зеркало из https://github.com/mozilla/gecko-dev.git
1237 строки
39 KiB
C++
1237 строки
39 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextureHost.h"
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#include "CompositableHost.h" // for CompositableHost
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#include "LayerScope.h"
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#include "LayersLogging.h" // for AppendToString
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#include "mozilla/gfx/2D.h" // for DataSourceSurface, Factory
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/ipc/Shmem.h" // for Shmem
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#include "mozilla/layers/CompositableTransactionParent.h" // for CompositableParentManager
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#include "mozilla/layers/CompositorBridgeParent.h"
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
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#include "mozilla/layers/TextureHostBasic.h"
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#include "mozilla/layers/TextureHostOGL.h" // for TextureHostOGL
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#include "mozilla/layers/ImageDataSerializer.h"
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#include "mozilla/layers/TextureClient.h"
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#ifdef XP_DARWIN
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# include "mozilla/layers/TextureSync.h"
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#endif
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#include "mozilla/layers/GPUVideoTextureHost.h"
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#include "mozilla/layers/WebRenderTextureHost.h"
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#include "mozilla/webrender/RenderBufferTextureHost.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/webrender/WebRenderAPI.h"
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#include "nsAString.h"
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#include "mozilla/RefPtr.h" // for nsRefPtr
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#include "nsPrintfCString.h" // for nsPrintfCString
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#include "mozilla/layers/PTextureParent.h"
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#include "mozilla/Unused.h"
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#include <limits>
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#include "../opengl/CompositorOGL.h"
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#include "gfxUtils.h"
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#include "IPDLActor.h"
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#ifdef MOZ_ENABLE_D3D10_LAYER
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# include "../d3d11/CompositorD3D11.h"
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#endif
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#ifdef MOZ_X11
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# include "mozilla/layers/X11TextureHost.h"
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#endif
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#ifdef XP_MACOSX
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# include "../opengl/MacIOSurfaceTextureHostOGL.h"
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#endif
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#ifdef XP_WIN
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# include "mozilla/layers/TextureD3D11.h"
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# include "mozilla/layers/TextureDIB.h"
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#endif
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#if 0
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# define RECYCLE_LOG(...) printf_stderr(__VA_ARGS__)
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#else
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# define RECYCLE_LOG(...) \
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do { \
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} while (0)
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#endif
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namespace mozilla {
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namespace layers {
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/**
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* TextureParent is the host-side IPDL glue between TextureClient and
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* TextureHost. It is an IPDL actor just like LayerParent, CompositableParent,
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* etc.
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*/
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class TextureParent : public ParentActor<PTextureParent> {
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public:
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TextureParent(HostIPCAllocator* aAllocator, uint64_t aSerial,
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const wr::MaybeExternalImageId& aExternalImageId);
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virtual ~TextureParent();
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bool Init(const SurfaceDescriptor& aSharedData,
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const ReadLockDescriptor& aReadLock,
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const LayersBackend& aLayersBackend, const TextureFlags& aFlags);
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void NotifyNotUsed(uint64_t aTransactionId);
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mozilla::ipc::IPCResult RecvRecycleTexture(
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const TextureFlags& aTextureFlags) final;
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TextureHost* GetTextureHost() { return mTextureHost; }
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void Destroy() override;
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uint64_t GetSerial() const { return mSerial; }
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HostIPCAllocator* mSurfaceAllocator;
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RefPtr<TextureHost> mTextureHost;
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// mSerial is unique in TextureClient's process.
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const uint64_t mSerial;
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wr::MaybeExternalImageId mExternalImageId;
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};
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static bool WrapWithWebRenderTextureHost(ISurfaceAllocator* aDeallocator,
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LayersBackend aBackend,
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TextureFlags aFlags) {
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if ((aFlags & TextureFlags::SNAPSHOT) ||
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(aBackend != LayersBackend::LAYERS_WR) ||
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(!aDeallocator->UsesImageBridge() &&
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!aDeallocator->AsCompositorBridgeParentBase())) {
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return false;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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PTextureParent* TextureHost::CreateIPDLActor(
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HostIPCAllocator* aAllocator, const SurfaceDescriptor& aSharedData,
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const ReadLockDescriptor& aReadLock, LayersBackend aLayersBackend,
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TextureFlags aFlags, uint64_t aSerial,
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const wr::MaybeExternalImageId& aExternalImageId) {
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TextureParent* actor =
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new TextureParent(aAllocator, aSerial, aExternalImageId);
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if (!actor->Init(aSharedData, aReadLock, aLayersBackend, aFlags)) {
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actor->ActorDestroy(ipc::IProtocol::ActorDestroyReason::FailedConstructor);
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delete actor;
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return nullptr;
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}
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return actor;
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}
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// static
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bool TextureHost::DestroyIPDLActor(PTextureParent* actor) {
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delete actor;
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return true;
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}
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// static
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bool TextureHost::SendDeleteIPDLActor(PTextureParent* actor) {
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return PTextureParent::Send__delete__(actor);
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}
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// static
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TextureHost* TextureHost::AsTextureHost(PTextureParent* actor) {
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if (!actor) {
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return nullptr;
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}
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return static_cast<TextureParent*>(actor)->mTextureHost;
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}
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// static
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uint64_t TextureHost::GetTextureSerial(PTextureParent* actor) {
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if (!actor) {
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return UINT64_MAX;
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}
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return static_cast<TextureParent*>(actor)->mSerial;
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}
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PTextureParent* TextureHost::GetIPDLActor() { return mActor; }
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void TextureHost::SetLastFwdTransactionId(uint64_t aTransactionId) {
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MOZ_ASSERT(mFwdTransactionId <= aTransactionId);
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mFwdTransactionId = aTransactionId;
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}
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already_AddRefed<TextureHost> TextureHost::Create(
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const SurfaceDescriptor& aDesc, const ReadLockDescriptor& aReadLock,
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ISurfaceAllocator* aDeallocator, LayersBackend aBackend,
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TextureFlags aFlags, wr::MaybeExternalImageId& aExternalImageId) {
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RefPtr<TextureHost> result;
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switch (aDesc.type()) {
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case SurfaceDescriptor::TSurfaceDescriptorBuffer:
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case SurfaceDescriptor::TSurfaceDescriptorDIB:
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case SurfaceDescriptor::TSurfaceDescriptorFileMapping:
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case SurfaceDescriptor::TSurfaceDescriptorGPUVideo:
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result = CreateBackendIndependentTextureHost(aDesc, aDeallocator,
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aBackend, aFlags);
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break;
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case SurfaceDescriptor::TEGLImageDescriptor:
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case SurfaceDescriptor::TSurfaceTextureDescriptor:
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case SurfaceDescriptor::TSurfaceDescriptorSharedGLTexture:
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result = CreateTextureHostOGL(aDesc, aDeallocator, aBackend, aFlags);
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break;
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface:
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if (aBackend == LayersBackend::LAYERS_OPENGL ||
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aBackend == LayersBackend::LAYERS_WR) {
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result = CreateTextureHostOGL(aDesc, aDeallocator, aBackend, aFlags);
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break;
