gecko-dev/gfx/layers/wr/ClipManager.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/ClipManager.h"
#include "DisplayItemClipChain.h"
#include "FrameMetrics.h"
#include "LayersLogging.h"
#include "mozilla/layers/StackingContextHelper.h"
#include "mozilla/layers/WebRenderLayerManager.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "nsDisplayList.h"
#include "nsStyleStructInlines.h"
#include "UnitTransforms.h"
// clang-format off
#define CLIP_LOG(...)
//#define CLIP_LOG(...) printf_stderr("CLIP: " __VA_ARGS__)
//#define CLIP_LOG(...) if (XRE_IsContentProcess()) printf_stderr("CLIP: " __VA_ARGS__)
// clang-format on
namespace mozilla {
namespace layers {
ClipManager::ClipManager() : mManager(nullptr), mBuilder(nullptr) {}
void ClipManager::BeginBuild(WebRenderLayerManager* aManager,
wr::DisplayListBuilder& aBuilder) {
MOZ_ASSERT(!mManager);
mManager = aManager;
MOZ_ASSERT(!mBuilder);
mBuilder = &aBuilder;
MOZ_ASSERT(mCacheStack.empty());
mCacheStack.emplace();
MOZ_ASSERT(mASROverride.empty());
MOZ_ASSERT(mItemClipStack.empty());
}
void ClipManager::EndBuild() {
mBuilder = nullptr;
mManager = nullptr;
mCacheStack.pop();
MOZ_ASSERT(mCacheStack.empty());
MOZ_ASSERT(mASROverride.empty());
MOZ_ASSERT(mItemClipStack.empty());
}
void ClipManager::BeginList(const StackingContextHelper& aStackingContext) {
if (aStackingContext.AffectsClipPositioning()) {
if (aStackingContext.ReferenceFrameId()) {
PushOverrideForASR(
mItemClipStack.empty() ? nullptr : mItemClipStack.top().mASR,
aStackingContext.ReferenceFrameId().ref());
} else {
// Start a new cache
mCacheStack.emplace();
}
}
ItemClips clips(nullptr, nullptr, false);
if (!mItemClipStack.empty()) {
clips.CopyOutputsFrom(mItemClipStack.top());
}
if (aStackingContext.ReferenceFrameId()) {
clips.mScrollId = aStackingContext.ReferenceFrameId().ref();
}
mItemClipStack.push(clips);
}
void ClipManager::EndList(const StackingContextHelper& aStackingContext) {
MOZ_ASSERT(!mItemClipStack.empty());
mBuilder->SetClipChainLeaf(Nothing());
mItemClipStack.pop();
if (aStackingContext.AffectsClipPositioning()) {
if (aStackingContext.ReferenceFrameId()) {
PopOverrideForASR(mItemClipStack.empty() ? nullptr
: mItemClipStack.top().mASR);
} else {
MOZ_ASSERT(!mCacheStack.empty());
mCacheStack.pop();
}
}
}
void ClipManager::PushOverrideForASR(const ActiveScrolledRoot* aASR,
const wr::WrSpatialId& aSpatialId) {
Maybe<wr::WrSpaceAndClip> spaceAndClip = GetScrollLayer(aASR);
MOZ_ASSERT(spaceAndClip.isSome());
CLIP_LOG("Pushing %p override %zu -> %s\n", aASR, spaceAndClip->space.id,
Stringify(aSpatialId.id).c_str());
auto it =
mASROverride.insert({spaceAndClip->space, std::stack<wr::WrSpatialId>()});
it.first->second.push(aSpatialId);
// Start a new cache
mCacheStack.emplace();
}
void ClipManager::PopOverrideForASR(const ActiveScrolledRoot* aASR) {
MOZ_ASSERT(!mCacheStack.empty());
mCacheStack.pop();
Maybe<wr::WrSpaceAndClip> spaceAndClip = GetScrollLayer(aASR);
MOZ_ASSERT(spaceAndClip.isSome());
auto it = mASROverride.find(spaceAndClip->space);
CLIP_LOG("Popping %p override %zu -> %s\n", aASR, spaceAndClip->space.id,
Stringify(it->second.top().id).c_str());
it->second.pop();
if (it->second.empty()) {
mASROverride.erase(it);
}
}
wr::WrSpatialId ClipManager::SpatialIdAfterOverride(
const wr::WrSpatialId& aSpatialId) {
auto it = mASROverride.find(aSpatialId);
if (it == mASROverride.end()) {
return aSpatialId;
}
MOZ_ASSERT(!it->second.empty());
CLIP_LOG("Overriding %zu with %s\n", aSpatialId.id,
Stringify(it->second.top().id).c_str());
return it->second.top();
}
wr::WrSpaceAndClipChain ClipManager::SwitchItem(nsDisplayItem* aItem) {
const DisplayItemClipChain* clip = aItem->GetClipChain();
const ActiveScrolledRoot* asr = aItem->GetActiveScrolledRoot();
CLIP_LOG("processing item %p (%s) asr %p\n", aItem,
DisplayItemTypeName(aItem->GetType()), asr);
DisplayItemType type = aItem->GetType();
if (type == DisplayItemType::TYPE_STICKY_POSITION) {
// For sticky position items, the ASR is computed differently depending
// on whether the item has a fixed descendant or not. But for WebRender
// purposes we always want to use the ASR that would have been used if it
// didn't have fixed descendants, which is stored as the "container ASR" on
// the sticky item.
