gecko-dev/dom/bluetooth/bluez/BluetoothSocket.cpp

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18 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BluetoothSocket.h"
#include <fcntl.h>
#include "BluetoothSocketObserver.h"
#include "BluetoothUnixSocketConnector.h"
#include "BluetoothUtils.h"
#include "mozilla/RefPtr.h"
#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, MOZ_COUNT_DTOR
#include "nsXULAppAPI.h"
#include "mozilla/unused.h"
using namespace mozilla::ipc;
BEGIN_BLUETOOTH_NAMESPACE
static const size_t MAX_READ_SIZE = 1 << 16;
//
// BluetoothSocketIO
//
class BluetoothSocket::BluetoothSocketIO final
: public UnixSocketWatcher
, public DataSocketIO
{
public:
BluetoothSocketIO(MessageLoop* aConsumerLoop,
MessageLoop* aIOLoop,
BluetoothSocket* aConsumer,
BluetoothUnixSocketConnector* aConnector);
~BluetoothSocketIO();
void GetSocketAddr(BluetoothAddress& aAddress) const;
BluetoothSocket* GetBluetoothSocket();
DataSocket* GetDataSocket();
// Delayed-task handling
//
void SetDelayedConnectTask(CancelableRunnable* aTask);
void ClearDelayedConnectTask();
void CancelDelayedConnectTask();
// Task callback methods
//
/**
* Run bind/listen to prepare for further runs of accept()
*/
void Listen();
/**
* Connect to a socket
*/
void Connect();
void Send(UnixSocketIOBuffer* aBuffer);
// I/O callback methods
//
void OnConnected() override;
void OnError(const char* aFunction, int aErrno) override;
void OnListening() override;
void OnSocketCanAcceptWithoutBlocking() override;
void OnSocketCanReceiveWithoutBlocking() override;
void OnSocketCanSendWithoutBlocking() override;
// Methods for |DataSocket|
//
nsresult QueryReceiveBuffer(UnixSocketIOBuffer** aBuffer);
void ConsumeBuffer();
void DiscardBuffer();
// Methods for |SocketIOBase|
//
SocketBase* GetSocketBase() override;
bool IsShutdownOnConsumerThread() const override;
bool IsShutdownOnIOThread() const override;
void ShutdownOnConsumerThread() override;
void ShutdownOnIOThread() override;
private:
class ReceiveTask;
void FireSocketError();
/**
* Consumer pointer. Non-thread-safe pointer, so should only be manipulated
* directly from consumer thread. All non-consumer-thread accesses should
* happen with mIO as container.
*/
BluetoothSocket* mConsumer;
/**
* Connector object used to create the connection we are currently using.
*/
UniquePtr<BluetoothUnixSocketConnector> mConnector;
/**
* If true, do not requeue whatever task we're running
*/
bool mShuttingDownOnIOThread;
/**
* Number of valid bytes in |mAddress|
*/
socklen_t mAddressLength;
/**
* Address structure of the socket currently in use
*/
struct sockaddr_storage mAddress;
/**
* Task member for delayed connect task. Should only be access on consumer
* thread.