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} else {
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result = CreateTextureHostBasic(aDesc, aDeallocator, aBackend, aFlags);
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break;
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}
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#ifdef MOZ_X11
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case SurfaceDescriptor::TSurfaceDescriptorX11: {
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if (!aDeallocator->IsSameProcess()) {
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NS_ERROR(
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"A client process is trying to peek at our address space using a "
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"X11Texture!");
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return nullptr;
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}
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const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11();
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result = MakeAndAddRef<X11TextureHost>(aFlags, desc);
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break;
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}
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#endif
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#ifdef XP_WIN
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case SurfaceDescriptor::TSurfaceDescriptorD3D10:
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case SurfaceDescriptor::TSurfaceDescriptorDXGIYCbCr:
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result = CreateTextureHostD3D11(aDesc, aDeallocator, aBackend, aFlags);
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break;
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#endif
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case SurfaceDescriptor::TSurfaceDescriptorRecorded: {
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const SurfaceDescriptorRecorded& desc =
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aDesc.get_SurfaceDescriptorRecorded();
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UniquePtr<SurfaceDescriptor> realDesc =
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aDeallocator->AsCompositorBridgeParentBase()
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->LookupSurfaceDescriptorForClientDrawTarget(desc.drawTarget());
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result = TextureHost::Create(*realDesc, aReadLock, aDeallocator, aBackend,
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aFlags, aExternalImageId);
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return result.forget();
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}
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default:
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MOZ_CRASH("GFX: Unsupported Surface type host");
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}
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if (!result) {
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gfxCriticalNote << "TextureHost creation failure type=" << aDesc.type();
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}
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if (result && WrapWithWebRenderTextureHost(aDeallocator, aBackend, aFlags)) {
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MOZ_ASSERT(aExternalImageId.isSome());
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result =
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new WebRenderTextureHost(aDesc, aFlags, result, aExternalImageId.ref());
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}
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if (result) {
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result->DeserializeReadLock(aReadLock, aDeallocator);
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}
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return result.forget();
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}
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already_AddRefed<TextureHost> CreateBackendIndependentTextureHost(
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const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator,
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LayersBackend aBackend, TextureFlags aFlags) {
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RefPtr<TextureHost> result;
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switch (aDesc.type()) {
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case SurfaceDescriptor::TSurfaceDescriptorBuffer: {
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const SurfaceDescriptorBuffer& bufferDesc =
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aDesc.get_SurfaceDescriptorBuffer();
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const MemoryOrShmem& data = bufferDesc.data();
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switch (data.type()) {
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case MemoryOrShmem::TShmem: {
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const ipc::Shmem& shmem = data.get_Shmem();
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const BufferDescriptor& desc = bufferDesc.desc();
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if (!shmem.IsReadable()) {
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// We failed to map the shmem so we can't verify its size. This
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// should not be a fatal error, so just create the texture with
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// nothing backing it.
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result = new ShmemTextureHost(shmem, desc, aDeallocator, aFlags);
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break;
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}
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size_t bufSize = shmem.Size<char>();
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size_t reqSize = SIZE_MAX;
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switch (desc.type()) {
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case BufferDescriptor::TYCbCrDescriptor: {
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const YCbCrDescriptor& ycbcr = desc.get_YCbCrDescriptor();
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reqSize = ImageDataSerializer::ComputeYCbCrBufferSize(
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ycbcr.ySize(), ycbcr.yStride(), ycbcr.cbCrSize(),
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ycbcr.cbCrStride(), ycbcr.yOffset(), ycbcr.cbOffset(),
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ycbcr.crOffset());
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break;
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}
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case BufferDescriptor::TRGBDescriptor: {
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const RGBDescriptor& rgb = desc.get_RGBDescriptor();
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reqSize = ImageDataSerializer::ComputeRGBBufferSize(rgb.size(),
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rgb.format());
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break;
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}
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default:
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gfxCriticalError()
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<< "Bad buffer host descriptor " << (int)desc.type();
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MOZ_CRASH("GFX: Bad descriptor");
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}
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if (reqSize == 0 || bufSize < reqSize) {
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NS_ERROR(
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"A client process gave a shmem too small to fit for its "
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"descriptor!");
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return nullptr;
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}
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result = new ShmemTextureHost(shmem, desc, aDeallocator, aFlags);
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break;
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}
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case MemoryOrShmem::Tuintptr_t: {
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if (!aDeallocator->IsSameProcess()) {
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NS_ERROR(
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"A client process is trying to peek at our address space using "
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"a MemoryTexture!");
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return nullptr;
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}
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result = new MemoryTextureHost(
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reinterpret_cast<uint8_t*>(data.get_uintptr_t()),
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bufferDesc.desc(), aFlags);
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break;
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}
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default:
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gfxCriticalError()
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<< "Failed texture host for backend " << (int)data.type();
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MOZ_CRASH("GFX: No texture host for backend");
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}
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break;
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}
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case SurfaceDescriptor::TSurfaceDescriptorGPUVideo: {
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result = GPUVideoTextureHost::CreateFromDescriptor(
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aFlags, aDesc.get_SurfaceDescriptorGPUVideo());
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break;
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}
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#ifdef XP_WIN
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case SurfaceDescriptor::TSurfaceDescriptorDIB: {
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if (!aDeallocator->IsSameProcess()) {
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NS_ERROR(
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"A client process is trying to peek at our address space using a "
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"DIBTexture!");
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return nullptr;
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}
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result = new DIBTextureHost(aFlags, aDesc);
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break;
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}
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case SurfaceDescriptor::TSurfaceDescriptorFileMapping: {
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result = new TextureHostFileMapping(aFlags, aDesc);
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break;
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}
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#endif
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default: {
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NS_WARNING("No backend independent TextureHost for this descriptor type");
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}
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}
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return result.forget();
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}
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TextureHost::TextureHost(TextureFlags aFlags)
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: AtomicRefCountedWithFinalize("TextureHost"),
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mActor(nullptr),
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mFlags(aFlags),
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mCompositableCount(0),
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mFwdTransactionId(0),
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mReadLocked(false) {}
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TextureHost::~TextureHost() {
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if (mReadLocked) {
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// If we still have a ReadLock, unlock it. At this point we don't care about
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// the texture client being written into on the other side since it should
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// be destroyed by now. But we will hit assertions if we don't ReadUnlock
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// before destroying the lock itself.
