gecko-dev/gfx/wgpu
Dzmitry Malyshau dee044c7f2 Bug 1629738 - Keep WebGPU pipeline layouts alive r=jgilbert
We need to access the contents of pipeline layouts on CPU
when we are recording commands. This PR adds refcounting to them
and improves the destruction code path to happen once all references are gone.

Differential Revision: https://phabricator.services.mozilla.com/D70868

--HG--
extra : moz-landing-system : lando
2020-04-14 21:51:45 +00:00
..
examples Bug 1624174 - Update wgpu to get the coordinate spaces right r=jgilbert 2020-04-13 13:42:15 +00:00
ffi Bug 1629896 - Fix WebGPU vertex format values r=jgilbert 2020-04-14 21:21:21 +00:00
wgpu-core Bug 1629738 - Keep WebGPU pipeline layouts alive r=jgilbert 2020-04-14 21:51:45 +00:00
wgpu-native Bug 1629605 - wgpu tracking fixes r=jgilbert 2020-04-14 00:32:50 +00:00
wgpu-remote Bug 1629605 - wgpu tracking fixes r=jgilbert 2020-04-14 00:32:50 +00:00
wgpu-types Bug 1629896 - Fix WebGPU vertex format values r=jgilbert 2020-04-14 21:21:21 +00:00
.clang-format
.gitignore Bug 1609175 - WebGPU bind groups and compute pipelines r=jgilbert,webidl,smaug,bzbarsky 2020-01-24 16:27:09 +00:00
.travis.yml Bug 1609175 - WebGPU bind groups and compute pipelines r=jgilbert,webidl,smaug,bzbarsky 2020-01-24 16:27:09 +00:00
CHANGELOG.md Bug 1629605 - wgpu tracking fixes r=jgilbert 2020-04-14 00:32:50 +00:00
Cargo.lock Bug 1629738 - Keep WebGPU pipeline layouts alive r=jgilbert 2020-04-14 21:51:45 +00:00
Cargo.toml Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
LICENSE
Makefile Bug 1596128 - WebGPU compute passes r=jgilbert,webidl,bzbarsky 2020-01-22 07:31:51 +00:00
README.md Bug 1624174 - Update wgpu to get the coordinate spaces right r=jgilbert 2020-04-13 13:42:15 +00:00
bors.toml
logo.png Bug 1622846 - WebGPU bindings update to the spec r=jgilbert,webidl,smaug 2020-03-16 21:32:37 +00:00
rustfmt.toml Bug 1617369 - Rustfmt pass over gfx/wgpu r=sylvestre 2020-04-13 17:26:41 +00:00

README.md

This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.

WebGPU

Matrix Build Status Crates.io Crates.io

This is an experimental WebGPU implementation, exposing both Rust and C interfaces as a native static library. It's written in Rust and is based on gfx-hal with help of gfx-extras. See the upstream WebGPU specification (work in progress).

The implementation consists of the following parts:

  1. wgpu-core - internal Rust API for WebGPU implementations to use
  2. wgpu-native - the native implementation of WebGPU as a C API library
  3. wgpu-remote - remoting layer to work with WebGPU across the process boundary, as a C API library used by Gecko
  4. wgpu-types - Rust types shared between wgpu-core, wgpu-native, wgpu-remote, and wgpu-rs
  5. ffi - the C headers generated by cbindgen for the native headers

Bindings

Supported Platforms

API Windows Linux macOS & iOS
DX11
DX12 ✔️
Vulkan ✔️ ✔️
Metal ✔️
OpenGL 🚧 🚧 🚧

✔️ = Primary support — = Secondary support — 🚧 = Unsupported, but support in progress

Usage

This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.