зеркало из https://github.com/mozilla/gecko-dev.git
571 строка
22 KiB
C++
571 строка
22 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* vim: set ts=8 sts=2 et sw=2 tw=80:
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef js_ProfilingStack_h
|
|
#define js_ProfilingStack_h
|
|
|
|
#include <algorithm>
|
|
#include <stdint.h>
|
|
|
|
#include "jstypes.h"
|
|
|
|
#include "js/ProfilingCategory.h"
|
|
#include "js/TypeDecls.h"
|
|
#include "js/Utility.h"
|
|
|
|
class JS_PUBLIC_API JSTracer;
|
|
class JS_FRIEND_API ProfilingStack;
|
|
|
|
// This file defines the classes ProfilingStack and ProfilingStackFrame.
|
|
// The ProfilingStack manages an array of ProfilingStackFrames.
|
|
// It keeps track of the "label stack" and the JS interpreter stack.
|
|
// The two stack types are interleaved.
|
|
//
|
|
// Usage:
|
|
//
|
|
// ProfilingStack* profilingStack = ...;
|
|
//
|
|
// // For label frames:
|
|
// profilingStack->pushLabelFrame(...);
|
|
// // Execute some code. When finished, pop the frame:
|
|
// profilingStack->pop();
|
|
//
|
|
// // For JS stack frames:
|
|
// profilingStack->pushJSFrame(...);
|
|
// // Execute some code. When finished, pop the frame:
|
|
// profilingStack->pop();
|
|
//
|
|
//
|
|
// Concurrency considerations
|
|
//
|
|
// A thread's profiling stack (and the frames inside it) is only modified by
|
|
// that thread. However, the profiling stack can be *read* by a different
|
|
// thread, the sampler thread: Whenever the profiler wants to sample a given
|
|
// thread A, the following happens:
|
|
// (1) Thread A is suspended.
|
|
// (2) The sampler thread (thread S) reads the ProfilingStack of thread A,
|
|
// including all ProfilingStackFrames that are currently in that stack
|
|
// (profilingStack->frames[0..profilingStack->stackSize()]).
|
|
// (3) Thread A is resumed.
|
|
//
|
|
// Thread suspension is achieved using platform-specific APIs; refer to each
|
|
// platform's Sampler::SuspendAndSampleAndResumeThread implementation in
|
|
// platform-*.cpp for details.
|
|
//
|
|
// When the thread is suspended, the values in profilingStack->stackPointer and
|
|
// in the stack frame range
|
|
// profilingStack->frames[0..profilingStack->stackPointer] need to be in a
|
|
// consistent state, so that thread S does not read partially- constructed stack
|
|
// frames. More specifically, we have two requirements:
|
|
// (1) When adding a new frame at the top of the stack, its ProfilingStackFrame
|
|
// data needs to be put in place *before* the stackPointer is incremented,
|
|
// and the compiler + CPU need to know that this order matters.
|
|
// (2) When popping an frame from the stack and then preparing the
|
|
// ProfilingStackFrame data for the next frame that is about to be pushed,
|
|
// the decrement of the stackPointer in pop() needs to happen *before* the
|
|
// ProfilingStackFrame for the new frame is being popuplated, and the
|
|
// compiler + CPU need to know that this order matters.
|
|
//
|
|
// We can express the relevance of these orderings in multiple ways.
|
|
// Option A is to make stackPointer an atomic with SequentiallyConsistent
|
|
// memory ordering. This would ensure that no writes in thread A would be
|
|
// reordered across any writes to stackPointer, which satisfies requirements
|
|
// (1) and (2) at the same time. Option A is the simplest.
|
|
// Option B is to use ReleaseAcquire memory ordering both for writes to
|
|
// stackPointer *and* for writes to ProfilingStackFrame fields. Release-stores
|
|
// ensure that all writes that happened *before this write in program order* are
|
|
// not reordered to happen after this write. ReleaseAcquire ordering places no
|
|
// requirements on the ordering of writes that happen *after* this write in
|
|
// program order.
