зеркало из https://github.com/mozilla/gecko-dev.git
1373 строки
46 KiB
C++
1373 строки
46 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//
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// Eric Vaughan
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// Netscape Communications
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//
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// See documentation in associated header file
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//
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// How boxes layout
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// ----------------
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// Boxes layout a bit differently than html. html does a bottom up layout. Where
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// boxes do a top down.
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//
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// 1) First thing a box does it goes out and askes each child for its min, max,
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// and preferred sizes.
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//
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// 2) It then adds them up to determine its size.
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//
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// 3) If the box was asked to layout it self intrinically it will layout its
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// children at their preferred size otherwise it will layout the child at
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// the size it was told to. It will squeeze or stretch its children if
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// Necessary.
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//
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// However there is a catch. Some html components like block frames can not
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// determine their preferred size. this is their size if they were laid out
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// intrinsically. So the box will flow the child to determine this can cache the
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// value.
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// Boxes and Incremental Reflow
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// ----------------------------
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// Boxes layout out top down by adding up their children's min, max, and
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// preferred sizes. Only problem is if a incremental reflow occurs. The
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// preferred size of a child deep in the hierarchy could change. And this could
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// change any number of syblings around the box. Basically any children in the
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// reflow chain must have their caches cleared so when asked for there current
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// size they can relayout themselves.
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#include "nsBoxFrame.h"
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#include "gfxUtils.h"
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#include "mozilla/gfx/2D.h"
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#include "nsBoxLayoutState.h"
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#include "mozilla/dom/Touch.h"
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#include "mozilla/Move.h"
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#include "mozilla/ComputedStyle.h"
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#include "mozilla/PresShell.h"
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#include "nsPlaceholderFrame.h"
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#include "nsPresContext.h"
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#include "nsCOMPtr.h"
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#include "nsNameSpaceManager.h"
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#include "nsGkAtoms.h"
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#include "nsIContent.h"
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#include "nsHTMLParts.h"
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#include "nsViewManager.h"
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#include "nsView.h"
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#include "nsCSSRendering.h"
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#include "nsIServiceManager.h"
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#include "nsBoxLayout.h"
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#include "nsSprocketLayout.h"
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#include "nsIScrollableFrame.h"
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#include "nsWidgetsCID.h"
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#include "nsCSSAnonBoxes.h"
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#include "nsContainerFrame.h"
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#include "nsITheme.h"
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#include "nsTransform2D.h"
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#include "mozilla/EventStateManager.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "nsDisplayList.h"
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#include "mozilla/Preferences.h"
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#include "nsStyleConsts.h"
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#include "nsLayoutUtils.h"
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#include "nsSliderFrame.h"
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#include <algorithm>
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// Needed for Print Preview
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#include "nsIURI.h"
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#include "mozilla/TouchEvents.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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nsIFrame* NS_NewBoxFrame(PresShell* aPresShell, ComputedStyle* aStyle,
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bool aIsRoot, nsBoxLayout* aLayoutManager) {
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return new (aPresShell)
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nsBoxFrame(aStyle, aPresShell->GetPresContext(), nsBoxFrame::kClassID,
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aIsRoot, aLayoutManager);
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}
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nsIFrame* NS_NewBoxFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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return new (aPresShell) nsBoxFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsBoxFrame)
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#ifdef DEBUG
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NS_QUERYFRAME_HEAD(nsBoxFrame)
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NS_QUERYFRAME_ENTRY(nsBoxFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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#endif
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nsBoxFrame::nsBoxFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
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ClassID aID, bool aIsRoot, nsBoxLayout* aLayoutManager)
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: nsContainerFrame(aStyle, aPresContext, aID), mFlex(0), mAscent(0) {
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AddStateBits(NS_STATE_IS_HORIZONTAL | NS_STATE_AUTO_STRETCH);
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if (aIsRoot) AddStateBits(NS_STATE_IS_ROOT);
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mValign = vAlign_Top;
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mHalign = hAlign_Left;
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// if no layout manager specified us the static sprocket layout
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nsCOMPtr<nsBoxLayout> layout = aLayoutManager;
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if (layout == nullptr) {
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NS_NewSprocketLayout(layout);
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}
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SetXULLayoutManager(layout);
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}
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nsBoxFrame::~nsBoxFrame() {}
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void nsBoxFrame::SetInitialChildList(ChildListID aListID,
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nsFrameList& aChildList) {
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nsContainerFrame::SetInitialChildList(aListID, aChildList);
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if (aListID == kPrincipalList) {
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// initialize our list of infos.
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nsBoxLayoutState state(PresContext());
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CheckBoxOrder();
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if (mLayoutManager)
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mLayoutManager->ChildrenSet(this, state, mFrames.FirstChild());
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}
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}
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/* virtual */
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void nsBoxFrame::DidSetComputedStyle(ComputedStyle* aOldComputedStyle) {
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nsContainerFrame::DidSetComputedStyle(aOldComputedStyle);
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// The values that CacheAttributes() computes depend on our style,
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// so we need to recompute them here...
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CacheAttributes();
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}
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/**
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* Initialize us. This is a good time to get the alignment of the box
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*/
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void nsBoxFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
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if (GetStateBits() & NS_FRAME_FONT_INFLATION_CONTAINER) {
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AddStateBits(NS_FRAME_FONT_INFLATION_FLOW_ROOT);
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}
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MarkIntrinsicISizesDirty();
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CacheAttributes();
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UpdateMouseThrough();
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// register access key
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RegUnregAccessKey(true);
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}
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void nsBoxFrame::UpdateMouseThrough() {
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static Element::AttrValuesArray strings[] = {nsGkAtoms::never,
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nsGkAtoms::always, nullptr};
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switch (mContent->AsElement()->FindAttrValueIn(
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kNameSpaceID_None, nsGkAtoms::mousethrough, strings, eCaseMatters)) {
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case 0:
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AddStateBits(NS_FRAME_MOUSE_THROUGH_NEVER);
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break;
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case 1:
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AddStateBits(NS_FRAME_MOUSE_THROUGH_ALWAYS);
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break;
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case 2: {
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RemoveStateBits(NS_FRAME_MOUSE_THROUGH_ALWAYS);
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RemoveStateBits(NS_FRAME_MOUSE_THROUGH_NEVER);
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break;
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}
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}
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}
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void nsBoxFrame::CacheAttributes() {
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/*
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printf("Caching: ");
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XULDumpBox(stdout);
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printf("\n");
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*/
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mValign = vAlign_Top;
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mHalign = hAlign_Left;
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bool orient = false;
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GetInitialOrientation(orient);
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if (orient)
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AddStateBits(NS_STATE_IS_HORIZONTAL);
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else
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RemoveStateBits(NS_STATE_IS_HORIZONTAL);
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bool normal = true;
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GetInitialDirection(normal);
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if (normal)
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AddStateBits(NS_STATE_IS_DIRECTION_NORMAL);
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else
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RemoveStateBits(NS_STATE_IS_DIRECTION_NORMAL);
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GetInitialVAlignment(mValign);
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GetInitialHAlignment(mHalign);
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bool equalSize = false;
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GetInitialEqualSize(equalSize);
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if (equalSize)
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AddStateBits(NS_STATE_EQUAL_SIZE);
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else
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RemoveStateBits(NS_STATE_EQUAL_SIZE);
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bool autostretch = !!(mState & NS_STATE_AUTO_STRETCH);
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GetInitialAutoStretch(autostretch);
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if (autostretch)
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AddStateBits(NS_STATE_AUTO_STRETCH);
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else
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RemoveStateBits(NS_STATE_AUTO_STRETCH);
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}
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bool nsBoxFrame::GetInitialHAlignment(nsBoxFrame::Halignment& aHalign) {
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if (!GetContent() || !GetContent()->IsElement()) return false;
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Element* element = GetContent()->AsElement();
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// XXXdwh Everything inside this if statement is deprecated code.
