зеркало из https://github.com/mozilla/gecko-dev.git
1168 строки
40 KiB
C++
1168 строки
40 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* vim: sw=2 ts=8 et :
|
|
*/
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "base/basictypes.h"
|
|
|
|
#include "BasicLayers.h"
|
|
#include "gfx3DMatrix.h"
|
|
#ifdef MOZ_ENABLE_D3D9_LAYER
|
|
# include "LayerManagerD3D9.h"
|
|
#endif //MOZ_ENABLE_D3D9_LAYER
|
|
#include "mozilla/BrowserElementParent.h"
|
|
#include "mozilla/dom/TabParent.h"
|
|
#include "mozilla/layers/APZCTreeManager.h"
|
|
#include "mozilla/layers/CompositorParent.h"
|
|
#include "mozilla/layers/LayerTransactionParent.h"
|
|
#include "nsContentUtils.h"
|
|
#include "nsFrameLoader.h"
|
|
#include "nsIObserver.h"
|
|
#include "nsSubDocumentFrame.h"
|
|
#include "nsView.h"
|
|
#include "nsViewportFrame.h"
|
|
#include "RenderFrameParent.h"
|
|
#include "mozilla/layers/LayerManagerComposite.h"
|
|
#include "mozilla/layers/CompositorChild.h"
|
|
#include "ClientLayerManager.h"
|
|
|
|
typedef nsContentView::ViewConfig ViewConfig;
|
|
using namespace mozilla::dom;
|
|
using namespace mozilla::layers;
|
|
|
|
namespace mozilla {
|
|
namespace layout {
|
|
|
|
typedef FrameMetrics::ViewID ViewID;
|
|
typedef RenderFrameParent::ViewMap ViewMap;
|
|
|
|
// Represents (affine) transforms that are calculated from a content view.
|
|
struct ViewTransform {
|
|
ViewTransform(nsIntPoint aTranslation = nsIntPoint(0, 0), float aXScale = 1, float aYScale = 1)
|
|
: mTranslation(aTranslation)
|
|
, mXScale(aXScale)
|
|
, mYScale(aYScale)
|
|
{}
|
|
|
|
operator gfx3DMatrix() const
|
|
{
|
|
return
|
|
gfx3DMatrix::Translation(mTranslation.x, mTranslation.y, 0) *
|
|
gfx3DMatrix::ScalingMatrix(mXScale, mYScale, 1);
|
|
}
|
|
|
|
nsIntPoint mTranslation;
|
|
float mXScale;
|
|
float mYScale;
|
|
};
|
|
|
|
// Matrix helpers
|
|
// For our simple purposes, these helpers apply to 2D affine transformations
|
|
// that can be represented by a scale and a translation. This makes the math
|
|
// much easier because we only expect the diagonals and the translation
|
|
// coordinates of the matrix to be non-zero.
|
|
|
|
static double GetXScale(const gfx3DMatrix& aTransform)
|
|
{
|
|
return aTransform._11;
|
|
}
|
|
|
|
static double GetYScale(const gfx3DMatrix& aTransform)
|
|
{
|
|
return aTransform._22;
|
|
}
|
|
|
|
static void Scale(gfx3DMatrix& aTransform, double aXScale, double aYScale)
|
|
{
|
|
aTransform._11 *= aXScale;
|
|
aTransform._22 *= aYScale;
|
|
}
|
|
|
|
static void ReverseTranslate(gfx3DMatrix& aTransform, const gfxPoint& aOffset)
|
|
{
|
|
aTransform._41 -= aOffset.x;
|
|
aTransform._42 -= aOffset.y;
|
|
}
|
|
|
|
|
|
static void ApplyTransform(nsRect& aRect,
|
|
gfx3DMatrix& aTransform,
|
|
nscoord auPerDevPixel)
|
|
{
|
|
aRect.x = aRect.x * aTransform._11 + aTransform._41 * auPerDevPixel;
|
|
aRect.y = aRect.y * aTransform._22 + aTransform._42 * auPerDevPixel;
|
|
aRect.width = aRect.width * aTransform._11;
|
|
aRect.height = aRect.height * aTransform._22;
|
|
}
|
|
|
|
static void
|
|
AssertInTopLevelChromeDoc(ContainerLayer* aContainer,
|
|
nsIFrame* aContainedFrame)
|
|
{
|
|
NS_ASSERTION(
|
|
(aContainer->Manager()->GetBackendType() != mozilla::layers::LAYERS_BASIC) ||
|
|
(aContainedFrame->GetNearestWidget() ==
|
|
static_cast<BasicLayerManager*>(aContainer->Manager())->GetRetainerWidget()),
|
|
"Expected frame to be in top-level chrome document");
|
|
}
|
|
|
|
// Return view for given ID in aMap, nullptr if not found.
|
|
static nsContentView*
|
|
FindViewForId(const ViewMap& aMap, ViewID aId)
|
|
{
|
|
ViewMap::const_iterator iter = aMap.find(aId);
|
|
return iter != aMap.end() ? iter->second : nullptr;
|
|
}
|
|
|
|
// Return the root content view in aMap, nullptr if not found.
|
|
static nsContentView*
|
|
FindRootView(const ViewMap& aMap)
|
|
{
|
|
for (ViewMap::const_iterator iter = aMap.begin(), end = aMap.end();
|
|
iter != end;
|
|
++iter) {
|
|
if (iter->second->IsRoot())
|
|
return iter->second;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static const FrameMetrics*
|
|
GetFrameMetrics(Layer* aLayer)
|
|
{
|
|
ContainerLayer* container = aLayer->AsContainerLayer();
|
|
return container ? &container->GetFrameMetrics() : nullptr;
|
|
}
|
|
|
|
/**
|
|
* Gets the layer-pixel offset of aContainerFrame's content rect top-left
|
|
* from the nearest display item reference frame (which we assume will be inducing
|
|
* a ContainerLayer).
|
|
*/
|
|
static nsIntPoint
|
|
GetContentRectLayerOffset(nsIFrame* aContainerFrame, nsDisplayListBuilder* aBuilder)
|
|
{
|
|
nscoord auPerDevPixel = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
|
|
|
|
// Offset to the content rect in case we have borders or padding
|
|
// Note that aContainerFrame could be a reference frame itself, so
|
|
// we need to be careful here to ensure that we call ToReferenceFrame
|
|
// on aContainerFrame and not its parent.
