зеркало из https://github.com/mozilla/gecko-dev.git
510 строки
15 KiB
C++
510 строки
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "CanvasDrawEventRecorder.h"
|
|
|
|
#include <string.h>
|
|
|
|
#include "nsThreadUtils.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
static const int32_t kCheckpointEventType = -1;
|
|
static const uint32_t kMaxSpinCount = 200;
|
|
|
|
static const TimeDuration kTimeout = TimeDuration::FromMilliseconds(100);
|
|
static const int32_t kTimeoutRetryCount = 50;
|
|
|
|
static const uint32_t kCacheLineSize = 64;
|
|
static const uint32_t kStreamSize = 64 * 1024;
|
|
static const uint32_t kShmemSize = kStreamSize + (2 * kCacheLineSize);
|
|
|
|
static_assert((static_cast<uint64_t>(UINT32_MAX) + 1) % kStreamSize == 0,
|
|
"kStreamSize must be a power of two.");
|
|
|
|
bool CanvasEventRingBuffer::InitWriter(
|
|
base::ProcessId aOtherPid, ipc::SharedMemoryBasic::Handle* aReadHandle,
|
|
CrossProcessSemaphoreHandle* aReaderSem,
|
|
CrossProcessSemaphoreHandle* aWriterSem,
|
|
UniquePtr<WriterServices> aWriterServices) {
|
|
mSharedMemory = MakeAndAddRef<ipc::SharedMemoryBasic>();
|
|
if (NS_WARN_IF(!mSharedMemory->Create(kShmemSize)) ||
|
|
NS_WARN_IF(!mSharedMemory->Map(kShmemSize))) {
|
|
return false;
|
|
}
|
|
|
|
if (NS_WARN_IF(!mSharedMemory->ShareToProcess(aOtherPid, aReadHandle))) {
|
|
return false;
|
|
}
|
|
|
|
mSharedMemory->CloseHandle();
|
|
|
|
mBuf = static_cast<char*>(mSharedMemory->memory());
|
|
mBufPos = mBuf;
|
|
mAvailable = kStreamSize;
|
|
|
|
static_assert(sizeof(ReadFooter) <= kCacheLineSize,
|
|
"ReadFooter must fit in kCacheLineSize.");
|
|
mRead = reinterpret_cast<ReadFooter*>(mBuf + kStreamSize);
|
|
mRead->count = 0;
|
|
mRead->returnCount = 0;
|
|
mRead->state = State::Processing;
|
|
|
|
static_assert(sizeof(WriteFooter) <= kCacheLineSize,
|
|
"WriteFooter must fit in kCacheLineSize.");
|
|
mWrite = reinterpret_cast<WriteFooter*>(mBuf + kStreamSize + kCacheLineSize);
|
|
mWrite->count = 0;
|
|
mWrite->returnCount = 0;
|
|
mWrite->requiredDifference = 0;
|
|
mWrite->state = State::Processing;
|
|
|
|
mReaderSemaphore.reset(
|
|
CrossProcessSemaphore::Create("SharedMemoryStreamParent", 0));
|
|
*aReaderSem = mReaderSemaphore->ShareToProcess(aOtherPid);
|
|
mReaderSemaphore->CloseHandle();
|
|
mWriterSemaphore.reset(
|
|
CrossProcessSemaphore::Create("SharedMemoryStreamChild", 0));
|
|
*aWriterSem = mWriterSemaphore->ShareToProcess(aOtherPid);
|
|
mWriterSemaphore->CloseHandle();
|
|
|
|
mWriterServices = std::move(aWriterServices);
|
|
|
|
mGood = true;
|
|
return true;
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::InitReader(
|
|
const ipc::SharedMemoryBasic::Handle& aReadHandle,
|
|
const CrossProcessSemaphoreHandle& aReaderSem,
|
|
const CrossProcessSemaphoreHandle& aWriterSem,
|
|
UniquePtr<ReaderServices> aReaderServices) {
|
|
mSharedMemory = MakeAndAddRef<ipc::SharedMemoryBasic>();
|
|
if (NS_WARN_IF(!mSharedMemory->SetHandle(
|
|
aReadHandle, ipc::SharedMemory::RightsReadWrite)) ||
|
|
NS_WARN_IF(!mSharedMemory->Map(kShmemSize))) {
|
|