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static Element::AttrValuesArray alignStrings[] = {nsGkAtoms::left,
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nsGkAtoms::right, nullptr};
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static const Halignment alignValues[] = {hAlign_Left, hAlign_Right};
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int32_t index = element->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::align,
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alignStrings, eCaseMatters);
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if (index >= 0) {
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aHalign = alignValues[index];
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return true;
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}
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// Now that the deprecated stuff is out of the way, we move on to check the
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// appropriate attribute. For horizontal boxes, we are checking the PACK
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// attribute. For vertical boxes we are checking the ALIGN attribute.
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nsAtom* attrName = IsXULHorizontal() ? nsGkAtoms::pack : nsGkAtoms::align;
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static Element::AttrValuesArray strings[] = {
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nsGkAtoms::_empty, nsGkAtoms::start, nsGkAtoms::center, nsGkAtoms::end,
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nullptr};
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static const Halignment values[] = {hAlign_Left /*not used*/, hAlign_Left,
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hAlign_Center, hAlign_Right};
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index = element->FindAttrValueIn(kNameSpaceID_None, attrName, strings,
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eCaseMatters);
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if (index == Element::ATTR_VALUE_NO_MATCH) {
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// The attr was present but had a nonsensical value. Revert to the default.
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return false;
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}
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if (index > 0) {
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aHalign = values[index];
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return true;
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}
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// Now that we've checked for the attribute it's time to check CSS. For
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// horizontal boxes we're checking PACK. For vertical boxes we are checking
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// ALIGN.
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const nsStyleXUL* boxInfo = StyleXUL();
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if (IsXULHorizontal()) {
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switch (boxInfo->mBoxPack) {
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case StyleBoxPack::Start:
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aHalign = nsBoxFrame::hAlign_Left;
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return true;
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case StyleBoxPack::Center:
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aHalign = nsBoxFrame::hAlign_Center;
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return true;
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case StyleBoxPack::End:
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aHalign = nsBoxFrame::hAlign_Right;
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return true;
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default: // Nonsensical value. Just bail.
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return false;
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}
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} else {
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switch (boxInfo->mBoxAlign) {
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case StyleBoxAlign::Start:
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aHalign = nsBoxFrame::hAlign_Left;
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return true;
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case StyleBoxAlign::Center:
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aHalign = nsBoxFrame::hAlign_Center;
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return true;
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case StyleBoxAlign::End:
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aHalign = nsBoxFrame::hAlign_Right;
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return true;
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default: // Nonsensical value. Just bail.
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return false;
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}
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}
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return false;
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}
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bool nsBoxFrame::GetInitialVAlignment(nsBoxFrame::Valignment& aValign) {
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if (!GetContent() || !GetContent()->IsElement()) return false;
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Element* element = GetContent()->AsElement();
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static Element::AttrValuesArray valignStrings[] = {
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nsGkAtoms::top, nsGkAtoms::baseline, nsGkAtoms::middle, nsGkAtoms::bottom,
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nullptr};
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static const Valignment valignValues[] = {vAlign_Top, vAlign_BaseLine,
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vAlign_Middle, vAlign_Bottom};
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int32_t index = element->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::valign,
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valignStrings, eCaseMatters);
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if (index >= 0) {
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aValign = valignValues[index];
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return true;
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}
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// Now that the deprecated stuff is out of the way, we move on to check the
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// appropriate attribute. For horizontal boxes, we are checking the ALIGN
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// attribute. For vertical boxes we are checking the PACK attribute.
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nsAtom* attrName = IsXULHorizontal() ? nsGkAtoms::align : nsGkAtoms::pack;
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static Element::AttrValuesArray strings[] = {
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nsGkAtoms::_empty, nsGkAtoms::start, nsGkAtoms::center,
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nsGkAtoms::baseline, nsGkAtoms::end, nullptr};
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static const Valignment values[] = {vAlign_Top /*not used*/, vAlign_Top,
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vAlign_Middle, vAlign_BaseLine,
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vAlign_Bottom};
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index = element->FindAttrValueIn(kNameSpaceID_None, attrName, strings,
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eCaseMatters);
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if (index == Element::ATTR_VALUE_NO_MATCH) {
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// The attr was present but had a nonsensical value. Revert to the default.
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return false;
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}
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if (index > 0) {
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aValign = values[index];
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return true;
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}
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// Now that we've checked for the attribute it's time to check CSS. For
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// horizontal boxes we're checking ALIGN. For vertical boxes we are checking
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// PACK.
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const nsStyleXUL* boxInfo = StyleXUL();
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if (IsXULHorizontal()) {
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switch (boxInfo->mBoxAlign) {
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case StyleBoxAlign::Start:
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aValign = nsBoxFrame::vAlign_Top;
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return true;
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case StyleBoxAlign::Center:
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aValign = nsBoxFrame::vAlign_Middle;
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return true;
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case StyleBoxAlign::Baseline:
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aValign = nsBoxFrame::vAlign_BaseLine;
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return true;
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case StyleBoxAlign::End:
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aValign = nsBoxFrame::vAlign_Bottom;
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return true;
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default: // Nonsensical value. Just bail.
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return false;
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}
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} else {
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switch (boxInfo->mBoxPack) {
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case StyleBoxPack::Start:
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aValign = nsBoxFrame::vAlign_Top;
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return true;
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case StyleBoxPack::Center:
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aValign = nsBoxFrame::vAlign_Middle;
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return true;
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case StyleBoxPack::End:
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aValign = nsBoxFrame::vAlign_Bottom;
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return true;
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default: // Nonsensical value. Just bail.
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return false;
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}
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}
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return false;
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}
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void nsBoxFrame::GetInitialOrientation(bool& aIsHorizontal) {
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// see if we are a vertical or horizontal box.
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if (!GetContent()) return;
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// Check the style system first.
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const nsStyleXUL* boxInfo = StyleXUL();
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if (boxInfo->mBoxOrient == StyleBoxOrient::Horizontal) {
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aIsHorizontal = true;
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} else {
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aIsHorizontal = false;
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}
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// Now see if we have an attribute. The attribute overrides
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// the style system value.
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if (!GetContent()->IsElement()) return;
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static Element::AttrValuesArray strings[] = {nsGkAtoms::vertical,
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nsGkAtoms::horizontal, nullptr};
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int32_t index = GetContent()->AsElement()->FindAttrValueIn(
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kNameSpaceID_None, nsGkAtoms::orient, strings, eCaseMatters);
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if (index >= 0) {
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aIsHorizontal = index == 1;
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}
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}
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void nsBoxFrame::GetInitialDirection(bool& aIsNormal) {
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if (!GetContent()) return;
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if (IsXULHorizontal()) {
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// For horizontal boxes only, we initialize our value based off the CSS
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// 'direction' property. This means that BiDI users will end up with
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// horizontally inverted chrome.