nsDisplayStickyPosition* sticky =
static_cast<nsDisplayStickyPosition*>(aItem);
asr = sticky->GetContainerASR();
// If the leafmost clip for the sticky item is just the displayport clip,
// then skip it. This allows sticky items to remain visible even if the
// rest of the content in the enclosing scrollframe is checkerboarding.
if (sticky->IsClippedToDisplayPort() && clip && clip->mASR == asr) {
clip = clip->mParent;
}
}
// In most cases we can combine the leaf of the clip chain with the clip rect
// of the display item. This reduces the number of clip items, which avoids
// some overhead further down the pipeline.
bool separateLeaf = false;
if (clip && clip->mASR == asr && clip->mClip.GetRoundedRectCount() == 0) {
// Container display items are not currently supported because the clip
// rect of a stacking context is not handled the same as normal display
// items.
separateLeaf = aItem->GetChildren() == nullptr;
}
ItemClips clips(asr, clip, separateLeaf);
MOZ_ASSERT(!mItemClipStack.empty());
if (clips.HasSameInputs(mItemClipStack.top())) {
// Early-exit because if the clips are the same as aItem's previous sibling,
// then we don't need to do do the work of popping the old stuff and then
// pushing it right back on for the new item. Note that if aItem doesn't
// have a previous sibling, that means BeginList would have been called
// just before this, which will have pushed a ItemClips(nullptr, nullptr)
// onto mItemClipStack, so the HasSameInputs check should return false.
CLIP_LOG("\tearly-exit for %p\n", aItem);
return mItemClipStack.top().GetSpaceAndClipChain();
}
// Pop aItem's previous sibling's stuff from mBuilder in preparation for
// pushing aItem's stuff.
mItemClipStack.pop();
// Zoom display items report their bounds etc using the parent document's
// APD because zoom items act as a conversion layer between the two different
// APDs.
int32_t auPerDevPixel;
if (type == DisplayItemType::TYPE_ZOOM) {
auPerDevPixel =
static_cast<nsDisplayZoom*>(aItem)->GetParentAppUnitsPerDevPixel();
} else {
auPerDevPixel = aItem->Frame()->PresContext()->AppUnitsPerDevPixel();
}
// If the leaf of the clip chain is going to be merged with the display item's
// clip rect, then we should create a clip chain id from the leaf's parent.
if (separateLeaf) {
CLIP_LOG("\tseparate leaf detected, ignoring the last clip\n");
clip = clip->mParent;
}
// There are two ASR chains here that we need to be fully defined. One is the
// ASR chain pointed to by |asr|. The other is the
// ASR chain pointed to by clip->mASR. We pick the leafmost
// of these two chains because that one will include the other. Calling
// DefineScrollLayers with this leafmost ASR will recursively define all the
// ASRs that we care about for this item, but will not actually push
// anything onto the WR stack.
const ActiveScrolledRoot* leafmostASR = asr;
if (clip) {
leafmostASR = ActiveScrolledRoot::PickDescendant(leafmostASR, clip->mASR);
}
Maybe<wr::WrSpaceAndClip> leafmostId = DefineScrollLayers(leafmostASR, aItem);
Unused << leafmostId;
// Define all the clips in the item's clip chain, and obtain a clip chain id
// for it.
