gecko-dev/gfx/gl/GLContextProviderWGL.cpp

549 строки
18 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GLContextProvider.h"
#include "GLContextWGL.h"
#include "GLLibraryLoader.h"
#include "nsDebug.h"
#include "nsIWidget.h"
#include "gfxPlatform.h"
#include "gfxPrefs.h"
#include "gfxWindowsSurface.h"
#include "gfxCrashReporterUtils.h"
#include "prenv.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/layers/CompositorOptions.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/widget/CompositorWidget.h"
#include "mozilla/widget/WinCompositorWidget.h"
namespace mozilla {
namespace gl {
using namespace mozilla::gfx;
using namespace mozilla::widget;
WGLLibrary sWGLLib;
/*
ScopedWindow::~ScopedWindow()
{
if (mDC) {
MOZ_ALWAYS_TRUE( ReleaseDC(mDC) );
}
if (mWindow) {
MOZ_ALWAYS_TRUE( DestroyWindow(mWindow) );
}
}
*/
static HWND CreateDummyWindow() {
WNDCLASSW wc{};
if (!GetClassInfoW(GetModuleHandle(nullptr), L"GLContextWGLClass", &wc)) {
wc = {};
wc.style = CS_OWNDC;
wc.hInstance = GetModuleHandle(nullptr);
wc.lpfnWndProc = DefWindowProc;
wc.lpszClassName = L"GLContextWGLClass";
if (!RegisterClassW(&wc)) {
NS_WARNING("Failed to register GLContextWGLClass?!");
// er. failed to register our class?
return nullptr;
}
}
return CreateWindowW(L"GLContextWGLClass", L"GLContextWGL", 0, 0, 0, 1, 1,
nullptr, nullptr, GetModuleHandle(nullptr), nullptr);
}
static inline bool HasExtension(const char* aExtensions,
const char* aRequiredExtension) {
return GLContext::ListHasExtension(
reinterpret_cast<const GLubyte*>(aExtensions), aRequiredExtension);
}
SymbolLoader WGLLibrary::GetSymbolLoader() const {
auto ret = SymbolLoader(*mOGLLibrary);
ret.mPfn = SymbolLoader::GetProcAddressT(mSymbols.fGetProcAddress);
return ret;
}
bool WGLLibrary::EnsureInitialized() {
if (mInitialized) return true;
mozilla::ScopedGfxFeatureReporter reporter("WGL");
std::wstring libGLFilename = L"Opengl32.dll";
// SU_SPIES_DIRECTORY is for AMD CodeXL/gDEBugger
if (_wgetenv(L"SU_SPIES_DIRECTORY")) {
libGLFilename =
std::wstring(_wgetenv(L"SU_SPIES_DIRECTORY")) + L"\\opengl32.dll";
}
if (!mOGLLibrary) {
mOGLLibrary = LoadLibraryWithFlags(libGLFilename.c_str());
if (!mOGLLibrary) {
NS_WARNING("Couldn't load OpenGL library.");
return false;
}
}
#define SYMBOL(X) \
{ \
(PRFuncPtr*)&mSymbols.f##X, { \
{ "wgl" #X } \
} \
}
#define END_OF_SYMBOLS {nullptr, {}}
{
const auto loader = SymbolLoader(*mOGLLibrary);
const SymLoadStruct earlySymbols[] = {SYMBOL(CreateContext),
SYMBOL(MakeCurrent),
SYMBOL(GetProcAddress),
SYMBOL(DeleteContext),
SYMBOL(GetCurrentContext),
SYMBOL(GetCurrentDC),
END_OF_SYMBOLS};
if (!loader.LoadSymbols(earlySymbols)) {
NS_WARNING(
"Couldn't find required entry points in OpenGL DLL (early init)");