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aIsNormal = (StyleVisibility()->mDirection ==
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NS_STYLE_DIRECTION_LTR); // If text runs RTL then so do we.
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} else
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aIsNormal = true; // Assume a normal direction in the vertical case.
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// Now check the style system to see if we should invert aIsNormal.
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const nsStyleXUL* boxInfo = StyleXUL();
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if (boxInfo->mBoxDirection == StyleBoxDirection::Reverse) {
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aIsNormal = !aIsNormal; // Invert our direction.
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}
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if (!GetContent()->IsElement()) {
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return;
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}
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Element* element = GetContent()->AsElement();
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// Now see if we have an attribute. The attribute overrides
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// the style system value.
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if (IsXULHorizontal()) {
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static Element::AttrValuesArray strings[] = {
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nsGkAtoms::reverse, nsGkAtoms::ltr, nsGkAtoms::rtl, nullptr};
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int32_t index = element->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::dir,
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strings, eCaseMatters);
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if (index >= 0) {
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bool values[] = {!aIsNormal, true, false};
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aIsNormal = values[index];
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}
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} else if (element->AttrValueIs(kNameSpaceID_None, nsGkAtoms::dir,
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nsGkAtoms::reverse, eCaseMatters)) {
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aIsNormal = !aIsNormal;
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}
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}
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/* Returns true if it was set.
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*/
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bool nsBoxFrame::GetInitialEqualSize(bool& aEqualSize) {
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// see if we are a vertical or horizontal box.
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if (!GetContent() || !GetContent()->IsElement()) return false;
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if (GetContent()->AsElement()->AttrValueIs(kNameSpaceID_None,
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nsGkAtoms::equalsize,
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nsGkAtoms::always, eCaseMatters)) {
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aEqualSize = true;
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return true;
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}
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return false;
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}
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/* Returns true if it was set.
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*/
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bool nsBoxFrame::GetInitialAutoStretch(bool& aStretch) {
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if (!GetContent()) return false;
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// Check the align attribute.
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if (GetContent()->IsElement()) {
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static Element::AttrValuesArray strings[] = {nsGkAtoms::_empty,
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nsGkAtoms::stretch, nullptr};
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int32_t index = GetContent()->AsElement()->FindAttrValueIn(
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kNameSpaceID_None, nsGkAtoms::align, strings, eCaseMatters);
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if (index != Element::ATTR_MISSING && index != 0) {
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aStretch = index == 1;
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return true;
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}
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}
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// Check the CSS box-align property.
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const nsStyleXUL* boxInfo = StyleXUL();
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aStretch = (boxInfo->mBoxAlign == StyleBoxAlign::Stretch);
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return true;
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}
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void nsBoxFrame::DidReflow(nsPresContext* aPresContext,
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const ReflowInput* aReflowInput) {
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nsFrameState preserveBits =
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mState & (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN);
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nsFrame::DidReflow(aPresContext, aReflowInput);
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AddStateBits(preserveBits);
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if (preserveBits & NS_FRAME_IS_DIRTY) {
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this->MarkSubtreeDirty();
|
|
}
|
|
}
|
|
|
|
bool nsBoxFrame::HonorPrintBackgroundSettings() {
|
|
return !mContent->IsInNativeAnonymousSubtree() &&
|
|
nsContainerFrame::HonorPrintBackgroundSettings();
|
|
}
|
|
|
|
#ifdef DO_NOISY_REFLOW
|
|
static int myCounter = 0;
|
|
static void printSize(char* aDesc, nscoord aSize) {
|
|
printf(" %s: ", aDesc);
|
|
if (aSize == NS_UNCONSTRAINEDSIZE) {
|
|
printf("UC");
|
|
} else {
|
|
printf("%d", aSize);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* virtual */
|
|
nscoord nsBoxFrame::GetMinISize(gfxContext* aRenderingContext) {
|
|
nscoord result;
|
|
DISPLAY_MIN_INLINE_SIZE(this, result);
|
|
|
|
nsBoxLayoutState state(PresContext(), aRenderingContext);
|
|
nsSize minSize = GetXULMinSize(state);
|
|
|
|
// GetXULMinSize returns border-box width, and we want to return content
|
|
// width. Since Reflow uses the reflow input's border and padding, we
|
|
// actually just want to subtract what GetXULMinSize added, which is the
|
|
// result of GetXULBorderAndPadding.
|
|
nsMargin bp;
|
|
GetXULBorderAndPadding(bp);
|
|
|
|
result = minSize.width - bp.LeftRight();
|
|
result = std::max(result, 0);
|
|
|
|
return result;
|
|
}
|
|
|
|
/* virtual */
|
|
nscoord nsBoxFrame::GetPrefISize(gfxContext* aRenderingContext) {
|
|
nscoord result;
|
|
DISPLAY_PREF_INLINE_SIZE(this, result);
|
|
|
|
nsBoxLayoutState state(PresContext(), aRenderingContext);
|
|
nsSize prefSize = GetXULPrefSize(state);
|
|
|
|
// GetXULPrefSize returns border-box width, and we want to return content
|
|
// width. Since Reflow uses the reflow input's border and padding, we
|
|
// actually just want to subtract what GetXULPrefSize added, which is the
|
|
// result of GetXULBorderAndPadding.
|
|
nsMargin bp;
|
|
GetXULBorderAndPadding(bp);
|
|
|
|
result = prefSize.width - bp.LeftRight();
|
|
result = std::max(result, 0);
|
|
|
|
return result;
|
|
}
|
|
|
|
void nsBoxFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize,
|
|
const ReflowInput& aReflowInput,
|
|
nsReflowStatus& aStatus) {
|
|
MarkInReflow();
|
|
// If you make changes to this method, please keep nsLeafBoxFrame::Reflow
|
|
// in sync, if the changes are applicable there.
|
|
|
|
DO_GLOBAL_REFLOW_COUNT("nsBoxFrame");
|
|
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
|
|
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
|
|
|
|
NS_ASSERTION(
|
|
aReflowInput.ComputedWidth() >= 0 && aReflowInput.ComputedHeight() >= 0,
|
|
"Computed Size < 0");
|
|
|
|
#ifdef DO_NOISY_REFLOW
|
|
printf(
|
|
"\n-------------Starting BoxFrame Reflow ----------------------------\n");
|
|
printf("%p ** nsBF::Reflow %d ", this, myCounter++);
|
|
|
|
printSize("AW", aReflowInput.AvailableWidth());
|
|
printSize("AH", aReflowInput.AvailableHeight());
|
|
printSize("CW", aReflowInput.ComputedWidth());
|
|
printSize("CH", aReflowInput.ComputedHeight());
|
|
|
|
printf(" *\n");
|
|
|
|
#endif
|
|
|
|
// create the layout state
|
|
nsBoxLayoutState state(aPresContext, aReflowInput.mRenderingContext,
|
|
&aReflowInput, aReflowInput.mReflowDepth);
|
|
|
|
WritingMode wm = aReflowInput.GetWritingMode();
|
|
LogicalSize computedSize = aReflowInput.ComputedSize();
|
|
|
|
LogicalMargin m = aReflowInput.ComputedLogicalBorderPadding();
|
|
// GetXULBorderAndPadding(m);
|
|
|
|
LogicalSize prefSize(wm);
|
|
|
|
// if we are told to layout intrinsic then get our preferred size.