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ReadUnlock();
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MaybeNotifyUnlocked();
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}
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}
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void TextureHost::Finalize() {
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if (!(GetFlags() & TextureFlags::DEALLOCATE_CLIENT)) {
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DeallocateSharedData();
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DeallocateDeviceData();
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}
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}
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void TextureHost::UnbindTextureSource() {
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if (mReadLocked) {
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// This TextureHost is not used anymore. Since most compositor backends are
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// working asynchronously under the hood a compositor could still be using
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// this texture, so it is generally best to wait until the end of the next
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// composition before calling ReadUnlock. We ask the compositor to take care
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// of that for us.
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if (mProvider) {
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mProvider->UnlockAfterComposition(this);
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} else {
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// GetCompositor returned null which means no compositor can be using this
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// texture. We can ReadUnlock right away.
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ReadUnlock();
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MaybeNotifyUnlocked();
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}
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}
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}
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void TextureHost::RecycleTexture(TextureFlags aFlags) {
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MOZ_ASSERT(GetFlags() & TextureFlags::RECYCLE);
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MOZ_ASSERT(aFlags & TextureFlags::RECYCLE);
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mFlags = aFlags;
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}
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void TextureHost::NotifyNotUsed() {
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if (!mActor) {
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return;
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}
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// Do not need to call NotifyNotUsed() if TextureHost does not have
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// TextureFlags::RECYCLE flag.
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if (!(GetFlags() & TextureFlags::RECYCLE)) {
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return;
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}
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// The following cases do not need to defer NotifyNotUsed until next
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// Composite.
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// - TextureHost does not have Compositor.
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// - Compositor is BasicCompositor.
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// - TextureHost has intermediate buffer.
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// end of buffer usage.
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if (!mProvider || HasIntermediateBuffer() ||
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!mProvider->NotifyNotUsedAfterComposition(this)) {
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static_cast<TextureParent*>(mActor)->NotifyNotUsed(mFwdTransactionId);
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return;
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}
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}
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void TextureHost::CallNotifyNotUsed() {
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if (!mActor) {
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return;
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}
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static_cast<TextureParent*>(mActor)->NotifyNotUsed(mFwdTransactionId);
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}
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void TextureHost::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
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aStream << aPrefix;
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aStream << nsPrintfCString("%s (0x%p)", Name(), this).get();
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// Note: the TextureHost needs to be locked before it is safe to call
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// GetSize() and GetFormat() on it.
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if (Lock()) {
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AppendToString(aStream, GetSize(), " [size=", "]");
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AppendToString(aStream, GetFormat(), " [format=", "]");
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Unlock();
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}
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AppendToString(aStream, mFlags, " [flags=", "]");
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#ifdef MOZ_DUMP_PAINTING
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if (StaticPrefs::layers_dump_texture()) {
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nsAutoCString pfx(aPrefix);
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pfx += " ";
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aStream << "\n" << pfx.get() << "Surface: ";
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RefPtr<gfx::DataSourceSurface> dSurf = GetAsSurface();
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if (dSurf) {
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aStream << gfxUtils::GetAsLZ4Base64Str(dSurf).get();
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}
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}
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#endif
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}
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void TextureHost::Updated(const nsIntRegion* aRegion) {
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LayerScope::ContentChanged(this);
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UpdatedInternal(aRegion);
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}
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TextureSource::TextureSource() : mCompositableCount(0) {}
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TextureSource::~TextureSource() {}
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BufferTextureHost::BufferTextureHost(const BufferDescriptor& aDesc,
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TextureFlags aFlags)
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: TextureHost(aFlags),
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mUpdateSerial(1),
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mLocked(false),
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mNeedsFullUpdate(false) {
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mDescriptor = aDesc;
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switch (mDescriptor.type()) {
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case BufferDescriptor::TYCbCrDescriptor: {
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const YCbCrDescriptor& ycbcr = mDescriptor.get_YCbCrDescriptor();
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mSize = ycbcr.ySize();
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mFormat = gfx::SurfaceFormat::YUV;
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mHasIntermediateBuffer = ycbcr.hasIntermediateBuffer();
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break;
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}
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case BufferDescriptor::TRGBDescriptor: {
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const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor();
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mSize = rgb.size();
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mFormat = rgb.format();
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mHasIntermediateBuffer = rgb.hasIntermediateBuffer();
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break;
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}
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default:
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gfxCriticalError() << "Bad buffer host descriptor "
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<< (int)mDescriptor.type();
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MOZ_CRASH("GFX: Bad descriptor");
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}
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if (aFlags & TextureFlags::COMPONENT_ALPHA) {
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// One texture of a component alpha texture pair will start out all white.
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// This hack allows us to easily make sure that white will be uploaded.