*/
CancelableRunnable* mDelayedConnectTask;
/**
* I/O buffer for received data
*/
UniquePtr<UnixSocketRawData> mBuffer;
};
BluetoothSocket::BluetoothSocketIO::BluetoothSocketIO(
MessageLoop* aConsumerLoop,
MessageLoop* aIOLoop,
BluetoothSocket* aConsumer,
BluetoothUnixSocketConnector* aConnector)
: UnixSocketWatcher(aIOLoop)
, DataSocketIO(aConsumerLoop)
, mConsumer(aConsumer)
, mConnector(aConnector)
, mShuttingDownOnIOThread(false)
, mAddressLength(0)
, mDelayedConnectTask(nullptr)
{
MOZ_ASSERT(mConsumer);
MOZ_ASSERT(mConnector);
MOZ_COUNT_CTOR_INHERITED(BluetoothSocketIO, DataSocketIO);
}
BluetoothSocket::BluetoothSocketIO::~BluetoothSocketIO()
{
MOZ_ASSERT(IsConsumerThread());
MOZ_ASSERT(IsShutdownOnConsumerThread());
MOZ_COUNT_DTOR_INHERITED(BluetoothSocketIO, DataSocketIO);
}
void
BluetoothSocket::BluetoothSocketIO::GetSocketAddr(
BluetoothAddress& aAddress) const
{
if (!mConnector) {
NS_WARNING("No connector to get socket address from!");
aAddress.Clear();
return;
}
nsresult rv = mConnector->ConvertAddress(
*reinterpret_cast<const struct sockaddr*>(&mAddress), sizeof(mAddress),
aAddress);
if (NS_FAILED(rv)) {
aAddress.Clear();
return;
}
}
BluetoothSocket*
BluetoothSocket::BluetoothSocketIO::GetBluetoothSocket()
{
return mConsumer;
}
DataSocket*
BluetoothSocket::BluetoothSocketIO::GetDataSocket()
{
return GetBluetoothSocket();
}
void
BluetoothSocket::BluetoothSocketIO::SetDelayedConnectTask(CancelableRunnable* aTask)
{
MOZ_ASSERT(IsConsumerThread());
mDelayedConnectTask = aTask;
}
void
BluetoothSocket::BluetoothSocketIO::ClearDelayedConnectTask()
{
MOZ_ASSERT(IsConsumerThread());
mDelayedConnectTask = nullptr;
}
void
BluetoothSocket::BluetoothSocketIO::CancelDelayedConnectTask()
{
MOZ_ASSERT(IsConsumerThread());
if (!mDelayedConnectTask) {
return;
}
mDelayedConnectTask->Cancel();
ClearDelayedConnectTask();
}
void
BluetoothSocket::BluetoothSocketIO::Listen()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(mConnector);
if (!IsOpen()) {
mAddressLength = sizeof(mAddress);
int fd;
nsresult rv = mConnector->CreateListenSocket(
reinterpret_cast<struct sockaddr*>(&mAddress), &mAddressLength, fd);
if (NS_WARN_IF(NS_FAILED(rv))) {
FireSocketError();
return;
}
SetFd(fd);
// calls OnListening on success, or OnError otherwise
rv = UnixSocketWatcher::Listen(
reinterpret_cast<struct sockaddr*>(&mAddress), mAddressLength);
NS_WARN_IF(NS_FAILED(rv));
}
}
void
BluetoothSocket::BluetoothSocketIO::Connect()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(mConnector);
if (!IsOpen()) {
mAddressLength = sizeof(mAddress);
int fd;
nsresult rv = mConnector->CreateStreamSocket(
reinterpret_cast<struct sockaddr*>(&mAddress), &mAddressLength, fd);
if (NS_WARN_IF(NS_FAILED(rv))) {
FireSocketError();
return;
}
SetFd(fd);
}
// calls OnConnected() on success, or OnError() otherwise
nsresult rv = UnixSocketWatcher::Connect(
reinterpret_cast<struct sockaddr*>(&mAddress), mAddressLength);
NS_WARN_IF(NS_FAILED(rv));
}
void
BluetoothSocket::BluetoothSocketIO::Send(UnixSocketIOBuffer* aBuffer)
{
EnqueueData(aBuffer);
AddWatchers(WRITE_WATCHER, false);
}
void
BluetoothSocket::BluetoothSocketIO::OnConnected()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
GetConsumerThread()->PostTask(
MakeAndAddRef<SocketEventTask>(this, SocketEventTask::CONNECT_SUCCESS));
