зеркало из https://github.com/mozilla/gecko-dev.git
281 строка
8.0 KiB
JavaScript
281 строка
8.0 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
"use strict";
|
|
|
|
this.EXPORTED_SYMBOLS = ["CrossSlide"];
|
|
|
|
// needs DPI adjustment?
|
|
let CrossSlideThresholds = {
|
|
SELECTIONSTART: 25,
|
|
SPEEDBUMPSTART: 30,
|
|
SPEEDBUMPEND: 50,
|
|
REARRANGESTART: 80
|
|
};
|
|
|
|
// see: http://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.input.crossslidingstate.ASPx
|
|
let CrossSlidingState = {
|
|
STARTED: 0,
|
|
DRAGGING: 1,
|
|
SELECTING: 2,
|
|
SELECT_SPEED_BUMPING: 3,
|
|
SPEED_BUMPING: 4,
|
|
REARRANGING: 5,
|
|
COMPLETED: 6
|
|
};
|
|
|
|
let CrossSlidingStateNames = [
|
|
'started',
|
|
'dragging',
|
|
'selecting',
|
|
'selectSpeedBumping',
|
|
'speedBumping',
|
|
'rearranging',
|
|
'completed'
|
|
];
|
|
|
|
// --------------------------------
|
|
// module helpers
|
|
//
|
|
|
|
function isSelectable(aElement) {
|
|
// placeholder logic
|
|
return aElement.nodeName == 'richgriditem' && aElement.hasAttribute("value");
|
|
}
|
|
function withinCone(aLen, aHeight) {
|
|
// check pt falls within 45deg either side of the cross axis
|
|
return aLen > aHeight;
|
|
}
|
|
function getScrollAxisFromElement(aElement) {
|
|
// keeping it simple - just return apparent scroll axis for the document
|
|
let win = aElement.ownerDocument.defaultView;
|
|
let scrollX = win.scrollMaxX,
|
|
scrollY = win.scrollMaxY;
|
|
// determine scroll axis from scrollable content when possible
|
|
if (scrollX || scrollY)
|
|
return scrollX >= scrollY ? 'x' : 'y';
|
|
|
|
// fall back to guessing at scroll axis from document aspect ratio
|
|
let docElem = aElement.ownerDocument.documentElement;
|
|
return docElem.clientWidth >= docElem.clientHeight ?
|
|
'x' : 'y';
|
|
}
|
|
function pointFromTouchEvent(aEvent) {
|
|
let touch = aEvent.touches[0];
|
|
return { x: touch.clientX, y: touch.clientY };
|
|
}
|
|
// This damping function has these important properties:
|
|
// f(0) = 0
|
|
// f'(0) = 1
|
|
// limit as x -> Infinity of f(x) = 1
|
|
function damp(aX) {
|
|
return 2 / (1 + Math.exp(-2 * aX)) - 1;
|
|
}
|
|
function speedbump(aDelta, aStart, aEnd) {
|
|
let x = Math.abs(aDelta);
|
|
if (x <= aStart)
|
|
return aDelta;
|
|
let sign = aDelta / x;
|
|
|
|
let d = aEnd - aStart;
|
|
let damped = damp((x - aStart) / d);
|
|
return sign * (aStart + (damped * d));
|
|
}
|
|
|
|
|
|
this.CrossSlide = {
|
|
// -----------------------
|
|
// Gesture constants
|
|
Thresholds: CrossSlideThresholds,
|
|
State: CrossSlidingState,
|
|
StateNames: CrossSlidingStateNames,
|
|
// -----------------------
|
|
speedbump: speedbump
|
|
};
|
|
|
|
function CrossSlideHandler(aNode, aThresholds) {
|
|
this.node = aNode;
|
|
this.thresholds = Object.create(CrossSlideThresholds);
|
|
// apply per-instance threshold configuration
|
|
if (aThresholds) {
|
|
for(let key in aThresholds)
|
|
this.thresholds[key] = aThresholds[key];
|
|
}
|
|
aNode.addEventListener("touchstart", this, false);
|
|
aNode.addEventListener("touchmove", this, false);
|
|
aNode.addEventListener("touchend", this, false);
|
|
aNode.addEventListener("touchcancel", this, false);
|
|
aNode.ownerDocument.defaultView.addEventListener("scroll", this, false);
|
|
}
|
|
|
|
CrossSlideHandler.prototype = {
|
|
node: null,
|
|
drag: null,
|
|
|
|
getCrossSlideState: function(aCrossAxisDistance, aScrollAxisDistance) {
|
|
if (aCrossAxisDistance <= 0) {
|
|
return CrossSlidingState.STARTED;
|
|
}
|
|
if (aCrossAxisDistance < this.thresholds.SELECTIONSTART) {
|
|
return CrossSlidingState.DRAGGING;
|
|
}
|
|
if (aCrossAxisDistance < this.thresholds.SPEEDBUMPSTART) {
|
|
return CrossSlidingState.SELECTING;
|
|
}
|
|
if (aCrossAxisDistance < this.thresholds.SPEEDBUMPEND) {
|
|
return CrossSlidingState.SELECT_SPEED_BUMPING;
|
|
}
|
|
if (aCrossAxisDistance < this.thresholds.REARRANGESTART) {
|
|
return CrossSlidingState.SPEED_BUMPING;
|
|
}
|
|
// out of bounds cross-slide
|
|
return -1;
|
|
},
|
|
|
|
handleEvent: function handleEvent(aEvent) {
|
|
switch (aEvent.type) {
|
|
case "touchstart":
|
|
this._onTouchStart(aEvent);
|
|
