зеркало из https://github.com/mozilla/gecko-dev.git
275 строки
7.1 KiB
C++
275 строки
7.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ThreadEventQueue.h"
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#include "mozilla/EventQueue.h"
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#include "LabeledEventQueue.h"
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#include "LeakRefPtr.h"
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#include "nsComponentManagerUtils.h"
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#include "nsIThreadInternal.h"
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#include "nsThreadUtils.h"
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#include "PrioritizedEventQueue.h"
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#include "ThreadEventTarget.h"
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using namespace mozilla;
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template<class InnerQueueT>
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class ThreadEventQueue<InnerQueueT>::NestedSink : public ThreadTargetSink
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{
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public:
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NestedSink(EventQueue* aQueue, ThreadEventQueue* aOwner)
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: mQueue(aQueue)
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, mOwner(aOwner)
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{
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}
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bool PutEvent(already_AddRefed<nsIRunnable>&& aEvent,
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EventPriority aPriority) final override
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{
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return mOwner->PutEventInternal(Move(aEvent), aPriority, this);
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}
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void Disconnect(const MutexAutoLock& aProofOfLock) final override
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{
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mQueue = nullptr;
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}
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private:
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friend class ThreadEventQueue;
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// This is a non-owning reference. It must live at least until Disconnect is
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// called to clear it out.
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EventQueue* mQueue;
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RefPtr<ThreadEventQueue> mOwner;
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};
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template<class InnerQueueT>
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ThreadEventQueue<InnerQueueT>::ThreadEventQueue(UniquePtr<InnerQueueT> aQueue)
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: mBaseQueue(Move(aQueue))
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, mLock("ThreadEventQueue")
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, mEventsAvailable(mLock, "EventsAvail")
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{
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static_assert(IsBaseOf<AbstractEventQueue, InnerQueueT>::value,
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"InnerQueueT must be an AbstractEventQueue subclass");
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}
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template<class InnerQueueT>
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ThreadEventQueue<InnerQueueT>::~ThreadEventQueue()
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{
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MOZ_ASSERT(mNestedQueues.IsEmpty());
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}
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template<class InnerQueueT>
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bool
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ThreadEventQueue<InnerQueueT>::PutEvent(already_AddRefed<nsIRunnable>&& aEvent,
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EventPriority aPriority)
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{
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return PutEventInternal(Move(aEvent), aPriority, nullptr);
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}
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template<class InnerQueueT>
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bool
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ThreadEventQueue<InnerQueueT>::PutEventInternal(already_AddRefed<nsIRunnable>&& aEvent,
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EventPriority aPriority,
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NestedSink* aSink)
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{
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// We want to leak the reference when we fail to dispatch it, so that
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// we won't release the event in a wrong thread.
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LeakRefPtr<nsIRunnable> event(Move(aEvent));
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nsCOMPtr<nsIThreadObserver> obs;
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{
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MutexAutoLock lock(mLock);
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if (mEventsAreDoomed) {
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return false;
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}
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if (aSink) {
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if (!aSink->mQueue) {
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return false;
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}
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aSink->mQueue->PutEvent(event.take(), aPriority, lock);
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} else {
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mBaseQueue->PutEvent(event.take(), aPriority, lock);
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}
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mEventsAvailable.Notify();
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// Make sure to grab the observer before dropping the lock, otherwise the
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// event that we just placed into the queue could run and eventually delete
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// this nsThread before the calling thread is scheduled again. We would then
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// crash while trying to access a dead nsThread.
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obs = mObserver;
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}
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if (obs) {
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obs->OnDispatchedEvent();
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}
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return true;
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}
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template<class InnerQueueT>
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already_AddRefed<nsIRunnable>
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ThreadEventQueue<InnerQueueT>::GetEvent(bool aMayWait,
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EventPriority* aPriority)
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{
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MutexAutoLock lock(mLock);
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nsCOMPtr<nsIRunnable> event;
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for (;;) {
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if (mNestedQueues.IsEmpty()) {
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event = mBaseQueue->GetEvent(aPriority, lock);
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} else {
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// We always get events from the topmost queue when there are nested
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// queues.
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event = mNestedQueues.LastElement().mQueue->GetEvent(aPriority, lock);
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}
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if (event || !aMayWait) {
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break;
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}
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mEventsAvailable.Wait();
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}
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return event.forget();
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}
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template<class InnerQueueT>
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bool
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ThreadEventQueue<InnerQueueT>::HasPendingEvent()
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{
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MutexAutoLock lock(mLock);
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// We always get events from the topmost queue when there are nested queues.
