зеркало из https://github.com/mozilla/gecko-dev.git
95 строки
3.1 KiB
HTML
95 строки
3.1 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=497665
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-->
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<head>
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<title>Test for Bug 497665</title>
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<script type="application/javascript" src="/MochiKit/MochiKit.js"></script>
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<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=497665">Mozilla Bug 497665</a>
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<p id="display"></p>
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<pre id="test">
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<script type="application/javascript">
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var image1first, image2first, image1second, image2second, image1third, image2third;
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SimpleTest.waitForExplicitFinish();
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function checkFirst()
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{
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netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect");
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var iframeelem = document.getElementById('test-iframe');
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var canvas = document.getElementById('canvas');
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var ctx = canvas.getContext('2d');
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var firstimg = iframeelem.contentDocument.getElementById('image1');
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var secondimg = iframeelem.contentDocument.getElementById('image2');
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ctx.drawImage(firstimg, 0, 0);
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image1first = canvas.toDataURL();
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ctx.drawImage(secondimg, 0, 0);
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image2first = canvas.toDataURL();
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ok(image1first == image2first, "We got different images, but shouldn't have.");
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iframeelem.onload = checkForceReload;
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iframeelem.contentWindow.location.reload(true);
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}
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function checkForceReload()
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{
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var iframeelem = document.getElementById('test-iframe');
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var canvas = document.getElementById('canvas');
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var ctx = canvas.getContext('2d');
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var firstimg = iframeelem.contentDocument.getElementById('image1');
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var secondimg = iframeelem.contentDocument.getElementById('image2');
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ctx.drawImage(firstimg, 0, 0);
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image1second = canvas.toDataURL();
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ctx.drawImage(secondimg, 0, 0);
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image2second = canvas.toDataURL();
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ok(image1second == image2second, "We got different images after a force-reload, but shouldn't have.");
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// Sanity check that we actually reloaded.
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ok(image1first != image1second, "We got the same images after a force-reload.");
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iframeelem.onload = checkReload;
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iframeelem.contentWindow.location.reload(false);
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}
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function checkReload()
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{
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var iframeelem = document.getElementById('test-iframe');
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var canvas = document.getElementById('canvas');
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var ctx = canvas.getContext('2d');
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var firstimg = iframeelem.contentDocument.getElementById('image1');
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var secondimg = iframeelem.contentDocument.getElementById('image2');
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ctx.drawImage(firstimg, 0, 0);
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image1third = canvas.toDataURL();
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ctx.drawImage(secondimg, 0, 0);
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image2third = canvas.toDataURL();
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ok(image1third == image2third, "We got different images after a reload, but shouldn't have.");
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// Sanity check that we actually reloaded properly.
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ok(image1second != image1third, "We got the same images after a reload.");
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ok(image1first == image1third, "We didn't loop back to the first image.");
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SimpleTest.finish();
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}
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</script>
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</pre>
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<div id="content"> <!-- style="display: none" -->
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<canvas id="canvas" width="100" height="100"> </canvas>
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<iframe id="test-iframe" src="bug497665-iframe.html" onload="checkFirst()"></iframe>
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</div>
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</body>
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</html>
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