AddWatchers(READ_WATCHER, true);
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}
void
BluetoothSocket::BluetoothSocketIO::OnListening()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
AddWatchers(READ_WATCHER, true);
}
void
BluetoothSocket::BluetoothSocketIO::OnError(const char* aFunction, int aErrno)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
UnixFdWatcher::OnError(aFunction, aErrno);
FireSocketError();
}
void
BluetoothSocket::BluetoothSocketIO::OnSocketCanAcceptWithoutBlocking()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
mAddressLength = sizeof(mAddress);
int fd;
nsresult rv = mConnector->AcceptStreamSocket(
GetFd(),
reinterpret_cast<struct sockaddr*>(&mAddress), &mAddressLength, fd);
if (NS_WARN_IF(NS_FAILED(rv))) {
FireSocketError();
return;
}
Close();
SetSocket(fd, SOCKET_IS_CONNECTED);
GetConsumerThread()->PostTask(
MakeAndAddRef<SocketEventTask>(this, SocketEventTask::CONNECT_SUCCESS));
AddWatchers(READ_WATCHER, true);
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}
void
BluetoothSocket::BluetoothSocketIO::OnSocketCanReceiveWithoutBlocking()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
ssize_t res = ReceiveData(GetFd());
if (res < 0) {
/* I/O error */
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
} else if (!res) {
/* EOF or peer shutdown */
RemoveWatchers(READ_WATCHER);
}
}
void
BluetoothSocket::BluetoothSocketIO::OnSocketCanSendWithoutBlocking()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
nsresult rv = SendPendingData(GetFd());
if (NS_FAILED(rv)) {
return;
}
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}
void
BluetoothSocket::BluetoothSocketIO::FireSocketError()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
// Clean up watchers, statuses, fds
Close();
// Tell the consumer thread we've errored
GetConsumerThread()->PostTask(
MakeAndAddRef<SocketEventTask>(this, SocketEventTask::CONNECT_ERROR));
}
// |DataSocketIO|
nsresult
BluetoothSocket::BluetoothSocketIO::QueryReceiveBuffer(
UnixSocketIOBuffer** aBuffer)
{
MOZ_ASSERT(aBuffer);
if (!mBuffer) {
mBuffer = MakeUnique<UnixSocketRawData>(MAX_READ_SIZE);
}
*aBuffer = mBuffer.get();
return NS_OK;
}
/**
* |ReceiveTask| transfers data received on the I/O thread
* to an instance of |BluetoothSocket| on the consumer thread.
*/
class BluetoothSocket::BluetoothSocketIO::ReceiveTask final
: public SocketTask<BluetoothSocketIO>
{
public:
ReceiveTask(BluetoothSocketIO* aIO, UnixSocketBuffer* aBuffer)
: SocketTask<BluetoothSocketIO>(aIO)
, mBuffer(aBuffer)
{ }
NS_IMETHOD Run() override
{
BluetoothSocketIO* io = SocketTask<BluetoothSocketIO>::GetIO();
MOZ_ASSERT(io->IsConsumerThread());
if (NS_WARN_IF(io->IsShutdownOnConsumerThread())) {
// Since we've already explicitly closed and the close
// happened before this, this isn't really an error.
return NS_OK;
}
BluetoothSocket* bluetoothSocket = io->GetBluetoothSocket();
MOZ_ASSERT(bluetoothSocket);
bluetoothSocket->ReceiveSocketData(mBuffer);
return NS_OK;
}
private:
UniquePtr<UnixSocketBuffer> mBuffer;
};
void
BluetoothSocket::BluetoothSocketIO::ConsumeBuffer()
{
GetConsumerThread()->PostTask(
MakeAndAddRef<ReceiveTask>(this, mBuffer.release()));
}
void
BluetoothSocket::BluetoothSocketIO::DiscardBuffer()
{
// Nothing to do.