return false;
|
|
}
|
|
|
|
mSharedMemory->CloseHandle();
|
|
|
|
mBuf = static_cast<char*>(mSharedMemory->memory());
|
|
mRead = reinterpret_cast<ReadFooter*>(mBuf + kStreamSize);
|
|
mWrite = reinterpret_cast<WriteFooter*>(mBuf + kStreamSize + kCacheLineSize);
|
|
mReaderSemaphore.reset(CrossProcessSemaphore::Create(aReaderSem));
|
|
mReaderSemaphore->CloseHandle();
|
|
mWriterSemaphore.reset(CrossProcessSemaphore::Create(aWriterSem));
|
|
mWriterSemaphore->CloseHandle();
|
|
|
|
mReaderServices = std::move(aReaderServices);
|
|
|
|
mGood = true;
|
|
return true;
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::WaitForAndRecalculateAvailableSpace() {
|
|
if (!good()) {
|
|
return false;
|
|
}
|
|
|
|
uint32_t bufPos = mOurCount % kStreamSize;
|
|
uint32_t maxToWrite = kStreamSize - bufPos;
|
|
mAvailable = std::min(maxToWrite, WaitForBytesToWrite());
|
|
if (!mAvailable) {
|
|
mGood = false;
|
|
mBufPos = nullptr;
|
|
return false;
|
|
}
|
|
|
|
mBufPos = mBuf + bufPos;
|
|
return true;
|
|
}
|
|
|
|
void CanvasEventRingBuffer::write(const char* const aData, const size_t aSize) {
|
|
const char* curDestPtr = aData;
|
|
size_t remainingToWrite = aSize;
|
|
if (remainingToWrite > mAvailable) {
|
|
if (!WaitForAndRecalculateAvailableSpace()) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (remainingToWrite <= mAvailable) {
|
|
memcpy(mBufPos, curDestPtr, remainingToWrite);
|
|
UpdateWriteTotalsBy(remainingToWrite);
|
|
return;
|
|
}
|
|
|
|
do {
|
|
memcpy(mBufPos, curDestPtr, mAvailable);
|
|
IncrementWriteCountBy(mAvailable);
|
|
curDestPtr += mAvailable;
|
|
remainingToWrite -= mAvailable;
|
|
if (!WaitForAndRecalculateAvailableSpace()) {
|
|
return;
|
|
}
|
|
} while (remainingToWrite > mAvailable);
|
|
|
|
memcpy(mBufPos, curDestPtr, remainingToWrite);
|
|
UpdateWriteTotalsBy(remainingToWrite);
|
|
}
|
|
|
|
void CanvasEventRingBuffer::IncrementWriteCountBy(uint32_t aCount) {
|
|
mOurCount += aCount;
|
|
mWrite->count = mOurCount;
|
|
if (mRead->state != State::Processing) {
|
|
CheckAndSignalReader();
|
|
}
|
|
}
|
|
|
|
void CanvasEventRingBuffer::UpdateWriteTotalsBy(uint32_t aCount) {
|
|
IncrementWriteCountBy(aCount);
|
|
mBufPos += aCount;
|
|
mAvailable -= aCount;
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::WaitForAndRecalculateAvailableData() {
|
|
if (!good()) {
|
|
return false;
|
|
}
|
|
|
|
uint32_t bufPos = mOurCount % kStreamSize;
|
|
uint32_t maxToRead = kStreamSize - bufPos;
|
|
mAvailable = std::min(maxToRead, WaitForBytesToRead());
|
|
if (!mAvailable) {
|
|
mGood = false;
|
|
mBufPos = nullptr;
|
|
return false;
|
|
}
|
|
|
|
mBufPos = mBuf + bufPos;
|
|
return true;
|
|
}
|
|
|
|
void CanvasEventRingBuffer::read(char* const aOut, const size_t aSize) {
|
|
char* curSrcPtr = aOut;
|
|
size_t remainingToRead = aSize;
|
|
if (remainingToRead > mAvailable) {
|
|
if (!WaitForAndRecalculateAvailableData()) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (remainingToRead <= mAvailable) {
|
|
memcpy(curSrcPtr, mBufPos, remainingToRead);
|
|
UpdateReadTotalsBy(remainingToRead);
|
|