|
|
// Using release-stores for writes to stackPointer expresses requirement (1),
|
|
// and using release-stores for writes to the ProfilingStackFrame fields
|
|
// expresses requirement (2).
|
|
//
|
|
// Option B is more complicated than option A, but has much better performance
|
|
// on x86/64: In a microbenchmark run on a Macbook Pro from 2017, switching
|
|
// from option A to option B reduced the overhead of pushing+popping a
|
|
// ProfilingStackFrame by 10 nanoseconds.
|
|
// On x86/64, release-stores require no explicit hardware barriers or lock
|
|
// instructions.
|
|
// On ARM/64, option B may be slower than option A, because the compiler will
|
|
// generate hardware barriers for every single release-store instead of just
|
|
// for the writes to stackPointer. However, the actual performance impact of
|
|
// this has not yet been measured on ARM, so we're currently using option B
|
|
// everywhere. This is something that we may want to change in the future once
|
|
// we've done measurements.
|
|
|
|
namespace js {
|
|
|
|
// A call stack can be specified to the JS engine such that all JS entry/exits
|
|
// to functions push/pop a stack frame to/from the specified stack.
|
|
//
|
|
// For more detailed information, see vm/GeckoProfiler.h.
|
|
//
|
|
class ProfilingStackFrame {
|
|
// A ProfilingStackFrame represents either a label frame or a JS frame.
|
|
|
|
// WARNING WARNING WARNING
|
|
//
|
|
// All the fields below are Atomic<...,ReleaseAcquire>. This is needed so
|
|
// that writes to these fields are release-writes, which ensures that
|
|
// earlier writes in this thread don't get reordered after the writes to
|
|
// these fields. In particular, the decrement of the stack pointer in
|
|
// ProfilingStack::pop() is a write that *must* happen before the values in
|
|
// this ProfilingStackFrame are changed. Otherwise, the sampler thread might
|
|
// see an inconsistent state where the stack pointer still points to a
|
|
// ProfilingStackFrame which has already been popped off the stack and whose
|
|
// fields have now been partially repopulated with new values.
|
|
// See the "Concurrency considerations" paragraph at the top of this file
|
|
// for more details.
|
|
|
|
// Descriptive label for this stack frame. Must be a static string! Can be
|
|
// an empty string, but not a null pointer.
|
|
mozilla::Atomic<const char*, mozilla::ReleaseAcquire> label_;
|
|
|
|
// An additional descriptive string of this frame which is combined with
|
|
// |label_| in profiler output. Need not be (and usually isn't) static. Can
|
|
// be null.
|
|
mozilla::Atomic<const char*, mozilla::ReleaseAcquire> dynamicString_;
|
|
|
|
// Stack pointer for non-JS stack frames, the script pointer otherwise.
|
|
mozilla::Atomic<void*, mozilla::ReleaseAcquire> spOrScript;
|
|
|
|
// ID of the JS Realm for JS stack frames.
|
|
// Must not be used on non-JS frames; it'll contain either the default 0,
|
|
// or a leftover value from a previous JS stack frame that was using this
|
|
// ProfilingStackFrame object.
|
|
mozilla::Atomic<uint64_t, mozilla::ReleaseAcquire> realmID_;
|
|
|
|
// The bytecode offset for JS stack frames.
|
|
// Must not be used on non-JS frames; it'll contain either the default 0,
|
|
// or a leftover value from a previous JS stack frame that was using this
|
|
// ProfilingStackFrame object.
|
|
mozilla::Atomic<int32_t, mozilla::ReleaseAcquire> pcOffsetIfJS_;
|
|
|
|
// Bits 0...8 hold the Flags. Bits 9...31 hold the category pair.