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// See bug 1138934
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mNeedsFullUpdate = true;
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}
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}
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BufferTextureHost::~BufferTextureHost() {}
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void BufferTextureHost::UpdatedInternal(const nsIntRegion* aRegion) {
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++mUpdateSerial;
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// If the last frame wasn't uploaded yet, and we -don't- have a partial
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|
// update, we still need to update the full surface.
|
|
if (aRegion && !mNeedsFullUpdate) {
|
|
mMaybeUpdatedRegion.OrWith(*aRegion);
|
|
} else {
|
|
mNeedsFullUpdate = true;
|
|
}
|
|
if (GetFlags() & TextureFlags::IMMEDIATE_UPLOAD) {
|
|
DebugOnly<bool> result =
|
|
MaybeUpload(!mNeedsFullUpdate ? &mMaybeUpdatedRegion : nullptr);
|
|
NS_WARNING_ASSERTION(result, "Failed to upload a texture");
|
|
}
|
|
}
|
|
|
|
void BufferTextureHost::SetTextureSourceProvider(
|
|
TextureSourceProvider* aProvider) {
|
|
if (mProvider == aProvider) {
|
|
return;
|
|
}
|
|
if (mFirstSource && mFirstSource->IsOwnedBy(this)) {
|
|
mFirstSource->SetOwner(nullptr);
|
|
}
|
|
if (mFirstSource) {
|
|
mFirstSource = nullptr;
|
|
mNeedsFullUpdate = true;
|
|
}
|
|
mProvider = aProvider;
|
|
}
|
|
|
|
void BufferTextureHost::DeallocateDeviceData() {
|
|
if (mFirstSource && mFirstSource->NumCompositableRefs() > 0) {
|
|
return;
|
|
}
|
|
|
|
if (!mFirstSource || !mFirstSource->IsOwnedBy(this)) {
|
|
mFirstSource = nullptr;
|
|
return;
|
|
}
|
|
|
|
mFirstSource->SetOwner(nullptr);
|
|
|
|
RefPtr<TextureSource> it = mFirstSource;
|
|
while (it) {
|
|
it->DeallocateDeviceData();
|
|
it = it->GetNextSibling();
|
|
}
|
|
}
|
|
|
|
bool BufferTextureHost::Lock() {
|
|
MOZ_ASSERT(!mLocked);
|
|
if (!UploadIfNeeded()) {
|
|
return false;
|
|
}
|
|
mLocked = !!mFirstSource;
|
|
return mLocked;
|
|
}
|
|
|
|
void BufferTextureHost::Unlock() {
|
|
MOZ_ASSERT(mLocked);
|
|
mLocked = false;
|
|
}
|
|
|
|
void BufferTextureHost::CreateRenderTexture(
|
|
const wr::ExternalImageId& aExternalImageId) {
|
|
RefPtr<wr::RenderTextureHost> texture =
|
|
new wr::RenderBufferTextureHost(GetBuffer(), GetBufferDescriptor());
|
|
|
|
wr::RenderThread::Get()->RegisterExternalImage(wr::AsUint64(aExternalImageId),
|
|
texture.forget());
|
|
}
|
|
|
|
uint32_t BufferTextureHost::NumSubTextures() {
|
|
if (GetFormat() == gfx::SurfaceFormat::YUV) {
|
|
return 3;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void BufferTextureHost::PushResourceUpdates(
|
|
wr::TransactionBuilder& aResources, ResourceUpdateOp aOp,
|
|
const Range<wr::ImageKey>& aImageKeys, const wr::ExternalImageId& aExtID) {
|
|
auto method = aOp == TextureHost::ADD_IMAGE
|
|
? &wr::TransactionBuilder::AddExternalImage
|
|
: &wr::TransactionBuilder::UpdateExternalImage;
|
|
auto imageType = wr::ExternalImageType::Buffer();
|
|
|
|
if (GetFormat() != gfx::SurfaceFormat::YUV) {
|
|
MOZ_ASSERT(aImageKeys.length() == 1);
|
|
|
|
wr::ImageDescriptor descriptor(
|
|
GetSize(),
|
|
ImageDataSerializer::ComputeRGBStride(GetFormat(), GetSize().width),
|
|
GetFormat());
|
|
(aResources.*method)(aImageKeys[0], descriptor, aExtID, imageType, 0);
|
|
} else {
|
|
MOZ_ASSERT(aImageKeys.length() == 3);
|
|
|
|
const layers::YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
|
|
wr::ImageDescriptor yDescriptor(
|
|
desc.ySize(), desc.yStride(),
|
|
SurfaceFormatForColorDepth(desc.colorDepth()));
|
|
wr::ImageDescriptor cbcrDescriptor(
|
|
desc.cbCrSize(), desc.cbCrStride(),
|
|
SurfaceFormatForColorDepth(desc.colorDepth()));
|
|
(aResources.*method)(aImageKeys[0], yDescriptor, aExtID, imageType, 0);
|
|
(aResources.*method)(aImageKeys[1], cbcrDescriptor, aExtID, imageType, 1);
|
|
(aResources.*method)(aImageKeys[2], cbcrDescriptor, aExtID, imageType, 2);
|
|
}
|
|
}
|
|
|
|
void BufferTextureHost::PushDisplayItems(
|
|
wr::DisplayListBuilder& aBuilder, const wr::LayoutRect& aBounds,
|
|
const wr::LayoutRect& aClip, wr::ImageRendering aFilter,
|
|
const Range<wr::ImageKey>& aImageKeys) {
|
|
if (GetFormat() != gfx::SurfaceFormat::YUV) {
|
|
MOZ_ASSERT(aImageKeys.length() == 1);
|
|
aBuilder.PushImage(aBounds, aClip, true, aFilter, aImageKeys[0],
|
|
!(mFlags & TextureFlags::NON_PREMULTIPLIED));
|
|
} else {
|
|
MOZ_ASSERT(aImageKeys.length() == 3);
|
|
const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
|
|
aBuilder.PushYCbCrPlanarImage(
|
|
aBounds, aClip, true, aImageKeys[0], aImageKeys[1], aImageKeys[2],
|
|
wr::ToWrColorDepth(desc.colorDepth()),
|
|
wr::ToWrYuvColorSpace(desc.yUVColorSpace()),
|
|
wr::ToWrColorRange(desc.colorRange()), aFilter);
|
|
}
|
|
}
|
|
|
|
void TextureHost::DeserializeReadLock(const ReadLockDescriptor& aDesc,
|
|
ISurfaceAllocator* aAllocator) {
|
|
if (mReadLock) {
|
|
return;
|
|
}
|
|
|
|
mReadLock = TextureReadLock::Deserialize(aDesc, aAllocator);
|
|
}
|
|
|
|
void TextureHost::SetReadLocked() {
|
|
if (!mReadLock) {
|
|
return;
|
|
}
|
|
// If mReadLocked is true it means we haven't read unlocked yet and the
|
|
// content side should not have been able to write into this texture and read
|
|
// lock again!
