gecko-dev/dom/animation/AnimationTimeline.cpp

75 строки
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AnimationTimeline.h"
#include "mozilla/AnimationComparator.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(AnimationTimeline, mWindow, mAnimations)
NS_IMPL_CYCLE_COLLECTING_ADDREF(AnimationTimeline)
NS_IMPL_CYCLE_COLLECTING_RELEASE(AnimationTimeline)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(AnimationTimeline)
NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END
void
AnimationTimeline::GetAnimations(AnimationSequence& aAnimations)
{
nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(mWindow);
if (mWindow) {
nsIDocument* doc = window->GetDoc();
if (doc) {
doc->FlushPendingNotifications(Flush_Style);
}
}
for (auto iter = mAnimations.Iter(); !iter.Done(); iter.Next()) {
Animation* animation = iter.Get()->GetKey();
MOZ_ASSERT(animation->IsRelevant(),
"Animations registered with a timeline should be relevant");
MOZ_ASSERT(animation->GetTimeline() == this,
"Animation should refer to this timeline");
// Bug 1174575: Until we implement a suitable PseudoElement interface we
// don't have anything to return for the |target| attribute of
// KeyframeEffect(ReadOnly) objects that refer to pseudo-elements.
// Rather than return some half-baked version of these objects (e.g.
// we a null effect attribute) we simply don't provide access to animations
// whose effect refers to a pseudo-element until we can support them
// properly.
Element* target;
nsCSSPseudoElements::Type pseudoType;
animation->GetEffect()->GetTarget(target, pseudoType);
if (pseudoType == nsCSSPseudoElements::ePseudo_NotPseudoElement) {
aAnimations.AppendElement(animation);
}
}
// Sort animations by priority
aAnimations.Sort(AnimationPtrComparator<nsRefPtr<Animation>>());
}
void
AnimationTimeline::AddAnimation(Animation& aAnimation)
{
mAnimations.PutEntry(&aAnimation);
}
void
AnimationTimeline::RemoveAnimation(Animation& aAnimation)
{
mAnimations.RemoveEntry(&aAnimation);
}
} // namespace dom
} // namespace mozilla