return;
|
|
}
|
|
|
|
do {
|
|
memcpy(curSrcPtr, mBufPos, mAvailable);
|
|
IncrementReadCountBy(mAvailable);
|
|
curSrcPtr += mAvailable;
|
|
remainingToRead -= mAvailable;
|
|
if (!WaitForAndRecalculateAvailableData()) {
|
|
return;
|
|
}
|
|
} while (remainingToRead > mAvailable);
|
|
|
|
memcpy(curSrcPtr, mBufPos, remainingToRead);
|
|
UpdateReadTotalsBy(remainingToRead);
|
|
}
|
|
|
|
void CanvasEventRingBuffer::IncrementReadCountBy(uint32_t aCount) {
|
|
mOurCount += aCount;
|
|
mRead->count = mOurCount;
|
|
if (mWrite->state != State::Processing) {
|
|
CheckAndSignalWriter();
|
|
}
|
|
}
|
|
|
|
void CanvasEventRingBuffer::UpdateReadTotalsBy(uint32_t aCount) {
|
|
IncrementReadCountBy(aCount);
|
|
mBufPos += aCount;
|
|
mAvailable -= aCount;
|
|
}
|
|
|
|
void CanvasEventRingBuffer::CheckAndSignalReader() {
|
|
do {
|
|
switch (mRead->state) {
|
|
case State::Processing:
|
|
return;
|
|
case State::AboutToWait:
|
|
// The reader is making a decision about whether to wait. So, we must
|
|
// wait until it has decided to avoid races. Check if the reader is
|
|
// closed to avoid hangs.
|
|
if (mWriterServices->ReaderClosed()) {
|
|
return;
|
|
}
|
|
continue;
|
|
case State::Waiting:
|
|
if (mRead->count != mOurCount) {
|
|
// We have to use compareExchange here because the reader can change
|
|
// from Waiting to Stopped.
|
|
if (mRead->state.compareExchange(State::Waiting, State::Processing)) {
|
|
mReaderSemaphore->Signal();
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(mRead->state == State::Stopped);
|
|
continue;
|
|
}
|
|
return;
|
|
case State::Stopped:
|
|
if (mRead->count != mOurCount) {
|
|
mRead->state = State::Processing;
|
|
mWriterServices->ResumeReader();
|
|
}
|
|
return;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Invalid waiting state.");
|
|
return;
|
|
}
|
|
} while (true);
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::HasDataToRead() {
|
|
return (mWrite->count != mOurCount);
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::StopIfEmpty() {
|
|
// Double-check that the writer isn't waiting.
|
|
CheckAndSignalWriter();
|
|
mRead->state = State::AboutToWait;
|
|
if (HasDataToRead()) {
|
|
mRead->state = State::Processing;
|
|
return false;
|
|
}
|
|
|
|
mRead->state = State::Stopped;
|
|
return true;
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::WaitForDataToRead(TimeDuration aTimeout,
|
|
int32_t aRetryCount) {
|
|
uint32_t spinCount = kMaxSpinCount;
|
|
do {
|
|
if (HasDataToRead()) {
|
|
return true;
|
|
}
|
|
} while (--spinCount != 0);
|
|
|
|
// Double-check that the writer isn't waiting.
|
|
CheckAndSignalWriter();
|
|
mRead->state = State::AboutToWait;
|
|
if (HasDataToRead()) {
|
|
mRead->state = State::Processing;
|
|
return true;
|
|
}
|
|
|
|
mRead->state = State::Waiting;
|
|
do {
|
|
if (mReaderSemaphore->Wait(Some(aTimeout))) {
|
|
MOZ_RELEASE_ASSERT(HasDataToRead());
|
|
return true;
|
|
}
|
|
|
|
if (mReaderServices->WriterClosed()) {
|
|
// Something has gone wrong on the writing side, just return false so
|
|
// that we can hopefully recover.