return false;
}
}
mDummyWindow = CreateDummyWindow();
MOZ_ASSERT(mDummyWindow);
if (!mDummyWindow) return false;
auto cleanup = MakeScopeExit([&]() { Reset(); });
mRootDc = GetDC(mDummyWindow);
MOZ_ASSERT(mRootDc);
if (!mRootDc) return false;
// --
{
PIXELFORMATDESCRIPTOR pfd{};
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
// pfd.iPixelType = PFD_TYPE_RGBA;
// pfd.cColorBits = 24;
// pfd.cRedBits = 8;
// pfd.cGreenBits = 8;
// pfd.cBlueBits = 8;
// pfd.cAlphaBits = 8;
pfd.iLayerType = PFD_MAIN_PLANE;
const auto pixelFormat = ChoosePixelFormat(mRootDc, &pfd);
MOZ_ASSERT(pixelFormat);
if (!pixelFormat) return false;
const bool setPixelFormatOk = SetPixelFormat(mRootDc, pixelFormat, nullptr);
MOZ_ASSERT(setPixelFormatOk);
if (!setPixelFormatOk) return false;
}
// --
// create rendering context
mDummyGlrc = mSymbols.fCreateContext(mRootDc);
if (!mDummyGlrc) return false;
const auto curCtx = mSymbols.fGetCurrentContext();
const auto curDC = mSymbols.fGetCurrentDC();
if (!mSymbols.fMakeCurrent(mRootDc, mDummyGlrc)) {
NS_WARNING("wglMakeCurrent failed");
return false;
}
const auto resetContext =
MakeScopeExit([&]() { mSymbols.fMakeCurrent(curDC, curCtx); });
const auto loader = GetSymbolLoader();
// Now we can grab all the other symbols that we couldn't without having
// a context current.
// clang-format off
const SymLoadStruct reqExtSymbols[] = {
{ (PRFuncPtr*)&mSymbols.fCreatePbuffer, {{ "wglCreatePbufferARB", "wglCreatePbufferEXT" }} },
{ (PRFuncPtr*)&mSymbols.fDestroyPbuffer, {{ "wglDestroyPbufferARB", "wglDestroyPbufferEXT" }} },
{ (PRFuncPtr*)&mSymbols.fGetPbufferDC, {{ "wglGetPbufferDCARB", "wglGetPbufferDCEXT" }} },
{ (PRFuncPtr*)&mSymbols.fReleasePbufferDC, {{ "wglReleasePbufferDCARB", "wglReleasePbufferDCEXT" }} },
// { (PRFuncPtr*)&mSymbols.fBindTexImage, {{ "wglBindTexImageARB", "wglBindTexImageEXT" }} },
// { (PRFuncPtr*)&mSymbols.fReleaseTexImage, {{ "wglReleaseTexImageARB", "wglReleaseTexImageEXT" }} },
{ (PRFuncPtr*)&mSymbols.fChoosePixelFormat, {{ "wglChoosePixelFormatARB", "wglChoosePixelFormatEXT" }} },
// { (PRFuncPtr*)&mSymbols.fGetPixelFormatAttribiv, {{ "wglGetPixelFormatAttribivARB", "wglGetPixelFormatAttribivEXT" }} },
SYMBOL(GetExtensionsStringARB),
END_OF_SYMBOLS
};
// clang-format on
if (!loader.LoadSymbols(reqExtSymbols)) {
NS_WARNING("reqExtSymbols missing");
return false;
}
// --
const auto extString = mSymbols.fGetExtensionsStringARB(mRootDc);
MOZ_ASSERT(extString);
MOZ_ASSERT(HasExtension(extString, "WGL_ARB_extensions_string"));
// --
if (HasExtension(extString, "WGL_ARB_create_context")) {
const SymLoadStruct createContextSymbols[] = {
SYMBOL(CreateContextAttribsARB), END_OF_SYMBOLS};
if (loader.LoadSymbols(createContextSymbols)) {
