gecko-dev/dom/media/tests/mochitest/test_peerConnection_verifyV...

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<!DOCTYPE HTML>
<html>
<head>
<script type="application/javascript" src="pc.js"></script>
<script type="application/javascript" src="/tests/dom/canvas/test/captureStream_common.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript">
createHTML({
bug: "1166832",
title: "Renegotiation: verify video after renegotiation"
});
runNetworkTest(() => {
var test = new PeerConnectionTest();
var h1 = new CaptureStreamTestHelper2D(50, 50);
var canvas1 = h1.createAndAppendElement('canvas', 'source_canvas1');
var stream1;
var vremote1;
var h2 = new CaptureStreamTestHelper2D(50, 50);
var canvas2;
var stream2;
var vremote2;
test.setMediaConstraints([{video: true}], []);
test.chain.replace("PC_LOCAL_GUM", [
function DRAW_INITIAL_LOCAL_GREEN(test) {
h1.drawColor(canvas1, h1.green);
},
function PC_LOCAL_CANVAS_CAPTURESTREAM(test) {
stream1 = canvas1.captureStream(0);
test.pcLocal.attachLocalStream(stream1);
}
]);
test.chain.append([
function FIND_REMOTE_VIDEO() {
vremote1 = test.pcRemote.remoteMediaElements[0];
ok(!!vremote1, "Should have remote video element for pcRemote");
},
function WAIT_FOR_REMOTE_GREEN() {
return h1.waitForPixelColor(vremote1, h1.green, 128,
"pcRemote's remote should become green");
},
function DRAW_LOCAL_RED() {
// After requesting a frame it will be captured at the time of next render.
// Next render will happen at next stable state, at the earliest,
// i.e., this order of `requestFrame(); draw();` should work.
stream1.requestFrame();
h1.drawColor(canvas1, h1.red);
var i = 0;
return setInterval(function() {
try {
info("draw " + i ? "green" : "red");
h1.drawColor(canvas1, i ? h1.green : h1.red);
i = 1 - i;
stream1.requestFrame();
} catch (e) {
// ignore; stream might have shut down, and we don't bother clearing
// the setInterval.
}
}, 500);
},
function WAIT_FOR_REMOTE_RED() {
return h1.waitForPixelColor(vremote1, h1.red, 128,
"pcRemote's remote should become red");
}
]);
addRenegotiation(test.chain,
[
function PC_LOCAL_ADD_SECOND_STREAM(test) {
canvas2 = h2.createAndAppendElement('canvas', 'source_canvas2');
h2.drawColor(canvas2, h2.blue);
stream2 = canvas2.captureStream(0);
// can't use test.pcLocal.getAllUserMedia([{video: true}]);
// because it doesn't let us substitute the capture stream
test.pcLocal.attachLocalStream(stream2);
}
]
);
test.chain.append([
function FIND_REMOTE2_VIDEO() {
vremote2 = test.pcRemote.remoteMediaElements[1];
ok(!!vremote2, "Should have remote2 video element for pcRemote");
},
function WAIT_FOR_REMOTE2_BLUE() {
return h2.waitForPixelColor(vremote2, h2.blue, 128,
"pcRemote's remote2 should become blue");
},
function DRAW_NEW_LOCAL_GREEN(test) {
stream1.requestFrame();
h1.drawColor(canvas1, h1.green);
},
function WAIT_FOR_REMOTE1_GREEN() {
return h1.waitForPixelColor(vremote1, h1.green, 128,
"pcRemote's remote1 should become green");
}
]);
test.run();
});
</script>
</pre>
</body>
</html>