|
|
MOZ_ASSERT(!mReadLocked);
|
|
mReadLocked = true;
|
|
if (mProvider) {
|
|
mProvider->MaybeUnlockBeforeNextComposition(this);
|
|
}
|
|
}
|
|
|
|
void TextureHost::ReadUnlock() {
|
|
if (mReadLock && mReadLocked) {
|
|
mReadLock->ReadUnlock();
|
|
mReadLocked = false;
|
|
}
|
|
}
|
|
|
|
bool TextureHost::NeedsYFlip() const {
|
|
return bool(mFlags & TextureFlags::ORIGIN_BOTTOM_LEFT);
|
|
}
|
|
|
|
bool BufferTextureHost::EnsureWrappingTextureSource() {
|
|
MOZ_ASSERT(!mHasIntermediateBuffer);
|
|
|
|
if (mFirstSource && mFirstSource->IsOwnedBy(this)) {
|
|
return true;
|
|
}
|
|
// We don't own it, apparently.
|
|
if (mFirstSource) {
|
|
mNeedsFullUpdate = true;
|
|
mFirstSource = nullptr;
|
|
}
|
|
|
|
if (!mProvider) {
|
|
return false;
|
|
}
|
|
|
|
if (mFormat == gfx::SurfaceFormat::YUV) {
|
|
mFirstSource = mProvider->CreateDataTextureSourceAroundYCbCr(this);
|
|
} else {
|
|
RefPtr<gfx::DataSourceSurface> surf =
|
|
gfx::Factory::CreateWrappingDataSourceSurface(
|
|
GetBuffer(),
|
|
ImageDataSerializer::ComputeRGBStride(mFormat, mSize.width), mSize,
|
|
mFormat);
|
|
if (!surf) {
|
|
return false;
|
|
}
|
|
mFirstSource = mProvider->CreateDataTextureSourceAround(surf);
|
|
}
|
|
|
|
if (!mFirstSource) {
|
|
// BasicCompositor::CreateDataTextureSourceAround never returns null
|
|
// and we don't expect to take this branch if we are using another backend.
|
|
// Returning false is fine but if we get into this situation it probably
|
|
// means something fishy is going on, like a texture being used with
|
|
// several compositor backends.
|
|
NS_WARNING("Failed to use a BufferTextureHost without intermediate buffer");
|
|
return false;
|
|
}
|
|
|
|
mFirstSource->SetUpdateSerial(mUpdateSerial);
|
|
mFirstSource->SetOwner(this);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool IsCompatibleTextureSource(TextureSource* aTexture,
|
|
const BufferDescriptor& aDescriptor,
|
|
TextureSourceProvider* aProvider) {
|
|
if (!aProvider) {
|
|
return false;
|
|
}
|
|
|
|
switch (aDescriptor.type()) {
|
|
case BufferDescriptor::TYCbCrDescriptor: {
|
|
const YCbCrDescriptor& ycbcr = aDescriptor.get_YCbCrDescriptor();
|
|
|
|
if (!aProvider->SupportsEffect(EffectTypes::YCBCR)) {
|
|
return aTexture->GetFormat() == gfx::SurfaceFormat::B8G8R8X8 &&
|
|
aTexture->GetSize() == ycbcr.ySize();
|
|
}
|
|
|
|
if (aTexture->GetFormat() != gfx::SurfaceFormat::A8 ||
|
|
aTexture->GetSize() != ycbcr.ySize()) {
|
|
return false;
|
|
}
|
|
|
|
auto cbTexture = aTexture->GetSubSource(1);
|
|
if (!cbTexture || cbTexture->GetFormat() != gfx::SurfaceFormat::A8 ||
|
|
cbTexture->GetSize() != ycbcr.cbCrSize()) {
|
|
return false;
|
|
}
|
|
|
|
auto crTexture = aTexture->GetSubSource(2);
|
|
if (!crTexture || crTexture->GetFormat() != gfx::SurfaceFormat::A8 ||
|
|
crTexture->GetSize() != ycbcr.cbCrSize()) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
case BufferDescriptor::TRGBDescriptor: {
|
|
const RGBDescriptor& rgb = aDescriptor.get_RGBDescriptor();
|
|
return aTexture->GetFormat() == rgb.format() &&
|
|
aTexture->GetSize() == rgb.size();
|
|
}
|
|
default: {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void BufferTextureHost::PrepareTextureSource(
|
|
CompositableTextureSourceRef& aTexture) {
|
|
// Reuse WrappingTextureSourceYCbCrBasic to reduce memory consumption.
|
|
if (mFormat == gfx::SurfaceFormat::YUV && !mHasIntermediateBuffer &&
|
|
aTexture.get() && aTexture->AsWrappingTextureSourceYCbCrBasic() &&
|
|
aTexture->NumCompositableRefs() <= 1 &&
|
|
aTexture->GetSize() == GetSize()) {
|
|
aTexture->AsSourceBasic()->SetBufferTextureHost(this);
|
|
aTexture->AsDataTextureSource()->SetOwner(this);
|
|
mFirstSource = aTexture->AsDataTextureSource();
|
|
mNeedsFullUpdate = true;
|
|
}
|
|
|
|
if (!mHasIntermediateBuffer) {
|
|
EnsureWrappingTextureSource();
|
|
}
|
|
|
|
if (mFirstSource && mFirstSource->IsOwnedBy(this)) {
|
|
// We are already attached to a TextureSource, nothing to do except tell
|
|
// the compositable to use it.
|
|
aTexture = mFirstSource.get();
|
|
return;
|
|
}
|
|
|
|
// We don't own it, apparently.
|
|
if (mFirstSource) {
|
|
mNeedsFullUpdate = true;
|
|
mFirstSource = nullptr;
|
|
}
|
|
|
|
DataTextureSource* texture =
|
|
aTexture.get() ? aTexture->AsDataTextureSource() : nullptr;
|
|
|
|
bool compatibleFormats =
|
|
texture && IsCompatibleTextureSource(texture, mDescriptor, mProvider);
|
|
|
|
bool shouldCreateTexture = !compatibleFormats ||
|
|
texture->NumCompositableRefs() > 1 ||
|
|
texture->HasOwner();
|
|
|
|
if (!shouldCreateTexture) {
|
|
mFirstSource = texture;
|
|
mFirstSource->SetOwner(this);
|
|
mNeedsFullUpdate = true;
|
|
|
|
// It's possible that texture belonged to a different compositor,
|
|
// so make sure we update it (and all of its siblings) to the
|
|
// current one.