if (HasExtension(extString, "WGL_ARB_create_context_robustness")) {
mHasRobustness = true;
}
} else {
NS_ERROR(
"WGL_ARB_create_context announced without supplying its functions.");
ClearSymbols(createContextSymbols);
}
}
// --
bool hasDXInterop2 = HasExtension(extString, "WGL_NV_DX_interop2");
if (gfxVars::DXInterop2Blocked() && !gfxPrefs::IgnoreDXInterop2Blacklist()) {
hasDXInterop2 = false;
}
if (hasDXInterop2) {
const SymLoadStruct dxInteropSymbols[] = {
SYMBOL(DXSetResourceShareHandleNV),
SYMBOL(DXOpenDeviceNV),
SYMBOL(DXCloseDeviceNV),
SYMBOL(DXRegisterObjectNV),
SYMBOL(DXUnregisterObjectNV),
SYMBOL(DXObjectAccessNV),
SYMBOL(DXLockObjectsNV),
SYMBOL(DXUnlockObjectsNV),
END_OF_SYMBOLS};
if (!loader.LoadSymbols(dxInteropSymbols)) {
NS_ERROR(
"WGL_NV_DX_interop2 announceed without supplying its functions.");
ClearSymbols(dxInteropSymbols);
}
}
// --
cleanup.release();
mInitialized = true;
reporter.SetSuccessful();
return true;
}
#undef SYMBOL
#undef END_OF_SYMBOLS
void WGLLibrary::Reset() {
if (mDummyGlrc) {
(void)mSymbols.fDeleteContext(mDummyGlrc);
mDummyGlrc = nullptr;
}
if (mRootDc) {
(void)ReleaseDC(mDummyWindow, mRootDc);
mRootDc = nullptr;
}
if (mDummyWindow) {
(void)DestroyWindow(mDummyWindow);
mDummyWindow = nullptr;
}
}
GLContextWGL::GLContextWGL(CreateContextFlags flags, const SurfaceCaps& caps,
bool isOffscreen, HDC aDC, HGLRC aContext,
HWND aWindow)
: GLContext(flags, caps, nullptr, isOffscreen),
mDC(aDC),
mContext(aContext),
mWnd(aWindow),
mPBuffer(nullptr),
mPixelFormat(0) {}
GLContextWGL::GLContextWGL(CreateContextFlags flags, const SurfaceCaps& caps,
bool isOffscreen, HANDLE aPbuffer, HDC aDC,
HGLRC aContext, int aPixelFormat)
: GLContext(flags, caps, nullptr, isOffscreen),
mDC(aDC),
mContext(aContext),
mWnd(nullptr),
mPBuffer(aPbuffer),
mPixelFormat(aPixelFormat) {}
GLContextWGL::~GLContextWGL() {
MarkDestroyed();
(void)sWGLLib.mSymbols.fDeleteContext(mContext);
if (mPBuffer) {
(void)sWGLLib.mSymbols.fReleasePbufferDC(mPBuffer, mDC);
(void)sWGLLib.mSymbols.fDestroyPbuffer(mPBuffer);
}
if (mWnd) {
(void)ReleaseDC(mWnd, mDC);
DestroyWindow(mWnd);
}
}
bool GLContextWGL::MakeCurrentImpl() const {
const bool succeeded = sWGLLib.mSymbols.fMakeCurrent(mDC, mContext);
NS_ASSERTION(succeeded, "Failed to make GL context current!");
return succeeded;
}
bool GLContextWGL::IsCurrentImpl() const {
return sWGLLib.mSymbols.fGetCurrentContext() == mContext;
}
bool GLContextWGL::SwapBuffers() {
if (!mIsDoubleBuffered) return false;
return ::SwapBuffers(mDC);
}
void GLContextWGL::GetWSIInfo(nsCString* const out) const {
out->AppendLiteral("wglGetExtensionsString: ");
out->Append(sWGLLib.mSymbols.fGetExtensionsStringARB(mDC));
}
already_AddRefed<GLContext> GLContextProviderWGL::CreateWrappingExisting(
