зеркало из https://github.com/mozilla/gecko-dev.git
668 строки
25 KiB
C++
668 строки
25 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <limits>
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#include "gtest/gtest.h"
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#include "gfxTypes.h"
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#include "nsRect.h"
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#include "nsRectAbsolute.h"
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#include "gfxRect.h"
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#include "mozilla/gfx/Rect.h"
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#include "mozilla/gfx/RectAbsolute.h"
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#include "mozilla/WritingModes.h"
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#ifdef XP_WIN
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# include <windows.h>
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#endif
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using mozilla::gfx::IntRect;
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using mozilla::gfx::IntRectAbsolute;
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template <class RectType>
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static bool TestConstructors() {
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// Create a rectangle
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RectType rect1(10, 20, 30, 40);
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// Make sure the rectangle was properly initialized
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EXPECT_TRUE(rect1.IsEqualRect(10, 20, 30, 40) && rect1.IsEqualXY(10, 20) &&
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rect1.IsEqualSize(30, 40))
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<< "[1] Make sure the rectangle was properly initialized with "
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"constructor";
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// Create a second rect using the copy constructor
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RectType rect2(rect1);
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// Make sure the rectangle was properly initialized
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EXPECT_TRUE(rect2.IsEqualEdges(rect1) &&
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rect2.IsEqualXY(rect1.X(), rect1.Y()) &&
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rect2.IsEqualSize(rect1.Width(), rect1.Height()))
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<< "[2] Make sure the rectangle was properly initialized with copy "
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"constructor";
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EXPECT_TRUE(!rect1.IsEmpty() && !rect1.IsZeroArea() && rect1.IsFinite() &&
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!rect2.IsEmpty() && !rect2.IsZeroArea() && rect2.IsFinite())
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<< "[3] These rectangles are not empty and are finite";
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rect1.SetRect(1, 2, 30, 40);
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EXPECT_TRUE(rect1.X() == 1 && rect1.Y() == 2 && rect1.Width() == 30 &&
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rect1.Height() == 40 && rect1.XMost() == 31 &&
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rect1.YMost() == 42);
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rect1.SetRectX(11, 50);
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EXPECT_TRUE(rect1.X() == 11 && rect1.Y() == 2 && rect1.Width() == 50 &&
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rect1.Height() == 40 && rect1.XMost() == 61 &&
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rect1.YMost() == 42);
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rect1.SetRectY(22, 60);
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EXPECT_TRUE(rect1.X() == 11 && rect1.Y() == 22 && rect1.Width() == 50 &&
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rect1.Height() == 60 && rect1.XMost() == 61 &&
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rect1.YMost() == 82);
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rect1.SetBox(1, 2, 31, 42);
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EXPECT_TRUE(rect1.X() == 1 && rect1.Y() == 2 && rect1.Width() == 30 &&
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rect1.Height() == 40 && rect1.XMost() == 31 &&
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rect1.YMost() == 42);
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rect1.SetBoxX(11, 61);
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EXPECT_TRUE(rect1.X() == 11 && rect1.Y() == 2 && rect1.Width() == 50 &&
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rect1.Height() == 40 && rect1.XMost() == 61 &&
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rect1.YMost() == 42);
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rect1.SetBoxY(22, 82);
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EXPECT_TRUE(rect1.X() == 11 && rect1.Y() == 22 && rect1.Width() == 50 &&
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rect1.Height() == 60 && rect1.XMost() == 61 &&
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rect1.YMost() == 82);
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rect1.SetRect(1, 2, 30, 40);
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EXPECT_TRUE(rect1.X() == 1 && rect1.Y() == 2 && rect1.Width() == 30 &&
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rect1.Height() == 40 && rect1.XMost() == 31 &&
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rect1.YMost() == 42);
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rect1.MoveByX(10);
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EXPECT_TRUE(rect1.X() == 11 && rect1.Y() == 2 && rect1.Width() == 30 &&
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rect1.Height() == 40 && rect1.XMost() == 41 &&
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rect1.YMost() == 42);
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rect1.MoveByY(20);
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EXPECT_TRUE(rect1.X() == 11 && rect1.Y() == 22 && rect1.Width() == 30 &&
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rect1.Height() == 40 && rect1.XMost() == 41 &&
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rect1.YMost() == 62);
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return true;
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}
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template <class RectType>
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static bool TestEqualityOperator() {
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RectType rect1(10, 20, 30, 40);