|
|
nsPoint frameOffset = aBuilder->ToReferenceFrame(aContainerFrame) +
|
|
(aContainerFrame->GetContentRect().TopLeft() - aContainerFrame->GetPosition());
|
|
|
|
return frameOffset.ToNearestPixels(auPerDevPixel);
|
|
}
|
|
|
|
// Compute the transform of the shadow tree contained by
|
|
// |aContainerFrame| to widget space. We transform because the
|
|
// subprocess layer manager renders to a different top-left than where
|
|
// the shadow tree is drawn here and because a scale can be set on the
|
|
// shadow tree.
|
|
static ViewTransform
|
|
ComputeShadowTreeTransform(nsIFrame* aContainerFrame,
|
|
nsFrameLoader* aRootFrameLoader,
|
|
const FrameMetrics* aMetrics,
|
|
const ViewConfig& aConfig,
|
|
float aTempScaleX = 1.0,
|
|
float aTempScaleY = 1.0)
|
|
{
|
|
// |aMetrics->mViewportScrollOffset| The frame's scroll offset when it was
|
|
// painted, in content document pixels.
|
|
// |aConfig.mScrollOffset| What our user expects, or wants, the
|
|
// frame scroll offset to be in chrome
|
|
// document app units.
|
|
//
|
|
// So we set a compensating translation that moves the content document
|
|
// pixels to where the user wants them to be.
|
|
//
|
|
nscoord auPerDevPixel = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
|
|
nsIntPoint scrollOffset =
|
|
aConfig.mScrollOffset.ToNearestPixels(auPerDevPixel);
|
|
LayerIntPoint metricsScrollOffset = RoundedToInt(aMetrics->GetScrollOffsetInLayerPixels());
|
|
|
|
if (aRootFrameLoader->AsyncScrollEnabled() && !aMetrics->mDisplayPort.IsEmpty()) {
|
|
// Only use asynchronous scrolling if it is enabled and there is a
|
|
// displayport defined. It is useful to have a scroll layer that is
|
|
// synchronously scrolled for identifying a scroll area before it is
|
|
// being actively scrolled.
|
|
nsIntPoint scrollCompensation(
|
|
(scrollOffset.x / aTempScaleX - metricsScrollOffset.x),
|
|
(scrollOffset.y / aTempScaleY - metricsScrollOffset.y));
|
|
|
|
return ViewTransform(-scrollCompensation, aConfig.mXScale, aConfig.mYScale);
|
|
} else {
|
|
return ViewTransform(nsIntPoint(0, 0), 1, 1);
|
|
}
|
|
}
|
|
|
|
// Use shadow layer tree to build display list for the browser's frame.
|
|
static void
|
|
BuildListForLayer(Layer* aLayer,
|
|
nsFrameLoader* aRootFrameLoader,
|
|
const gfx3DMatrix& aTransform,
|
|
nsDisplayListBuilder* aBuilder,
|
|
nsDisplayList& aShadowTree,
|
|
nsIFrame* aSubdocFrame)
|
|
{
|
|
const FrameMetrics* metrics = GetFrameMetrics(aLayer);
|
|
|
|
gfx3DMatrix transform;
|
|
|
|
if (metrics && metrics->IsScrollable()) {
|
|
const ViewID scrollId = metrics->mScrollId;
|
|
|
|
// We need to figure out the bounds of the scrollable region using the
|
|
// shadow layer tree from the remote process. The metrics viewport is
|
|
// defined based on all the transformations of its parent layers and
|
|
// the scale of the current layer.
|
|
|
|
// Calculate transform for this layer.
|
|
nsContentView* view =
|
|
aRootFrameLoader->GetCurrentRemoteFrame()->GetContentView(scrollId);
|
|
// XXX why don't we include aLayer->GetTransform() in the inverse-scale here?
|
|
// This seems wrong, but it doesn't seem to cause bugs!
|
|
gfx3DMatrix applyTransform = ComputeShadowTreeTransform(
|
|
aSubdocFrame, aRootFrameLoader, metrics, view->GetViewConfig(),
|
|
1 / GetXScale(aTransform), 1 / GetYScale(aTransform));
|
|
transform = applyTransform * aLayer->GetTransform() * aTransform;
|
|
|
|
// As mentioned above, bounds calculation also depends on the scale
|
|
// of this layer.
|
|
gfx3DMatrix tmpTransform = aTransform;
|
|
Scale(tmpTransform, GetXScale(applyTransform), GetYScale(applyTransform));
|
|
|
|
// Calculate rect for this layer based on aTransform.
|
|
nsRect bounds;
|
|
{
|
|
bounds = CSSRect::ToAppUnits(metrics->mViewport);
|
|
nscoord auPerDevPixel = aSubdocFrame->PresContext()->AppUnitsPerDevPixel();
|
|
ApplyTransform(bounds, tmpTransform, auPerDevPixel);
|
|
}
|
|
|
|
aShadowTree.AppendToTop(
|
|
new (aBuilder) nsDisplayRemoteShadow(aBuilder, aSubdocFrame, bounds, scrollId));
|
|
|
|
} else {
|
|
transform = aLayer->GetTransform() * aTransform;
|
|
}
|
|
|
|
for (Layer* child = aLayer->GetFirstChild(); child;
|
|
child = child->GetNextSibling()) {
|
|
BuildListForLayer(child, aRootFrameLoader, transform,
|
|
aBuilder, aShadowTree, aSubdocFrame);
|
|
}
|
|
}
|
|
|
|
// Go down shadow layer tree and apply transformations for scrollable layers.