|
|
return false;
|
|
}
|
|
} while (aRetryCount-- > 0);
|
|
|
|
// We have to use compareExchange here because the writer can change our
|
|
// state if we are waiting. signaled
|
|
if (!mRead->state.compareExchange(State::Waiting, State::Stopped)) {
|
|
MOZ_RELEASE_ASSERT(HasDataToRead());
|
|
MOZ_RELEASE_ASSERT(mRead->state == State::Processing);
|
|
// The writer has just signaled us, so consume it before returning
|
|
MOZ_ALWAYS_TRUE(mReaderSemaphore->Wait());
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int32_t CanvasEventRingBuffer::ReadNextEvent() {
|
|
int32_t nextEvent;
|
|
ReadElement(*this, nextEvent);
|
|
while (nextEvent == kCheckpointEventType) {
|
|
ReadElement(*this, nextEvent);
|
|
}
|
|
|
|
return nextEvent;
|
|
}
|
|
|
|
uint32_t CanvasEventRingBuffer::CreateCheckpoint() {
|
|
WriteElement(*this, kCheckpointEventType);
|
|
return mOurCount;
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::WaitForCheckpoint(uint32_t aCheckpoint) {
|
|
return WaitForReadCount(aCheckpoint, kTimeout);
|
|
}
|
|
|
|
void CanvasEventRingBuffer::CheckAndSignalWriter() {
|
|
do {
|
|
switch (mWrite->state) {
|
|
case State::Processing:
|
|
return;
|
|
case State::AboutToWait:
|
|
// The writer is making a decision about whether to wait. So, we must
|
|
// wait until it has decided to avoid races. Check if the writer is
|
|
// closed to avoid hangs.
|
|
if (mReaderServices->WriterClosed()) {
|
|
return;
|
|
}
|
|
continue;
|
|
case State::Waiting:
|
|
if (mWrite->count - mOurCount <= mWrite->requiredDifference) {
|
|
mWrite->state = State::Processing;
|
|
mWriterSemaphore->Signal();
|
|
}
|
|
return;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Invalid waiting state.");
|
|
return;
|
|
}
|
|
} while (true);
|
|
}
|
|
|
|
bool CanvasEventRingBuffer::WaitForReadCount(uint32_t aReadCount,
|
|
TimeDuration aTimeout) {
|
|
uint32_t requiredDifference = mOurCount - aReadCount;
|
|
uint32_t spinCount = kMaxSpinCount;
|
|
do {
|
|
if (mOurCount - mRead->count <= requiredDifference) {
|
|
return true;
|
|
}
|
|
} while (--spinCount != 0);
|
|
|
|
// Double-check that the reader isn't waiting.
|
|
CheckAndSignalReader();
|
|
mWrite->state = State::AboutToWait;
|
|
if (mOurCount - mRead->count <= requiredDifference) {
|
|
mWrite->state = State::Processing;
|
|
return true;
|
|
}
|
|
|
|
mWrite->requiredDifference = requiredDifference;
|
|
mWrite->state = State::Waiting;
|
|
|
|
// Wait unless we detect the reading side has closed.