|
|
NS_ASSERTION(computedSize.ISize(wm) != NS_UNCONSTRAINEDSIZE,
|
|
"computed inline size should always be computed");
|
|
if (computedSize.BSize(wm) == NS_UNCONSTRAINEDSIZE) {
|
|
nsSize physicalPrefSize = GetXULPrefSize(state);
|
|
nsSize minSize = GetXULMinSize(state);
|
|
nsSize maxSize = GetXULMaxSize(state);
|
|
// XXXbz isn't GetXULPrefSize supposed to bounds-check for us?
|
|
physicalPrefSize = BoundsCheck(minSize, physicalPrefSize, maxSize);
|
|
prefSize = LogicalSize(wm, physicalPrefSize);
|
|
}
|
|
|
|
// get our desiredSize
|
|
computedSize.ISize(wm) += m.IStart(wm) + m.IEnd(wm);
|
|
|
|
if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE) {
|
|
computedSize.BSize(wm) = prefSize.BSize(wm);
|
|
// prefSize is border-box but min/max constraints are content-box.
|
|
nscoord blockDirBorderPadding =
|
|
aReflowInput.ComputedLogicalBorderPadding().BStartEnd(wm);
|
|
nscoord contentBSize = computedSize.BSize(wm) - blockDirBorderPadding;
|
|
// Note: contentHeight might be negative, but that's OK because min-height
|
|
// is never negative.
|
|
computedSize.BSize(wm) =
|
|
aReflowInput.ApplyMinMaxHeight(contentBSize) + blockDirBorderPadding;
|
|
} else {
|
|
computedSize.BSize(wm) += m.BStart(wm) + m.BEnd(wm);
|
|
}
|
|
|
|
nsSize physicalSize = computedSize.GetPhysicalSize(wm);
|
|
nsRect r(mRect.x, mRect.y, physicalSize.width, physicalSize.height);
|
|
|
|
SetXULBounds(state, r);
|
|
|
|
// layout our children
|
|
XULLayout(state);
|
|
|
|
// ok our child could have gotten bigger. So lets get its bounds
|
|
|
|
// get the ascent
|
|
LogicalSize boxSize = GetLogicalSize(wm);
|
|
nscoord ascent = boxSize.BSize(wm);
|
|
|
|
// getting the ascent could be a lot of work. Don't get it if
|
|
// we are the root. The viewport doesn't care about it.
|
|
if (!(mState & NS_STATE_IS_ROOT)) {
|
|
ascent = GetXULBoxAscent(state);
|
|
}
|
|
|
|
aDesiredSize.SetSize(wm, boxSize);
|
|
aDesiredSize.SetBlockStartAscent(ascent);
|
|
|
|
aDesiredSize.mOverflowAreas = GetOverflowAreas();
|
|
|
|
#ifdef DO_NOISY_REFLOW
|
|
{
|
|
printf("%p ** nsBF(done) W:%d H:%d ", this, aDesiredSize.Width(),
|
|
aDesiredSize.Height());
|
|
|
|
if (maxElementSize) {
|
|
printf("MW:%d\n", *maxElementWidth);
|
|
} else {
|
|
printf("MW:?\n");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
ReflowAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput, aStatus);
|
|
|
|
NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
|
|
}
|
|
|
|
nsSize nsBoxFrame::GetXULPrefSize(nsBoxLayoutState& aBoxLayoutState) {
|
|
NS_ASSERTION(aBoxLayoutState.GetRenderingContext(),
|
|
"must have rendering context");
|
|
|
|
nsSize size(0, 0);
|
|
DISPLAY_PREF_SIZE(this, size);
|
|
if (!DoesNeedRecalc(mPrefSize)) {
|
|
size = mPrefSize;
|
|
return size;
|
|
}
|
|
|
|
if (IsXULCollapsed()) return size;
|
|
|
|
// if the size was not completely redefined in CSS then ask our children
|
|
bool widthSet, heightSet;
|
|
if (!nsIFrame::AddXULPrefSize(this, size, widthSet, heightSet)) {
|
|
if (mLayoutManager) {
|
|
nsSize layoutSize = mLayoutManager->GetXULPrefSize(this, aBoxLayoutState);
|
|
if (!widthSet) size.width = layoutSize.width;
|
|
if (!heightSet) size.height = layoutSize.height;
|
|
} else {
|
|
size = nsBox::GetXULPrefSize(aBoxLayoutState);
|
|
}
|
|
}
|
|
|
|
nsSize minSize = GetXULMinSize(aBoxLayoutState);
|
|
nsSize maxSize = GetXULMaxSize(aBoxLayoutState);
|
|
mPrefSize = BoundsCheck(minSize, size, maxSize);
|
|
|
|
return mPrefSize;
|
|
}
|
|
|
|
nscoord nsBoxFrame::GetXULBoxAscent(nsBoxLayoutState& aBoxLayoutState) {
|
|
if (!DoesNeedRecalc(mAscent)) return mAscent;
|
|
|
|
if (IsXULCollapsed()) return 0;
|
|
|
|
if (mLayoutManager)
|
|
mAscent = mLayoutManager->GetAscent(this, aBoxLayoutState);
|
|
else
|
|
mAscent = nsBox::GetXULBoxAscent(aBoxLayoutState);
|
|
|
|
return mAscent;
|
|
}
|
|
|
|
nsSize nsBoxFrame::GetXULMinSize(nsBoxLayoutState& aBoxLayoutState) {
|
|
NS_ASSERTION(aBoxLayoutState.GetRenderingContext(),
|
|
"must have rendering context");
|
|
|
|
nsSize size(0, 0);
|
|
DISPLAY_MIN_SIZE(this, size);
|
|
if (!DoesNeedRecalc(mMinSize)) {
|
|
size = mMinSize;
|
|
return size;
|
|
}
|
|
|
|
if (IsXULCollapsed()) return size;
|
|
|
|
// if the size was not completely redefined in CSS then ask our children
|
|
bool widthSet, heightSet;
|
|
if (!nsIFrame::AddXULMinSize(aBoxLayoutState, this, size, widthSet,
|
|
heightSet)) {
|
|
if (mLayoutManager) {
|
|
nsSize layoutSize = mLayoutManager->GetXULMinSize(this, aBoxLayoutState);
|
|
if (!widthSet) size.width = layoutSize.width;
|
|
if (!heightSet) size.height = layoutSize.height;
|
|
} else {
|
|
size = nsBox::GetXULMinSize(aBoxLayoutState);
|
|
}
|
|
}
|
|
|
|
mMinSize = size;
|
|
|
|
return size;
|
|
}
|
|
|
|
nsSize nsBoxFrame::GetXULMaxSize(nsBoxLayoutState& aBoxLayoutState) {
|
|
NS_ASSERTION(aBoxLayoutState.GetRenderingContext(),
|
|
"must have rendering context");
|
|
|
|
nsSize size(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
|
|
DISPLAY_MAX_SIZE(this, size);
|
|
if (!DoesNeedRecalc(mMaxSize)) {
|
|
size = mMaxSize;
|
|
return size;
|
|
}
|
|
|
|
if (IsXULCollapsed()) return size;
|
|
|
|
// if the size was not completely redefined in CSS then ask our children
|
|
bool widthSet, heightSet;
|
|
if (!nsIFrame::AddXULMaxSize(this, size, widthSet, heightSet)) {
|
|
if (mLayoutManager) {
|
|
nsSize layoutSize = mLayoutManager->GetXULMaxSize(this, aBoxLayoutState);
|
|
if (!widthSet) size.width = layoutSize.width;
|
|
if (!heightSet) size.height = layoutSize.height;
|
|
} else {
|
|
size = nsBox::GetXULMaxSize(aBoxLayoutState);
|
|
}
|
|
}
|
|
|
|
mMaxSize = size;
|
|
|
|
return size;
|
|
}
|
|
|
|
nscoord nsBoxFrame::GetXULFlex() {
|
|
if (!DoesNeedRecalc(mFlex)) return mFlex;
|
|
|
|
mFlex = nsBox::GetXULFlex();
|
|
|
|
return mFlex;
|
|
}
|
|
|
|
/**
|
|
* If subclassing please subclass this method not layout.