|
|
mozilla::Atomic<uint32_t, mozilla::ReleaseAcquire> flagsAndCategoryPair_;
|
|
|
|
static int32_t pcToOffset(JSScript* aScript, jsbytecode* aPc);
|
|
|
|
public:
|
|
ProfilingStackFrame() = default;
|
|
ProfilingStackFrame& operator=(const ProfilingStackFrame& other) {
|
|
label_ = other.label();
|
|
dynamicString_ = other.dynamicString();
|
|
void* spScript = other.spOrScript;
|
|
spOrScript = spScript;
|
|
int32_t offsetIfJS = other.pcOffsetIfJS_;
|
|
pcOffsetIfJS_ = offsetIfJS;
|
|
uint64_t realmID = other.realmID_;
|
|
realmID_ = realmID;
|
|
uint32_t flagsAndCategory = other.flagsAndCategoryPair_;
|
|
flagsAndCategoryPair_ = flagsAndCategory;
|
|
return *this;
|
|
}
|
|
|
|
// Reserve up to 16 bits for flags, and 16 for category pair.
|
|
enum class Flags : uint32_t {
|
|
// The first three flags describe the kind of the frame and are
|
|
// mutually exclusive. (We still give them individual bits for
|
|
// simplicity.)
|
|
|
|
// A regular label frame. These usually come from AutoProfilerLabel.
|
|
IS_LABEL_FRAME = 1 << 0,
|
|
|
|
// A special frame indicating the start of a run of JS profiling stack
|
|
// frames. IS_SP_MARKER_FRAME frames are ignored, except for the sp
|
|
// field. These frames are needed to get correct ordering between JS
|
|
// and LABEL frames because JS frames don't carry sp information.
|
|
// SP is short for "stack pointer".
|
|
IS_SP_MARKER_FRAME = 1 << 1,
|
|
|
|
// A JS frame.
|
|
IS_JS_FRAME = 1 << 2,
|
|
|
|
// An interpreter JS frame that has OSR-ed into baseline. IS_JS_FRAME
|
|
// frames can have this flag set and unset during their lifetime.
|
|
// JS_OSR frames are ignored.
|
|
JS_OSR = 1 << 3,
|
|
|
|
// The next three are mutually exclusive.
|
|
// By default, for profiling stack frames that have both a label and a
|
|
// dynamic string, the two strings are combined into one string of the
|
|
// form "<label> <dynamicString>" during JSON serialization. The
|
|
// following flags can be used to change this preset.
|
|
STRING_TEMPLATE_METHOD = 1 << 4, // "<label>.<dynamicString>"
|
|
STRING_TEMPLATE_GETTER = 1 << 5, // "get <label>.<dynamicString>"
|
|
STRING_TEMPLATE_SETTER = 1 << 6, // "set <label>.<dynamicString>"
|
|
|
|
// If set, causes this stack frame to be marked as "relevantForJS" in
|
|
// the profile JSON, which will make it show up in the "JS only" call
|
|
// tree view.
|
|
RELEVANT_FOR_JS = 1 << 7,
|
|
|
|
// If set, causes the label on this ProfilingStackFrame to be ignored
|
|
// and to be replaced by the subcategory's label.
|
|
LABEL_DETERMINED_BY_CATEGORY_PAIR = 1 << 8,
|
|
|
|
// Frame dynamic string does not contain user data.
|
|
NONSENSITIVE = 1 << 9,
|
|
|
|
// A JS Baseline Interpreter frame.
