зеркало из https://github.com/mozilla/gecko-dev.git
87 строки
2.9 KiB
HTML
87 строки
2.9 KiB
HTML
<html xmlns="http://www.w3.org/1999/xhtml">
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=508496
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-->
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<head>
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<title>Test for object identity of SVG animated lengths</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=506856">Mozilla Bug 508496</a>
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<p id="display"></p>
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<div id="content" style="display: none">
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<svg id="svg" xmlns="http://www.w3.org/2000/svg" width="120px" height="120px"
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onload="this.pauseAnimations()">
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<circle cx="-100" cy="-100" r="15" fill="blue" id="circle">
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<animate attributeName="cx" from="0" to="100" dur="4s" begin="1s; 10s"
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fill="freeze" id="animate"/>
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</circle>
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</svg>
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</div>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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<![CDATA[
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/** Test object identity of animated lengths **/
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/* Global Variables */
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const svgns="http://www.w3.org/2000/svg";
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var svg = document.getElementById("svg");
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var circle = document.getElementById('circle');
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SimpleTest.waitForExplicitFinish();
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function main() {
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ok(svg.animationsPaused(), "should be paused by <svg> load handler");
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is(svg.getCurrentTime(), 0, "should be paused at 0 in <svg> load handler");
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var animLength = circle.cx;
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ok(animLength === circle.cx,
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"Got different SVGAnimatedLength objects at startup");
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var baseVal = circle.cx.baseVal;
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ok(baseVal === circle.cx.baseVal,
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"Got different baseVal SVGLength objects at startup");
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var animVal = circle.cx.animVal;
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ok(animVal === circle.cx.animVal,
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"Got different animVal SVGLength objects at startup");
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var animate = document.getElementById('animate');
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if (animate && animate.targetElement) {
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// Sample mid-way through the animation
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svg.setCurrentTime(5);
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ok(animLength === circle.cx,
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"Got different SVGAnimatedLength objects during animation");
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ok(baseVal === circle.cx.baseVal,
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"Got different baseVal SVGLength objects during animation");
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ok(animVal === circle.cx.animVal,
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"Got different animVal SVGLength objects during animation");
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}
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// Drop all references to the tear off objects
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var oldValue = circle.cx.animVal.value; // Just a float, not an object ref
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animLength = null;
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baseVal = null;
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animVal = null;
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SpecialPowers.gc();
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// The tearoff objects should no longer exist and we should create new ones.
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// If somehow, the tearoff objects have died and yet not been removed from the
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// hashmap we'll end up in all sorts of trouble when we try to access them.
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// So in the following, we're not really interested in the value, just that we
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// don't crash.
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is(circle.cx.animVal.value, oldValue,
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"Unexpected result accessing new(?) length object.");
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SimpleTest.finish();
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}
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window.addEventListener("load", main);
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]]>
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</script>
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</pre>
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</body>
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</html>
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