gecko-dev/dom/media/MediaTaskQueue.cpp

296 строки
8.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaTaskQueue.h"
#include "nsThreadUtils.h"
#include "SharedThreadPool.h"
namespace mozilla {
MediaTaskQueue::MediaTaskQueue(TemporaryRef<SharedThreadPool> aPool,
bool aRequireTailDispatch)
: AbstractThread(aRequireTailDispatch)
, mPool(aPool)
, mQueueMonitor("MediaTaskQueue::Queue")
, mTailDispatcher(nullptr)
, mIsRunning(false)
, mIsShutdown(false)
, mIsFlushing(false)
{
MOZ_COUNT_CTOR(MediaTaskQueue);
}
MediaTaskQueue::~MediaTaskQueue()
{
MonitorAutoLock mon(mQueueMonitor);
MOZ_ASSERT(mIsShutdown);
MOZ_COUNT_DTOR(MediaTaskQueue);
}
TaskDispatcher&
MediaTaskQueue::TailDispatcher()
{
MOZ_ASSERT(IsCurrentThreadIn());
MOZ_ASSERT(mTailDispatcher);
return *mTailDispatcher;
}
nsresult
MediaTaskQueue::DispatchLocked(already_AddRefed<nsIRunnable> aRunnable,
DispatchMode aMode, DispatchFailureHandling aFailureHandling,
DispatchReason aReason)
{
nsCOMPtr<nsIRunnable> r = aRunnable;
AbstractThread* currentThread;
if (aReason != TailDispatch && (currentThread = GetCurrent()) && RequiresTailDispatch(currentThread)) {
currentThread->TailDispatcher().AddTask(this, r.forget(), aFailureHandling);
return NS_OK;
}
mQueueMonitor.AssertCurrentThreadOwns();
if (mIsFlushing && aMode == AbortIfFlushing) {
return NS_ERROR_ABORT;
}
if (mIsShutdown) {
return NS_ERROR_FAILURE;
}
mTasks.push(r.forget());
if (mIsRunning) {
return NS_OK;
}
RefPtr<nsIRunnable> runner(new Runner(this));
nsresult rv = mPool->Dispatch(runner, NS_DISPATCH_NORMAL);
if (NS_FAILED(rv)) {
NS_WARNING("Failed to dispatch runnable to run MediaTaskQueue");
return rv;
}
mIsRunning = true;
return NS_OK;
}
class MediaTaskQueueSyncRunnable : public nsRunnable {
public:
explicit MediaTaskQueueSyncRunnable(TemporaryRef<nsIRunnable> aRunnable)
: mRunnable(aRunnable)
, mMonitor("MediaTaskQueueSyncRunnable")
, mDone(false)
{
}
NS_IMETHOD Run() {
nsresult rv = mRunnable->Run();
{
MonitorAutoLock mon(mMonitor);
mDone = true;
mon.NotifyAll();
}
return rv;
}
void WaitUntilDone() {
MonitorAutoLock mon(mMonitor);
while (!mDone) {
mon.Wait();
}
}
private:
RefPtr<nsIRunnable> mRunnable;
Monitor mMonitor;
bool mDone;
};
void
MediaTaskQueue::SyncDispatch(TemporaryRef<nsIRunnable> aRunnable) {
NS_WARNING("MediaTaskQueue::SyncDispatch is dangerous and deprecated. Stop using this!");
nsRefPtr<MediaTaskQueueSyncRunnable> task(new MediaTaskQueueSyncRunnable(aRunnable));
// Tail dispatchers don't interact nicely with sync dispatch. We require that
// nothing is already in the tail dispatcher, and then sidestep it for this
// task.
MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
!AbstractThread::GetCurrent()->TailDispatcher().HasTasksFor(this));
nsRefPtr<MediaTaskQueueSyncRunnable> taskRef = task;
Dispatch(taskRef.forget(), AssertDispatchSuccess, TailDispatch);
task->WaitUntilDone();
}
void
MediaTaskQueue::AwaitIdle()
{
MonitorAutoLock mon(mQueueMonitor);
AwaitIdleLocked();
}
void
MediaTaskQueue::AwaitIdleLocked()
{
// Make sure there are no tasks for this queue waiting in the caller's tail
// dispatcher.
MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
!AbstractThread::GetCurrent()->TailDispatcher().HasTasksFor(this));
mQueueMonitor.AssertCurrentThreadOwns();
MOZ_ASSERT(mIsRunning || mTasks.empty());
while (mIsRunning) {
mQueueMonitor.Wait();
}
}
void
MediaTaskQueue::AwaitShutdownAndIdle()
{
// Make sure there are no tasks for this queue waiting in the caller's tail
// dispatcher.
MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
!AbstractThread::GetCurrent()->TailDispatcher().HasTasksFor(this));
MonitorAutoLock mon(mQueueMonitor);
while (!mIsShutdown) {
mQueueMonitor.Wait();
}
AwaitIdleLocked();
}
nsRefPtr<ShutdownPromise>
MediaTaskQueue::BeginShutdown()
{
// Make sure there are no tasks for this queue waiting in the caller's tail
// dispatcher.
MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
!AbstractThread::GetCurrent()->TailDispatcher().HasTasksFor(this));
MonitorAutoLock mon(mQueueMonitor);
mIsShutdown = true;
nsRefPtr<ShutdownPromise> p = mShutdownPromise.Ensure(__func__);
if (!mIsRunning) {
mShutdownPromise.Resolve(true, __func__);
}
mon.NotifyAll();
return p;
}
void
FlushableMediaTaskQueue::Flush()
{
MonitorAutoLock mon(mQueueMonitor);
AutoSetFlushing autoFlush(this);
FlushLocked();
AwaitIdleLocked();
}
nsresult
FlushableMediaTaskQueue::FlushAndDispatch(TemporaryRef<nsIRunnable> aRunnable)
{
MonitorAutoLock mon(mQueueMonitor);
AutoSetFlushing autoFlush(this);
FlushLocked();
nsCOMPtr<nsIRunnable> r = dont_AddRef(aRunnable.take());
nsresult rv = DispatchLocked(r.forget(), IgnoreFlushing, AssertDispatchSuccess);
NS_ENSURE_SUCCESS(rv, rv);
AwaitIdleLocked();
return NS_OK;
}
void
FlushableMediaTaskQueue::FlushLocked()
{
// Make sure there are no tasks for this queue waiting in the caller's tail
// dispatcher.
MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
!AbstractThread::GetCurrent()->TailDispatcher().HasTasksFor(this));
mQueueMonitor.AssertCurrentThreadOwns();
MOZ_ASSERT(mIsFlushing);
// Clear the tasks. If this strikes you as awful, stop using a
// FlushableMediaTaskQueue.
while (!mTasks.empty()) {
mTasks.pop();
}
}
bool
MediaTaskQueue::IsEmpty()
{
MonitorAutoLock mon(mQueueMonitor);
return mTasks.empty();
}
bool
MediaTaskQueue::IsCurrentThreadIn()
{
bool in = NS_GetCurrentThread() == mRunningThread;
MOZ_ASSERT(in == (GetCurrent() == this));
return in;
}
nsresult
MediaTaskQueue::Runner::Run()
{
RefPtr<nsIRunnable> event;
{
MonitorAutoLock mon(mQueue->mQueueMonitor);
MOZ_ASSERT(mQueue->mIsRunning);
if (mQueue->mTasks.size() == 0) {
mQueue->mIsRunning = false;
mQueue->mShutdownPromise.ResolveIfExists(true, __func__);
mon.NotifyAll();
return NS_OK;
}
event = mQueue->mTasks.front();
mQueue->mTasks.pop();
}
MOZ_ASSERT(event);
// Note that dropping the queue monitor before running the task, and
// taking the monitor again after the task has run ensures we have memory
// fences enforced. This means that if the object we're calling wasn't
// designed to be threadsafe, it will be, provided we're only calling it
// in this task queue.
{
AutoTaskGuard g(mQueue);
event->Run();
}
// Drop the reference to event. The event will hold a reference to the
// object it's calling, and we don't want to keep it alive, it may be
// making assumptions what holds references to it. This is especially
// the case if the object is waiting for us to shutdown, so that it
// can shutdown (like in the MediaDecoderStateMachine's SHUTDOWN case).
event = nullptr;
{
MonitorAutoLock mon(mQueue->mQueueMonitor);
if (mQueue->mTasks.size() == 0) {
// No more events to run. Exit the task runner.
mQueue->mIsRunning = false;
mQueue->mShutdownPromise.ResolveIfExists(true, __func__);
mon.NotifyAll();
return NS_OK;
}
}
// There's at least one more event that we can run. Dispatch this Runner
// to the thread pool again to ensure it runs again. Note that we don't just
// run in a loop here so that we don't hog the thread pool. This means we may
// run on another thread next time, but we rely on the memory fences from
// mQueueMonitor for thread safety of non-threadsafe tasks.
nsresult rv = mQueue->mPool->Dispatch(this, NS_DISPATCH_NORMAL);
if (NS_FAILED(rv)) {
// Failed to dispatch, shutdown!
MonitorAutoLock mon(mQueue->mQueueMonitor);
mQueue->mIsRunning = false;
mQueue->mIsShutdown = true;
mon.NotifyAll();
}
return NS_OK;
}
} // namespace mozilla