|
|
IS_BLINTERP_FRAME = 1 << 10,
|
|
|
|
FLAGS_BITCOUNT = 16,
|
|
FLAGS_MASK = (1 << FLAGS_BITCOUNT) - 1
|
|
};
|
|
|
|
static_assert(
|
|
uint32_t(JS::ProfilingCategoryPair::LAST) <=
|
|
(UINT32_MAX >> uint32_t(Flags::FLAGS_BITCOUNT)),
|
|
"Too many category pairs to fit into u32 with together with the "
|
|
"reserved bits for the flags");
|
|
|
|
bool isLabelFrame() const {
|
|
return uint32_t(flagsAndCategoryPair_) & uint32_t(Flags::IS_LABEL_FRAME);
|
|
}
|
|
|
|
bool isNonsensitive() const {
|
|
return uint32_t(flagsAndCategoryPair_) & uint32_t(Flags::NONSENSITIVE);
|
|
}
|
|
|
|
bool isSpMarkerFrame() const {
|
|
return uint32_t(flagsAndCategoryPair_) &
|
|
uint32_t(Flags::IS_SP_MARKER_FRAME);
|
|
}
|
|
|
|
bool isJsFrame() const {
|
|
return uint32_t(flagsAndCategoryPair_) & uint32_t(Flags::IS_JS_FRAME);
|
|
}
|
|
|
|
bool isJsBlinterpFrame() const {
|
|
return uint32_t(flagsAndCategoryPair_) & uint32_t(Flags::IS_BLINTERP_FRAME);
|
|
}
|
|
|
|
bool isOSRFrame() const {
|
|
return uint32_t(flagsAndCategoryPair_) & uint32_t(Flags::JS_OSR);
|
|
}
|
|
|
|
void setIsOSRFrame(bool isOSR) {
|
|
if (isOSR) {
|
|
flagsAndCategoryPair_ =
|
|
uint32_t(flagsAndCategoryPair_) | uint32_t(Flags::JS_OSR);
|
|
} else {
|
|
flagsAndCategoryPair_ =
|
|
uint32_t(flagsAndCategoryPair_) & ~uint32_t(Flags::JS_OSR);
|
|
}
|
|
}
|
|
|
|
const char* label() const {
|
|
uint32_t flagsAndCategoryPair = flagsAndCategoryPair_;
|
|
if (flagsAndCategoryPair &
|
|
uint32_t(Flags::LABEL_DETERMINED_BY_CATEGORY_PAIR)) {
|
|
auto categoryPair = JS::ProfilingCategoryPair(
|
|
flagsAndCategoryPair >> uint32_t(Flags::FLAGS_BITCOUNT));
|
|
return JS::GetProfilingCategoryPairInfo(categoryPair).mLabel;
|
|
}
|
|
return label_;
|
|
}
|
|
|
|
const char* dynamicString() const { return dynamicString_; }
|
|
|
|
void initLabelFrame(const char* aLabel, const char* aDynamicString, void* sp,
|
|
JS::ProfilingCategoryPair aCategoryPair,
|
|
uint32_t aFlags) {
|
|
label_ = aLabel;
|
|
dynamicString_ = aDynamicString;
|
|
spOrScript = sp;
|
|
// pcOffsetIfJS_ is not set and must not be used on label frames.
|
|
flagsAndCategoryPair_ =
|
|
uint32_t(Flags::IS_LABEL_FRAME) |
|
|
(uint32_t(aCategoryPair) << uint32_t(Flags::FLAGS_BITCOUNT)) | aFlags;
|
|
MOZ_ASSERT(isLabelFrame());
|
|
}
|
|
|
|
void initSpMarkerFrame(void* sp) {
|
|
label_ = "";
|
|
dynamicString_ = nullptr;
|
|
spOrScript = sp;
|
|
// pcOffsetIfJS_ is not set and must not be used on sp marker frames.