}
// |SocketIOBase|
SocketBase*
BluetoothSocket::BluetoothSocketIO::GetSocketBase()
{
return GetDataSocket();
}
bool
BluetoothSocket::BluetoothSocketIO::IsShutdownOnConsumerThread() const
{
MOZ_ASSERT(IsConsumerThread());
return mConsumer == nullptr;
}
void
BluetoothSocket::BluetoothSocketIO::ShutdownOnConsumerThread()
{
MOZ_ASSERT(IsConsumerThread());
MOZ_ASSERT(!IsShutdownOnConsumerThread());
mConsumer = nullptr;
}
bool
BluetoothSocket::BluetoothSocketIO::IsShutdownOnIOThread() const
{
return mShuttingDownOnIOThread;
}
void
BluetoothSocket::BluetoothSocketIO::ShutdownOnIOThread()
{
MOZ_ASSERT(!IsConsumerThread());
MOZ_ASSERT(!mShuttingDownOnIOThread);
Close(); // will also remove fd from I/O loop
mShuttingDownOnIOThread = true;
}
//
// Socket tasks
//
class BluetoothSocket::ListenTask final
: public SocketIOTask<BluetoothSocketIO>
{
public:
ListenTask(BluetoothSocketIO* aIO)
: SocketIOTask<BluetoothSocketIO>(aIO)
{ }
NS_IMETHOD Run() override
{
MOZ_ASSERT(!GetIO()->IsConsumerThread());
if (!IsCanceled()) {
GetIO()->Listen();
}
return NS_OK;
}
};
class BluetoothSocket::ConnectTask final
: public SocketIOTask<BluetoothSocketIO>
{
public:
ConnectTask(BluetoothSocketIO* aIO)
: SocketIOTask<BluetoothSocketIO>(aIO)
{ }
NS_IMETHOD Run() override
{
MOZ_ASSERT(!GetIO()->IsConsumerThread());
MOZ_ASSERT(!IsCanceled());
GetIO()->Connect();
return NS_OK;
}
};
class BluetoothSocket::DelayedConnectTask final
: public SocketIOTask<BluetoothSocketIO>
{
public:
DelayedConnectTask(BluetoothSocketIO* aIO)
: SocketIOTask<BluetoothSocketIO>(aIO)
{ }
NS_IMETHOD Run() override
{
MOZ_ASSERT(GetIO()->IsConsumerThread());
if (IsCanceled()) {
return NS_OK;
}
BluetoothSocketIO* io = GetIO();
if (io->IsShutdownOnConsumerThread()) {
return NS_OK;
}
io->ClearDelayedConnectTask();
io->GetIOLoop()->PostTask(MakeAndAddRef<ConnectTask>(io));
return NS_OK;
}
};
//
// BluetoothSocket
//
BluetoothSocket::BluetoothSocket(BluetoothSocketObserver* aObserver)
: mObserver(aObserver)
, mIO(nullptr)
{
MOZ_ASSERT(aObserver);
MOZ_COUNT_CTOR_INHERITED(BluetoothSocket, DataSocket);
}
BluetoothSocket::~BluetoothSocket()
{
MOZ_ASSERT(!mIO);
MOZ_COUNT_DTOR_INHERITED(BluetoothSocket, DataSocket);
}
nsresult
BluetoothSocket::Connect(const BluetoothAddress& aDeviceAddress,
const BluetoothUuid& aServiceUuid,
BluetoothSocketType aType,
int aChannel,
bool aAuth, bool aEncrypt)
{
MOZ_ASSERT(!aDeviceAddress.IsCleared());
UniquePtr<BluetoothUnixSocketConnector> connector =
MakeUnique<BluetoothUnixSocketConnector>(aDeviceAddress, aType, aChannel,
aAuth, aEncrypt);
nsresult rv = Connect(connector.get());
if (NS_FAILED(rv)) {
BluetoothAddress address;
GetAddress(address);
nsAutoString addressStr;
AddressToString(address, addressStr);
BT_LOGD("%s failed. Current connected device address: %s",
__FUNCTION__, NS_ConvertUTF16toUTF8(addressStr).get());
return rv;
}
Unused << connector.release();
return NS_OK;
}
nsresult
BluetoothSocket::Listen(const nsAString& aServiceName,
const BluetoothUuid& aServiceUuid,
BluetoothSocketType aType,
int aChannel,
bool aAuth, bool aEncrypt)
{
UniquePtr<BluetoothUnixSocketConnector> connector =
MakeUnique<BluetoothUnixSocketConnector>(BluetoothAddress::ANY(), aType,
aChannel, aAuth, aEncrypt);
nsresult rv = Listen(connector.get());
if (NS_FAILED(rv)) {
BluetoothAddress address;