|
|
static void
|
|
TransformShadowTree(nsDisplayListBuilder* aBuilder, nsFrameLoader* aFrameLoader,
|
|
nsIFrame* aFrame, Layer* aLayer,
|
|
const ViewTransform& aTransform,
|
|
float aTempScaleDiffX = 1.0,
|
|
float aTempScaleDiffY = 1.0)
|
|
{
|
|
LayerComposite* shadow = aLayer->AsLayerComposite();
|
|
shadow->SetShadowClipRect(aLayer->GetClipRect());
|
|
shadow->SetShadowVisibleRegion(aLayer->GetVisibleRegion());
|
|
shadow->SetShadowOpacity(aLayer->GetOpacity());
|
|
|
|
const FrameMetrics* metrics = GetFrameMetrics(aLayer);
|
|
|
|
gfx3DMatrix shadowTransform = aLayer->GetTransform();
|
|
ViewTransform layerTransform = aTransform;
|
|
|
|
if (metrics && metrics->IsScrollable()) {
|
|
const ViewID scrollId = metrics->mScrollId;
|
|
const nsContentView* view =
|
|
aFrameLoader->GetCurrentRemoteFrame()->GetContentView(scrollId);
|
|
NS_ABORT_IF_FALSE(view, "Array of views should be consistent with layer tree");
|
|
const gfx3DMatrix& currentTransform = aLayer->GetTransform();
|
|
|
|
const ViewConfig& config = view->GetViewConfig();
|
|
// With temporary scale we should compensate translation
|
|
// using temporary scale value
|
|
aTempScaleDiffX *= GetXScale(shadowTransform) * config.mXScale;
|
|
aTempScaleDiffY *= GetYScale(shadowTransform) * config.mYScale;
|
|
ViewTransform viewTransform = ComputeShadowTreeTransform(
|
|
aFrame, aFrameLoader, metrics, view->GetViewConfig(),
|
|
aTempScaleDiffX, aTempScaleDiffY
|
|
);
|
|
|
|
// Apply the layer's own transform *before* the view transform
|
|
shadowTransform = gfx3DMatrix(viewTransform) * currentTransform;
|
|
|
|
layerTransform = viewTransform;
|
|
if (metrics->IsRootScrollable()) {
|
|
// Apply the translation *before* we do the rest of the transforms.
|
|
nsIntPoint offset = GetContentRectLayerOffset(aFrame, aBuilder);
|
|
shadowTransform = shadowTransform *
|
|
gfx3DMatrix::Translation(float(offset.x), float(offset.y), 0.0);
|
|
}
|
|
}
|
|
|
|
if (aLayer->GetIsFixedPosition() &&
|
|
!aLayer->GetParent()->GetIsFixedPosition()) {
|
|
// Alter the shadow transform of fixed position layers in the situation
|
|
// that the view transform's scroll position doesn't match the actual
|
|
// scroll position, due to asynchronous layer scrolling.
|
|
float offsetX = layerTransform.mTranslation.x;
|
|
float offsetY = layerTransform.mTranslation.y;
|
|
ReverseTranslate(shadowTransform, gfxPoint(offsetX, offsetY));
|
|
const nsIntRect* clipRect = shadow->GetShadowClipRect();
|
|
if (clipRect) {
|
|
nsIntRect transformedClipRect(*clipRect);
|
|
transformedClipRect.MoveBy(-offsetX, -offsetY);
|
|
shadow->SetShadowClipRect(&transformedClipRect);
|
|
}
|
|
}
|
|
|
|
// The transform already takes the resolution scale into account. Since we
|
|
// will apply the resolution scale again when computing the effective
|
|
// transform, we must apply the inverse resolution scale here.
|
|
if (ContainerLayer* c = aLayer->AsContainerLayer()) {
|
|
shadowTransform.Scale(1.0f/c->GetPreXScale(),
|
|
1.0f/c->GetPreYScale(),
|
|
1);
|
|
}
|
|
shadowTransform.ScalePost(1.0f/aLayer->GetPostXScale(),
|
|
1.0f/aLayer->GetPostYScale(),
|
|
1);
|
|
|
|
shadow->SetShadowTransform(shadowTransform);
|
|
for (Layer* child = aLayer->GetFirstChild();
|
|
child; child = child->GetNextSibling()) {
|
|
TransformShadowTree(aBuilder, aFrameLoader, aFrame, child, layerTransform,
|
|
aTempScaleDiffX, aTempScaleDiffY);
|
|
}
|
|
}
|
|
|
|
static void
|
|
ClearContainer(ContainerLayer* aContainer)
|
|
{
|
|
while (Layer* layer = aContainer->GetFirstChild()) {
|
|
aContainer->RemoveChild(layer);
|
|
}
|
|
}
|
|
|
|
// Return true iff |aManager| is a "temporary layer manager". They're
|
|
// used for small software rendering tasks, like drawWindow. That's
|
|
// currently implemented by a BasicLayerManager without a backing
|
|
// widget, and hence in non-retained mode.
|
|
inline static bool
|
|
IsTempLayerManager(LayerManager* aManager)
|
|
{
|
|
return (mozilla::layers::LAYERS_BASIC == aManager->GetBackendType() &&
|
|
!static_cast<BasicLayerManager*>(aManager)->IsRetained());
|
|
}
|
|
|
|
// Recursively create a new array of scrollables, preserving any scrollables
|
|
// that are still in the layer tree.
|
|
//
|
|
// aXScale and aYScale are used to calculate any values that need to be in
|
|
// chrome-document CSS pixels and aren't part of the rendering loop, such as
|
|
// the initial scroll offset for a new view.
|
|
static void
|
|
BuildViewMap(ViewMap& oldContentViews, ViewMap& newContentViews,
|
|
nsFrameLoader* aFrameLoader, Layer* aLayer,
|
|
float aXScale = 1, float aYScale = 1,
|
|
float aAccConfigXScale = 1, float aAccConfigYScale = 1)
|
|
{
|
|
ContainerLayer* container = aLayer->AsContainerLayer();
|
|
if (!container)
|
|
return;
|
|
const FrameMetrics metrics = container->GetFrameMetrics();
|
|
const ViewID scrollId = metrics.mScrollId;
|
|
const gfx3DMatrix transform = aLayer->GetTransform();
|
|
aXScale *= GetXScale(transform);
|
|
aYScale *= GetYScale(transform);
|
|
|
|
if (metrics.IsScrollable()) {
|
|
nscoord auPerDevPixel = aFrameLoader->GetPrimaryFrameOfOwningContent()
|
|
->PresContext()->AppUnitsPerDevPixel();
|
|
nscoord auPerCSSPixel = auPerDevPixel * metrics.mDevPixelsPerCSSPixel.scale;
|
|
nsContentView* view = FindViewForId(oldContentViews, scrollId);
|
|
if (view) {
|
|
// View already exists. Be sure to propagate scales for any values
|
|
// that need to be calculated something in chrome-doc CSS pixels.
