gecko-dev/gfx/webrender_bindings
Sean Feng 5885e10fa0 Bug 1600793 - Make the scrolling input telemetry work for WebRender r=botond,jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D60046

--HG--
extra : moz-landing-system : lando
2020-03-12 17:39:59 +00:00
..
src Bug 1600793 - Make the scrolling input telemetry work for WebRender r=botond,jrmuizel 2020-03-12 17:39:59 +00:00
Cargo.toml Backed out 12 changesets (bug 1612941) for webrender linting bustage CLOSED TREE 2020-03-11 14:28:55 +02:00
DCLayerTree.cpp Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
DCLayerTree.h Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
Moz2DImageRenderer.cpp Bug 1618345 - Enforce proper color management by splitting gfx::Color into sRGBColor and DeviceColor types. r=jrmuizel 2020-03-09 14:16:17 +00:00
README.webrender
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderBufferTextureHost.cpp Bug 1615980 - Add more logs to RenderBufferTextureHost::Lock() r=nical 2020-02-17 14:38:27 +00:00
RenderBufferTextureHost.h
RenderCompositor.cpp Backed out 12 changesets (bug 1612941) for webrender linting bustage CLOSED TREE 2020-03-11 14:28:55 +02:00
RenderCompositor.h Backed out 12 changesets (bug 1612941) for webrender linting bustage CLOSED TREE 2020-03-11 14:28:55 +02:00
RenderCompositorANGLE.cpp Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
RenderCompositorANGLE.h Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
RenderCompositorEGL.cpp Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
RenderCompositorEGL.h Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
RenderCompositorOGL.cpp Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
RenderCompositorOGL.h Bug 1620147 - Fix virtual surface coords being outside bounds. r=Bert,sotaro 2020-03-10 02:17:35 +00:00
RenderD3D11TextureHostOGL.cpp
RenderD3D11TextureHostOGL.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h Bug 1594303 - Code clean up around RenderAndroidSurfaceTextureHostOGL r=jnicol 2019-11-08 12:52:16 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderThread.cpp Backed out 12 changesets (bug 1612941) for webrender linting bustage CLOSED TREE 2020-03-11 14:28:55 +02:00
RenderThread.h Bug 1616395 - Remove FfiVec. r=jrmuizel 2020-02-19 18:34:51 +00:00
RenderWaylandDMABUFTextureHostOGL.cpp Bug 1613364 [Wayland] Update RenderWaylandDMABUFTextureHostOGL to work with NV12 texture format, r=sotaro 2020-02-12 22:34:42 +00:00
RenderWaylandDMABUFTextureHostOGL.h Bug 1613052 [Wayland] Use texture handle from WaylandDMABUFSurface directly at WebRender, r=sotaro 2020-02-05 08:31:01 +00:00
RendererOGL.cpp Backed out 12 changesets (bug 1612941) for webrender linting bustage CLOSED TREE 2020-03-11 14:28:55 +02:00
RendererOGL.h Backed out 12 changesets (bug 1612941) for webrender linting bustage CLOSED TREE 2020-03-11 14:28:55 +02:00
RendererScreenshotGrabber.cpp Bug 1602643 - Disable WebRender compositor dinamically for async screenshot r=gw 2020-01-23 23:52:05 +00:00
RendererScreenshotGrabber.h Bug 1602643 - Disable WebRender compositor dinamically for async screenshot r=gw 2020-01-23 23:52:05 +00:00
WebRenderAPI.cpp Bug 1620005 - Refactor WebRender display item caching r=jrmuizel 2020-03-11 18:13:45 +00:00
WebRenderAPI.h Bug 1620005 - Refactor WebRender display item caching r=jrmuizel 2020-03-11 18:13:45 +00:00
WebRenderTypes.cpp Bug 1614208 - Stop including nsStyleConsts.h from WebRenderTypes.h. r=jrmuizel 2020-02-11 01:23:41 +00:00
WebRenderTypes.h Bug 1618345 - Enforce proper color management by splitting gfx::Color into sRGBColor and DeviceColor types. r=jrmuizel 2020-03-09 14:16:17 +00:00
cbindgen.toml Bug 1616395 - Remove FfiVec. r=jrmuizel 2020-02-19 18:34:51 +00:00
moz.build Bug 1612515 - Part 4: Move RunCBindgen.py to /build. r=glandium 2020-02-28 14:07:15 +00:00
rustfmt.toml
webrender_ffi.h Bug 1600793 - Make the scrolling input telemetry work for WebRender r=botond,jrmuizel 2020-03-12 17:39:59 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs