зеркало из https://github.com/mozilla/gecko-dev.git
343 строки
11 KiB
C++
343 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DecoderFactory.h"
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#include "nsMimeTypes.h"
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#include "mozilla/RefPtr.h"
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#include "Decoder.h"
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#include "IDecodingTask.h"
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#include "nsPNGDecoder.h"
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#include "nsGIFDecoder2.h"
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#include "nsJPEGDecoder.h"
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#include "nsBMPDecoder.h"
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#include "nsICODecoder.h"
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#include "nsIconDecoder.h"
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namespace mozilla {
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using namespace gfx;
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namespace image {
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/* static */ DecoderType
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DecoderFactory::GetDecoderType(const char* aMimeType)
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{
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// By default we don't know.
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DecoderType type = DecoderType::UNKNOWN;
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// PNG
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if (!strcmp(aMimeType, IMAGE_PNG)) {
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type = DecoderType::PNG;
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} else if (!strcmp(aMimeType, IMAGE_X_PNG)) {
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type = DecoderType::PNG;
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// GIF
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} else if (!strcmp(aMimeType, IMAGE_GIF)) {
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type = DecoderType::GIF;
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// JPEG
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} else if (!strcmp(aMimeType, IMAGE_JPEG)) {
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type = DecoderType::JPEG;
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} else if (!strcmp(aMimeType, IMAGE_PJPEG)) {
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type = DecoderType::JPEG;
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} else if (!strcmp(aMimeType, IMAGE_JPG)) {
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type = DecoderType::JPEG;
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// BMP
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} else if (!strcmp(aMimeType, IMAGE_BMP)) {
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type = DecoderType::BMP;
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} else if (!strcmp(aMimeType, IMAGE_BMP_MS)) {
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type = DecoderType::BMP;
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// ICO
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} else if (!strcmp(aMimeType, IMAGE_ICO)) {
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type = DecoderType::ICO;
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} else if (!strcmp(aMimeType, IMAGE_ICO_MS)) {
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type = DecoderType::ICO;
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// Icon
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} else if (!strcmp(aMimeType, IMAGE_ICON_MS)) {
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type = DecoderType::ICON;
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}
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return type;
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::GetDecoder(DecoderType aType,
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RasterImage* aImage,
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bool aIsRedecode)
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{
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RefPtr<Decoder> decoder;
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switch (aType) {
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case DecoderType::PNG:
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decoder = new nsPNGDecoder(aImage);
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break;
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case DecoderType::GIF:
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decoder = new nsGIFDecoder2(aImage);
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break;
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case DecoderType::JPEG:
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// If we have all the data we don't want to waste cpu time doing
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// a progressive decode.
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decoder = new nsJPEGDecoder(aImage,
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aIsRedecode ? Decoder::SEQUENTIAL
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: Decoder::PROGRESSIVE);
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break;
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case DecoderType::BMP:
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decoder = new nsBMPDecoder(aImage);
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break;
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case DecoderType::ICO:
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decoder = new nsICODecoder(aImage);
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break;
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case DecoderType::ICON:
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decoder = new nsIconDecoder(aImage);
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break;
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default:
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MOZ_ASSERT_UNREACHABLE("Unknown decoder type");
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<IDecodingTask>
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DecoderFactory::CreateDecoder(DecoderType aType,
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NotNull<RasterImage*> aImage,
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NotNull<SourceBuffer*> aSourceBuffer,
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const IntSize& aIntrinsicSize,
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const IntSize& aOutputSize,
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DecoderFlags aDecoderFlags,
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SurfaceFlags aSurfaceFlags,
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int aSampleSize)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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// Create an anonymous decoder. Interaction with the SurfaceCache and the
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// owning RasterImage will be mediated by DecodedSurfaceProvider.
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RefPtr<Decoder> decoder =
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GetDecoder(aType, nullptr, bool(aDecoderFlags & DecoderFlags::IS_REDECODE));
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(false);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetOutputSize(aOutputSize);
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decoder->SetDecoderFlags(aDecoderFlags | DecoderFlags::FIRST_FRAME_ONLY);
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decoder->SetSurfaceFlags(aSurfaceFlags);
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decoder->SetSampleSize(aSampleSize);
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if (NS_FAILED(decoder->Init())) {
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return nullptr;
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}
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// Create a DecodedSurfaceProvider which will manage the decoding process and
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// make this decoder's output available in the surface cache.
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SurfaceKey surfaceKey =
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RasterSurfaceKey(aOutputSize, aSurfaceFlags, /* aFrameNum = */ 0);
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NotNull<RefPtr<DecodedSurfaceProvider>> provider =
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WrapNotNull(new DecodedSurfaceProvider(aImage,
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WrapNotNull(decoder),
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surfaceKey));
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// Attempt to insert the surface provider into the surface cache right away so
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// we won't trigger any more decoders with the same parameters.
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InsertOutcome outcome =
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SurfaceCache::Insert(provider, ImageKey(aImage.get()), surfaceKey);
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if (outcome != InsertOutcome::SUCCESS) {
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return nullptr;
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}
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// Return the surface provider in its IDecodingTask guise.