|
|
* layout will call this method.
|
|
*/
|
|
NS_IMETHODIMP
|
|
nsBoxFrame::DoXULLayout(nsBoxLayoutState& aState) {
|
|
ReflowChildFlags oldFlags = aState.LayoutFlags();
|
|
aState.SetLayoutFlags(ReflowChildFlags::Default);
|
|
|
|
nsresult rv = NS_OK;
|
|
if (mLayoutManager) {
|
|
CoordNeedsRecalc(mAscent);
|
|
rv = mLayoutManager->XULLayout(this, aState);
|
|
}
|
|
|
|
aState.SetLayoutFlags(oldFlags);
|
|
|
|
if (HasAbsolutelyPositionedChildren()) {
|
|
// Set up a |reflowInput| to pass into ReflowAbsoluteFrames
|
|
WritingMode wm = GetWritingMode();
|
|
ReflowInput reflowInput(
|
|
aState.PresContext(), this, aState.GetRenderingContext(),
|
|
LogicalSize(wm, GetLogicalSize().ISize(wm), NS_UNCONSTRAINEDSIZE));
|
|
|
|
// Set up a |desiredSize| to pass into ReflowAbsoluteFrames
|
|
ReflowOutput desiredSize(reflowInput);
|
|
desiredSize.Width() = mRect.width;
|
|
desiredSize.Height() = mRect.height;
|
|
|
|
// get the ascent (cribbed from ::Reflow)
|
|
nscoord ascent = mRect.height;
|
|
|
|
// getting the ascent could be a lot of work. Don't get it if
|
|
// we are the root. The viewport doesn't care about it.
|
|
if (!(mState & NS_STATE_IS_ROOT)) {
|
|
ascent = GetXULBoxAscent(aState);
|
|
}
|
|
desiredSize.SetBlockStartAscent(ascent);
|
|
desiredSize.mOverflowAreas = GetOverflowAreas();
|
|
|
|
AddStateBits(NS_FRAME_IN_REFLOW);
|
|
// Set up a |reflowStatus| to pass into ReflowAbsoluteFrames
|
|
// (just a dummy value; hopefully that's OK)
|
|
nsReflowStatus reflowStatus;
|
|
ReflowAbsoluteFrames(aState.PresContext(), desiredSize, reflowInput,
|
|
reflowStatus);
|
|
RemoveStateBits(NS_FRAME_IN_REFLOW);
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
void nsBoxFrame::DestroyFrom(nsIFrame* aDestructRoot,
|
|
PostDestroyData& aPostDestroyData) {
|
|
// unregister access key
|
|
RegUnregAccessKey(false);
|
|
|
|
// clean up the container box's layout manager and child boxes
|
|
SetXULLayoutManager(nullptr);
|
|
|
|
nsContainerFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
|
|
}
|
|
|
|
/* virtual */
|
|
void nsBoxFrame::MarkIntrinsicISizesDirty() {
|
|
SizeNeedsRecalc(mPrefSize);
|
|
SizeNeedsRecalc(mMinSize);
|
|
SizeNeedsRecalc(mMaxSize);
|
|
CoordNeedsRecalc(mFlex);
|
|
CoordNeedsRecalc(mAscent);
|
|
|
|
if (mLayoutManager) {
|
|
nsBoxLayoutState state(PresContext());
|
|
mLayoutManager->IntrinsicISizesDirty(this, state);
|
|
}
|
|
|
|
nsContainerFrame::MarkIntrinsicISizesDirty();
|
|
}
|
|
|
|
void nsBoxFrame::RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) {
|
|
MOZ_ASSERT(aListID == kPrincipalList, "We don't support out-of-flow kids");
|
|
|
|
nsPresContext* presContext = PresContext();
|
|
nsBoxLayoutState state(presContext);
|
|
|
|
// remove the child frame
|
|
mFrames.RemoveFrame(aOldFrame);
|
|
|
|
// notify the layout manager
|
|
if (mLayoutManager) mLayoutManager->ChildrenRemoved(this, state, aOldFrame);
|
|
|
|
// destroy the child frame
|
|
aOldFrame->Destroy();
|
|
|
|
// mark us dirty and generate a reflow command
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::TreeChange,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
}
|
|
|
|
void nsBoxFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
|
|
const nsLineList::iterator* aPrevFrameLine,
|
|
nsFrameList& aFrameList) {
|
|
NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
|
|
"inserting after sibling frame with different parent");
|
|
NS_ASSERTION(!aPrevFrame || mFrames.ContainsFrame(aPrevFrame),
|
|
"inserting after sibling frame not in our child list");
|
|
MOZ_ASSERT(aListID == kPrincipalList, "We don't support out-of-flow kids");
|
|
|
|
nsBoxLayoutState state(PresContext());
|
|
|
|
// insert the child frames
|
|
const nsFrameList::Slice& newFrames =
|
|
mFrames.InsertFrames(this, aPrevFrame, aFrameList);
|
|
|
|
// notify the layout manager
|
|
if (mLayoutManager)
|
|
mLayoutManager->ChildrenInserted(this, state, aPrevFrame, newFrames);
|
|
|
|
// Make sure to check box order _after_ notifying the layout
|
|
// manager; otherwise the slice we give the layout manager will
|
|
// just be bogus. If the layout manager cares about the order, we
|
|
// just lose.
|
|
CheckBoxOrder();
|
|
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::TreeChange,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
}
|
|
|
|
void nsBoxFrame::AppendFrames(ChildListID aListID, nsFrameList& aFrameList) {
|
|
MOZ_ASSERT(aListID == kPrincipalList, "We don't support out-of-flow kids");
|
|
|
|
nsBoxLayoutState state(PresContext());
|
|
|
|
// append the new frames
|
|
const nsFrameList::Slice& newFrames = mFrames.AppendFrames(this, aFrameList);
|
|
|
|
// notify the layout manager
|
|
if (mLayoutManager) mLayoutManager->ChildrenAppended(this, state, newFrames);
|
|
|
|
// Make sure to check box order _after_ notifying the layout
|
|
// manager; otherwise the slice we give the layout manager will
|
|
// just be bogus. If the layout manager cares about the order, we
|
|
// just lose.
|
|
CheckBoxOrder();
|
|
|
|
// XXXbz why is this NS_FRAME_FIRST_REFLOW check here?
