зеркало из https://github.com/mozilla/gecko-dev.git
449 строки
13 KiB
JavaScript
449 строки
13 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {classes: Cc, interfaces: Ci, utils: Cu} = Components;
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Cu.import("chrome://marionette/content/assert.js");
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Cu.import("chrome://marionette/content/element.js");
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Cu.import("chrome://marionette/content/error.js");
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this.EXPORTED_SYMBOLS = ["action"];
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// TODO? With ES 2016 and Symbol you can make a safer approximation
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// to an enum e.g. https://gist.github.com/xmlking/e86e4f15ec32b12c4689
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/**
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* Implements WebDriver Actions API: a low-level interfac for providing
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* virtualised device input to the web browser.
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*/
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this.action = {
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Pause: "pause",
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KeyDown: "keyDown",
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KeyUp: "keyUp",
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PointerDown: "pointerDown",
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PointerUp: "pointerUp",
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PointerMove: "pointerMove",
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PointerCancel: "pointerCancel",
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};
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const ACTIONS = {
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none: new Set([action.Pause]),
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key: new Set([action.Pause, action.KeyDown, action.KeyUp]),
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pointer: new Set([
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action.Pause,
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action.PointerDown,
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action.PointerUp,
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action.PointerMove,
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action.PointerCancel,
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]),
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};
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/** Represents possible subtypes for a pointer input source. */
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action.PointerType = {
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Mouse: "mouse",
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Pen: "pen",
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Touch: "touch",
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};
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/**
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* Look up a PointerType.
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*
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* @param {string} str
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* Name of pointer type.
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*
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* @return {string}
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* A pointer type for processing pointer parameters.
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*
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* @throws InvalidArgumentError
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* If |str| is not a valid pointer type.
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*/
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action.PointerType.get = function(str) {
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let name = capitalize(str);
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if (!(name in this)) {
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throw new InvalidArgumentError(`Unknown pointerType: ${str}`);
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}
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return this[name];
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};
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/**
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* Input state associated with current session. This is a map between input ID and
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* the device state for that input source, with one entry for each active input source.
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*/
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action.inputStateMap = new Map();
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/**
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* Represents device state for an input source.
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*/
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class InputState {
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constructor() {
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this.type = this.constructor.name.toLowerCase();
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}
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/**
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* Check equality of this InputState object with another.
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*
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* @para{?} other
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* Object representing an input state.
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* @return {boolean}
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* True if |this| has the same |type| as |other|.
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*/
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is(other) {
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if (typeof other == "undefined") {
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return false;
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}
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return this.type === other.type;
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}
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toString() {
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return `[object ${this.constructor.name}InputState]`;
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}
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/**
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* @param {?} actionSequence
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* Object representing an action sequence.
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*
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* @return {action.InputState}
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* An |action.InputState| object for the type of the |actionSequence|.
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*
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* @throws InvalidArgumentError
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* If |actionSequence.type| is not valid.
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*/
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static fromJson(actionSequence) {
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let type = actionSequence.type;
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if (!(type in ACTIONS)) {
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throw new InvalidArgumentError(`Unknown action type: ${type}`);
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}
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let name = type == "none" ? "Null" : capitalize(type);
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return new action.InputState[name]();
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}
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}
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/** Possible kinds of |InputState| for supported input sources. */
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action.InputState = {};
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/**
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* Input state associated with a keyboard-type device.
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*/
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action.InputState.Key = class extends InputState {
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constructor() {
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super();
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this.pressed = new Set();
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this.alt = false;
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this.shift = false;
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this.ctrl = false;
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this.meta = false;
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}
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};
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/**
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* Input state not associated with a specific physical device.
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*/
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action.InputState.Null = class extends InputState {
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constructor() {
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super();
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this.type = "none";
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}
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};
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/**
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* Input state associated with a pointer-type input device.
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*
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* @param {string} subtype
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* Kind of pointing device: mouse, pen, touch.
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* @param {boolean} primary
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* Whether the pointing device is primary.
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*/
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action.InputState.Pointer = class extends InputState {
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constructor(subtype, primary) {
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super();
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this.pressed = new Set();
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this.subtype = subtype;
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this.primary = primary;
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this.x = 0;
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this.y = 0;
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}
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};
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/**
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* Repesents an action for dispatch. Used in |action.Chain| and |action.Sequence|.
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*
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* @param {string} id
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* Input source ID.
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* @param {string} type
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* Action type: none, key, pointer.