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RefPtr<IDecodingTask> task = provider.get();
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return task.forget();
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}
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/* static */ already_AddRefed<IDecodingTask>
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DecoderFactory::CreateAnimationDecoder(DecoderType aType,
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NotNull<RasterImage*> aImage,
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NotNull<SourceBuffer*> aSourceBuffer,
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const IntSize& aIntrinsicSize,
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DecoderFlags aDecoderFlags,
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SurfaceFlags aSurfaceFlags)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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MOZ_ASSERT(aType == DecoderType::GIF || aType == DecoderType::PNG,
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"Calling CreateAnimationDecoder for non-animating DecoderType");
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RefPtr<Decoder> decoder =
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GetDecoder(aType, aImage, /* aIsRedecode = */ true);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(false);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetDecoderFlags(aDecoderFlags | DecoderFlags::IS_REDECODE);
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decoder->SetSurfaceFlags(aSurfaceFlags);
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if (NS_FAILED(decoder->Init())) {
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return nullptr;
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}
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// Add a placeholder for the first frame to the SurfaceCache so we won't
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// trigger any more decoders with the same parameters.
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SurfaceKey surfaceKey =
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RasterSurfaceKey(aIntrinsicSize, aSurfaceFlags, /* aFrameNum = */ 0);
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InsertOutcome outcome =
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SurfaceCache::InsertPlaceholder(ImageKey(aImage.get()), surfaceKey);
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if (outcome != InsertOutcome::SUCCESS) {
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return nullptr;
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}
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RefPtr<IDecodingTask> task = new AnimationDecodingTask(WrapNotNull(decoder));
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return task.forget();
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}
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/* static */ already_AddRefed<IDecodingTask>
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DecoderFactory::CreateMetadataDecoder(DecoderType aType,
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NotNull<RasterImage*> aImage,
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NotNull<SourceBuffer*> aSourceBuffer,
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int aSampleSize)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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RefPtr<Decoder> decoder =
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GetDecoder(aType, aImage, /* aIsRedecode = */ false);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(true);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetSampleSize(aSampleSize);
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if (NS_FAILED(decoder->Init())) {
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return nullptr;
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}
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RefPtr<IDecodingTask> task = new MetadataDecodingTask(WrapNotNull(decoder));
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return task.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateDecoderForICOResource(DecoderType aType,
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NotNull<SourceBuffer*> aSourceBuffer,
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NotNull<nsICODecoder*> aICODecoder,
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const Maybe<uint32_t>& aDataOffset
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/* = Nothing() */)
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{
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// Create the decoder.
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RefPtr<Decoder> decoder;
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switch (aType) {
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case DecoderType::BMP:
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MOZ_ASSERT(aDataOffset);
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decoder = new nsBMPDecoder(aICODecoder->GetImageMaybeNull(), *aDataOffset);
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break;
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case DecoderType::PNG:
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MOZ_ASSERT(!aDataOffset);
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decoder = new nsPNGDecoder(aICODecoder->GetImageMaybeNull());
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break;
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default:
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MOZ_ASSERT_UNREACHABLE("Invalid ICO resource decoder type");
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return nullptr;
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}
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MOZ_ASSERT(decoder);
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// Initialize the decoder, copying settings from @aICODecoder.
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MOZ_ASSERT(!aICODecoder->IsMetadataDecode());
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decoder->SetMetadataDecode(aICODecoder->IsMetadataDecode());
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetOutputSize(aICODecoder->OutputSize());
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decoder->SetDecoderFlags(aICODecoder->GetDecoderFlags());
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decoder->SetSurfaceFlags(aICODecoder->GetSurfaceFlags());
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if (NS_FAILED(decoder->Init())) {
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return nullptr;
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateAnonymousDecoder(DecoderType aType,
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NotNull<SourceBuffer*> aSourceBuffer,
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const Maybe<IntSize>& aOutputSize,
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SurfaceFlags aSurfaceFlags)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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RefPtr<Decoder> decoder =
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GetDecoder(aType, /* aImage = */ nullptr, /* aIsRedecode = */ false);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(false);
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decoder->SetIterator(aSourceBuffer->Iterator());
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// Anonymous decoders are always transient; we don't want to optimize surfaces
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// or do any other expensive work that might be wasted.
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DecoderFlags decoderFlags = DecoderFlags::IMAGE_IS_TRANSIENT;
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// Without an image, the decoder can't store anything in the SurfaceCache, so
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// callers will only be able to retrieve the most recent frame via
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// Decoder::GetCurrentFrame(). That means that anonymous decoders should
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// always be first-frame-only decoders, because nobody ever wants the *last*
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// frame.
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decoderFlags |= DecoderFlags::FIRST_FRAME_ONLY;
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decoder->SetDecoderFlags(decoderFlags);
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decoder->SetSurfaceFlags(aSurfaceFlags);
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// Set an output size for downscale-during-decode if requested.
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if (aOutputSize) {
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decoder->SetOutputSize(*aOutputSize);
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}
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if (NS_FAILED(decoder->Init())) {
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return nullptr;
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateAnonymousMetadataDecoder(DecoderType aType,
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NotNull<SourceBuffer*> aSourceBuffer)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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RefPtr<Decoder> decoder =
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GetDecoder(aType, /* aImage = */ nullptr, /* aIsRedecode = */ false);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(true);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetDecoderFlags(DecoderFlags::FIRST_FRAME_ONLY);
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if (NS_FAILED(decoder->Init())) {
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return nullptr;
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}
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return decoder.forget();
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}
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} // namespace image
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} // namespace mozilla
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