зеркало из https://github.com/mozilla/gecko-dev.git
170 строки
4.9 KiB
C++
170 строки
4.9 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Bas Schouten <bschouten@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef MOZILLA_GFX_TYPES_H_
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#define MOZILLA_GFX_TYPES_H_
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#include "mozilla/StdInt.h"
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#include <stddef.h>
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namespace mozilla {
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namespace gfx {
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typedef float Float;
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enum SurfaceType
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{
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SURFACE_DATA, /* Data surface - bitmap in memory */
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SURFACE_D2D1_BITMAP, /* Surface wrapping a ID2D1Bitmap */
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SURFACE_D2D1_DRAWTARGET, /* Surface made from a D2D draw target */
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SURFACE_CAIRO, /* Surface wrapping a cairo surface */
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SURFACE_CAIRO_IMAGE, /* Data surface wrapping a cairo image surface */
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SURFACE_COREGRAPHICS_IMAGE, /* Surface wrapping a CoreGraphics Image */
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SURFACE_COREGRAPHICS_CGCONTEXT, /* Surface wrapping a CG context */
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SURFACE_SKIA /* Surface wrapping a Skia bitmap */
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};
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enum SurfaceFormat
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{
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FORMAT_B8G8R8A8,
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FORMAT_B8G8R8X8,
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FORMAT_R5G6B5,
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FORMAT_A8
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};
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enum BackendType
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{
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BACKEND_NONE,
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BACKEND_DIRECT2D,
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BACKEND_COREGRAPHICS,
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BACKEND_CAIRO,
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BACKEND_SKIA
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};
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enum FontType
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{
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FONT_DWRITE,
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FONT_GDI,
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FONT_MAC,
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FONT_SKIA,
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FONT_CAIRO,
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FONT_COREGRAPHICS
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};
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enum NativeSurfaceType
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{
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NATIVE_SURFACE_D3D10_TEXTURE,
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NATIVE_SURFACE_CAIRO_SURFACE,
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NATIVE_SURFACE_CGCONTEXT
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};
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enum NativeFontType
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{
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NATIVE_FONT_DWRITE_FONT_FACE,
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NATIVE_FONT_GDI_FONT_FACE,
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NATIVE_FONT_MAC_FONT_FACE,
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NATIVE_FONT_SKIA_FONT_FACE,
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NATIVE_FONT_CAIRO_FONT_FACE
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};
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enum CompositionOp { OP_OVER, OP_ADD, OP_ATOP, OP_OUT, OP_IN, OP_SOURCE, OP_DEST_IN, OP_DEST_OUT, OP_DEST_OVER, OP_DEST_ATOP, OP_XOR, OP_COUNT };
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enum ExtendMode { EXTEND_CLAMP, EXTEND_REPEAT, EXTEND_REFLECT };
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enum FillRule { FILL_WINDING, FILL_EVEN_ODD };
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enum AntialiasMode { AA_NONE, AA_GRAY, AA_SUBPIXEL };
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enum Snapping { SNAP_NONE, SNAP_ALIGNED };
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enum Filter { FILTER_LINEAR, FILTER_POINT };
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enum PatternType { PATTERN_COLOR, PATTERN_SURFACE, PATTERN_LINEAR_GRADIENT, PATTERN_RADIAL_GRADIENT };
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enum JoinStyle { JOIN_BEVEL, JOIN_ROUND, JOIN_MITER, JOIN_MITER_OR_BEVEL };
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enum CapStyle { CAP_BUTT, CAP_ROUND, CAP_SQUARE };
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enum SamplingBounds { SAMPLING_UNBOUNDED, SAMPLING_BOUNDED };
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/* Color is stored in non-premultiplied form */
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struct Color
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{
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public:
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Color()
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: r(0.0f), g(0.0f), b(0.0f), a(0.0f)
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{}
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Color(Float aR, Float aG, Float aB, Float aA)
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: r(aR), g(aG), b(aB), a(aA)
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{}
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Color(Float aR, Float aG, Float aB)
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: r(aR), g(aG), b(aB), a(1.0f)
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{}
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static Color FromABGR(uint32_t aColor)
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{
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Color newColor(((aColor >> 0) & 0xff) * (1.0f / 255.0f),
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((aColor >> 8) & 0xff) * (1.0f / 255.0f),
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((aColor >> 16) & 0xff) * (1.0f / 255.0f),
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((aColor >> 24) & 0xff) * (1.0f / 255.0f));
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return newColor;
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}
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Float r, g, b, a;
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};
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struct GradientStop
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{
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bool operator<(const GradientStop& aOther) const {
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return offset < aOther.offset;
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}
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Float offset;
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Color color;
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};
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}
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}
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// Side constants for use in various places
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namespace mozilla {
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namespace css {
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enum Side {eSideTop, eSideRight, eSideBottom, eSideLeft};
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}
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}
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// XXX - These don't really belong here. But for now this is where they go.
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#define NS_SIDE_TOP mozilla::css::eSideTop
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#define NS_SIDE_RIGHT mozilla::css::eSideRight
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#define NS_SIDE_BOTTOM mozilla::css::eSideBottom
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#define NS_SIDE_LEFT mozilla::css::eSideLeft
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#endif /* MOZILLA_GFX_TYPES_H_ */
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