зеркало из https://github.com/mozilla/gecko-dev.git
25 строки
996 B
C++
25 строки
996 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLContext.h"
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#include "WebGLExtensions.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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using namespace mozilla;
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WebGLExtensionCompressedTexturePVRTC::WebGLExtensionCompressedTexturePVRTC(WebGLContext* context)
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: WebGLExtensionBase(context)
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{
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context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1);
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context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1);
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context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1);
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context->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1);
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}
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WebGLExtensionCompressedTexturePVRTC::~WebGLExtensionCompressedTexturePVRTC()
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{
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}
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IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTexturePVRTC)
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