|
|
ViewConfig config = view->GetViewConfig();
|
|
aXScale *= config.mXScale;
|
|
aYScale *= config.mYScale;
|
|
view->mFrameLoader = aFrameLoader;
|
|
// If scale has changed, then we should update
|
|
// current scroll offset to new scaled value
|
|
if (aAccConfigXScale != view->mParentScaleX ||
|
|
aAccConfigYScale != view->mParentScaleY) {
|
|
float xscroll = 0, yscroll = 0;
|
|
view->GetScrollX(&xscroll);
|
|
view->GetScrollY(&yscroll);
|
|
xscroll = xscroll * (aAccConfigXScale / view->mParentScaleX);
|
|
yscroll = yscroll * (aAccConfigYScale / view->mParentScaleY);
|
|
view->ScrollTo(xscroll, yscroll);
|
|
view->mParentScaleX = aAccConfigXScale;
|
|
view->mParentScaleY = aAccConfigYScale;
|
|
}
|
|
// Collect only config scale values for scroll compensation
|
|
aAccConfigXScale *= config.mXScale;
|
|
aAccConfigYScale *= config.mYScale;
|
|
} else {
|
|
// View doesn't exist, so generate one. We start the view scroll offset at
|
|
// the same position as the framemetric's scroll offset from the layer.
|
|
// The default scale is 1, so no need to propagate scale down.
|
|
ViewConfig config;
|
|
config.mScrollOffset = nsPoint(
|
|
NSIntPixelsToAppUnits(metrics.mScrollOffset.x, auPerCSSPixel) * aXScale,
|
|
NSIntPixelsToAppUnits(metrics.mScrollOffset.y, auPerCSSPixel) * aYScale);
|
|
view = new nsContentView(aFrameLoader, scrollId, metrics.mIsRoot, config);
|
|
view->mParentScaleX = aAccConfigXScale;
|
|
view->mParentScaleY = aAccConfigYScale;
|
|
}
|
|
|
|
// I don't know what units mViewportSize is in, hence use ToUnknownRect
|
|
// here to mark the current frontier in type info propagation
|
|
gfx::Rect viewport = metrics.mViewport.ToUnknownRect();
|
|
view->mViewportSize = nsSize(
|
|
NSIntPixelsToAppUnits(viewport.width, auPerDevPixel) * aXScale,
|
|
NSIntPixelsToAppUnits(viewport.height, auPerDevPixel) * aYScale);
|
|
view->mContentSize = nsSize(
|
|
NSFloatPixelsToAppUnits(metrics.mScrollableRect.width, auPerCSSPixel) * aXScale,
|
|
NSFloatPixelsToAppUnits(metrics.mScrollableRect.height, auPerCSSPixel) * aYScale);
|
|
|
|
newContentViews[scrollId] = view;
|
|
}
|
|
|
|
for (Layer* child = aLayer->GetFirstChild();
|
|
child; child = child->GetNextSibling()) {
|
|
BuildViewMap(oldContentViews, newContentViews, aFrameLoader, child,
|
|
aXScale, aYScale, aAccConfigXScale, aAccConfigYScale);
|
|
}
|
|
}
|
|
|
|
static void
|
|
BuildBackgroundPatternFor(ContainerLayer* aContainer,
|
|
Layer* aShadowRoot,
|
|
const ViewConfig& aConfig,
|
|
const gfxRGBA& aColor,
|
|
LayerManager* aManager,
|
|
nsIFrame* aFrame)
|
|
{
|
|
LayerComposite* shadowRoot = aShadowRoot->AsLayerComposite();
|
|
gfxMatrix t;
|
|
if (!shadowRoot->GetShadowTransform().Is2D(&t)) {
|
|
return;
|
|
}
|
|
|
|
// Get the rect bounding the shadow content, transformed into the
|
|
// same space as |aFrame|
|
|
nsIntRect contentBounds = shadowRoot->GetShadowVisibleRegion().GetBounds();
|
|
gfxRect contentVis(contentBounds.x, contentBounds.y,
|
|
contentBounds.width, contentBounds.height);
|
|
gfxRect localContentVis(t.Transform(contentVis));
|
|
// Round *in* here because this area is punched out of the background
|
|
localContentVis.RoundIn();
|
|
nsIntRect localIntContentVis(localContentVis.X(), localContentVis.Y(),
|
|
localContentVis.Width(), localContentVis.Height());
|
|
|
|
// Get the frame's rect
|
|
nscoord auPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
|
|
nsIntRect frameRect = aFrame->GetRect().ToOutsidePixels(auPerDevPixel);
|
|
|
|
// If the shadow tree covers the frame rect, don't bother building
|
|
// the background, it wouldn't be visible
|
|
if (localIntContentVis.Contains(frameRect)) {
|
|
return;
|
|
}
|
|
nsRefPtr<ColorLayer> layer = aManager->CreateColorLayer();
|
|
layer->SetColor(aColor);
|
|
|
|
// The visible area of the background is the frame's area minus the
|
|
// content area
|
|
nsIntRegion bgRgn(frameRect);
|
|
bgRgn.Sub(bgRgn, localIntContentVis);
|
|
bgRgn.MoveBy(-frameRect.TopLeft());
|
|
layer->SetVisibleRegion(bgRgn);
|
|
|
|
aContainer->InsertAfter(layer, nullptr);
|
|
}
|
|
|
|
already_AddRefed<LayerManager>
|
|
GetFrom(nsFrameLoader* aFrameLoader)
|
|
{
|
|
nsIDocument* doc = aFrameLoader->GetOwnerDoc();
|
|
return nsContentUtils::LayerManagerForDocument(doc);
|
|
}
|
|
|
|
class RemoteContentController : public GeckoContentController {
|
|
public:
|
|
RemoteContentController(RenderFrameParent* aRenderFrame)
|
|
: mUILoop(MessageLoop::current())
|
|
, mRenderFrame(aRenderFrame)
|
|
, mHaveZoomConstraints(false)
|
|
{ }
|
|
|
|
virtual void RequestContentRepaint(const FrameMetrics& aFrameMetrics) MOZ_OVERRIDE
|
|
{
|
|
// We always need to post requests into the "UI thread" otherwise the
|
|
// requests may get processed out of order.
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &RemoteContentController::DoRequestContentRepaint,
|
|
aFrameMetrics));
|
|
}
|
|
|
|
virtual void HandleDoubleTap(const CSSIntPoint& aPoint,
|
|
int32_t aModifiers) MOZ_OVERRIDE
|
|
{
|
|
if (MessageLoop::current() != mUILoop) {
|
|
// We have to send this message from the "UI thread" (main
|
|
// thread).