|
|
if (!(GetStateBits() & NS_FRAME_FIRST_REFLOW)) {
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::TreeChange,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
}
|
|
}
|
|
|
|
/* virtual */
|
|
nsContainerFrame* nsBoxFrame::GetContentInsertionFrame() {
|
|
if (GetStateBits() & NS_STATE_BOX_WRAPS_KIDS_IN_BLOCK)
|
|
return PrincipalChildList().FirstChild()->GetContentInsertionFrame();
|
|
return nsContainerFrame::GetContentInsertionFrame();
|
|
}
|
|
|
|
nsresult nsBoxFrame::AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute,
|
|
int32_t aModType) {
|
|
nsresult rv =
|
|
nsContainerFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType);
|
|
|
|
// Ignore 'width', 'height', 'screenX', 'screenY' and 'sizemode' on a
|
|
// <window>.
|
|
if (mContent->IsAnyOfXULElements(nsGkAtoms::window, nsGkAtoms::page,
|
|
nsGkAtoms::dialog, nsGkAtoms::wizard) &&
|
|
(nsGkAtoms::width == aAttribute || nsGkAtoms::height == aAttribute ||
|
|
nsGkAtoms::screenX == aAttribute || nsGkAtoms::screenY == aAttribute ||
|
|
nsGkAtoms::sizemode == aAttribute)) {
|
|
return rv;
|
|
}
|
|
|
|
if (aAttribute == nsGkAtoms::width || aAttribute == nsGkAtoms::height ||
|
|
aAttribute == nsGkAtoms::align || aAttribute == nsGkAtoms::valign ||
|
|
aAttribute == nsGkAtoms::left || aAttribute == nsGkAtoms::top ||
|
|
aAttribute == nsGkAtoms::right || aAttribute == nsGkAtoms::bottom ||
|
|
aAttribute == nsGkAtoms::start || aAttribute == nsGkAtoms::end ||
|
|
aAttribute == nsGkAtoms::minwidth || aAttribute == nsGkAtoms::maxwidth ||
|
|
aAttribute == nsGkAtoms::minheight ||
|
|
aAttribute == nsGkAtoms::maxheight || aAttribute == nsGkAtoms::flex ||
|
|
aAttribute == nsGkAtoms::orient || aAttribute == nsGkAtoms::pack ||
|
|
aAttribute == nsGkAtoms::dir || aAttribute == nsGkAtoms::mousethrough ||
|
|
aAttribute == nsGkAtoms::equalsize) {
|
|
if (aAttribute == nsGkAtoms::align || aAttribute == nsGkAtoms::valign ||
|
|
aAttribute == nsGkAtoms::orient || aAttribute == nsGkAtoms::pack ||
|
|
aAttribute == nsGkAtoms::dir) {
|
|
mValign = nsBoxFrame::vAlign_Top;
|
|
mHalign = nsBoxFrame::hAlign_Left;
|
|
|
|
bool orient = true;
|
|
GetInitialOrientation(orient);
|
|
if (orient)
|
|
AddStateBits(NS_STATE_IS_HORIZONTAL);
|
|
else
|
|
RemoveStateBits(NS_STATE_IS_HORIZONTAL);
|
|
|
|
bool normal = true;
|
|
GetInitialDirection(normal);
|
|
if (normal)
|
|
AddStateBits(NS_STATE_IS_DIRECTION_NORMAL);
|
|
else
|
|
RemoveStateBits(NS_STATE_IS_DIRECTION_NORMAL);
|
|
|
|
GetInitialVAlignment(mValign);
|
|
GetInitialHAlignment(mHalign);
|
|
|
|
bool equalSize = false;
|
|
GetInitialEqualSize(equalSize);
|
|
if (equalSize)
|
|
AddStateBits(NS_STATE_EQUAL_SIZE);
|
|
else
|
|
RemoveStateBits(NS_STATE_EQUAL_SIZE);
|
|
|
|
bool autostretch = !!(mState & NS_STATE_AUTO_STRETCH);
|
|
GetInitialAutoStretch(autostretch);
|
|
if (autostretch)
|
|
AddStateBits(NS_STATE_AUTO_STRETCH);
|
|
else
|
|
RemoveStateBits(NS_STATE_AUTO_STRETCH);
|
|
} else if (aAttribute == nsGkAtoms::left || aAttribute == nsGkAtoms::top ||
|
|
aAttribute == nsGkAtoms::right ||
|
|
aAttribute == nsGkAtoms::bottom ||
|
|
aAttribute == nsGkAtoms::start || aAttribute == nsGkAtoms::end) {
|
|
RemoveStateBits(NS_STATE_STACK_NOT_POSITIONED);
|
|
} else if (aAttribute == nsGkAtoms::mousethrough) {
|
|
UpdateMouseThrough();
|
|
}
|
|
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::StyleChange,
|
|
NS_FRAME_IS_DIRTY);
|
|
} else if (aAttribute == nsGkAtoms::ordinal) {
|
|
nsIFrame* parent = GetParentXULBox(this);
|
|
// If our parent is not a box, there's not much we can do... but in that
|
|
// case our ordinal doesn't matter anyway, so that's ok.
|
|
// Also don't bother with popup frames since they are kept on the
|
|
// kPopupList and XULRelayoutChildAtOrdinal() only handles
|
|
// principal children.
|
|
if (parent && !(GetStateBits() & NS_FRAME_OUT_OF_FLOW) &&
|
|
StyleDisplay()->mDisplay != mozilla::StyleDisplay::MozPopup) {
|
|
parent->XULRelayoutChildAtOrdinal(this);
|
|
// XXXldb Should this instead be a tree change on the child or parent?
|
|
PresShell()->FrameNeedsReflow(parent, IntrinsicDirty::StyleChange,
|
|
NS_FRAME_IS_DIRTY);
|
|
}
|
|
}
|
|
// If the accesskey changed, register for the new value
|
|
// The old value has been unregistered in nsXULElement::SetAttr
|
|
else if (aAttribute == nsGkAtoms::accesskey) {
|
|
RegUnregAccessKey(true);
|
|
} else if (aAttribute == nsGkAtoms::rows &&
|
|
mContent->IsXULElement(nsGkAtoms::tree)) {
|
|
// Reflow ourselves and all our children if "rows" changes, since
|
|
// nsTreeBodyFrame's layout reads this from its parent (this frame).