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* @param {string} subtype
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* Action subtype: pause, keyUp, keyDown, pointerUp, pointerDown, pointerMove, pointerCancel.
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*
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* @throws InvalidArgumentError
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* If any parameters are undefined.
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*/
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action.Action = class {
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constructor(id, type, subtype) {
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if ([id, type, subtype].includes(undefined)) {
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throw new InvalidArgumentError("Missing id, type or subtype");
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}
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for (let attr of [id, type, subtype]) {
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if (typeof attr != "string") {
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throw new InvalidArgumentError(`Expected string, got: ${attr}`);
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}
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}
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this.id = id;
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this.type = type;
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this.subtype = subtype;
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};
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toString() {
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return `[action ${this.type}]`;
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}
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/**
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* @param {?} actionSequence
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* Object representing sequence of actions from one input source.
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* @param {?} actionItem
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* Object representing a single action from |actionSequence|
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*
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* @return {action.Action}
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* An action that can be dispatched; corresponds to |actionItem|.
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*
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* @throws InvalidArgumentError
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* If any |actionSequence| or |actionItem| attributes are invalid.
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* @throws UnsupportedOperationError
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* If |actionItem.type| is |pointerCancel|.
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*/
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static fromJson(actionSequence, actionItem) {
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let type = actionSequence.type;
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let id = actionSequence.id;
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let subtypes = ACTIONS[type];
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if (!subtypes) {
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throw new InvalidArgumentError("Unknown type: " + type);
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}
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let subtype = actionItem.type;
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if (!subtypes.has(subtype)) {
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throw new InvalidArgumentError(`Unknown subtype for ${type} action: ${subtype}`);
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}
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let item = new action.Action(id, type, subtype);
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if (type === "pointer") {
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action.processPointerAction(id,
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action.PointerParameters.fromJson(actionSequence.parameters), item);
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}
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switch (item.subtype) {
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case action.KeyUp:
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case action.KeyDown:
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let key = actionItem.value;
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// TODO countGraphemes
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if (typeof key != "string" || (typeof key == "string" && key.length != 1)) {
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throw new InvalidArgumentError("Expected 'key' to be a single-character string, " +
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"got: " + key);
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}
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item.value = key;
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break;
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case action.PointerDown:
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case action.PointerUp:
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assert.positiveInteger(actionItem.button,
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error.pprint`Expected 'button' (${actionItem.button}) to be >= 0`);
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item.button = actionItem.button;
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break;
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case action.PointerMove:
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item.duration = actionItem.duration;
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if (typeof item.duration != "undefined"){
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assert.positiveInteger(item.duration,
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error.pprint`Expected 'duration' (${item.duration}) to be >= 0`);
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}
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if (typeof actionItem.element != "undefined" &&
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!element.isWebElementReference(actionItem.element)) {
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throw new InvalidArgumentError(
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"Expected 'actionItem.element' to be a web element reference, " +
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`got: ${actionItem.element}`);
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}
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item.element = actionItem.element;
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item.x = actionItem.x;
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if (typeof item.x != "undefined") {
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assert.positiveInteger(item.x, error.pprint`Expected 'x' (${item.x}) to be >= 0`);
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}
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item.y = actionItem.y;
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if (typeof item.y != "undefined") {
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assert.positiveInteger(item.y, error.pprint`Expected 'y' (${item.y}) to be >= 0`);
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}
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break;
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case action.PointerCancel:
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throw new UnsupportedOperationError();
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break;
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case action.Pause:
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item.duration = actionItem.duration;
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if (typeof item.duration != "undefined") {
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assert.positiveInteger(item.duration,
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error.pprint`Expected 'duration' (${item.duration}) to be >= 0`);
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}
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break;
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}
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return item;
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}
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};
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/**
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* Represents a series of ticks, specifying which actions to perform at each tick.
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*/
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action.Chain = class extends Array {
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toString() {
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return `[chain ${super.toString()}]`;
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}
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/**
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* @param {Array<?>} actions
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* Array of objects that each represent an action sequence.
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*
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* @return {action.Chain}
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* Transpose of |actions| such that actions to be performed in a single tick
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* are grouped together.
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*
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* @throws InvalidArgumentError
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* If |actions| is not an Array.
