gecko-dev/gfx/layers/client/TextureRecorded.cpp

82 строки
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureRecorded.h"
#include "RecordedCanvasEventImpl.h"
namespace mozilla {
namespace layers {
RecordedTextureData::RecordedTextureData(
already_AddRefed<CanvasChild> aCanvasChild, gfx::IntSize aSize,
gfx::SurfaceFormat aFormat, TextureType aTextureType)
: mCanvasChild(aCanvasChild), mSize(aSize), mFormat(aFormat) {
mCanvasChild->EnsureRecorder(aTextureType);
}
RecordedTextureData::~RecordedTextureData() = default;
void RecordedTextureData::FillInfo(TextureData::Info& aInfo) const {
aInfo.size = mSize;
aInfo.format = mFormat;
aInfo.supportsMoz2D = true;
aInfo.hasIntermediateBuffer = false;
aInfo.hasSynchronization = true;
}
bool RecordedTextureData::Lock(OpenMode aMode) {
mCanvasChild->EnsureBeginTransaction();
if (!mDT) {
mDT = mCanvasChild->CreateDrawTarget(mSize, mFormat);
// We lock the TextureData when we create it to get the remote DrawTarget.
mCanvasChild->OnTextureWriteLock();
return true;
}
mCanvasChild->RecordEvent(RecordedTextureLock(mDT.get(), aMode));
if (aMode & OpenMode::OPEN_WRITE) {
mCanvasChild->OnTextureWriteLock();
mSnapshot = nullptr;
}
return true;
}
void RecordedTextureData::Unlock() {
mCanvasChild->RecordEvent(RecordedTextureUnlock(mDT.get()));
}
already_AddRefed<gfx::DrawTarget> RecordedTextureData::BorrowDrawTarget() {
return do_AddRef(mDT);
}
already_AddRefed<gfx::SourceSurface> RecordedTextureData::BorrowSnapshot() {
MOZ_ASSERT(mDT);
mSnapshot = mDT->Snapshot();
return mCanvasChild->WrapSurface(mSnapshot);
}
void RecordedTextureData::Deallocate(LayersIPCChannel* aAllocator) {}
bool RecordedTextureData::Serialize(SurfaceDescriptor& aDescriptor) {
SurfaceDescriptorRecorded descriptor;
descriptor.drawTarget() = reinterpret_cast<uintptr_t>(mDT.get());
aDescriptor = std::move(descriptor);
return true;
}
void RecordedTextureData::OnForwardedToHost() {
mCanvasChild->OnTextureForwarded();
if (mSnapshot && mCanvasChild->ShouldCacheDataSurface()) {
mCanvasChild->RecordEvent(RecordedCacheDataSurface(mSnapshot.get()));
}
}
} // namespace layers
} // namespace mozilla