void*, void*) {
return nullptr;
}
HGLRC
WGLLibrary::CreateContextWithFallback(const HDC dc,
const bool tryRobustBuffers) const {
if (mHasRobustness) {
if (tryRobustBuffers) {
const int attribs[] = {LOCAL_WGL_CONTEXT_FLAGS_ARB,
LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB,
LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0};
const auto context =
mSymbols.fCreateContextAttribsARB(dc, nullptr, attribs);
if (context) return context;
}
const int attribs[] = {LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0};
const auto context =
mSymbols.fCreateContextAttribsARB(dc, nullptr, attribs);
if (context) return context;
}
if (mSymbols.fCreateContextAttribsARB) {
const auto context =
mSymbols.fCreateContextAttribsARB(dc, nullptr, nullptr);
if (context) return context;
}
return mSymbols.fCreateContext(dc);
}
static RefPtr<GLContext> CreateForWidget(const HWND window,
const bool isWebRender,
const bool requireAccelerated) {
auto& wgl = sWGLLib;
if (!wgl.EnsureInitialized()) return nullptr;
const auto dc = GetDC(window);
if (!dc) return nullptr;
auto cleanupDc = MakeScopeExit([&]() { (void)ReleaseDC(window, dc); });
int chosenFormat;
UINT foundFormats = 0;
if (!foundFormats) {
const int kAttribs[] = {LOCAL_WGL_DRAW_TO_WINDOW_ARB,
true,
LOCAL_WGL_SUPPORT_OPENGL_ARB,
true,
LOCAL_WGL_DOUBLE_BUFFER_ARB,
true,
LOCAL_WGL_ACCELERATION_ARB,
LOCAL_WGL_FULL_ACCELERATION_ARB,
0};
const int kAttribsForWebRender[] = {LOCAL_WGL_DRAW_TO_WINDOW_ARB,
true,
LOCAL_WGL_SUPPORT_OPENGL_ARB,
true,
LOCAL_WGL_DOUBLE_BUFFER_ARB,
true,
LOCAL_WGL_DEPTH_BITS_ARB,
24,
LOCAL_WGL_ACCELERATION_ARB,
LOCAL_WGL_FULL_ACCELERATION_ARB,
0};
const int* attribs;
if (wr::RenderThread::IsInRenderThread()) {
attribs = kAttribsForWebRender;
} else {
attribs = kAttribs;
}
if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), attribs, nullptr, 1,
&chosenFormat, &foundFormats)) {
foundFormats = 0;
}
}
if (!foundFormats) {
if (requireAccelerated) return nullptr;
const int kAttribs[] = {LOCAL_WGL_DRAW_TO_WINDOW_ARB,
true,
LOCAL_WGL_SUPPORT_OPENGL_ARB,
true,
LOCAL_WGL_DOUBLE_BUFFER_ARB,
true,
0};
const int kAttribsForWebRender[] = {LOCAL_WGL_DRAW_TO_WINDOW_ARB,
true,
LOCAL_WGL_SUPPORT_OPENGL_ARB,
true,
LOCAL_WGL_DOUBLE_BUFFER_ARB,
true,
LOCAL_WGL_DEPTH_BITS_ARB,
24,
0};
const int* attribs;
if (wr::RenderThread::IsInRenderThread()) {
attribs = kAttribsForWebRender;
} else {
attribs = kAttribs;
}
if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), attribs, nullptr, 1,
&chosenFormat, &foundFormats)) {
foundFormats = 0;
}
}
if (!foundFormats) return nullptr;
// We need to make sure we call SetPixelFormat -after- calling
// EnsureInitialized, otherwise it can load/unload the dll and
// wglCreateContext will fail.