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*/
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static fromJson(actions) {
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if (!Array.isArray(actions)) {
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throw new InvalidArgumentError(`Expected 'actions' to be an Array, got: ${actions}`);
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}
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let actionsByTick = new action.Chain();
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// TODO check that each actionSequence in actions refers to a different input ID
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for (let actionSequence of actions) {
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let inputSourceActions = action.Sequence.fromJson(actionSequence);
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for (let i = 0; i < inputSourceActions.length; i++) {
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// new tick
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if (actionsByTick.length < (i + 1)) {
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actionsByTick.push([]);
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}
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actionsByTick[i].push(inputSourceActions[i]);
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}
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}
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return actionsByTick;
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}
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};
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/**
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* Represents one input source action sequence; this is essentially an |Array<action.Action>|.
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*/
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action.Sequence = class extends Array {
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toString() {
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return `[sequence ${super.toString()}]`;
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}
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/**
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* @param {?} actionSequence
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* Object that represents a sequence action items for one input source.
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*
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* @return {action.Sequence}
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* Sequence of actions that can be dispatched.
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*
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* @throws InvalidArgumentError
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* If |actionSequence.id| is not a string or it's aleady mapped
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* to an |action.InputState} incompatible with |actionSequence.type|.
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* If |actionSequence.actions| is not an Array.
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*/
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static fromJson(actionSequence) {
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// used here only to validate 'type' and InputState type
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let inputSourceState = InputState.fromJson(actionSequence);
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let id = actionSequence.id;
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if (typeof id == "undefined") {
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actionSequence.id = id = element.generateUUID();
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} else if (typeof id != "string") {
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throw new InvalidArgumentError(`Expected 'id' to be a string, got: ${id}`);
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}
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let actionItems = actionSequence.actions;
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if (!Array.isArray(actionItems)) {
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throw new InvalidArgumentError(
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`Expected 'actionSequence.actions' to be an Array, got: ${actionSequence.actions}`);
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}
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if (action.inputStateMap.has(id) && !action.inputStateMap.get(id).is(inputSourceState)) {
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throw new InvalidArgumentError(
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`Expected ${id} to be mapped to ${inputSourceState}, ` +
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`got: ${action.inputStateMap.get(id)}`);
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}
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let actions = new action.Sequence();
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for (let actionItem of actionItems) {
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actions.push(action.Action.fromJson(actionSequence, actionItem));
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}
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return actions;
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}
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};
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/**
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* Represents parameters in an action for a pointer input source.
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*
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* @param {string=} pointerType
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* Type of pointing device. If the parameter is undefined, "mouse" is used.
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* @param {boolean=} primary
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* Whether the input source is the primary pointing device.
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* If the parameter is underfined, true is used.
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*/
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action.PointerParameters = class {
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constructor(pointerType = "mouse", primary = true) {
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this.pointerType = action.PointerType.get(pointerType);
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assert.boolean(primary);
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this.primary = primary;
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};
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toString() {
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return `[pointerParameters ${this.pointerType}, primary=${this.primary}]`;
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}
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/**
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* @param {?} parametersData
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* Object that represents pointer parameters.
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*
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* @return {action.PointerParameters}
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* Validated pointer paramters.
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*/
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static fromJson(parametersData) {
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if (typeof parametersData == "undefined") {
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return new action.PointerParameters();
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} else {
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return new action.PointerParameters(parametersData.pointerType, parametersData.primary);
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}
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}
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};
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/**
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* Adds |pointerType| and |primary| attributes to Action |act|. Helper function
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* for |action.Action.fromJson|.
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*
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* @param {string} id
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* Input source ID.
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* @param {action.PointerParams} pointerParams
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* Input source pointer parameters.
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* @param {action.Action} act
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* Action to be updated.
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*
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* @throws InvalidArgumentError
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* If |id| is already mapped to an |action.InputState| that is
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* not compatible with |act.subtype|.
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*/
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action.processPointerAction = function processPointerAction(id, pointerParams, act) {
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let subtype = act.subtype;
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if (action.inputStateMap.has(id) && action.inputStateMap.get(id).subtype !== subtype) {
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throw new InvalidArgumentError(
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`Expected 'id' ${id} to be mapped to InputState whose subtype is ` +
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`${action.inputStateMap.get(id).subtype}, got: ${subtype}`);
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}
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act.pointerType = pointerParams.pointerType;
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act.primary = pointerParams.primary;
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};
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// helpers
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function capitalize(str) {
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if (typeof str != "string") {
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throw new InvalidArgumentError(`Expected string, got: ${str}`);
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}
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return str.charAt(0).toUpperCase() + str.slice(1);
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}
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