зеркало из https://github.com/mozilla/gecko-dev.git
201 строка
6.4 KiB
C++
201 строка
6.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "BasicLayersImpl.h" // for FillWithMask, etc
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#include "CopyableCanvasLayer.h"
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#include "GLContext.h" // for GLContext
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#include "GLScreenBuffer.h" // for GLScreenBuffer
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#include "SharedSurface.h" // for SharedSurface
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#include "SharedSurfaceGL.h" // for SharedSurface_GL, etc
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#include "SurfaceTypes.h" // for APITypeT, APITypeT::OpenGL, etc
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#include "gfxMatrix.h" // for gfxMatrix
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#include "gfxPattern.h" // for gfxPattern, etc
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#include "gfxPlatform.h" // for gfxPlatform, gfxImageFormat
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#include "gfxRect.h" // for gfxRect
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#include "gfxUtils.h" // for gfxUtils
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#include "gfx2DGlue.h" // for thebes --> moz2d transition
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "nsDebug.h" // for NS_ASSERTION, NS_WARNING, etc
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#include "nsISupportsImpl.h" // for gfxContext::AddRef, etc
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#include "nsRect.h" // for nsIntRect
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#include "nsSize.h" // for nsIntSize
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#include "LayerUtils.h"
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using namespace mozilla::gfx;
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using namespace mozilla::gl;
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namespace mozilla {
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namespace layers {
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CopyableCanvasLayer::CopyableCanvasLayer(LayerManager* aLayerManager, void *aImplData) :
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CanvasLayer(aLayerManager, aImplData)
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, mStream(nullptr)
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{
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MOZ_COUNT_CTOR(CopyableCanvasLayer);
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}
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CopyableCanvasLayer::~CopyableCanvasLayer()
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{
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MOZ_COUNT_DTOR(CopyableCanvasLayer);
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}
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void
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CopyableCanvasLayer::Initialize(const Data& aData)
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{
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NS_ASSERTION(mSurface == nullptr, "BasicCanvasLayer::Initialize called twice!");
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if (aData.mGLContext) {
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mGLContext = aData.mGLContext;
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mStream = aData.mStream;
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mIsGLAlphaPremult = aData.mIsGLAlphaPremult;
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mNeedsYFlip = true;
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MOZ_ASSERT(mGLContext->IsOffscreen(), "canvas gl context isn't offscreen");
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// [Basic Layers, non-OMTC] WebGL layer init.
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// `GLScreenBuffer::Morph`ing is only needed in BasicShadowableCanvasLayer.
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} else if (aData.mDrawTarget) {
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mDrawTarget = aData.mDrawTarget;
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mSurface = mDrawTarget->Snapshot();
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mNeedsYFlip = false;
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} else {
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NS_ERROR("CanvasLayer created without mSurface, mDrawTarget or mGLContext?");
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}
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mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height);
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}
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bool
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CopyableCanvasLayer::IsDataValid(const Data& aData)
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{
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return mGLContext == aData.mGLContext && mStream == aData.mStream;
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}
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void
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CopyableCanvasLayer::UpdateTarget(DrawTarget* aDestTarget)
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{
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if (!IsDirty())
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return;
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Painted();
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if (mDrawTarget) {
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mDrawTarget->Flush();
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mSurface = mDrawTarget->Snapshot();
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}
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if (!mGLContext && aDestTarget) {
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NS_ASSERTION(mSurface, "Must have surface to draw!");
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if (mSurface) {
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aDestTarget->CopySurface(mSurface,
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IntRect(0, 0, mBounds.width, mBounds.height),
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IntPoint(0, 0));
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}
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return;
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}
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if (mGLContext) {
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RefPtr<DataSourceSurface> readSurf;
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RefPtr<SourceSurface> resultSurf;
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SharedSurface_GL* sharedSurf = nullptr;
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if (mStream) {
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sharedSurf = SharedSurface_GL::Cast(mStream->SwapConsumer());
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} else {
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sharedSurf = mGLContext->RequestFrame();
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}
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if (!sharedSurf) {
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NS_WARNING("Null frame received.");
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return;
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}
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IntSize readSize(sharedSurf->Size());
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SurfaceFormat format = (GetContentFlags() & CONTENT_OPAQUE)
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? SurfaceFormat::B8G8R8X8
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: SurfaceFormat::B8G8R8A8;
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if (aDestTarget) {
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resultSurf = aDestTarget->Snapshot();
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if (!resultSurf) {
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resultSurf = GetTempSurface(readSize, format);
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}
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} else {
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resultSurf = GetTempSurface(readSize, format);
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}
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MOZ_ASSERT(resultSurf);
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MOZ_ASSERT(sharedSurf->APIType() == APITypeT::OpenGL);
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SharedSurface_GL* surfGL = SharedSurface_GL::Cast(sharedSurf);
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if (surfGL->Type() == SharedSurfaceType::Basic) {
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// sharedSurf_Basic->mData must outlive readSurf. Alas, readSurf may not
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// leave the scope it was declared in.
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SharedSurface_Basic* sharedSurf_Basic = SharedSurface_Basic::Cast(surfGL);
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readSurf = sharedSurf_Basic->GetData();
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} else {
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if (resultSurf->GetSize() != readSize ||
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!(readSurf = resultSurf->GetDataSurface()) ||
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readSurf->GetFormat() != format)
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{
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readSurf = GetTempSurface(readSize, format);
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}
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// Readback handles Flush/MarkDirty.
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mGLContext->Screen()->Readback(surfGL, readSurf);
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}
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MOZ_ASSERT(readSurf);
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bool needsPremult = surfGL->HasAlpha() && !mIsGLAlphaPremult;
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if (needsPremult) {
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PremultiplySurface(readSurf);
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}
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if (readSurf != resultSurf) {
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RefPtr<DataSourceSurface> resultDataSurface =
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resultSurf->GetDataSurface();
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RefPtr<DrawTarget> dt =
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Factory::CreateDrawTargetForData(BackendType::CAIRO,
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resultDataSurface->GetData(),
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resultDataSurface->GetSize(),
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resultDataSurface->Stride(),
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resultDataSurface->GetFormat());
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IntSize readSize = readSurf->GetSize();
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dt->CopySurface(readSurf,
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IntRect(0, 0, readSize.width, readSize.height),
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IntPoint(0, 0));
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}
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// If !aDestSurface then we will end up painting using mSurface, so
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// stick our surface into mSurface, so that the Paint() path is the same.
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if (!aDestTarget) {
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mSurface = resultSurf;
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}
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}
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}
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DataSourceSurface*
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CopyableCanvasLayer::GetTempSurface(const IntSize& aSize,
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const SurfaceFormat aFormat)
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{
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if (!mCachedTempSurface ||
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aSize.width != mCachedSize.width ||
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aSize.height != mCachedSize.height ||
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aFormat != mCachedFormat)
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{
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mCachedTempSurface = Factory::CreateDataSourceSurface(aSize, aFormat);
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mCachedSize = aSize;
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mCachedFormat = aFormat;
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}
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return mCachedTempSurface;
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}
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void
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CopyableCanvasLayer::DiscardTempSurface()
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{
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mCachedTempSurface = nullptr;
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}
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}
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}
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