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &RemoteContentController::HandleDoubleTap,
|
|
aPoint, aModifiers));
|
|
return;
|
|
}
|
|
if (mRenderFrame) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
browser->HandleDoubleTap(aPoint, aModifiers);
|
|
}
|
|
}
|
|
|
|
virtual void HandleSingleTap(const CSSIntPoint& aPoint,
|
|
int32_t aModifiers) MOZ_OVERRIDE
|
|
{
|
|
if (MessageLoop::current() != mUILoop) {
|
|
// We have to send this message from the "UI thread" (main
|
|
// thread).
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &RemoteContentController::HandleSingleTap,
|
|
aPoint, aModifiers));
|
|
return;
|
|
}
|
|
if (mRenderFrame) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
browser->HandleSingleTap(aPoint, aModifiers);
|
|
}
|
|
}
|
|
|
|
virtual void HandleLongTap(const CSSIntPoint& aPoint,
|
|
int32_t aModifiers) MOZ_OVERRIDE
|
|
{
|
|
if (MessageLoop::current() != mUILoop) {
|
|
// We have to send this message from the "UI thread" (main
|
|
// thread).
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &RemoteContentController::HandleLongTap,
|
|
aPoint, aModifiers));
|
|
return;
|
|
}
|
|
if (mRenderFrame) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
browser->HandleLongTap(aPoint, aModifiers);
|
|
}
|
|
}
|
|
|
|
virtual void HandleLongTapUp(const CSSIntPoint& aPoint,
|
|
int32_t aModifiers) MOZ_OVERRIDE
|
|
{
|
|
if (MessageLoop::current() != mUILoop) {
|
|
// We have to send this message from the "UI thread" (main
|
|
// thread).
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &RemoteContentController::HandleLongTapUp,
|
|
aPoint, aModifiers));
|
|
return;
|
|
}
|
|
if (mRenderFrame) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
browser->HandleLongTapUp(aPoint, aModifiers);
|
|
}
|
|
}
|
|
|
|
void ClearRenderFrame() { mRenderFrame = nullptr; }
|
|
|
|
virtual void SendAsyncScrollDOMEvent(bool aIsRoot,
|
|
const CSSRect& aContentRect,
|
|
const CSSSize& aContentSize) MOZ_OVERRIDE
|
|
{
|
|
if (MessageLoop::current() != mUILoop) {
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this,
|
|
&RemoteContentController::SendAsyncScrollDOMEvent,
|
|
aIsRoot, aContentRect, aContentSize));
|
|
return;
|
|
}
|
|
if (mRenderFrame && aIsRoot) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
BrowserElementParent::DispatchAsyncScrollEvent(browser, aContentRect,
|
|
aContentSize);
|
|
}
|
|
}
|
|
|
|
virtual void PostDelayedTask(Task* aTask, int aDelayMs) MOZ_OVERRIDE
|
|
{
|
|
MessageLoop::current()->PostDelayedTask(FROM_HERE, aTask, aDelayMs);
|
|
}
|
|
|
|
virtual bool GetRootZoomConstraints(ZoomConstraints* aOutConstraints)
|
|
{
|
|
if (mHaveZoomConstraints && aOutConstraints) {
|
|
*aOutConstraints = mZoomConstraints;
|
|
}
|
|
return mHaveZoomConstraints;
|
|
}
|
|
|
|
virtual bool GetTouchSensitiveRegion(CSSRect* aOutRegion)
|
|
{
|
|
if (mTouchSensitiveRegion.IsEmpty())
|
|
return false;
|
|
|
|
*aOutRegion = CSSRect::FromAppUnits(mTouchSensitiveRegion.GetBounds());
|
|
return true;
|
|
}
|
|
|
|
virtual void NotifyTransformBegin(const ScrollableLayerGuid& aGuid)
|
|
{
|
|
if (MessageLoop::current() != mUILoop) {
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &RemoteContentController::NotifyTransformBegin,
|
|
aGuid));
|
|
return;
|
|
}
|
|
if (mRenderFrame) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
browser->NotifyTransformBegin(aGuid.mScrollId);
|
|
}
|
|
}
|
|
|
|
virtual void NotifyTransformEnd(const ScrollableLayerGuid& aGuid)
|
|
{
|
|
if (MessageLoop::current() != mUILoop) {
|
|
mUILoop->PostTask(
|
|
FROM_HERE,
|
|
NewRunnableMethod(this, &RemoteContentController::NotifyTransformEnd,
|
|
aGuid));
|
|
return;
|
|
}
|
|
if (mRenderFrame) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
browser->NotifyTransformEnd(aGuid.mScrollId);
|
|
}
|
|
}
|
|
|
|
// Methods used by RenderFrameParent to set fields stored here.
|
|
|
|
void SaveZoomConstraints(const ZoomConstraints& aConstraints)
|
|
{
|
|
mHaveZoomConstraints = true;
|
|
mZoomConstraints = aConstraints;
|
|
}
|
|
|
|
void SetTouchSensitiveRegion(const nsRegion& aRegion)
|
|
{
|
|
mTouchSensitiveRegion = aRegion;
|
|
}
|
|
private:
|
|
void DoRequestContentRepaint(const FrameMetrics& aFrameMetrics)
|
|
{
|
|
if (mRenderFrame) {
|
|
TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
|
|
browser->UpdateFrame(aFrameMetrics);
|
|
}
|
|
}
|
|
|
|
MessageLoop* mUILoop;
|
|
RenderFrameParent* mRenderFrame;
|
|
|
|
bool mHaveZoomConstraints;
|
|
ZoomConstraints mZoomConstraints;
|
|
nsRegion mTouchSensitiveRegion;
|
|
};
|
|
|
|
RenderFrameParent::RenderFrameParent()
|
|
: mLayersId(0)
|
|
, mFrameLoaderDestroyed(false)
|
|
, mBackgroundColor(gfxRGBA(1, 1, 1))
|
|
{
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::Init(nsFrameLoader* aFrameLoader,
|
|
ScrollingBehavior aScrollingBehavior,
|
|
TextureFactoryIdentifier* aTextureFactoryIdentifier,
|
|
uint64_t* aId)
|
|
{
|
|
mFrameLoader = aFrameLoader;
|
|
|
|
*aId = 0;
|
|
|
|
nsRefPtr<LayerManager> lm = GetFrom(mFrameLoader);
|
|
// Perhaps the document containing this frame currently has no presentation?