SetPixelFormat(dc, chosenFormat, nullptr);
const auto context = sWGLLib.CreateContextWithFallback(dc, false);
if (!context) return nullptr;
SurfaceCaps caps = SurfaceCaps::ForRGBA();
const RefPtr<GLContextWGL> gl = new GLContextWGL(
CreateContextFlags::NONE, SurfaceCaps::ForRGBA(), false, dc, context);
cleanupDc.release();
gl->mIsDoubleBuffered = true;
if (!gl->Init()) return nullptr;
return gl;
}
already_AddRefed<GLContext> GLContextProviderWGL::CreateForCompositorWidget(
CompositorWidget* aCompositorWidget, bool aForceAccelerated) {
return CreateForWidget(
aCompositorWidget->AsWindows()->GetHwnd(),
aCompositorWidget->GetCompositorOptions().UseWebRender(),
aForceAccelerated)
.forget();
}
already_AddRefed<GLContext> GLContextProviderWGL::CreateForWindow(
nsIWidget* aWidget, bool aWebRender, bool aForceAccelerated) {
return CreateForWidget((HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW),
aWebRender, aForceAccelerated)
.forget();
}
/*static*/
already_AddRefed<GLContext> GLContextProviderWGL::CreateHeadless(
const CreateContextFlags flags, nsACString* const out_failureId) {
auto& wgl = sWGLLib;
if (!wgl.EnsureInitialized()) return nullptr;
int chosenFormat;
UINT foundFormats = 0;
if (!foundFormats) {
const int kAttribs[] = {LOCAL_WGL_DRAW_TO_PBUFFER_ARB,
true,
LOCAL_WGL_SUPPORT_OPENGL_ARB,
true,
LOCAL_WGL_ACCELERATION_ARB,
LOCAL_WGL_FULL_ACCELERATION_ARB,
0};
if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), kAttribs, nullptr, 1,
&chosenFormat, &foundFormats)) {
foundFormats = 0;
}
}
if (!foundFormats) {
const int kAttribs[] = {LOCAL_WGL_DRAW_TO_PBUFFER_ARB, true,
LOCAL_WGL_SUPPORT_OPENGL_ARB, true, 0};
if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), kAttribs, nullptr, 1,
&chosenFormat, &foundFormats)) {
foundFormats = 0;
}
}
if (!foundFormats) return nullptr;
const int kPbufferAttribs[] = {0};
const auto pbuffer = wgl.mSymbols.fCreatePbuffer(wgl.RootDc(), chosenFormat,
1, 1, kPbufferAttribs);
if (!pbuffer) return nullptr;
auto cleanupPbuffer =
MakeScopeExit([&]() { (void)wgl.mSymbols.fDestroyPbuffer(pbuffer); });
const auto dc = wgl.mSymbols.fGetPbufferDC(pbuffer);
if (!dc) return nullptr;
auto cleanupDc = MakeScopeExit(
[&]() { (void)wgl.mSymbols.fReleasePbufferDC(pbuffer, dc); });
const auto context = wgl.CreateContextWithFallback(dc, true);
if (!context) return nullptr;
const bool isOffscreen = true;
const RefPtr<GLContextWGL> gl =
new GLContextWGL(flags, SurfaceCaps::Any(), isOffscreen, pbuffer, dc,
context, chosenFormat);
cleanupPbuffer.release();
cleanupDc.release();
if (!gl->Init()) return nullptr;
return RefPtr<GLContext>(gl.get()).forget();
}
/*static*/
already_AddRefed<GLContext> GLContextProviderWGL::CreateOffscreen(
const IntSize& size, const SurfaceCaps& minCaps, CreateContextFlags flags,
nsACString* const out_failureId) {
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WGL_INIT");
RefPtr<GLContext> gl = CreateHeadless(flags, out_failureId);
if (!gl) return nullptr;
if (!gl->InitOffscreen(size, minCaps)) return nullptr;
return gl.forget();
}
/*static*/
GLContext* GLContextProviderWGL::GetGlobalContext() { return nullptr; }
/*static*/
void GLContextProviderWGL::Shutdown() {}
} /* namespace gl */
} /* namespace mozilla */