|
|
RefPtr<TextureSource> it = mFirstSource;
|
|
while (it) {
|
|
it->SetTextureSourceProvider(mProvider);
|
|
it = it->GetNextSibling();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool BufferTextureHost::BindTextureSource(
|
|
CompositableTextureSourceRef& aTexture) {
|
|
MOZ_ASSERT(mLocked);
|
|
MOZ_ASSERT(mFirstSource);
|
|
aTexture = mFirstSource;
|
|
return !!aTexture;
|
|
}
|
|
|
|
bool BufferTextureHost::AcquireTextureSource(
|
|
CompositableTextureSourceRef& aTexture) {
|
|
if (!UploadIfNeeded()) {
|
|
return false;
|
|
}
|
|
aTexture = mFirstSource;
|
|
return !!mFirstSource;
|
|
}
|
|
|
|
void BufferTextureHost::ReadUnlock() {
|
|
if (mFirstSource) {
|
|
mFirstSource->Sync(true);
|
|
}
|
|
|
|
TextureHost::ReadUnlock();
|
|
}
|
|
|
|
void BufferTextureHost::MaybeNotifyUnlocked() {
|
|
#ifdef XP_DARWIN
|
|
auto actor = GetIPDLActor();
|
|
if (actor) {
|
|
AutoTArray<uint64_t, 1> serials;
|
|
serials.AppendElement(TextureHost::GetTextureSerial(actor));
|
|
TextureSync::SetTexturesUnlocked(actor->OtherPid(), serials);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void BufferTextureHost::UnbindTextureSource() {
|
|
if (mFirstSource && mFirstSource->IsOwnedBy(this)) {
|
|
mFirstSource->Unbind();
|
|
}
|
|
|
|
// This texture is not used by any layer anymore.
|
|
// If the texture doesn't have an intermediate buffer, it means we are
|
|
// compositing synchronously on the CPU, so we don't need to wait until
|
|
// the end of the next composition to ReadUnlock (which other textures do
|
|
// by default).
|
|
// If the texture has an intermediate buffer we don't care either because
|
|
// texture uploads are also performed synchronously for BufferTextureHost.
|
|
ReadUnlock();
|
|
MaybeNotifyUnlocked();
|
|
}
|
|
|
|
gfx::SurfaceFormat BufferTextureHost::GetFormat() const {
|
|
// mFormat is the format of the data that we share with the content process.
|
|
// GetFormat, on the other hand, expects the format that we present to the
|
|
// Compositor (it is used to choose the effect type).
|
|
// if the compositor does not support YCbCr effects, we give it a RGBX texture
|
|
// instead (see BufferTextureHost::Upload)
|
|
if (mFormat == gfx::SurfaceFormat::YUV && mProvider &&
|
|
!mProvider->SupportsEffect(EffectTypes::YCBCR)) {
|
|
return gfx::SurfaceFormat::R8G8B8X8;
|
|
}
|
|
return mFormat;
|
|
}
|
|
|
|
gfx::YUVColorSpace BufferTextureHost::GetYUVColorSpace() const {
|
|
if (mFormat == gfx::SurfaceFormat::YUV) {
|
|
const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
|
|
return desc.yUVColorSpace();
|
|
}
|
|
return gfx::YUVColorSpace::UNKNOWN;
|
|
}
|
|
|
|
gfx::ColorDepth BufferTextureHost::GetColorDepth() const {
|
|
if (mFormat == gfx::SurfaceFormat::YUV) {
|
|
const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
|
|
return desc.colorDepth();
|
|
}
|
|
return gfx::ColorDepth::COLOR_8;
|
|
}
|
|
|
|
gfx::ColorRange BufferTextureHost::GetColorRange() const {
|
|
if (mFormat == gfx::SurfaceFormat::YUV) {
|
|
const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
|
|
return desc.colorRange();
|
|
}
|
|
return TextureHost::GetColorRange();
|
|
}
|
|
|
|
bool BufferTextureHost::UploadIfNeeded() {
|
|
return MaybeUpload(!mNeedsFullUpdate ? &mMaybeUpdatedRegion : nullptr);
|
|
}
|
|
|
|
bool BufferTextureHost::MaybeUpload(nsIntRegion* aRegion) {
|
|
auto serial = mFirstSource ? mFirstSource->GetUpdateSerial() : 0;
|
|
|
|
if (serial == mUpdateSerial) {
|
|
return true;
|
|
}
|
|
|
|
if (serial == 0) {
|
|
// 0 means the source has no valid content
|
|
aRegion = nullptr;
|
|
}
|
|
|
|
if (!Upload(aRegion)) {
|
|
return false;
|
|
}
|
|
|
|
if (mHasIntermediateBuffer) {
|
|
// We just did the texture upload, the content side can now freely write
|
|
// into the shared buffer.
|
|
ReadUnlock();
|
|
MaybeNotifyUnlocked();
|
|
}
|
|
|
|
// We no longer have an invalid region.
|
|
mNeedsFullUpdate = false;
|
|
mMaybeUpdatedRegion.SetEmpty();
|
|
|
|
// If upload returns true we know mFirstSource is not null
|
|
mFirstSource->SetUpdateSerial(mUpdateSerial);
|
|
return true;
|
|
}
|
|
|
|
bool BufferTextureHost::Upload(nsIntRegion* aRegion) {
|
|
uint8_t* buf = GetBuffer();
|
|
if (!buf) {
|
|
// We don't have a buffer; a possible cause is that the IPDL actor
|
|
// is already dead. This inevitably happens as IPDL actors can die
|
|
// at any time, so we want to silently return in this case.
|
|
// another possible cause is that IPDL failed to map the shmem when
|
|
// deserializing it.
|
|
return false;
|
|
}
|
|
if (!mProvider) {
|
|
// This can happen if we send textures to a compositable that isn't yet
|
|
// attached to a layer.