|
|
if (lm && lm->GetBackendType() == LAYERS_CLIENT) {
|
|
*aTextureFactoryIdentifier =
|
|
static_cast<ClientLayerManager*>(lm.get())->GetTextureFactoryIdentifier();
|
|
} else {
|
|
*aTextureFactoryIdentifier = TextureFactoryIdentifier();
|
|
}
|
|
|
|
if (lm && lm->GetRoot() && lm->GetRoot()->AsContainerLayer()) {
|
|
ViewID rootScrollId = lm->GetRoot()->AsContainerLayer()->GetFrameMetrics().mScrollId;
|
|
if (rootScrollId != FrameMetrics::NULL_SCROLL_ID) {
|
|
mContentViews[rootScrollId] = new nsContentView(aFrameLoader, rootScrollId, true);
|
|
}
|
|
}
|
|
|
|
if (CompositorParent::CompositorLoop()) {
|
|
// Our remote frame will push layers updates to the compositor,
|
|
// and we'll keep an indirect reference to that tree.
|
|
*aId = mLayersId = CompositorParent::AllocateLayerTreeId();
|
|
if (lm && lm->GetBackendType() == LAYERS_CLIENT) {
|
|
ClientLayerManager *clientManager = static_cast<ClientLayerManager*>(lm.get());
|
|
clientManager->GetRemoteRenderer()->SendNotifyChildCreated(mLayersId);
|
|
}
|
|
if (aScrollingBehavior == ASYNC_PAN_ZOOM) {
|
|
mContentController = new RemoteContentController(this);
|
|
CompositorParent::SetControllerForLayerTree(mLayersId, mContentController);
|
|
}
|
|
}
|
|
// Set a default RenderFrameParent
|
|
mFrameLoader->SetCurrentRemoteFrame(this);
|
|
}
|
|
|
|
APZCTreeManager*
|
|
RenderFrameParent::GetApzcTreeManager()
|
|
{
|
|
// We can't get a ref to the APZCTreeManager until after the child is
|
|
// created and the static getter knows which CompositorParent is
|
|
// instantiated with this layers ID. That's why try to fetch it when
|
|
// we first need it and cache the result.
|
|
if (!mApzcTreeManager) {
|
|
mApzcTreeManager = CompositorParent::GetAPZCTreeManager(mLayersId);
|
|
}
|
|
return mApzcTreeManager.get();
|
|
}
|
|
|
|
RenderFrameParent::~RenderFrameParent()
|
|
{}
|
|
|
|
void
|
|
RenderFrameParent::Destroy()
|
|
{
|
|
size_t numChildren = ManagedPLayerTransactionParent().Length();
|
|
NS_ABORT_IF_FALSE(0 == numChildren || 1 == numChildren,
|
|
"render frame must only have 0 or 1 layer manager");
|
|
|
|
if (numChildren) {
|
|
LayerTransactionParent* layers =
|
|
static_cast<LayerTransactionParent*>(ManagedPLayerTransactionParent()[0]);
|
|
layers->Destroy();
|
|
}
|
|
|
|
mFrameLoaderDestroyed = true;
|
|
}
|
|
|
|
nsContentView*
|
|
RenderFrameParent::GetContentView(ViewID aId)
|
|
{
|
|
return FindViewForId(mContentViews, aId);
|
|
}
|
|
|
|
nsContentView*
|
|
RenderFrameParent::GetRootContentView()
|
|
{
|
|
return FindRootView(mContentViews);
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::ContentViewScaleChanged(nsContentView* aView)
|
|
{
|
|
// Since the scale has changed for a view, it and its descendents need their
|
|
// shadow-space attributes updated. It's easiest to rebuild the view map.
|
|
BuildViewMap();
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
|
|
const TargetConfig& aTargetConfig,
|
|
bool aIsFirstPaint,
|
|
bool aScheduleComposite)
|
|
{
|
|
// View map must only contain views that are associated with the current
|
|
// shadow layer tree. We must always update the map when shadow layers
|
|
// are updated.
|
|
BuildViewMap();
|
|
|
|
TriggerRepaint();
|
|
}
|
|
|
|
already_AddRefed<Layer>
|
|
RenderFrameParent::BuildLayer(nsDisplayListBuilder* aBuilder,
|
|
nsIFrame* aFrame,
|
|
LayerManager* aManager,
|
|
const nsIntRect& aVisibleRect,
|
|
nsDisplayItem* aItem,
|
|
const ContainerLayerParameters& aContainerParameters)
|
|
{
|
|
NS_ABORT_IF_FALSE(aFrame,
|
|
"makes no sense to have a shadow tree without a frame");
|
|
NS_ABORT_IF_FALSE(!mContainer ||
|
|
IsTempLayerManager(aManager) ||
|
|
mContainer->Manager() == aManager,
|
|
"retaining manager changed out from under us ... HELP!");
|
|
|
|
if (IsTempLayerManager(aManager) ||
|
|
(mContainer && mContainer->Manager() != aManager)) {
|
|
// This can happen if aManager is a "temporary" manager, or if the
|
|
// widget's layer manager changed out from under us. We need to
|
|
// FIXME handle the former case somehow, probably with an API to
|
|
// draw a manager's subtree. The latter is bad bad bad, but the
|
|
// the NS_ABORT_IF_FALSE() above will flag it. Returning nullptr
|
|
// here will just cause the shadow subtree not to be rendered.
|
|
NS_WARNING("Remote iframe not rendered");
|
|
return nullptr;
|
|
}
|
|
|
|
uint64_t id = GetLayerTreeId();
|
|
if (0 != id) {
|
|
MOZ_ASSERT(!GetRootLayer());
|
|
|
|
nsRefPtr<Layer> layer =
|
|
(aManager->GetLayerBuilder()->GetLeafLayerFor(aBuilder, aItem));
|
|
if (!layer) {
|
|
layer = aManager->CreateRefLayer();
|
|
}
|
|
if (!layer) {
|
|
// Probably a temporary layer manager that doesn't know how to
|
|
// use ref layers.
|
|
return nullptr;
|
|
}
|
|
static_cast<RefLayer*>(layer.get())->SetReferentId(id);
|
|
nsIntPoint offset = GetContentRectLayerOffset(aFrame, aBuilder);
|
|
layer->SetVisibleRegion(aVisibleRect - offset);
|
|
// We can only have an offset if we're a child of an inactive
|
|
// container, but our display item is LAYER_ACTIVE_FORCE which
|
|
// forces all layers above to be active.