break;
|
|
case "touchmove":
|
|
this._onTouchMove(aEvent);
|
|
break;
|
|
case "scroll":
|
|
case "touchcancel":
|
|
this.cancel(aEvent);
|
|
break;
|
|
case "touchend":
|
|
this._onTouchEnd(aEvent);
|
|
break;
|
|
}
|
|
},
|
|
|
|
cancel: function(aEvent){
|
|
this._fireProgressEvent("cancelled", aEvent);
|
|
this.drag = null;
|
|
},
|
|
|
|
_onTouchStart: function onTouchStart(aEvent){
|
|
if (aEvent.touches.length > 1)
|
|
return;
|
|
let touch = aEvent.touches[0];
|
|
// cross-slide is a single touch gesture
|
|
// the top target is the one we need here, touch.target not relevant
|
|
let target = aEvent.target;
|
|
|
|
if (!isSelectable(target))
|
|
return;
|
|
|
|
let scrollAxis = getScrollAxisFromElement(target);
|
|
|
|
this.drag = {
|
|
scrollAxis: scrollAxis,
|
|
crossAxis: (scrollAxis=='x') ? 'y' : 'x',
|
|
origin: pointFromTouchEvent(aEvent),
|
|
state: -1
|
|
};
|
|
},
|
|
|
|
_onTouchMove: function(aEvent){
|
|
if (!this.drag) {
|
|
return;
|
|
}
|
|
|
|
if (aEvent.touches.length!==1) {
|
|
// cancel if another touch point gets involved
|
|
return this.cancel(aEvent);
|
|
}
|
|
|
|
let startPt = this.drag.origin;
|
|
let endPt = this.drag.position = pointFromTouchEvent(aEvent);
|
|
|
|
let scrollAxis = this.drag.scrollAxis,
|
|
crossAxis = this.drag.crossAxis;
|
|
|
|
// distance from the origin along the axis perpendicular to scrolling
|
|
let crossAxisDistance = Math.abs(endPt[crossAxis] - startPt[crossAxis]);
|
|
// distance along the scrolling axis
|
|
let scrollAxisDistance = Math.abs(endPt[scrollAxis] - startPt[scrollAxis]);
|
|
let currState = this.drag.state;
|
|
let newState = this.getCrossSlideState(crossAxisDistance, scrollAxisDistance);
|
|
|
|
switch (newState) {
|
|
case -1 :
|
|
// dodgy input/out of bounds
|
|
return this.cancel(aEvent);
|
|
case CrossSlidingState.STARTED :
|
|
break;
|
|
case CrossSlidingState.DRAGGING :
|
|
if (scrollAxisDistance > this.thresholds.SELECTIONSTART) {
|
|
// looks like a pan/scroll was intended
|
|
return this.cancel(aEvent);
|
|
}
|
|
// else fall-thru'
|
|
case CrossSlidingState.SELECTING :
|
|
case CrossSlidingState.SELECT_SPEED_BUMPING :
|
|
case CrossSlidingState.SPEED_BUMPING :
|
|
// we're committed to a cross-slide gesture,
|
|
// so going out of bounds at this point means aborting
|
|
if (!withinCone(crossAxisDistance, scrollAxisDistance)) {
|
|
return this.cancel(aEvent);
|
|
}
|
|
// we're mid-gesture, consume this event
|
|
aEvent.stopPropagation();
|
|
break;
|
|
}
|
|
|
|
if (currState !== newState) {
|
|
this.drag.state = newState;
|
|
this._fireProgressEvent( CrossSlidingStateNames[newState], aEvent );
|
|
}
|
|
},
|
|
_onTouchEnd: function(aEvent){
|
|
if (!this.drag)
|
|
return;
|
|
|
|
if (this.drag.state < CrossSlidingState.SELECTING) {
|
|
return this.cancel(aEvent);
|
|
}
|
|
|
|
this._fireProgressEvent("completed", aEvent);
|
|
this._fireSelectEvent(aEvent);
|
|
this.drag = null;
|
|
},
|
|
|
|
/**
|
|
* Dispatches a custom Event on the drag node.
|
|
* @param aEvent The source event.
|
|
* @param aType The event type.
|
|
*/
|
|
_fireProgressEvent: function CrossSliding_fireEvent(aState, aEvent) {
|
|
if (!this.drag)
|
|
return;
|
|
let event = this.node.ownerDocument.createEvent("Events");
|
|
let crossAxisName = this.drag.crossAxis;
|
|
event.initEvent("MozCrossSliding", true, true);
|
|
event.crossSlidingState = aState;
|
|
if ('position' in this.drag) {
|
|
event.position = this.drag.position;
|
|
if (crossAxisName) {
|
|
event.direction = crossAxisName;
|
|
if('origin' in this.drag) {
|
|
event.delta = this.drag.position[crossAxisName] - this.drag.origin[crossAxisName];
|
|
}
|
|
}
|
|
}
|
|
aEvent.target.dispatchEvent(event);
|
|
},
|
|
|
|
/**
|
|
* Dispatches a custom Event on the given target node.
|
|
* @param aEvent The source event.
|
|
*/
|
|
_fireSelectEvent: function SelectTarget_fireEvent(aEvent) {
|
|
let event = this.node.ownerDocument.createEvent("Events");
|
|
event.initEvent("MozCrossSlideSelect", true, true);
|
|
event.position = this.drag.position;
|
|
aEvent.target.dispatchEvent(event);
|
|
}
|
|
};
|
|
this.CrossSlide.Handler = CrossSlideHandler;
|