GetAddress(address);
nsAutoString addressStr;
AddressToString(address, addressStr);
BT_LOGD("%s failed. Current connected device address: %s",
__FUNCTION__, NS_ConvertUTF16toUTF8(addressStr).get());
return rv;
}
Unused << connector.release();
return NS_OK;
}
void
BluetoothSocket::ReceiveSocketData(UniquePtr<UnixSocketBuffer>& aBuffer)
{
MOZ_ASSERT(mObserver);
mObserver->ReceiveSocketData(this, aBuffer);
}
bool
BluetoothSocket::SendSocketData(const nsACString& aStr)
{
if (aStr.Length() > MAX_READ_SIZE) {
return false;
}
SendSocketData(new UnixSocketRawData(aStr.BeginReading(), aStr.Length()));
return true;
}
nsresult
BluetoothSocket::Connect(BluetoothUnixSocketConnector* aConnector,
int aDelayMs,
MessageLoop* aConsumerLoop, MessageLoop* aIOLoop)
{
MOZ_ASSERT(aConnector);
MOZ_ASSERT(aConsumerLoop);
MOZ_ASSERT(aIOLoop);
MOZ_ASSERT(!mIO);
mIO = new BluetoothSocketIO(aConsumerLoop, aIOLoop, this, aConnector);
SetConnectionStatus(SOCKET_CONNECTING);
if (aDelayMs > 0) {
RefPtr<DelayedConnectTask> connectTask =
MakeAndAddRef<DelayedConnectTask>(mIO);
mIO->SetDelayedConnectTask(connectTask);
MessageLoop::current()->PostDelayedTask(connectTask.forget(), aDelayMs);
} else {
aIOLoop->PostTask(MakeAndAddRef<ConnectTask>(mIO));
}
return NS_OK;
}
nsresult
BluetoothSocket::Connect(BluetoothUnixSocketConnector* aConnector,
int aDelayMs)
{
return Connect(aConnector, aDelayMs, MessageLoop::current(),
XRE_GetIOMessageLoop());
}
nsresult
BluetoothSocket::Listen(BluetoothUnixSocketConnector* aConnector,
MessageLoop* aConsumerLoop, MessageLoop* aIOLoop)
{
MOZ_ASSERT(aConnector);
MOZ_ASSERT(aConsumerLoop);
MOZ_ASSERT(aIOLoop);
MOZ_ASSERT(!mIO);
mIO = new BluetoothSocketIO(aConsumerLoop, aIOLoop, this, aConnector);
SetConnectionStatus(SOCKET_LISTENING);
aIOLoop->PostTask(MakeAndAddRef<ListenTask>(mIO));
return NS_OK;
}
nsresult
BluetoothSocket::Listen(BluetoothUnixSocketConnector* aConnector)
{
return Listen(aConnector, MessageLoop::current(), XRE_GetIOMessageLoop());
}
void
BluetoothSocket::GetAddress(BluetoothAddress& aAddress)
{
if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) {
NS_WARNING("No socket currently open!");
aAddress.Clear();
return;
}
mIO->GetSocketAddr(aAddress);
}
// |DataSocket|
void
BluetoothSocket::SendSocketData(UnixSocketIOBuffer* aBuffer)
{
MOZ_ASSERT(mIO);
MOZ_ASSERT(mIO->IsConsumerThread());
MOZ_ASSERT(!mIO->IsShutdownOnConsumerThread());
mIO->GetIOLoop()->PostTask(
MakeAndAddRef<SocketIOSendTask<BluetoothSocketIO, UnixSocketIOBuffer>>(mIO, aBuffer));
}
// |SocketBase|
void
BluetoothSocket::Close()
{
if (!mIO) {
return;
}
MOZ_ASSERT(mIO->IsConsumerThread());
mIO->CancelDelayedConnectTask();
// From this point on, we consider mIO as being deleted.
// We sever the relationship here so any future calls to listen or connect
// will create a new implementation.
mIO->ShutdownOnConsumerThread();
mIO->GetIOLoop()->PostTask(MakeAndAddRef<SocketIOShutdownTask>(mIO));
mIO = nullptr;
NotifyDisconnect();
}
void
BluetoothSocket::OnConnectSuccess()
{
MOZ_ASSERT(mObserver);
mObserver->OnSocketConnectSuccess(this);
}
void
BluetoothSocket::OnConnectError()
{
MOZ_ASSERT(mObserver);
mObserver->OnSocketConnectError(this);
}
void
BluetoothSocket::OnDisconnect()
{
MOZ_ASSERT(mObserver);
mObserver->OnSocketDisconnect(this);
}
END_BLUETOOTH_NAMESPACE