSurfaceDescriptorWithCaps(
|
|
const gfx::IntSize& aSize, gfxContentType aContent, uint32_t aCaps,
|
|
SurfaceDescriptor* aBuffer) {
|
|
if (!IPCOpen()) {
|
|
return false;
|
|
}
|
|
gfx::SurfaceFormat format =
|
|
gfxPlatform::GetPlatform()->Optimal2DFormatForContent(aContent);
|
|
size_t size = ImageDataSerializer::ComputeRGBBufferSize(aSize, format);
|
|
if (!size) {
|
|
return false;
|
|
}
|
|
|
|
MemoryOrShmem bufferDesc;
|
|
if (GetTextureForwarder()->IsSameProcess()) {
|
|
uint8_t* data = new (std::nothrow) uint8_t[size];
|
|
if (!data) {
|
|
return false;
|
|
}
|
|
GfxMemoryImageReporter::DidAlloc(data);
|
|
memset(data, 0, size);
|
|
bufferDesc = reinterpret_cast<uintptr_t>(data);
|
|
} else {
|
|
mozilla::ipc::Shmem shmem;
|
|
if (!GetTextureForwarder()->AllocUnsafeShmem(size, OptimalShmemType(),
|
|
&shmem)) {
|
|
return false;
|
|
}
|
|
|
|
bufferDesc = std::move(shmem);
|
|
}
|
|
|
|
// Use an intermediate buffer by default. Skipping the intermediate buffer is
|
|
// only possible in certain configurations so let's keep it simple here for
|
|
// now.
|
|
const bool hasIntermediateBuffer = true;
|
|
*aBuffer = SurfaceDescriptorBuffer(
|
|
RGBDescriptor(aSize, format, hasIntermediateBuffer), bufferDesc);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* static */
|
|
bool ShadowLayerForwarder::IsShmem(SurfaceDescriptor* aSurface) {
|
|
return aSurface &&
|
|
(aSurface->type() == SurfaceDescriptor::TSurfaceDescriptorBuffer) &&
|
|
(aSurface->get_SurfaceDescriptorBuffer().data().type() ==
|
|
MemoryOrShmem::TShmem);
|
|
}
|
|
|
|
void ShadowLayerForwarder::DestroySurfaceDescriptor(
|
|
SurfaceDescriptor* aSurface) {
|
|
MOZ_ASSERT(aSurface);
|
|
MOZ_ASSERT(IPCOpen());
|
|
if (!IPCOpen() || !aSurface) {
|
|
return;
|
|
}
|
|
|
|
::mozilla::layers::DestroySurfaceDescriptor(GetTextureForwarder(), aSurface);
|
|
}
|
|
|
|
void ShadowLayerForwarder::UpdateFwdTransactionId() {
|
|
auto compositorBridge = GetCompositorBridgeChild();
|
|
if (compositorBridge) {
|
|
compositorBridge->UpdateFwdTransactionId();
|
|
}
|
|
}
|
|
|
|
uint64_t ShadowLayerForwarder::GetFwdTransactionId() {
|
|
auto compositorBridge = GetCompositorBridgeChild();
|
|
MOZ_DIAGNOSTIC_ASSERT(compositorBridge);
|
|
return compositorBridge ? compositorBridge->GetFwdTransactionId() : 0;
|
|
}
|
|
|
|
CompositorBridgeChild* ShadowLayerForwarder::GetCompositorBridgeChild() {
|
|
if (mCompositorBridgeChild) {
|
|
return mCompositorBridgeChild;
|
|
}
|
|
if (!mShadowManager) {
|
|
return nullptr;
|
|
}
|
|
mCompositorBridgeChild =
|
|
static_cast<CompositorBridgeChild*>(mShadowManager->Manager());
|
|
return mCompositorBridgeChild;
|
|
}
|
|
|
|
void ShadowLayerForwarder::SyncWithCompositor() {
|
|
auto compositorBridge = GetCompositorBridgeChild();
|
|
if (compositorBridge && compositorBridge->IPCOpen()) {
|
|
compositorBridge->SendSyncWithCompositor();
|
|
}
|
|
}
|
|
|
|
void ShadowLayerForwarder::ReleaseCompositable(
|
|
const CompositableHandle& aHandle) {
|
|
AssertInForwarderThread();
|
|
if (!DestroyInTransaction(aHandle)) {
|
|
if (!IPCOpen()) {
|
|
return;
|
|
}
|
|
mShadowManager->SendReleaseCompositable(aHandle);
|
|
}
|
|
mCompositables.Remove(aHandle.Value());
|
|
}
|
|
|
|
void ShadowLayerForwarder::SynchronouslyShutdown() {
|
|
if (IPCOpen()) {
|
|
mShadowManager->SendShutdownSync();
|
|
mShadowManager->MarkDestroyed();
|
|
}
|
|
}
|
|
|
|
ShadowableLayer::~ShadowableLayer() {
|
|
if (mShadow) {
|
|
mForwarder->ReleaseLayer(GetShadow());
|
|
}
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|