|
|
return false;
|
|
}
|
|
if (!mHasIntermediateBuffer && EnsureWrappingTextureSource()) {
|
|
if (!mFirstSource || !mFirstSource->IsDirectMap()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (mFormat == gfx::SurfaceFormat::UNKNOWN) {
|
|
NS_WARNING("BufferTextureHost: unsupported format!");
|
|
return false;
|
|
} else if (mFormat == gfx::SurfaceFormat::YUV) {
|
|
const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
|
|
|
|
if (!mProvider->SupportsEffect(EffectTypes::YCBCR)) {
|
|
RefPtr<gfx::DataSourceSurface> surf =
|
|
ImageDataSerializer::DataSourceSurfaceFromYCbCrDescriptor(
|
|
buf, mDescriptor.get_YCbCrDescriptor());
|
|
if (NS_WARN_IF(!surf)) {
|
|
return false;
|
|
}
|
|
if (!mFirstSource) {
|
|
mFirstSource = mProvider->CreateDataTextureSource(
|
|
mFlags | TextureFlags::RGB_FROM_YCBCR);
|
|
mFirstSource->SetOwner(this);
|
|
}
|
|
return mFirstSource->Update(surf, aRegion);
|
|
}
|
|
|
|
RefPtr<DataTextureSource> srcY;
|
|
RefPtr<DataTextureSource> srcU;
|
|
RefPtr<DataTextureSource> srcV;
|
|
if (!mFirstSource) {
|
|
// We don't support BigImages for YCbCr compositing.
|
|
srcY = mProvider->CreateDataTextureSource(
|
|
mFlags | TextureFlags::DISALLOW_BIGIMAGE);
|
|
srcU = mProvider->CreateDataTextureSource(
|
|
mFlags | TextureFlags::DISALLOW_BIGIMAGE);
|
|
srcV = mProvider->CreateDataTextureSource(
|
|
mFlags | TextureFlags::DISALLOW_BIGIMAGE);
|
|
mFirstSource = srcY;
|
|
mFirstSource->SetOwner(this);
|
|
srcY->SetNextSibling(srcU);
|
|
srcU->SetNextSibling(srcV);
|
|
} else {
|
|
// mFormat never changes so if this was created as a YCbCr host and
|
|
// already contains a source it should already have 3 sources.
|
|
// BufferTextureHost only uses DataTextureSources so it is safe to assume
|
|
// all 3 sources are DataTextureSource.
|
|
MOZ_ASSERT(mFirstSource->GetNextSibling());
|
|
MOZ_ASSERT(mFirstSource->GetNextSibling()->GetNextSibling());
|
|
srcY = mFirstSource;
|
|
srcU = mFirstSource->GetNextSibling()->AsDataTextureSource();
|
|
srcV = mFirstSource->GetNextSibling()
|
|
->GetNextSibling()
|
|
->AsDataTextureSource();
|
|
}
|
|
|
|
RefPtr<gfx::DataSourceSurface> tempY =
|
|
gfx::Factory::CreateWrappingDataSourceSurface(
|
|
ImageDataSerializer::GetYChannel(buf, desc), desc.yStride(),
|
|
desc.ySize(), SurfaceFormatForColorDepth(desc.colorDepth()));
|
|
RefPtr<gfx::DataSourceSurface> tempCb =
|
|
gfx::Factory::CreateWrappingDataSourceSurface(
|
|
ImageDataSerializer::GetCbChannel(buf, desc), desc.cbCrStride(),
|
|
desc.cbCrSize(), SurfaceFormatForColorDepth(desc.colorDepth()));
|
|
RefPtr<gfx::DataSourceSurface> tempCr =
|
|
gfx::Factory::CreateWrappingDataSourceSurface(
|
|
ImageDataSerializer::GetCrChannel(buf, desc), desc.cbCrStride(),
|
|
desc.cbCrSize(), SurfaceFormatForColorDepth(desc.colorDepth()));
|
|
// We don't support partial updates for Y U V textures
|
|
NS_ASSERTION(!aRegion, "Unsupported partial updates for YCbCr textures");
|
|
if (!tempY || !tempCb || !tempCr || !srcY->Update(tempY) ||
|
|
!srcU->Update(tempCb) || !srcV->Update(tempCr)) {
|
|
NS_WARNING("failed to update the DataTextureSource");
|
|
return false;
|
|
}
|
|
} else {
|
|
// non-YCbCr case
|
|
nsIntRegion* regionToUpdate = aRegion;
|
|
if (!mFirstSource) {
|
|
mFirstSource = mProvider->CreateDataTextureSource(mFlags);
|
|
mFirstSource->SetOwner(this);
|
|
if (mFlags & TextureFlags::COMPONENT_ALPHA) {
|
|
// Update the full region the first time for component alpha textures.
|
|
regionToUpdate = nullptr;
|
|
}
|
|
}
|
|
|
|
RefPtr<gfx::DataSourceSurface> surf =
|
|
gfx::Factory::CreateWrappingDataSourceSurface(
|
|
GetBuffer(),
|
|
ImageDataSerializer::ComputeRGBStride(mFormat, mSize.width), mSize,
|
|
mFormat);
|
|
if (!surf) {
|
|
return false;
|
|
}
|
|
|
|
if (!mFirstSource->Update(surf.get(), regionToUpdate)) {
|
|
NS_WARNING("failed to update the DataTextureSource");
|
|
return false;
|
|
}
|
|
}
|
|
MOZ_ASSERT(mFirstSource);
|
|
return true;
|
|
}
|
|
|
|
already_AddRefed<gfx::DataSourceSurface> BufferTextureHost::GetAsSurface() {
|
|
RefPtr<gfx::DataSourceSurface> result;
|
|
if (mFormat == gfx::SurfaceFormat::UNKNOWN) {
|
|
NS_WARNING("BufferTextureHost: unsupported format!");
|
|
return nullptr;
|
|
} else if (mFormat == gfx::SurfaceFormat::YUV) {
|
|
result = ImageDataSerializer::DataSourceSurfaceFromYCbCrDescriptor(
|
|
GetBuffer(), mDescriptor.get_YCbCrDescriptor());
|
|
if (NS_WARN_IF(!result)) {
|
|
return nullptr;
|
|
}
|
|
} else {
|
|
result = gfx::Factory::CreateWrappingDataSourceSurface(
|
|
GetBuffer(),
|
|
ImageDataSerializer::GetRGBStride(mDescriptor.get_RGBDescriptor()),
|
|
mSize, mFormat);
|
|
}
|
|
return result.forget();
|
|
}
|
|
|
|
ShmemTextureHost::ShmemTextureHost(const ipc::Shmem& aShmem,
|
|
const BufferDescriptor& aDesc,
|
|
ISurfaceAllocator* aDeallocator,
|
|
TextureFlags aFlags)
|
|
: BufferTextureHost(aDesc, aFlags), mDeallocator(aDeallocator) {
|
|
if (aShmem.IsReadable()) {
|
|
mShmem = MakeUnique<ipc::Shmem>(aShmem);
|
|
} else {
|
|
// This can happen if we failed to map the shmem on this process, perhaps
|
|
// because it was big and we didn't have enough contiguous address space
|
|
// available, even though we did on the child process.