|
|
while (!mWriterServices->ReaderClosed()) {
|
|
if (mWriterSemaphore->Wait(Some(aTimeout))) {
|
|
MOZ_ASSERT(mOurCount - mRead->count <= requiredDifference);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
uint32_t CanvasEventRingBuffer::WaitForBytesToWrite() {
|
|
uint32_t streamFullReadCount = mOurCount - kStreamSize;
|
|
if (!WaitForReadCount(streamFullReadCount + 1, kTimeout)) {
|
|
mGood = false;
|
|
return 0;
|
|
}
|
|
|
|
return mRead->count - streamFullReadCount;
|
|
}
|
|
|
|
uint32_t CanvasEventRingBuffer::WaitForBytesToRead() {
|
|
if (!WaitForDataToRead(kTimeout, kTimeoutRetryCount)) {
|
|
return 0;
|
|
}
|
|
|
|
return mWrite->count - mOurCount;
|
|
}
|
|
|
|
void CanvasEventRingBuffer::ReturnWrite(const char* aData, size_t aSize) {
|
|
uint32_t writeCount = mRead->returnCount;
|
|
uint32_t bufPos = writeCount % kStreamSize;
|
|
uint32_t bufRemaining = kStreamSize - bufPos;
|
|
uint32_t availableToWrite =
|
|
std::min(bufRemaining, (mWrite->returnCount + kStreamSize - writeCount));
|
|
while (availableToWrite < aSize) {
|
|
if (availableToWrite) {
|
|
memcpy(mBuf + bufPos, aData, availableToWrite);
|
|
writeCount += availableToWrite;
|
|
mRead->returnCount = writeCount;
|
|
bufPos = writeCount % kStreamSize;
|
|
bufRemaining = kStreamSize - bufPos;
|
|
aData += availableToWrite;
|
|
aSize -= availableToWrite;
|
|
} else if (mReaderServices->WriterClosed()) {
|
|
return;
|
|
}
|
|
|
|
availableToWrite = std::min(
|
|
bufRemaining, (mWrite->returnCount + kStreamSize - writeCount));
|
|
}
|
|
|
|
memcpy(mBuf + bufPos, aData, aSize);
|
|
writeCount += aSize;
|
|
mRead->returnCount = writeCount;
|
|
}
|
|
|
|
void CanvasEventRingBuffer::ReturnRead(char* aOut, size_t aSize) {
|
|
// First wait for the event returning the data to be read.
|
|
WaitForCheckpoint(mOurCount);
|
|
uint32_t readCount = mWrite->returnCount;
|
|
|
|
// If the event sending back data fails to play then it will ReturnWrite
|
|
// nothing. So, wait until something has been written or the reader has
|
|
// stopped processing.
|
|
while (readCount == mRead->returnCount) {
|
|
// We recheck the count, because the other side can write all the data and
|
|
// started waiting in between these two lines.
|
|
if (mRead->state != State::Processing && readCount == mRead->returnCount) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
uint32_t bufPos = readCount % kStreamSize;
|
|
uint32_t bufRemaining = kStreamSize - bufPos;
|
|
uint32_t availableToRead =
|
|
std::min(bufRemaining, (mRead->returnCount - readCount));
|
|
while (availableToRead < aSize) {
|
|
if (availableToRead) {
|
|
memcpy(aOut, mBuf + bufPos, availableToRead);
|
|
readCount += availableToRead;
|
|
mWrite->returnCount = readCount;
|
|
bufPos = readCount % kStreamSize;
|
|
bufRemaining = kStreamSize - bufPos;
|
|
aOut += availableToRead;
|
|
aSize -= availableToRead;
|
|
} else if (mWriterServices->ReaderClosed()) {
|
|
return;
|
|
}
|
|
|
|
availableToRead = std::min(bufRemaining, (mRead->returnCount - readCount));
|
|
}
|
|
|
|
memcpy(aOut, mBuf + bufPos, aSize);
|
|
readCount += aSize;
|
|
mWrite->returnCount = readCount;
|
|
}
|
|
|
|
void CanvasDrawEventRecorder::RecordSourceSurfaceDestruction(
|
|
gfx::SourceSurface* aSurface) {
|
|
// We must only record things on the main thread and surfaces that have been
|
|
// recorded can sometimes be destroyed off the main thread.
|
|
if (NS_IsMainThread()) {
|
|
DrawEventRecorderPrivate::RecordSourceSurfaceDestruction(aSurface);
|
|
return;
|
|
}
|
|
|
|
NS_DispatchToMainThread(NewRunnableMethod<gfx::SourceSurface*>(
|
|
"DrawEventRecorderPrivate::RecordSourceSurfaceDestruction", this,
|
|
&DrawEventRecorderPrivate::RecordSourceSurfaceDestruction, aSurface));
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|