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RectType rect2(rect1);
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// Test the equality operator
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EXPECT_TRUE(rect1 == rect2) << "[1] Test the equality operator";
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EXPECT_FALSE(!rect1.IsEqualInterior(rect2))
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<< "[2] Test the inequality operator";
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// Make sure that two empty rects are equal
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rect1.SetEmpty();
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rect2.SetEmpty();
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EXPECT_TRUE(rect1 == rect2) << "[3] Make sure that two empty rects are equal";
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return true;
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}
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template <class RectType>
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static bool TestContainment() {
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RectType rect1(10, 10, 50, 50);
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// Test the point containment methods
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//
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// Basic test of a point in the middle of the rect
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EXPECT_TRUE(rect1.Contains(rect1.Center()) &&
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rect1.ContainsX(rect1.Center().x) &&
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rect1.ContainsY(rect1.Center().y))
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<< "[1] Basic test of a point in the middle of the rect";
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// Test against a point at the left/top edges
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EXPECT_TRUE(rect1.Contains(rect1.X(), rect1.Y()) &&
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rect1.ContainsX(rect1.X()) && rect1.ContainsY(rect1.Y()))
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<< "[2] Test against a point at the left/top edges";
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// Test against a point at the right/bottom extents
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EXPECT_FALSE(rect1.Contains(rect1.XMost(), rect1.YMost()) ||
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rect1.ContainsX(rect1.XMost()) || rect1.ContainsY(rect1.YMost()))
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<< "[3] Test against a point at the right/bottom extents";
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// Test the rect containment methods
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//
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RectType rect2(rect1);
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// Test against a rect that's the same as rect1
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EXPECT_FALSE(!rect1.Contains(rect2))
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<< "[4] Test against a rect that's the same as rect1";
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// Test against a rect whose left edge (only) is outside of rect1
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rect2.MoveByX(-1);
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EXPECT_FALSE(rect1.Contains(rect2))
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<< "[5] Test against a rect whose left edge (only) is outside of rect1";
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rect2.MoveByX(1);
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// Test against a rect whose top edge (only) is outside of rect1
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rect2.MoveByY(-1);
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EXPECT_FALSE(rect1.Contains(rect2))
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<< "[6] Test against a rect whose top edge (only) is outside of rect1";
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rect2.MoveByY(1);
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// Test against a rect whose right edge (only) is outside of rect1
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rect2.MoveByX(1);
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EXPECT_FALSE(rect1.Contains(rect2))
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<< "[7] Test against a rect whose right edge (only) is outside of rect1";
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rect2.MoveByX(-1);
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// Test against a rect whose bottom edge (only) is outside of rect1
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rect2.MoveByY(1);
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EXPECT_FALSE(rect1.Contains(rect2))
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<< "[8] Test against a rect whose bottom edge (only) is outside of rect1";
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rect2.MoveByY(-1);
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return true;
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}
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// Test the method that returns a boolean result but doesn't return a
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// a rectangle
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template <class RectType>
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static bool TestIntersects() {
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RectType rect1(10, 10, 50, 50);
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RectType rect2(rect1);
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// Test against a rect that's the same as rect1
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EXPECT_FALSE(!rect1.Intersects(rect2))
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<< "[1] Test against a rect that's the same as rect1";
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// Test against a rect that's enclosed by rect1
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rect2.Inflate(-1, -1);
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EXPECT_FALSE(!rect1.Contains(rect2) || !rect1.Intersects(rect2))
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<< "[2] Test against a rect that's enclosed by rect1";
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rect2.Inflate(1, 1);
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// Make sure inflate and deflate worked correctly
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EXPECT_TRUE(rect1.IsEqualInterior(rect2))
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<< "[3] Make sure inflate and deflate worked correctly";