clips.mClipChainId = DefineClipChain(clip, auPerDevPixel);
Maybe<wr::WrSpaceAndClip> spaceAndClip = GetScrollLayer(asr);
MOZ_ASSERT(spaceAndClip.isSome());
clips.mScrollId = SpatialIdAfterOverride(spaceAndClip->space);
CLIP_LOG("\tassigning %d -> %d\n", (int)spaceAndClip->space.id,
(int)clips.mScrollId.id);
// Now that we have the scroll id and a clip id for the item, push it onto
// the WR stack.
clips.UpdateSeparateLeaf(*mBuilder, auPerDevPixel);
auto spaceAndClipChain = clips.GetSpaceAndClipChain();
mItemClipStack.push(clips);
CLIP_LOG("done setup for %p\n", aItem);
return spaceAndClipChain;
}
Maybe<wr::WrSpaceAndClip> ClipManager::GetScrollLayer(
const ActiveScrolledRoot* aASR) {
for (const ActiveScrolledRoot* asr = aASR; asr; asr = asr->mParent) {
Maybe<wr::WrSpaceAndClip> spaceAndClip =
mBuilder->GetScrollIdForDefinedScrollLayer(asr->GetViewId());
if (spaceAndClip) {
return spaceAndClip;
}
// If this ASR doesn't have a scroll ID, then we should check its ancestor.
// There may not be one defined because the ASR may not be scrollable or we
// failed to get the scroll metadata.
}
Maybe<wr::WrSpaceAndClip> spaceAndClip =
mBuilder->GetScrollIdForDefinedScrollLayer(
ScrollableLayerGuid::NULL_SCROLL_ID);
MOZ_ASSERT(spaceAndClip.isSome());
return spaceAndClip;
}
Maybe<wr::WrSpaceAndClip> ClipManager::DefineScrollLayers(
const ActiveScrolledRoot* aASR, nsDisplayItem* aItem) {
if (!aASR) {
// Recursion base case
return Nothing();
}
ScrollableLayerGuid::ViewID viewId = aASR->GetViewId();
Maybe<wr::WrSpaceAndClip> spaceAndClip =
mBuilder->GetScrollIdForDefinedScrollLayer(viewId);
if (spaceAndClip) {
// If we've already defined this scroll layer before, we can early-exit
return spaceAndClip;
}
// Recurse to define the ancestors
Maybe<wr::WrSpaceAndClip> ancestorSpaceAndClip =
DefineScrollLayers(aASR->mParent, aItem);
Maybe<ScrollMetadata> metadata =
aASR->mScrollableFrame->ComputeScrollMetadata(
mManager, aItem->ReferenceFrame(), Nothing(), nullptr);
if (!metadata) {
MOZ_ASSERT_UNREACHABLE("Expected scroll metadata to be available!");
return ancestorSpaceAndClip;
}
FrameMetrics& metrics = metadata->GetMetrics();
if (!metrics.IsScrollable()) {
// This item is a scrolling no-op, skip over it in the ASR chain.
return ancestorSpaceAndClip;
}
nsIScrollableFrame* scrollableFrame = aASR->mScrollableFrame;
nsIFrame* scrollFrame = do_QueryFrame(scrollableFrame);
nsPoint offset = scrollFrame->GetOffsetToCrossDoc(aItem->ReferenceFrame());
float auPerDevPixel = aItem->Frame()->PresContext()->AppUnitsPerDevPixel();
nsRect scrollPort = scrollableFrame->GetScrollPortRect() + offset;
LayoutDeviceRect clipBounds =
LayoutDeviceRect::FromAppUnits(scrollPort, auPerDevPixel);
// The content rect that we hand to PushScrollLayer should be relative to
// the same origin as the clipBounds that we hand to PushScrollLayer -
// that is, both of them should be relative to the stacking context `aSc`.
// However, when we get the scrollable rect from the FrameMetrics, the
// origin has nothing to do with the position of the frame but instead
// represents the minimum allowed scroll offset of the scrollable content.
// While APZ uses this to clamp the scroll position, we don't need to send
// this to WebRender at all. Instead, we take the position from the
// composition bounds.
LayoutDeviceRect contentRect =
metrics.GetExpandedScrollableRect() * metrics.GetDevPixelsPerCSSPixel();
contentRect.MoveTo(clipBounds.TopLeft());
Maybe<wr::WrSpaceAndClip> parent = ancestorSpaceAndClip;
if (parent) {
parent->space = SpatialIdAfterOverride(parent->space);
}
LayoutDevicePoint scrollOffset =
metrics.GetScrollOffset() * metrics.GetDevPixelsPerCSSPixel();
return Some(mBuilder->DefineScrollLayer(
viewId, parent, wr::ToLayoutRect(contentRect),
wr::ToLayoutRect(clipBounds), wr::ToLayoutPoint(scrollOffset)));
}
Maybe<wr::WrClipChainId> ClipManager::DefineClipChain(
const DisplayItemClipChain* aChain, int32_t aAppUnitsPerDevPixel) {
AutoTArray<wr::WrClipId, 6> clipIds;
// Iterate through the clips in the current item's clip chain, define them
// in WR, and put their IDs into |clipIds|.
for (const DisplayItemClipChain* chain = aChain; chain;
chain = chain->mParent) {
ClipIdMap& cache = mCacheStack.top();
auto it = cache.find(chain);
if (it != cache.end()) {
// Found it in the currently-active cache, so just use the id we have for
// it.
CLIP_LOG("cache[%p] => %zu\n", chain, it->second.id);
clipIds.AppendElement(it->second);
continue;
}
if (!chain->mClip.HasClip()) {
// This item in the chain is a no-op, skip over it
continue;
}
LayoutDeviceRect clip = LayoutDeviceRect::FromAppUnits(
chain->mClip.GetClipRect(), aAppUnitsPerDevPixel);
nsTArray<wr::ComplexClipRegion> wrRoundedRects;
chain->mClip.ToComplexClipRegions(aAppUnitsPerDevPixel, wrRoundedRects);
Maybe<wr::WrSpaceAndClip> spaceAndClip = GetScrollLayer(chain->mASR);
// Before calling DefineClipChain we defined the ASRs by calling
// DefineScrollLayers, so we must have a scrollId here.
MOZ_ASSERT(spaceAndClip.isSome());
// Define the clip
spaceAndClip->space = SpatialIdAfterOverride(spaceAndClip->space);
wr::WrClipId clipId = mBuilder->DefineClip(
spaceAndClip, wr::ToLayoutRect(clip), &wrRoundedRects);
clipIds.AppendElement(clipId);
cache[chain] = clipId;
CLIP_LOG("cache[%p] <= %zu\n", chain, clipId.id);
}
if (clipIds.IsEmpty()) {
return Nothing();
}
return Some(mBuilder->DefineClipChain(clipIds));
}
ClipManager::~ClipManager() {
MOZ_ASSERT(!mBuilder);
MOZ_ASSERT(mCacheStack.empty());
MOZ_ASSERT(mItemClipStack.empty());
}
ClipManager::ItemClips::ItemClips(const ActiveScrolledRoot* aASR,
const DisplayItemClipChain* aChain,
bool aSeparateLeaf)
: mASR(aASR), mChain(aChain), mSeparateLeaf(aSeparateLeaf) {
mScrollId = wr::wr_root_scroll_node_id();
}
void ClipManager::ItemClips::UpdateSeparateLeaf(
wr::DisplayListBuilder& aBuilder, int32_t aAppUnitsPerDevPixel) {
Maybe<wr::LayoutRect> clipLeaf;
if (mSeparateLeaf) {
MOZ_ASSERT(mChain);
clipLeaf.emplace(wr::ToLayoutRect(LayoutDeviceRect::FromAppUnits(
mChain->mClip.GetClipRect(), aAppUnitsPerDevPixel)));
}
aBuilder.SetClipChainLeaf(clipLeaf);
}
bool ClipManager::ItemClips::HasSameInputs(const ItemClips& aOther) {
return mASR == aOther.mASR && mChain == aOther.mChain &&
mSeparateLeaf == aOther.mSeparateLeaf;
}
void ClipManager::ItemClips::CopyOutputsFrom(const ItemClips& aOther) {
mScrollId = aOther.mScrollId;
mClipChainId = aOther.mClipChainId;
}
wr::WrSpaceAndClipChain ClipManager::ItemClips::GetSpaceAndClipChain() const {
auto spaceAndClipChain = wr::RootScrollNodeWithChain();
spaceAndClipChain.space = mScrollId;
if (mClipChainId) {
spaceAndClipChain.clip_chain = mClipChainId->id;
}
return spaceAndClipChain;
}
} // namespace layers
} // namespace mozilla