|
|
flagsAndCategoryPair_ = uint32_t(Flags::IS_SP_MARKER_FRAME) |
|
|
(uint32_t(JS::ProfilingCategoryPair::OTHER)
|
|
<< uint32_t(Flags::FLAGS_BITCOUNT));
|
|
MOZ_ASSERT(isSpMarkerFrame());
|
|
}
|
|
|
|
template <JS::ProfilingCategoryPair Category, uint32_t ExtraFlags = 0>
|
|
void initJsFrame(const char* aLabel, const char* aDynamicString,
|
|
JSScript* aScript, jsbytecode* aPc, uint64_t aRealmID) {
|
|
label_ = aLabel;
|
|
dynamicString_ = aDynamicString;
|
|
spOrScript = aScript;
|
|
pcOffsetIfJS_ = pcToOffset(aScript, aPc);
|
|
realmID_ = aRealmID;
|
|
flagsAndCategoryPair_ =
|
|
(uint32_t(Category) << uint32_t(Flags::FLAGS_BITCOUNT)) |
|
|
uint32_t(Flags::IS_JS_FRAME) | ExtraFlags;
|
|
MOZ_ASSERT(isJsFrame());
|
|
}
|
|
|
|
uint32_t flags() const {
|
|
return uint32_t(flagsAndCategoryPair_) & uint32_t(Flags::FLAGS_MASK);
|
|
}
|
|
|
|
JS::ProfilingCategoryPair categoryPair() const {
|
|
return JS::ProfilingCategoryPair(flagsAndCategoryPair_ >>
|
|
uint32_t(Flags::FLAGS_BITCOUNT));
|
|
}
|
|
|
|
uint64_t realmID() const { return realmID_; }
|
|
|
|
void* stackAddress() const {
|
|
MOZ_ASSERT(!isJsFrame());
|
|
return spOrScript;
|
|
}
|
|
|
|
JS_PUBLIC_API JSScript* script() const;
|
|
|
|
// Note that the pointer returned might be invalid.
|
|
JSScript* rawScript() const {
|
|
MOZ_ASSERT(isJsFrame());
|
|
void* script = spOrScript;
|
|
return static_cast<JSScript*>(script);
|
|
}
|
|
|
|
// We can't know the layout of JSScript, so look in vm/GeckoProfiler.cpp.
|
|
JS_FRIEND_API jsbytecode* pc() const;
|
|
void setPC(jsbytecode* pc);
|
|
|
|
void trace(JSTracer* trc);
|
|
|
|
// The offset of a pc into a script's code can actually be 0, so to
|
|
// signify a nullptr pc, use a -1 index. This is checked against in
|
|
// pc() and setPC() to set/get the right pc.
|
|
static const int32_t NullPCOffset = -1;
|
|
};
|
|
|
|
JS_FRIEND_API void SetContextProfilingStack(JSContext* cx,
|
|
ProfilingStack* profilingStack);
|
|
|
|
// GetContextProfilingStack also exists, but it's defined in RootingAPI.h.
|
|
|
|
JS_FRIEND_API void EnableContextProfilingStack(JSContext* cx, bool enabled);
|
|
|
|
JS_FRIEND_API void RegisterContextProfilingEventMarker(JSContext* cx,
|
|
void (*fn)(const char*,
|
|
const char*));
|
|
|
|
} // namespace js
|
|
|
|
namespace JS {
|
|
|
|
typedef ProfilingStack* (*RegisterThreadCallback)(const char* threadName,
|
|
void* stackBase);
|
|
|
|
typedef void (*UnregisterThreadCallback)();
|
|
|
|
// regiserThread and unregisterThread callbacks are functions which are called
|
|
// by other threads without any locking mechanism.
|
|
JS_FRIEND_API void SetProfilingThreadCallbacks(
|
|
RegisterThreadCallback registerThread,
|
|
UnregisterThreadCallback unregisterThread);
|
|
|
|
} // namespace JS
|
|
|
|
// Each thread has its own ProfilingStack. That thread modifies the
|
|
// ProfilingStack, pushing and popping elements as necessary.
|
|
//
|
|
// The ProfilingStack is also read periodically by the profiler's sampler
|
|
// thread. This happens only when the thread that owns the ProfilingStack is
|
|
// suspended. So there are no genuine parallel accesses.
|
|
//
|
|
// However, it is possible for pushing/popping to be interrupted by a periodic
|
|
// sample. Because of this, we need pushing/popping to be effectively atomic.
|
|
//
|
|
// - When pushing a new frame, we increment the stack pointer -- making the new
|
|
// frame visible to the sampler thread -- only after the new frame has been
|
|
// fully written. The stack pointer is Atomic<uint32_t,ReleaseAcquire>, so
|
|
// the increment is a release-store, which ensures that this store is not
|
|
// reordered before the writes of the frame.
|
|
//
|
|
// - When popping an old frame, the only operation is the decrementing of the
|
|
// stack pointer, which is obviously atomic.
|
|
//
|
|
class JS_FRIEND_API ProfilingStack final {
|
|
public:
|
|
ProfilingStack() = default;
|
|
|
|
~ProfilingStack();
|
|
|
|
void pushLabelFrame(const char* label, const char* dynamicString, void* sp,
|
|
JS::ProfilingCategoryPair categoryPair,
|
|
uint32_t flags = 0) {
|
|
// This thread is the only one that ever changes the value of
|
|
// stackPointer.
|
|
// Store the value of the atomic in a non-atomic local variable so that
|
|
// the compiler won't generate two separate loads from the atomic for
|
|
// the size check and the frames[] array indexing operation.
|
|
uint32_t stackPointerVal = stackPointer;
|
|
|
|
if (MOZ_UNLIKELY(stackPointerVal >= capacity)) {
|
|
ensureCapacitySlow();
|
|
}
|
|
frames[stackPointerVal].initLabelFrame(label, dynamicString, sp,
|
|
categoryPair, flags);
|
|
|
|
// This must happen at the end! The compiler will not reorder this
|
|
// update because stackPointer is Atomic<..., ReleaseAcquire>, so any
|
|
// the writes above will not be reordered below the stackPointer store.
|
|
// Do the read and the write as two separate statements, in order to
|
|
// make it clear that we don't need an atomic increment, which would be
|
|
// more expensive on x86 than the separate operations done here.
|
|
// However, don't use stackPointerVal here; instead, allow the compiler
|
|
// to turn this store into a non-atomic increment instruction which
|
|
// takes up less code size.
|
|
stackPointer = stackPointer + 1;
|
|
}
|
|
|
|
void pushSpMarkerFrame(void* sp) {
|
|
uint32_t oldStackPointer = stackPointer;
|
|
|
|
if (MOZ_UNLIKELY(oldStackPointer >= capacity)) {
|
|
ensureCapacitySlow();
|
|
}
|
|
frames[oldStackPointer].initSpMarkerFrame(sp);
|
|
|
|
// This must happen at the end, see the comment in pushLabelFrame.
|
|
stackPointer = oldStackPointer + 1;
|
|
}
|
|
|
|
void pushJsFrame(const char* label, const char* dynamicString,
|
|
JSScript* script, jsbytecode* pc, uint64_t aRealmID) {
|
|
// This thread is the only one that ever changes the value of
|
|
// stackPointer. Only load the atomic once.
|
|
uint32_t oldStackPointer = stackPointer;
|
|
|
|
if (MOZ_UNLIKELY(oldStackPointer >= capacity)) {
|
|
ensureCapacitySlow();
|
|
}
|
|
frames[oldStackPointer]
|
|
.initJsFrame<JS::ProfilingCategoryPair::JS_Interpreter>(
|
|
label, dynamicString, script, pc, aRealmID);
|
|
|
|
// This must happen at the end, see the comment in pushLabelFrame.
|
|
stackPointer = stackPointer + 1;
|
|
}
|
|
|
|
void pop() {
|
|
MOZ_ASSERT(stackPointer > 0);
|
|
// Do the read and the write as two separate statements, in order to
|
|
// make it clear that we don't need an atomic decrement, which would be
|
|
// more expensive on x86 than the separate operations done here.
|
|
// This thread is the only one that ever changes the value of
|
|
// stackPointer.
|
|
uint32_t oldStackPointer = stackPointer;
|
|
stackPointer = oldStackPointer - 1;
|
|
}
|
|
|
|
uint32_t stackSize() const { return stackPointer; }
|
|
uint32_t stackCapacity() const { return capacity; }
|
|
|
|
private:
|
|
// Out of line path for expanding the buffer, since otherwise this would get
|
|
// inlined in every DOM WebIDL call.
|
|
MOZ_COLD void ensureCapacitySlow();
|
|
|
|
// No copying.
|
|
ProfilingStack(const ProfilingStack&) = delete;
|
|
void operator=(const ProfilingStack&) = delete;
|
|
|
|
// No moving either.
|
|
ProfilingStack(ProfilingStack&&) = delete;
|
|
void operator=(ProfilingStack&&) = delete;
|
|
|
|
uint32_t capacity = 0;
|
|
|
|
public:
|
|
// The pointer to the stack frames, this is read from the profiler thread and
|
|
// written from the current thread.
|
|
//
|
|
// This is effectively a unique pointer.
|
|
mozilla::Atomic<js::ProfilingStackFrame*, mozilla::SequentiallyConsistent>
|
|
frames{nullptr};
|
|
|
|
// This may exceed the capacity, so instead use the stackSize() method to
|
|
// determine the number of valid frames in stackFrames. When this is less
|
|
// than stackCapacity(), it refers to the first free stackframe past the top
|
|
// of the in-use stack (i.e. frames[stackPointer - 1] is the top stack
|
|
// frame).
|
|
//
|
|
// WARNING WARNING WARNING
|
|
//
|
|
// This is an atomic variable that uses ReleaseAcquire memory ordering.
|
|
// See the "Concurrency considerations" paragraph at the top of this file
|
|
// for more details.
|
|
mozilla::Atomic<uint32_t, mozilla::ReleaseAcquire> stackPointer{0};
|
|
};
|
|
|
|
namespace js {
|
|
|
|
class AutoGeckoProfilerEntry;
|
|
class GeckoProfilerEntryMarker;
|
|
class GeckoProfilerBaselineOSRMarker;
|
|
|
|
class GeckoProfilerThread {
|
|
friend class AutoGeckoProfilerEntry;
|
|
friend class GeckoProfilerEntryMarker;
|
|
friend class GeckoProfilerBaselineOSRMarker;
|
|
|
|
ProfilingStack* profilingStack_;
|
|
|
|
// Same as profilingStack_ if the profiler is currently active, otherwise
|
|
// null.
|
|
ProfilingStack* profilingStackIfEnabled_;
|
|
|
|
public:
|
|
GeckoProfilerThread();
|
|
|
|
uint32_t stackPointer() {
|
|
MOZ_ASSERT(infraInstalled());
|
|
return profilingStack_->stackPointer;
|
|
}
|
|
ProfilingStackFrame* stack() { return profilingStack_->frames; }
|
|
ProfilingStack* getProfilingStack() { return profilingStack_; }
|
|
ProfilingStack* getProfilingStackIfEnabled() {
|
|
return profilingStackIfEnabled_;
|
|
}
|
|
|
|
/*
|
|
* True if the profiler infrastructure is setup. Should be true in builds
|
|
* that include profiler support except during early startup or late
|
|
* shutdown. Unrelated to the presence of the Gecko Profiler addon.
|
|
*/
|
|
bool infraInstalled() { return profilingStack_ != nullptr; }
|
|
|
|
void setProfilingStack(ProfilingStack* profilingStack, bool enabled);
|
|
void enable(bool enable) {
|
|
profilingStackIfEnabled_ = enable ? profilingStack_ : nullptr;
|
|
}
|
|
void trace(JSTracer* trc);
|
|
|
|
/*
|
|
* Functions which are the actual instrumentation to track run information
|
|
*
|
|
* - enter: a function has started to execute
|
|
* - updatePC: updates the pc information about where a function
|
|
* is currently executing
|
|
* - exit: this function has ceased execution, and no further
|
|
* entries/exits will be made
|
|
*/
|
|
bool enter(JSContext* cx, JSScript* script);
|
|
void exit(JSContext* cx, JSScript* script);
|
|
inline void updatePC(JSContext* cx, JSScript* script, jsbytecode* pc);
|
|
};
|
|
|
|
} // namespace js
|
|
|
|
#endif /* js_ProfilingStack_h */
|