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// Test against a rect that overlaps the left edge of rect1
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rect2.MoveByX(-1);
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EXPECT_FALSE(!rect1.Intersects(rect2))
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<< "[4] Test against a rect that overlaps the left edge of rect1";
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rect2.MoveByX(1);
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// Test against a rect that's outside of rect1 on the left
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rect2.MoveByX(-rect2.Width());
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EXPECT_FALSE(rect1.Intersects(rect2))
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<< "[5] Test against a rect that's outside of rect1 on the left";
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rect2.MoveByX(rect2.Width());
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// Test against a rect that overlaps the top edge of rect1
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rect2.MoveByY(-1);
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EXPECT_FALSE(!rect1.Intersects(rect2))
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<< "[6] Test against a rect that overlaps the top edge of rect1";
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rect2.MoveByY(1);
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// Test against a rect that's outside of rect1 on the top
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rect2.MoveByY(-rect2.Height());
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EXPECT_FALSE(rect1.Intersects(rect2))
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<< "[7] Test against a rect that's outside of rect1 on the top";
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rect2.MoveByY(rect2.Height());
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// Test against a rect that overlaps the right edge of rect1
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rect2.MoveByX(1);
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EXPECT_FALSE(!rect1.Intersects(rect2))
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<< "[8] Test against a rect that overlaps the right edge of rect1";
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rect2.MoveByX(-1);
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// Test against a rect that's outside of rect1 on the right
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rect2.MoveByX(rect2.Width());
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EXPECT_FALSE(rect1.Intersects(rect2))
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<< "[9] Test against a rect that's outside of rect1 on the right";
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rect2.MoveByX(-rect2.Width());
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// Test against a rect that overlaps the bottom edge of rect1
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rect2.MoveByY(1);
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EXPECT_FALSE(!rect1.Intersects(rect2))
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<< "[10] Test against a rect that overlaps the bottom edge of rect1";
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rect2.MoveByY(-1);
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// Test against a rect that's outside of rect1 on the bottom
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rect2.MoveByY(rect2.Height());
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EXPECT_FALSE(rect1.Intersects(rect2))
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<< "[11] Test against a rect that's outside of rect1 on the bottom";
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rect2.MoveByY(-rect2.Height());
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return true;
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}
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// Test the method that returns a boolean result and an intersection rect
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template <class RectType>
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static bool TestIntersection() {
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RectType rect1(10, 10, 50, 50);
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RectType rect2(rect1);
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RectType dest;
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// Test against a rect that's the same as rect1
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EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
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!(dest.IsEqualInterior(rect1)))
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<< "[1] Test against a rect that's the same as rect1";
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// Test against a rect that's enclosed by rect1
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rect2.Inflate(-1, -1);
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EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
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!(dest.IsEqualInterior(rect2)))
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<< "[2] Test against a rect that's enclosed by rect1";
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rect2.Inflate(1, 1);
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// Test against a rect that overlaps the left edge of rect1
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rect2.MoveByX(-1);
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EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
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!(dest.IsEqualInterior(RectType(
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rect1.X(), rect1.Y(), rect1.Width() - 1, rect1.Height()))))
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<< "[3] Test against a rect that overlaps the left edge of rect1";
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rect2.MoveByX(1);
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// Test against a rect that's outside of rect1 on the left
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rect2.MoveByX(-rect2.Width());
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EXPECT_FALSE(dest.IntersectRect(rect1, rect2))
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<< "[4] Test against a rect that's outside of rect1 on the left";
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// Make sure an empty rect is returned
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EXPECT_TRUE(dest.IsEmpty() && dest.IsZeroArea())
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<< "[4] Make sure an empty rect is returned";
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EXPECT_TRUE(dest.IsFinite()) << "[4b] Should be finite";
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rect2.MoveByX(rect2.Width());
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// Test against a rect that overlaps the top edge of rect1
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rect2.MoveByY(-1);
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EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
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!(dest.IsEqualInterior(RectType(
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rect1.X(), rect1.Y(), rect1.Width(), rect1.Height() - 1))))
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<< "[5] Test against a rect that overlaps the top edge of rect1";
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EXPECT_TRUE(dest.IsFinite()) << "[5b] Should be finite";
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rect2.MoveByY(1);
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// Test against a rect that's outside of rect1 on the top
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rect2.MoveByY(-rect2.Height());
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EXPECT_FALSE(dest.IntersectRect(rect1, rect2))
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<< "[6] Test against a rect that's outside of rect1 on the top";
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// Make sure an empty rect is returned
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EXPECT_TRUE(dest.IsEmpty() && dest.IsZeroArea())
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<< "[6] Make sure an empty rect is returned";
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EXPECT_TRUE(dest.IsFinite()) << "[6b] Should be finite";
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rect2.MoveByY(rect2.Height());
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// Test against a rect that overlaps the right edge of rect1
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rect2.MoveByX(1);
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EXPECT_FALSE(
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!dest.IntersectRect(rect1, rect2) ||
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!(dest.IsEqualInterior(RectType(rect1.X() + 1, rect1.Y(),
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rect1.Width() - 1, rect1.Height()))))
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<< "[7] Test against a rect that overlaps the right edge of rect1";
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rect2.MoveByX(-1);
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// Test against a rect that's outside of rect1 on the right
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rect2.MoveByX(rect2.Width());
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EXPECT_FALSE(dest.IntersectRect(rect1, rect2))
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<< "[8] Test against a rect that's outside of rect1 on the right";
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// Make sure an empty rect is returned
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EXPECT_TRUE(dest.IsEmpty() && dest.IsZeroArea())
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<< "[8] Make sure an empty rect is returned";
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EXPECT_TRUE(dest.IsFinite()) << "[8b] Should be finite";
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rect2.MoveByX(-rect2.Width());
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// Test against a rect that overlaps the bottom edge of rect1
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rect2.MoveByY(1);
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EXPECT_FALSE(
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!dest.IntersectRect(rect1, rect2) ||
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!(dest.IsEqualInterior(RectType(rect1.X(), rect1.Y() + 1, rect1.Width(),
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rect1.Height() - 1))))
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<< "[9] Test against a rect that overlaps the bottom edge of rect1";
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EXPECT_TRUE(dest.IsFinite()) << "[9b] Should be finite";
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rect2.MoveByY(-1);
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// Test against a rect that's outside of rect1 on the bottom
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rect2.MoveByY(rect2.Height());
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EXPECT_FALSE(dest.IntersectRect(rect1, rect2))
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<< "[10] Test against a rect that's outside of rect1 on the bottom";
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// Make sure an empty rect is returned
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EXPECT_TRUE(dest.IsEmpty() && dest.IsZeroArea())
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<< "[10] Make sure an empty rect is returned";
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EXPECT_TRUE(dest.IsFinite()) << "[10b] Should be finite";
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rect2.MoveByY(-rect2.Height());
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// Test against a rect with zero width or height
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rect1.SetRect(100, 100, 100, 100);
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rect2.SetRect(150, 100, 0, 100);
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EXPECT_TRUE(!dest.IntersectRect(rect1, rect2) && dest.IsEmpty() &&
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dest.IsZeroArea())
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<< "[11] Intersection of rects with zero width or height should be empty";
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EXPECT_TRUE(dest.IsFinite()) << "[11b] Should be finite";
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// Tests against a rect with negative width or height
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//
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// Test against a rect with negative width
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rect1.SetRect(100, 100, 100, 100);
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rect2.SetRect(100, 100, -100, 100);
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EXPECT_TRUE(!dest.IntersectRect(rect1, rect2) && dest.IsEmpty() &&
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dest.IsZeroArea())
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<< "[12] Intersection of rects with negative width or height should be "
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"empty";
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EXPECT_TRUE(dest.IsFinite()) << "[12b] Should be finite";
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// Those two rects exactly overlap in some way...
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// but we still want to return an empty rect
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rect1.SetRect(100, 100, 100, 100);
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rect2.SetRect(200, 200, -100, -100);
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EXPECT_TRUE(!dest.IntersectRect(rect1, rect2) && dest.IsEmpty() &&
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dest.IsZeroArea())
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<< "[13] Intersection of rects with negative width or height should be "
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"empty";
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EXPECT_TRUE(dest.IsFinite()) << "[13b] Should be finite";
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// Test against two identical rects with negative height
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rect1.SetRect(100, 100, 100, -100);
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rect2.SetRect(100, 100, 100, -100);
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EXPECT_TRUE(!dest.IntersectRect(rect1, rect2) && dest.IsEmpty() &&
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dest.IsZeroArea())
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<< "[14] Intersection of rects with negative width or height should be "
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"empty";
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EXPECT_TRUE(dest.IsFinite()) << "[14b] Should be finite";
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return true;
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}
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template <class RectType>
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static bool TestUnion() {
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RectType rect1;
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RectType rect2(10, 10, 50, 50);
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RectType dest;
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// Check the case where the receiver is an empty rect
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rect1.SetEmpty();
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dest.UnionRect(rect1, rect2);
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EXPECT_TRUE(!dest.IsEmpty() && !dest.IsZeroArea() &&
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dest.IsEqualInterior(rect2))
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<< "[1] Check the case where the receiver is an empty rect";
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EXPECT_TRUE(dest.IsFinite()) << "[1b] Should be finite";
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// Check the case where the source rect is an empty rect
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rect1 = rect2;
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rect2.SetEmpty();
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dest.UnionRect(rect1, rect2);
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EXPECT_TRUE(!dest.IsEmpty() && !dest.IsZeroArea() &&
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dest.IsEqualInterior(rect1))
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<< "[2] Check the case where the source rect is an empty rect";
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EXPECT_TRUE(dest.IsFinite()) << "[2b] Should be finite";
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// Test the case where both rects are empty
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rect1.SetEmpty();
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rect2.SetEmpty();
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dest.UnionRect(rect1, rect2);
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EXPECT_TRUE(dest.IsEmpty() && dest.IsZeroArea())
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<< "[3] Test the case where both rects are empty";
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EXPECT_TRUE(dest.IsFinite()) << "[3b] Should be finite";
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// Test union case where the two rects don't overlap at all
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rect1.SetRect(10, 10, 50, 50);
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rect2.SetRect(100, 100, 50, 50);
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dest.UnionRect(rect1, rect2);
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EXPECT_TRUE(!dest.IsEmpty() && !dest.IsZeroArea() &&
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(dest.IsEqualInterior(RectType(rect1.X(), rect1.Y(),
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rect2.XMost() - rect1.X(),
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rect2.YMost() - rect1.Y()))))
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<< "[4] Test union case where the two rects don't overlap at all";
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EXPECT_TRUE(dest.IsFinite()) << "[4b] Should be finite";
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// Test union case where the two rects overlap
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rect1.SetRect(30, 30, 50, 50);
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rect2.SetRect(10, 10, 50, 50);
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dest.UnionRect(rect1, rect2);
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EXPECT_TRUE(!dest.IsEmpty() && !dest.IsZeroArea() &&
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(dest.IsEqualInterior(RectType(rect2.X(), rect2.Y(),
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rect1.XMost() - rect2.X(),
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rect1.YMost() - rect2.Y()))))
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<< "[5] Test union case where the two rects overlap";
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EXPECT_TRUE(dest.IsFinite()) << "[5b] Should be finite";
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return true;
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}
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template <class RectType>
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static void TestUnionEmptyRects() {
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RectType rect1(10, 10, 0, 50);
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RectType rect2(5, 5, 40, 0);
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EXPECT_TRUE(rect1.IsEmpty() && rect2.IsEmpty());
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RectType dest = rect1.Union(rect2);
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EXPECT_TRUE(dest.IsEmpty() && dest.IsEqualEdges(rect2))
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<< "Test the case where both rects are empty, and the result is the "
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"same value passing into Union()";
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}
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static bool TestFiniteGfx() {
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float posInf = std::numeric_limits<float>::infinity();
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float negInf = -std::numeric_limits<float>::infinity();
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float justNaN = std::numeric_limits<float>::quiet_NaN();
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gfxFloat values[4] = {5.0, 10.0, 15.0, 20.0};
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// Try the "non-finite" values for x, y, width, height, one at a time
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for (int i = 0; i < 4; i += 1) {
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values[i] = posInf;
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gfxRect rectPosInf(values[0], values[1], values[2], values[3]);
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EXPECT_FALSE(rectPosInf.IsFinite())
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<< "For +inf (" << values[0] << "," << values[1] << "," << values[2]
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<< "," << values[3] << ")";
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values[i] = negInf;
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gfxRect rectNegInf(values[0], values[1], values[2], values[3]);
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EXPECT_FALSE(rectNegInf.IsFinite())
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<< "For -inf (" << values[0] << "," << values[1] << "," << values[2]
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<< "," << values[3] << ")";
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values[i] = justNaN;
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gfxRect rectNaN(values[0], values[1], values[2], values[3]);
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EXPECT_FALSE(rectNaN.IsFinite())
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<< "For NaN (" << values[0] << "," << values[1] << "," << values[2]
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<< "," << values[3] << ")";
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// Reset to a finite value...
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values[i] = 5.0 * i;
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}
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return true;
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}
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// We want to test nsRect values that are still in range but where
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// the implementation is at risk of overflowing
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template <class RectType>
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static bool TestBug1135677() {
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RectType rect1(1073741344, 1073741344, 1073756696, 1073819936);
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RectType rect2(1073741820, 1073741820, 14400, 77640);
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RectType dest;
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dest = rect1.Intersect(rect2);
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EXPECT_TRUE(dest.IsEqualRect(1073741820, 1073741820, 14400, 77640))
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<< "[1] Operation should not overflow internally.";
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return true;
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}
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template <class RectType>
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static bool TestSetWH() {
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RectType rect(1, 2, 3, 4);
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EXPECT_TRUE(rect.IsEqualRect(1, 2, 3, 4));
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rect.SetWidth(13);
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EXPECT_TRUE(rect.IsEqualRect(1, 2, 13, 4));
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rect.SetHeight(14);
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EXPECT_TRUE(rect.IsEqualRect(1, 2, 13, 14));
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rect.SizeTo(23, 24);
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EXPECT_TRUE(rect.IsEqualRect(1, 2, 23, 24));
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return true;
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}
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template <class RectType>
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static bool TestSwap() {
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RectType rect(1, 2, 3, 4);
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EXPECT_TRUE(rect.IsEqualRect(1, 2, 3, 4));
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rect.Swap();
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EXPECT_TRUE(rect.IsEqualRect(2, 1, 4, 3));
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return true;
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}
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static void TestIntersectionLogicalHelper(nscoord x1, nscoord y1, nscoord w1,
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nscoord h1, nscoord x2, nscoord y2,
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nscoord w2, nscoord h2, nscoord xR,
|
|
nscoord yR, nscoord wR, nscoord hR,
|
|
bool isNonEmpty) {
|
|
nsRect rect1(x1, y1, w1, h1);
|
|
nsRect rect2(x2, y2, w2, h2);
|
|
nsRect rectDebug;
|
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EXPECT_TRUE(isNonEmpty == rectDebug.IntersectRect(rect1, rect2));
|
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EXPECT_TRUE(rectDebug.IsEqualEdges(nsRect(xR, yR, wR, hR)));
|
|
|
|
mozilla::LogicalRect r1(mozilla::WritingMode(), rect1.X(), rect1.Y(),
|
|
rect1.Width(), rect1.Height());
|
|
mozilla::LogicalRect r2(mozilla::WritingMode(), rect2.X(), rect2.Y(),
|
|
rect2.Width(), rect2.Height());
|
|
EXPECT_TRUE(isNonEmpty == r1.IntersectRect(r1, r2));
|
|
EXPECT_TRUE(rectDebug.IsEqualEdges(nsRect(
|
|
r1.IStart(mozilla::WritingMode()), r1.BStart(mozilla::WritingMode()),
|
|
r1.ISize(mozilla::WritingMode()), r1.BSize(mozilla::WritingMode()))));
|
|
|
|
mozilla::LogicalRect r3(mozilla::WritingMode(), rect1.X(), rect1.Y(),
|
|
rect1.Width(), rect1.Height());
|
|
mozilla::LogicalRect r4(mozilla::WritingMode(), rect2.X(), rect2.Y(),