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::StyleChange,
|
|
NS_FRAME_IS_DIRTY);
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
void nsBoxFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
|
|
const nsDisplayListSet& aLists) {
|
|
bool forceLayer = false;
|
|
// We check the renderroot attribute here in nsBoxFrame for lack of a better
|
|
// place. This roughly mirrors the pre-existing "layer" attribute. In the
|
|
// long term we may want to add a specific element in which we can wrap
|
|
// alternate renderroot content, but we're electing to not go down that
|
|
// rabbit hole today.
|
|
wr::RenderRoot renderRoot =
|
|
gfxUtils::GetRenderRootForFrame(this).valueOr(wr::RenderRoot::Default);
|
|
|
|
if (GetContent()->IsXULElement()) {
|
|
// forcelayer is only supported on XUL elements with box layout
|
|
if (GetContent()->AsElement()->HasAttr(kNameSpaceID_None,
|
|
nsGkAtoms::layer)) {
|
|
forceLayer = true;
|
|
}
|
|
// Check for frames that are marked as a part of the region used
|
|
// in calculating glass margins on Windows.
|
|
const nsStyleDisplay* styles = StyleDisplay();
|
|
if (styles && styles->mAppearance == StyleAppearance::MozWinExcludeGlass) {
|
|
aBuilder->AddWindowExcludeGlassRegion(
|
|
this, nsRect(aBuilder->ToReferenceFrame(this), GetSize()));
|
|
}
|
|
}
|
|
|
|
nsDisplayListCollection tempLists(aBuilder);
|
|
const nsDisplayListSet& destination =
|
|
(forceLayer || renderRoot != wr::RenderRoot::Default) ? tempLists
|
|
: aLists;
|
|
|
|
DisplayBorderBackgroundOutline(aBuilder, destination);
|
|
|
|
Maybe<nsDisplayListBuilder::AutoContainerASRTracker> contASRTracker;
|
|
if (forceLayer || renderRoot != wr::RenderRoot::Default) {
|
|
contASRTracker.emplace(aBuilder);
|
|
}
|
|
|
|
BuildDisplayListForChildren(aBuilder, destination);
|
|
|
|
// see if we have to draw a selection frame around this container
|
|
DisplaySelectionOverlay(aBuilder, destination.Content());
|
|
|
|
if (forceLayer || renderRoot != wr::RenderRoot::Default) {
|
|
// This is a bit of a hack. Collect up all descendant display items
|
|
// and merge them into a single Content() list. This can cause us
|
|
// to violate CSS stacking order, but forceLayer is a magic
|
|
// XUL-only extension anyway.
|
|
nsDisplayList masterList;
|
|
masterList.AppendToTop(tempLists.BorderBackground());
|
|
masterList.AppendToTop(tempLists.BlockBorderBackgrounds());
|
|
masterList.AppendToTop(tempLists.Floats());
|
|
masterList.AppendToTop(tempLists.Content());
|
|
masterList.AppendToTop(tempLists.PositionedDescendants());
|
|
masterList.AppendToTop(tempLists.Outlines());
|
|
const ActiveScrolledRoot* ownLayerASR = contASRTracker->GetContainerASR();
|
|
DisplayListClipState::AutoSaveRestore ownLayerClipState(aBuilder);
|
|
|
|
if (forceLayer) {
|
|
MOZ_ASSERT(renderRoot == wr::RenderRoot::Default);
|
|
// Wrap the list to make it its own layer
|
|
aLists.Content()->AppendNewToTop<nsDisplayOwnLayer>(
|
|
aBuilder, this, &masterList, ownLayerASR,
|
|
nsDisplayOwnLayerFlags::None, mozilla::layers::ScrollbarData{}, true,
|
|
true);
|
|
} else {
|
|
MOZ_ASSERT(!XRE_IsContentProcess());
|
|
aLists.Content()->AppendNewToTop<nsDisplayRenderRoot>(
|
|
aBuilder, this, &masterList, ownLayerASR, renderRoot);
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsBoxFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder,
|
|
const nsDisplayListSet& aLists) {
|
|
nsIFrame* kid = mFrames.FirstChild();
|
|
// Put each child's background onto the BlockBorderBackgrounds list
|
|
// to emulate the existing two-layer XUL painting scheme.
|
|
nsDisplayListSet set(aLists, aLists.BlockBorderBackgrounds());
|
|
// The children should be in the right order
|
|
while (kid) {
|
|
BuildDisplayListForChild(aBuilder, kid, set);
|
|
kid = kid->GetNextSibling();
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_FRAME_DUMP
|
|
nsresult nsBoxFrame::GetFrameName(nsAString& aResult) const {
|
|
return MakeFrameName(NS_LITERAL_STRING("Box"), aResult);
|
|
}
|
|
#endif
|
|
|
|
// If you make changes to this function, check its counterparts
|
|
// in nsTextBoxFrame and nsXULLabelFrame
|
|
void nsBoxFrame::RegUnregAccessKey(bool aDoReg) {
|
|
MOZ_ASSERT(mContent);
|
|
|
|
// only support accesskeys for the following elements
|
|
if (!mContent->IsAnyOfXULElements(nsGkAtoms::button, nsGkAtoms::toolbarbutton,
|
|
nsGkAtoms::checkbox, nsGkAtoms::textbox,
|
|
nsGkAtoms::tab, nsGkAtoms::radio)) {
|
|
return;
|
|
}
|
|
|
|
nsAutoString accessKey;
|
|
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::accesskey,
|
|
accessKey);
|
|
|
|
if (accessKey.IsEmpty()) return;
|
|
|
|
// With a valid PresContext we can get the ESM
|
|
// and register the access key
|
|
EventStateManager* esm = PresContext()->EventStateManager();
|
|
|
|
uint32_t key = accessKey.First();
|
|
if (aDoReg)
|
|
esm->RegisterAccessKey(mContent->AsElement(), key);
|
|
else
|
|
esm->UnregisterAccessKey(mContent->AsElement(), key);
|
|
}
|
|
|
|
void nsBoxFrame::AppendDirectlyOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult) {
|
|
if (GetStateBits() & NS_STATE_BOX_WRAPS_KIDS_IN_BLOCK) {
|
|
aResult.AppendElement(OwnedAnonBox(PrincipalChildList().FirstChild()));
|
|
}
|
|
}
|
|
|
|
// Helper less-than-or-equal function, used in CheckBoxOrder() as a
|
|
// template-parameter for the sorting functions.
|
|
static bool IsBoxOrdinalLEQ(nsIFrame* aFrame1, nsIFrame* aFrame2) {
|
|
// If we've got a placeholder frame, use its out-of-flow frame's ordinal val.
|
|
nsIFrame* aRealFrame1 = nsPlaceholderFrame::GetRealFrameFor(aFrame1);
|
|
nsIFrame* aRealFrame2 = nsPlaceholderFrame::GetRealFrameFor(aFrame2);
|
|
return aRealFrame1->GetXULOrdinal() <= aRealFrame2->GetXULOrdinal();
|
|
}
|
|
|
|
void nsBoxFrame::CheckBoxOrder() {
|
|
if (!nsIFrame::IsFrameListSorted<IsBoxOrdinalLEQ>(mFrames)) {
|
|
nsIFrame::SortFrameList<IsBoxOrdinalLEQ>(mFrames);
|
|
}
|
|
}
|
|
|
|
nsresult nsBoxFrame::LayoutChildAt(nsBoxLayoutState& aState, nsIFrame* aBox,
|
|
const nsRect& aRect) {
|
|
// get the current rect
|
|
nsRect oldRect(aBox->GetRect());
|
|
aBox->SetXULBounds(aState, aRect);
|
|
|
|
bool layout = NS_SUBTREE_DIRTY(aBox);
|
|
|
|
if (layout ||
|
|
(oldRect.width != aRect.width || oldRect.height != aRect.height)) {
|
|
return aBox->XULLayout(aState);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult nsBoxFrame::XULRelayoutChildAtOrdinal(nsIFrame* aChild) {
|
|
int32_t ord = aChild->GetXULOrdinal();
|
|
|
|
nsIFrame* child = mFrames.FirstChild();
|
|
nsIFrame* newPrevSib = nullptr;
|
|
|
|
while (child) {
|
|
if (ord < child->GetXULOrdinal()) {
|
|
break;
|
|
}
|
|
|
|
if (child != aChild) {
|
|
newPrevSib = child;
|
|
}
|
|
|
|
child = GetNextXULBox(child);
|
|
}
|
|
|
|
if (aChild->GetPrevSibling() == newPrevSib) {
|
|
// This box is not moving.