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if (mNestedQueues.IsEmpty()) {
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return mBaseQueue->HasReadyEvent(lock);
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} else {
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return mNestedQueues.LastElement().mQueue->HasReadyEvent(lock);
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}
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}
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template<class InnerQueueT>
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bool
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ThreadEventQueue<InnerQueueT>::ShutdownIfNoPendingEvents()
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{
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MutexAutoLock lock(mLock);
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if (mNestedQueues.IsEmpty() && mBaseQueue->IsEmpty(lock)) {
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mEventsAreDoomed = true;
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return true;
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}
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return false;
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}
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template<class InnerQueueT>
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void
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ThreadEventQueue<InnerQueueT>::EnableInputEventPrioritization()
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{
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MutexAutoLock lock(mLock);
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mBaseQueue->EnableInputEventPrioritization(lock);
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}
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template<class InnerQueueT>
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void
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ThreadEventQueue<InnerQueueT>::FlushInputEventPrioritization()
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{
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MutexAutoLock lock(mLock);
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mBaseQueue->FlushInputEventPrioritization(lock);
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}
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template<class InnerQueueT>
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void
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ThreadEventQueue<InnerQueueT>::SuspendInputEventPrioritization()
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{
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MutexAutoLock lock(mLock);
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mBaseQueue->SuspendInputEventPrioritization(lock);
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}
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template<class InnerQueueT>
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void
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ThreadEventQueue<InnerQueueT>::ResumeInputEventPrioritization()
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{
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MutexAutoLock lock(mLock);
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mBaseQueue->ResumeInputEventPrioritization(lock);
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}
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template<class InnerQueueT>
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already_AddRefed<nsISerialEventTarget>
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ThreadEventQueue<InnerQueueT>::PushEventQueue()
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{
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auto queue = MakeUnique<EventQueue>();
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RefPtr<NestedSink> sink = new NestedSink(queue.get(), this);
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RefPtr<ThreadEventTarget> eventTarget = new ThreadEventTarget(sink, NS_IsMainThread());
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MutexAutoLock lock(mLock);
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mNestedQueues.AppendElement(NestedQueueItem(Move(queue), eventTarget));
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return eventTarget.forget();
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}
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template<class InnerQueueT>
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void
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ThreadEventQueue<InnerQueueT>::PopEventQueue(nsIEventTarget* aTarget)
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{
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MutexAutoLock lock(mLock);
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MOZ_ASSERT(!mNestedQueues.IsEmpty());
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NestedQueueItem& item = mNestedQueues.LastElement();
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MOZ_ASSERT(aTarget == item.mEventTarget);
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// Disconnect the event target that will be popped.
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item.mEventTarget->Disconnect(lock);
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AbstractEventQueue* prevQueue =
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mNestedQueues.Length() == 1
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? static_cast<AbstractEventQueue*>(mBaseQueue.get())
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: static_cast<AbstractEventQueue*>(mNestedQueues[mNestedQueues.Length() - 2].mQueue.get());
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// Move events from the old queue to the new one.
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nsCOMPtr<nsIRunnable> event;
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EventPriority prio;
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while ((event = item.mQueue->GetEvent(&prio, lock))) {
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prevQueue->PutEvent(event.forget(), prio, lock);
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}
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mNestedQueues.RemoveElementAt(mNestedQueues.Length() - 1);
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}
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template<class InnerQueueT>
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already_AddRefed<nsIThreadObserver>
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ThreadEventQueue<InnerQueueT>::GetObserver()
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{
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MutexAutoLock lock(mLock);
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return do_AddRef(mObserver);
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}
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template<class InnerQueueT>
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already_AddRefed<nsIThreadObserver>
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ThreadEventQueue<InnerQueueT>::GetObserverOnThread()
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{
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return do_AddRef(mObserver);
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}
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template<class InnerQueueT>
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void
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ThreadEventQueue<InnerQueueT>::SetObserver(nsIThreadObserver* aObserver)
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{
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MutexAutoLock lock(mLock);
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mObserver = aObserver;
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}
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namespace mozilla {
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template class ThreadEventQueue<EventQueue>;
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template class ThreadEventQueue<PrioritizedEventQueue<EventQueue>>;
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template class ThreadEventQueue<PrioritizedEventQueue<LabeledEventQueue>>;
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}
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