|
|
rect2.Width(), rect2.Height());
|
|
EXPECT_TRUE(isNonEmpty == r4.IntersectRect(r3, r4));
|
|
EXPECT_TRUE(rectDebug.IsEqualEdges(nsRect(
|
|
r4.IStart(mozilla::WritingMode()), r4.BStart(mozilla::WritingMode()),
|
|
r4.ISize(mozilla::WritingMode()), r4.BSize(mozilla::WritingMode()))));
|
|
|
|
mozilla::LogicalRect r5(mozilla::WritingMode(), rect1.X(), rect1.Y(),
|
|
rect1.Width(), rect1.Height());
|
|
mozilla::LogicalRect r6(mozilla::WritingMode(), rect2.X(), rect2.Y(),
|
|
rect2.Width(), rect2.Height());
|
|
mozilla::LogicalRect r7(mozilla::WritingMode(), 0, 0, 1, 1);
|
|
EXPECT_TRUE(isNonEmpty == r7.IntersectRect(r5, r6));
|
|
EXPECT_TRUE(rectDebug.IsEqualEdges(nsRect(
|
|
r7.IStart(mozilla::WritingMode()), r7.BStart(mozilla::WritingMode()),
|
|
r7.ISize(mozilla::WritingMode()), r7.BSize(mozilla::WritingMode()))));
|
|
}
|
|
|
|
static void TestIntersectionLogical(nscoord x1, nscoord y1, nscoord w1,
|
|
nscoord h1, nscoord x2, nscoord y2,
|
|
nscoord w2, nscoord h2, nscoord xR,
|
|
nscoord yR, nscoord wR, nscoord hR,
|
|
bool isNonEmpty) {
|
|
TestIntersectionLogicalHelper(x1, y1, w1, h1, x2, y2, w2, h2, xR, yR, wR, hR,
|
|
isNonEmpty);
|
|
TestIntersectionLogicalHelper(x2, y2, w2, h2, x1, y1, w1, h1, xR, yR, wR, hR,
|
|
isNonEmpty);
|
|
}
|
|
|
|
TEST(Gfx, Logical)
|
|
{
|
|
TestIntersectionLogical(578, 0, 2650, 1152, 1036, 0, 2312, 1, 1036, 0, 2192,
|
|
1, true);
|
|
TestIntersectionLogical(0, 0, 1000, 1000, 500, 500, 1000, 1000, 500, 500, 500,
|
|
500, true);
|
|
TestIntersectionLogical(100, 200, 300, 400, 50, 250, 100, 100, 100, 250, 50,
|
|
100, true);
|
|
TestIntersectionLogical(0, 100, 200, 300, 300, 100, 100, 300, 300, 100, 0, 0,
|
|
false);
|
|
}
|
|
|
|
TEST(Gfx, nsRect)
|
|
{
|
|
TestConstructors<nsRect>();
|
|
TestEqualityOperator<nsRect>();
|
|
TestContainment<nsRect>();
|
|
TestIntersects<nsRect>();
|
|
TestIntersection<nsRect>();
|
|
TestUnion<nsRect>();
|
|
TestUnionEmptyRects<nsRect>();
|
|
TestBug1135677<nsRect>();
|
|
TestSetWH<nsRect>();
|
|
TestSwap<nsRect>();
|
|
}
|
|
|
|
TEST(Gfx, nsIntRect)
|
|
{
|
|
TestConstructors<nsIntRect>();
|
|
TestEqualityOperator<nsIntRect>();
|
|
TestContainment<nsIntRect>();
|
|
TestIntersects<nsIntRect>();
|
|
TestIntersection<nsIntRect>();
|
|
TestUnion<nsIntRect>();
|
|
TestUnionEmptyRects<nsIntRect>();
|
|
TestBug1135677<nsIntRect>();
|
|
TestSetWH<nsIntRect>();
|
|
TestSwap<nsIntRect>();
|
|
}
|
|
|
|
TEST(Gfx, gfxRect)
|
|
{
|
|
TestConstructors<gfxRect>();
|
|
// Skip TestEqualityOperator<gfxRect>(); as gfxRect::operator== is private
|
|
TestContainment<gfxRect>();
|
|
TestIntersects<gfxRect>();
|
|
TestIntersection<gfxRect>();
|
|
TestUnion<gfxRect>();
|
|
TestUnionEmptyRects<gfxRect>();
|
|
TestBug1135677<gfxRect>();
|
|
TestFiniteGfx();
|
|
TestSetWH<gfxRect>();
|
|
TestSwap<gfxRect>();
|
|
}
|
|
|
|
TEST(Gfx, nsRectAbsolute)
|
|
{ TestUnionEmptyRects<nsRectAbsolute>(); }
|
|
|
|
TEST(Gfx, IntRectAbsolute)
|
|
{ TestUnionEmptyRects<IntRectAbsolute>(); }
|
|
|
|
static void TestMoveInsideAndClamp(IntRect aSrc, IntRect aTarget,
|
|
IntRect aExpected) {
|
|
// Test the implementation in BaseRect (x/y/width/height representation)
|
|
IntRect result = aSrc.MoveInsideAndClamp(aTarget);
|
|
EXPECT_TRUE(result.IsEqualEdges(aExpected))
|
|
<< "Source " << aSrc << " Target " << aTarget << " Expected " << aExpected
|
|
<< " Actual " << result;
|
|
|
|
// Also test the implementation in RectAbsolute (left/top/right/bottom
|
|
// representation)
|
|
IntRectAbsolute absSrc = IntRectAbsolute::FromRect(aSrc);
|
|
IntRectAbsolute absTarget = IntRectAbsolute::FromRect(aTarget);
|
|
IntRectAbsolute absExpected = IntRectAbsolute::FromRect(aExpected);
|
|
|
|
IntRectAbsolute absResult = absSrc.MoveInsideAndClamp(absTarget);
|
|
EXPECT_TRUE(absResult.IsEqualEdges(absExpected))
|
|
<< "AbsSource " << absSrc << " AbsTarget " << absTarget << " AbsExpected "
|
|
<< absExpected << " AbsActual " << absResult;
|
|
}
|
|
|
|
TEST(Gfx, MoveInsideAndClamp)
|
|
{
|
|
TestMoveInsideAndClamp(IntRect(0, 0, 10, 10), IntRect(1, -1, 10, 10),
|
|
IntRect(1, -1, 10, 10));
|
|
TestMoveInsideAndClamp(IntRect(0, 0, 10, 10), IntRect(-1, -1, 12, 5),
|
|
IntRect(0, -1, 10, 5));
|
|
TestMoveInsideAndClamp(IntRect(0, 0, 10, 10), IntRect(10, 11, 10, 0),
|
|
IntRect(10, 11, 10, 0));
|
|
TestMoveInsideAndClamp(IntRect(0, 0, 10, 10), IntRect(-10, -1, 10, 0),
|
|
IntRect(-10, -1, 10, 0));
|
|
TestMoveInsideAndClamp(IntRect(0, 0, 0, 0), IntRect(10, -10, 10, 10),
|
|
IntRect(10, 0, 0, 0));
|
|
}
|