|
|
return NS_OK;
|
|
}
|
|
|
|
// Take |aChild| out of its old position in the child list.
|
|
mFrames.RemoveFrame(aChild);
|
|
|
|
// Insert it after |newPrevSib| or at the start if it's null.
|
|
mFrames.InsertFrame(nullptr, newPrevSib, aChild);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
/**
|
|
* This wrapper class lets us redirect mouse hits from descendant frames
|
|
* of a menu to the menu itself, if they didn't specify 'allowevents'.
|
|
*
|
|
* The wrapper simply turns a hit on a descendant element
|
|
* into a hit on the menu itself, unless there is an element between the target
|
|
* and the menu with the "allowevents" attribute.
|
|
*
|
|
* This is used by nsMenuFrame and nsTreeColFrame.
|
|
*
|
|
* Note that turning a hit on a descendant element into nullptr, so events
|
|
* could fall through to the menu background, might be an appealing
|
|
* simplification but it would mean slightly strange behaviour in some cases,
|
|
* because grabber wrappers can be created for many individual lists and items,
|
|
* so the exact fallthrough behaviour would be complex. E.g. an element with
|
|
* "allowevents" on top of the Content() list could receive the event even if it
|
|
* was covered by a PositionedDescenants() element without "allowevents". It is
|
|
* best to never convert a non-null hit into null.
|
|
*/
|
|
// REVIEW: This is roughly of what nsMenuFrame::GetFrameForPoint used to do.
|
|
// I've made 'allowevents' affect child elements because that seems the only
|
|
// reasonable thing to do.
|
|
class nsDisplayXULEventRedirector final : public nsDisplayWrapList {
|
|
public:
|
|
nsDisplayXULEventRedirector(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
|
|
nsDisplayItem* aItem, nsIFrame* aTargetFrame)
|
|
: nsDisplayWrapList(aBuilder, aFrame, aItem),
|
|
mTargetFrame(aTargetFrame) {}
|
|
nsDisplayXULEventRedirector(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
|
|
nsDisplayList* aList, nsIFrame* aTargetFrame)
|
|
: nsDisplayWrapList(aBuilder, aFrame, aList),
|
|
mTargetFrame(aTargetFrame) {}
|
|
virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
|
|
HitTestState* aState,
|
|
nsTArray<nsIFrame*>* aOutFrames) override;
|
|
virtual bool ShouldFlattenAway(nsDisplayListBuilder* aBuilder) override {
|
|
return false;
|
|
}
|
|
NS_DISPLAY_DECL_NAME("XULEventRedirector", TYPE_XUL_EVENT_REDIRECTOR)
|
|
private:
|
|
nsIFrame* mTargetFrame;
|
|
};
|
|
|
|
void nsDisplayXULEventRedirector::HitTest(nsDisplayListBuilder* aBuilder,
|
|
const nsRect& aRect,
|
|
HitTestState* aState,
|
|
nsTArray<nsIFrame*>* aOutFrames) {
|
|
nsTArray<nsIFrame*> outFrames;
|
|
mList.HitTest(aBuilder, aRect, aState, &outFrames);
|
|
|
|
bool topMostAdded = false;
|
|
uint32_t localLength = outFrames.Length();
|
|
|
|
for (uint32_t i = 0; i < localLength; i++) {
|
|
for (nsIContent* content = outFrames.ElementAt(i)->GetContent();
|
|
content && content != mTargetFrame->GetContent();
|
|
content = content->GetParent()) {
|
|
if (!content->IsElement() ||
|
|
!content->AsElement()->AttrValueIs(kNameSpaceID_None,
|
|
nsGkAtoms::allowevents,
|
|
nsGkAtoms::_true, eCaseMatters)) {
|
|
continue;
|
|
}
|
|
|
|
// Events are allowed on 'frame', so let it go.
|
|
aOutFrames->AppendElement(outFrames.ElementAt(i));
|
|
topMostAdded = true;
|
|
}
|
|
|
|
// If there was no hit on the topmost frame or its ancestors,
|
|
// add the target frame itself as the first candidate (see bug 562554).
|
|
if (!topMostAdded) {
|
|
topMostAdded = true;
|
|
aOutFrames->AppendElement(mTargetFrame);
|
|
}
|
|
}
|
|
}
|
|
|
|
class nsXULEventRedirectorWrapper final : public nsDisplayWrapper {
|
|
public:
|
|
explicit nsXULEventRedirectorWrapper(nsIFrame* aTargetFrame)
|
|
: mTargetFrame(aTargetFrame) {}
|
|
virtual nsDisplayItem* WrapList(nsDisplayListBuilder* aBuilder,
|
|
nsIFrame* aFrame,
|
|
nsDisplayList* aList) override {
|
|
return MakeDisplayItem<nsDisplayXULEventRedirector>(aBuilder, aFrame, aList,
|
|
mTargetFrame);
|
|
}
|
|
virtual nsDisplayItem* WrapItem(nsDisplayListBuilder* aBuilder,
|
|
nsDisplayItem* aItem) override {
|
|
return MakeDisplayItem<nsDisplayXULEventRedirector>(
|
|
aBuilder, aItem->Frame(), aItem, mTargetFrame);
|
|
}
|
|
|
|
private:
|
|
nsIFrame* mTargetFrame;
|
|
};
|
|
|
|
void nsBoxFrame::WrapListsInRedirector(nsDisplayListBuilder* aBuilder,
|
|
const nsDisplayListSet& aIn,
|
|
const nsDisplayListSet& aOut) {
|
|
nsXULEventRedirectorWrapper wrapper(this);
|
|
wrapper.WrapLists(aBuilder, this, aIn, aOut);
|
|
}
|
|
|
|
bool nsBoxFrame::GetEventPoint(WidgetGUIEvent* aEvent, nsPoint& aPoint) {
|
|
LayoutDeviceIntPoint refPoint;
|
|
bool res = GetEventPoint(aEvent, refPoint);
|
|
aPoint = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, refPoint, this);
|
|
return res;
|
|
}
|
|
|
|
bool nsBoxFrame::GetEventPoint(WidgetGUIEvent* aEvent,
|
|
LayoutDeviceIntPoint& aPoint) {
|
|
NS_ENSURE_TRUE(aEvent, false);
|
|
|
|
WidgetTouchEvent* touchEvent = aEvent->AsTouchEvent();
|
|
if (touchEvent) {
|
|
// return false if there is more than one touch on the page, or if
|
|
// we can't find a touch point
|
|
if (touchEvent->mTouches.Length() != 1) {
|
|
return false;
|
|
}
|
|
|
|
dom::Touch* touch = touchEvent->mTouches.SafeElementAt(0);
|
|
if (!touch) {
|
|
return false;
|
|
}
|
|
aPoint = touch->mRefPoint;
|
|
} else {
|
|
aPoint = aEvent->mRefPoint;
|
|
}
|
|
return true;
|
|
}
|