|
|
MOZ_ASSERT(aContainerParameters.mOffset == nsIntPoint());
|
|
gfx3DMatrix m =
|
|
gfx3DMatrix::Translation(offset.x, offset.y, 0.0);
|
|
// Remote content can't be repainted by us, so we multiply down
|
|
// the resolution that our container expects onto our container.
|
|
m.Scale(aContainerParameters.mXScale, aContainerParameters.mYScale, 1.0);
|
|
layer->SetBaseTransform(m);
|
|
|
|
return layer.forget();
|
|
}
|
|
|
|
if (mContainer) {
|
|
ClearContainer(mContainer);
|
|
mContainer->SetPreScale(1.0f, 1.0f);
|
|
mContainer->SetPostScale(1.0f, 1.0f);
|
|
mContainer->SetInheritedScale(1.0f, 1.0f);
|
|
}
|
|
|
|
Layer* shadowRoot = GetRootLayer();
|
|
if (!shadowRoot) {
|
|
mContainer = nullptr;
|
|
return nullptr;
|
|
}
|
|
|
|
NS_ABORT_IF_FALSE(!shadowRoot || shadowRoot->Manager() == aManager,
|
|
"retaining manager changed out from under us ... HELP!");
|
|
|
|
// Wrap the shadow layer tree in mContainer.
|
|
if (!mContainer) {
|
|
mContainer = aManager->CreateContainerLayer();
|
|
}
|
|
NS_ABORT_IF_FALSE(!mContainer->GetFirstChild(),
|
|
"container of shadow tree shouldn't have a 'root' here");
|
|
|
|
mContainer->InsertAfter(shadowRoot, nullptr);
|
|
|
|
AssertInTopLevelChromeDoc(mContainer, aFrame);
|
|
ViewTransform transform;
|
|
TransformShadowTree(aBuilder, mFrameLoader, aFrame, shadowRoot, transform);
|
|
mContainer->SetClipRect(nullptr);
|
|
|
|
if (mFrameLoader->AsyncScrollEnabled()) {
|
|
const nsContentView* view = GetRootContentView();
|
|
BuildBackgroundPatternFor(mContainer,
|
|
shadowRoot,
|
|
view->GetViewConfig(),
|
|
mBackgroundColor,
|
|
aManager, aFrame);
|
|
}
|
|
mContainer->SetVisibleRegion(aVisibleRect);
|
|
|
|
return nsRefPtr<Layer>(mContainer).forget();
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::OwnerContentChanged(nsIContent* aContent)
|
|
{
|
|
NS_ABORT_IF_FALSE(mFrameLoader->GetOwnerContent() == aContent,
|
|
"Don't build new map if owner is same!");
|
|
BuildViewMap();
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::NotifyInputEvent(const WidgetInputEvent& aEvent,
|
|
ScrollableLayerGuid* aOutTargetGuid,
|
|
WidgetInputEvent* aOutEvent)
|
|
{
|
|
if (GetApzcTreeManager()) {
|
|
GetApzcTreeManager()->ReceiveInputEvent(aEvent, aOutTargetGuid, aOutEvent);
|
|
}
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::ActorDestroy(ActorDestroyReason why)
|
|
{
|
|
if (mLayersId != 0) {
|
|
CompositorParent::DeallocateLayerTreeId(mLayersId);
|
|
if (mContentController) {
|
|
// Stop our content controller from requesting repaints of our
|
|
// content.
|
|
mContentController->ClearRenderFrame();
|
|
// TODO: notify the compositor?
|
|
}
|
|
}
|
|
|
|
if (mFrameLoader && mFrameLoader->GetCurrentRemoteFrame() == this) {
|
|
// XXX this might cause some weird issues ... we'll just not
|
|
// redraw the part of the window covered by this until the "next"
|
|
// remote frame has a layer-tree transaction. For
|
|
// why==NormalShutdown, we'll definitely want to do something
|
|
// better, especially as nothing guarantees another Update() from
|
|
// the "next" remote layer tree.
|
|
mFrameLoader->SetCurrentRemoteFrame(nullptr);
|
|
}
|
|
mFrameLoader = nullptr;
|
|
}
|
|
|
|
bool
|
|
RenderFrameParent::RecvNotifyCompositorTransaction()
|
|
{
|
|
TriggerRepaint();
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
RenderFrameParent::RecvUpdateHitRegion(const nsRegion& aRegion)
|
|
{
|
|
mTouchRegion = aRegion;
|
|
if (mContentController) {
|
|
// Tell the content controller about the touch-sensitive region, so
|
|
// that it can provide it to APZ. This is required for APZ to do
|
|
// correct hit testing for a remote 'mozpasspointerevents' iframe
|
|
// until bug 928833 is fixed.
|
|
mContentController->SetTouchSensitiveRegion(aRegion);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
PLayerTransactionParent*
|
|
RenderFrameParent::AllocPLayerTransactionParent()
|
|
{
|
|
if (!mFrameLoader || mFrameLoaderDestroyed) {
|
|
return nullptr;
|
|
}
|
|
nsRefPtr<LayerManager> lm = GetFrom(mFrameLoader);
|
|
LayerTransactionParent* result = new LayerTransactionParent(lm->AsLayerManagerComposite(), this, 0);
|
|
result->AddIPDLReference();
|
|
return result;
|
|
}
|
|
|
|
bool
|
|
RenderFrameParent::DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers)
|
|
{
|
|
static_cast<LayerTransactionParent*>(aLayers)->ReleaseIPDLReference();
|
|
return true;
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::BuildViewMap()
|
|
{
|
|
ViewMap newContentViews;
|
|
// BuildViewMap assumes we have a primary frame, which may not be the case.
|
|
if (GetRootLayer() && mFrameLoader->GetPrimaryFrameOfOwningContent()) {
|
|
// Some of the content views in our hash map may no longer be active. To
|
|
// tag them as inactive and to remove any chance of them using a dangling
|
|
// pointer, we set mContentView to nullptr.
|
|
//
|
|
// BuildViewMap will restore mFrameLoader if the content view is still
|
|
// in our hash table.
|
|
|
|
for (ViewMap::const_iterator iter = mContentViews.begin();
|
|
iter != mContentViews.end();
|
|
++iter) {
|
|
iter->second->mFrameLoader = nullptr;
|
|
}
|
|
|
|
mozilla::layout::BuildViewMap(mContentViews, newContentViews, mFrameLoader, GetRootLayer());
|
|
}
|
|
|
|
// Here, we guarantee that *only* the root view is preserved in
|
|
// case we couldn't build a new view map above. This is important because
|
|
// the content view map should only contain the root view and content
|
|
// views that are present in the layer tree.
|
|
if (newContentViews.empty()) {
|
|
nsContentView* rootView = FindRootView(mContentViews);
|
|
if (rootView)
|
|
newContentViews[rootView->GetId()] = rootView;
|
|
}
|
|
|
|
mContentViews = newContentViews;
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::TriggerRepaint()
|
|
{
|
|
mFrameLoader->SetCurrentRemoteFrame(this);
|
|
|
|
nsIFrame* docFrame = mFrameLoader->GetPrimaryFrameOfOwningContent();
|
|
if (!docFrame) {
|
|
// Bad, but nothing we can do about it (XXX/cjones: or is there?
|
|
// maybe bug 589337?). When the new frame is created, we'll
|
|
// probably still be the current render frame and will get to draw
|
|
// our content then. Or, we're shutting down and this update goes
|
|
// to /dev/null.
|
|
return;
|
|
}
|
|
|
|
docFrame->InvalidateLayer(nsDisplayItem::TYPE_REMOTE);
|
|
}
|
|
|
|
LayerTransactionParent*
|
|
RenderFrameParent::GetShadowLayers() const
|
|
{
|
|
const InfallibleTArray<PLayerTransactionParent*>& shadowParents = ManagedPLayerTransactionParent();
|
|
NS_ABORT_IF_FALSE(shadowParents.Length() <= 1,
|
|
"can only support at most 1 LayerTransactionParent");
|
|
return (shadowParents.Length() == 1) ?
|
|
static_cast<LayerTransactionParent*>(shadowParents[0]) : nullptr;
|
|
}
|
|
|
|
uint64_t
|
|
RenderFrameParent::GetLayerTreeId() const
|
|
{
|
|
return mLayersId;
|
|
}
|
|
|
|
Layer*
|
|
RenderFrameParent::GetRootLayer() const
|
|
{
|
|
LayerTransactionParent* shadowLayers = GetShadowLayers();
|
|
return shadowLayers ? shadowLayers->GetRoot() : nullptr;
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::BuildDisplayList(nsDisplayListBuilder* aBuilder,
|
|
nsSubDocumentFrame* aFrame,
|
|
const nsRect& aDirtyRect,
|
|
const nsDisplayListSet& aLists)
|
|
{
|
|
// We're the subdoc for <browser remote="true"> and it has
|
|
// painted content. Display its shadow layer tree.
|
|
DisplayListClipState::AutoSaveRestore clipState(aBuilder);
|
|
|
|
nsPoint offset = aBuilder->ToReferenceFrame(aFrame);
|
|
nsRect bounds = aFrame->EnsureInnerView()->GetBounds() + offset;
|
|
clipState.ClipContentDescendants(bounds);
|
|
|
|
Layer* container = GetRootLayer();
|
|
if (aBuilder->IsForEventDelivery() && container) {
|
|
ViewTransform offset =
|
|
ViewTransform(GetContentRectLayerOffset(aFrame, aBuilder));
|
|
BuildListForLayer(container, mFrameLoader, offset,
|
|
aBuilder, *aLists.Content(), aFrame);
|
|
} else {
|
|
aLists.Content()->AppendToTop(
|
|
new (aBuilder) nsDisplayRemote(aBuilder, aFrame, this));
|
|
}
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::ZoomToRect(uint32_t aPresShellId, ViewID aViewId,
|
|
const CSSRect& aRect)
|
|
{
|
|
if (GetApzcTreeManager()) {
|
|
GetApzcTreeManager()->ZoomToRect(ScrollableLayerGuid(mLayersId, aPresShellId, aViewId),
|
|
aRect);
|
|
}
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::ContentReceivedTouch(const ScrollableLayerGuid& aGuid,
|
|
bool aPreventDefault)
|
|
{
|
|
if (GetApzcTreeManager()) {
|
|
GetApzcTreeManager()->ContentReceivedTouch(aGuid, aPreventDefault);
|
|
}
|
|
}
|
|
|
|
void
|
|
RenderFrameParent::UpdateZoomConstraints(uint32_t aPresShellId,
|
|
ViewID aViewId,
|
|
bool aIsRoot,
|
|
const ZoomConstraints& aConstraints)
|
|
{
|
|
if (mContentController && aIsRoot) {
|
|
mContentController->SaveZoomConstraints(aConstraints);
|
|
}
|
|
if (GetApzcTreeManager()) {
|
|
GetApzcTreeManager()->UpdateZoomConstraints(ScrollableLayerGuid(mLayersId, aPresShellId, aViewId),
|
|
aConstraints);
|
|
}
|
|
}
|
|
|
|
bool
|
|
RenderFrameParent::HitTest(const nsRect& aRect)
|
|
{
|
|
return mTouchRegion.Contains(aRect);
|
|
}
|
|
|
|
} // namespace layout
|
|
} // namespace mozilla
|
|
|
|
already_AddRefed<Layer>
|
|
nsDisplayRemote::BuildLayer(nsDisplayListBuilder* aBuilder,
|
|
LayerManager* aManager,
|
|
const ContainerLayerParameters& aContainerParameters)
|
|
{
|
|
int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
|
|
nsIntRect visibleRect = GetVisibleRect().ToNearestPixels(appUnitsPerDevPixel);
|
|
visibleRect += aContainerParameters.mOffset;
|
|
nsRefPtr<Layer> layer = mRemoteFrame->BuildLayer(aBuilder, mFrame, aManager, visibleRect, this, aContainerParameters);
|
|
return layer.forget();
|
|
}
|
|
|
|
void
|
|
nsDisplayRemote::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
|
|
HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames)
|
|
{
|
|
if (mRemoteFrame->HitTest(aRect)) {
|
|
aOutFrames->AppendElement(mFrame);
|
|
}
|
|
}
|
|
|
|
void
|
|
nsDisplayRemoteShadow::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
|
|
HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames)
|
|
{
|
|
// If we are here, then rects have intersected.
|
|
//
|
|
// XXX I think iframes and divs can be rounded like anything else but we don't
|
|
// cover that case here.
|
|
//
|
|
if (aState->mShadows) {
|
|
aState->mShadows->AppendElement(mId);
|
|
}
|
|
}
|