|
|
// As a result this texture will be in an invalid state and Lock will
|
|
// always fail.
|
|
|
|
gfxCriticalNote << "Failed to create a valid ShmemTextureHost";
|
|
}
|
|
|
|
MOZ_COUNT_CTOR(ShmemTextureHost);
|
|
}
|
|
|
|
ShmemTextureHost::~ShmemTextureHost() {
|
|
MOZ_ASSERT(!mShmem || (mFlags & TextureFlags::DEALLOCATE_CLIENT),
|
|
"Leaking our buffer");
|
|
DeallocateDeviceData();
|
|
MOZ_COUNT_DTOR(ShmemTextureHost);
|
|
}
|
|
|
|
void ShmemTextureHost::DeallocateSharedData() {
|
|
if (mShmem) {
|
|
MOZ_ASSERT(mDeallocator,
|
|
"Shared memory would leak without a ISurfaceAllocator");
|
|
mDeallocator->AsShmemAllocator()->DeallocShmem(*mShmem);
|
|
mShmem = nullptr;
|
|
}
|
|
}
|
|
|
|
void ShmemTextureHost::ForgetSharedData() {
|
|
if (mShmem) {
|
|
mShmem = nullptr;
|
|
}
|
|
}
|
|
|
|
void ShmemTextureHost::OnShutdown() { mShmem = nullptr; }
|
|
|
|
uint8_t* ShmemTextureHost::GetBuffer() {
|
|
return mShmem ? mShmem->get<uint8_t>() : nullptr;
|
|
}
|
|
|
|
size_t ShmemTextureHost::GetBufferSize() {
|
|
return mShmem ? mShmem->Size<uint8_t>() : 0;
|
|
}
|
|
|
|
MemoryTextureHost::MemoryTextureHost(uint8_t* aBuffer,
|
|
const BufferDescriptor& aDesc,
|
|
TextureFlags aFlags)
|
|
: BufferTextureHost(aDesc, aFlags), mBuffer(aBuffer) {
|
|
MOZ_COUNT_CTOR(MemoryTextureHost);
|
|
}
|
|
|
|
MemoryTextureHost::~MemoryTextureHost() {
|
|
MOZ_ASSERT(!mBuffer || (mFlags & TextureFlags::DEALLOCATE_CLIENT),
|
|
"Leaking our buffer");
|
|
DeallocateDeviceData();
|
|
MOZ_COUNT_DTOR(MemoryTextureHost);
|
|
}
|
|
|
|
void MemoryTextureHost::DeallocateSharedData() {
|
|
if (mBuffer) {
|
|
GfxMemoryImageReporter::WillFree(mBuffer);
|
|
}
|
|
delete[] mBuffer;
|
|
mBuffer = nullptr;
|
|
}
|
|
|
|
void MemoryTextureHost::ForgetSharedData() { mBuffer = nullptr; }
|
|
|
|
uint8_t* MemoryTextureHost::GetBuffer() { return mBuffer; }
|
|
|
|
size_t MemoryTextureHost::GetBufferSize() {
|
|
// MemoryTextureHost just trusts that the buffer size is large enough to read
|
|
// anything we need to. That's because MemoryTextureHost has to trust the
|
|
// buffer pointer anyway, so the security model here is just that
|
|
// MemoryTexture's are restricted to same-process clients.
|
|
return std::numeric_limits<size_t>::max();
|
|
}
|
|
|
|
TextureParent::TextureParent(HostIPCAllocator* aSurfaceAllocator,
|
|
uint64_t aSerial,
|
|
const wr::MaybeExternalImageId& aExternalImageId)
|
|
: mSurfaceAllocator(aSurfaceAllocator),
|
|
mSerial(aSerial),
|
|
mExternalImageId(aExternalImageId) {
|
|
MOZ_COUNT_CTOR(TextureParent);
|
|
}
|
|
|
|
TextureParent::~TextureParent() { MOZ_COUNT_DTOR(TextureParent); }
|
|
|
|
void TextureParent::NotifyNotUsed(uint64_t aTransactionId) {
|
|
if (!mTextureHost) {
|
|
return;
|
|
}
|
|
mSurfaceAllocator->NotifyNotUsed(this, aTransactionId);
|
|
}
|
|
|
|
bool TextureParent::Init(const SurfaceDescriptor& aSharedData,
|
|
const ReadLockDescriptor& aReadLock,
|
|
const LayersBackend& aBackend,
|
|
const TextureFlags& aFlags) {
|
|
mTextureHost = TextureHost::Create(aSharedData, aReadLock, mSurfaceAllocator,
|
|
aBackend, aFlags, mExternalImageId);
|
|
if (mTextureHost) {
|
|
mTextureHost->mActor = this;
|
|
}
|
|
|
|
return !!mTextureHost;
|
|
}
|
|
|
|
void TextureParent::Destroy() {
|
|
if (!mTextureHost) {
|
|
return;
|
|
}
|
|
|
|
if (mTextureHost->mReadLocked) {
|
|
// ReadUnlock here to make sure the ReadLock's shmem does not outlive the
|
|
// protocol that created it.
|
|
mTextureHost->ReadUnlock();
|
|
mTextureHost->MaybeNotifyUnlocked();
|
|
}
|
|
|
|
if (mTextureHost->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
|
|
mTextureHost->ForgetSharedData();
|
|
}
|
|
|
|
mTextureHost->mActor = nullptr;
|
|
mTextureHost = nullptr;
|
|
}
|
|
|
|
void TextureHost::ReceivedDestroy(PTextureParent* aActor) {
|
|
static_cast<TextureParent*>(aActor)->RecvDestroy();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult TextureParent::RecvRecycleTexture(
|
|
const TextureFlags& aTextureFlags) {
|
|
if (!mTextureHost) {
|
|
return IPC_OK();
|
|
}
|
|
mTextureHost->RecycleTexture(aTextureFlags);
|
|
return IPC_OK();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|