зеркало из https://github.com/mozilla/gecko-dev.git
55 строки
1.7 KiB
HTML
55 строки
1.7 KiB
HTML
<!DOCTYPE HTML>
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<title>WebGL test: bug 958491</title>
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<script src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" href="/tests/SimpleTest/test.css">
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<script src="driver-info.js"></script>
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<script src="webgl-util.js"></script>
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<body>
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<canvas id="c"></canvas>
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<script>
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// Give ourselves a scope to return early from:
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(function() {
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var gl = WebGLUtil.getWebGL('c');
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if (!gl) {
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todo(false, 'WebGL is unavailable.');
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return;
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}
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// Catch actual WebGLUtil errors, not GL errors.
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function errorFunc(str) {
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ok(false, 'Error: ' + str);
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}
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WebGLUtil.setErrorFunc(errorFunc);
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function checkGLError(func, info, reference) {
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var error = gl.getError();
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var prefix = info ? ('[' + info + '] ') : '';
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var text = 'gl.getError should be 0x' + reference.toString(16) +
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', was 0x' + error.toString(16) + '.';
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func(error == reference, prefix + text);
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}
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// Begin test:
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var rb = gl.createRenderbuffer();
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gl.bindRenderbuffer(gl.RENDERBUFFER, rb);
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gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 4, 4);
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var fb = gl.createFramebuffer();
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gl.bindFramebuffer(gl.FRAMEBUFFER, fb);
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gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0,
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gl.RENDERBUFFER, rb);
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checkGLError(ok, 'before bad param query', 0);
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var GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
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var result = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER,
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gl.COLOR_ATTACHMENT0,
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GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING);
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checkGLError(ok, 'after bad param query', gl.INVALID_ENUM);
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})();
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</script>
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