зеркало из https://github.com/mozilla/gecko-dev.git
59 строки
1.6 KiB
HTML
59 строки
1.6 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test AudioParam.exponentialRampToValue</title>
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<script src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="text/javascript" src="webaudio.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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var V0 = 0.1;
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var V1 = 0.9;
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var T0 = 0;
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var gTest = {
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length: 2048,
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numberOfChannels: 1,
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createGraph(context) {
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var sourceBuffer = context.createBuffer(1, 2048, context.sampleRate);
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for (var i = 0; i < 2048; ++i) {
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sourceBuffer.getChannelData(0)[i] = 1;
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}
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var source = context.createBufferSource();
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source.buffer = sourceBuffer;
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var gain = context.createGain();
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gain.gain.setValueAtTime(V0, 0);
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gain.gain.exponentialRampToValueAtTime(V1, 2048/context.sampleRate);
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source.connect(gain);
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source.start(0);
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return gain;
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},
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createExpectedBuffers(context) {
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var T1 = 2048 / context.sampleRate;
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var expectedBuffer = context.createBuffer(1, 2048, context.sampleRate);
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for (var i = 0; i < 2048; ++i) {
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var t = i / context.sampleRate;
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expectedBuffer.getChannelData(0)[i] = V0 * Math.pow(V1 / V0, (t - T0) / (T1 - T0));
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}
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return expectedBuffer;
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},
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};
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SimpleTest.waitForExplicitFinish();
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// Comparing different AudioContexts may result in different timing reated information being reported
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// when we jitter time, as they are on different Relative Timelines.
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SpecialPowers.pushPrefEnv({"set": [["privacy.resistFingerprinting.reduceTimerPrecision.jitter", false]]}, runTest);
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</script>
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</pre>
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</body>
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</html>
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