gecko-dev/editor/libeditor/WSRunObject.cpp

2012 строки
71 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WSRunObject.h"
#include "TextEditUtils.h"
#include "mozilla/Assertions.h"
#include "mozilla/Casting.h"
#include "mozilla/EditorDOMPoint.h"
#include "mozilla/HTMLEditor.h"
#include "mozilla/mozalloc.h"
#include "mozilla/OwningNonNull.h"
#include "mozilla/SelectionState.h"
#include "nsAString.h"
#include "nsCRT.h"
#include "nsContentUtils.h"
#include "nsDebug.h"
#include "nsError.h"
#include "nsIContent.h"
#include "nsIContentInlines.h"
#include "nsISupportsImpl.h"
#include "nsRange.h"
#include "nsString.h"
#include "nsTextFragment.h"
namespace mozilla {
using namespace dom;
const char16_t kNBSP = 160;
template WSRunObject::WSRunObject(HTMLEditor* aHTMLEditor,
const EditorDOMPoint& aScanStartPoint,
const EditorDOMPoint& aScanEndPoint);
template WSRunObject::WSRunObject(HTMLEditor* aHTMLEditor,
const EditorRawDOMPoint& aScanStartPoint,
const EditorRawDOMPoint& aScanEndPoint);
template void WSRunObject::PriorVisibleNode(const EditorDOMPoint& aPoint,
nsCOMPtr<nsINode>* outVisNode,
int32_t* outVisOffset,
WSType* outType) const;
template void WSRunObject::PriorVisibleNode(const EditorRawDOMPoint& aPoint,
nsCOMPtr<nsINode>* outVisNode,
int32_t* outVisOffset,
WSType* outType) const;
template void WSRunObject::NextVisibleNode(const EditorDOMPoint& aPoint,
nsCOMPtr<nsINode>* outVisNode,
int32_t* outVisOffset,
WSType* outType) const;
template void WSRunObject::NextVisibleNode(const EditorRawDOMPoint& aPoint,
nsCOMPtr<nsINode>* outVisNode,
int32_t* outVisOffset,
WSType* outType) const;
template already_AddRefed<Element> WSRunObject::InsertBreak(
Selection& aSelection, const EditorDOMPoint& aPointToInsert,
nsIEditor::EDirection aSelect);
template already_AddRefed<Element> WSRunObject::InsertBreak(
Selection& aSelection, const EditorRawDOMPoint& aPointToInsert,
nsIEditor::EDirection aSelect);
template void WSRunObject::GetASCIIWhitespacesBounds(
int16_t aDir, const EditorDOMPoint& aPoint, dom::Text** outStartNode,
int32_t* outStartOffset, dom::Text** outEndNode, int32_t* outEndOffset);
template void WSRunObject::GetASCIIWhitespacesBounds(
int16_t aDir, const EditorRawDOMPoint& aPoint, dom::Text** outStartNode,
int32_t* outStartOffset, dom::Text** outEndNode, int32_t* outEndOffset);
template <typename PT, typename CT>
WSRunObject::WSRunObject(HTMLEditor* aHTMLEditor,
const EditorDOMPointBase<PT, CT>& aScanStartPoint,
const EditorDOMPointBase<PT, CT>& aScanEndPoint)
: mScanStartPoint(aScanStartPoint),
mScanEndPoint(aScanEndPoint),
mPRE(false),
mStartOffset(0),
mEndOffset(0),
mFirstNBSPOffset(0),
mLastNBSPOffset(0),
mStartRun(nullptr),
mEndRun(nullptr),
mHTMLEditor(aHTMLEditor) {
MOZ_ASSERT(nsContentUtils::ComparePoints(aScanStartPoint, aScanEndPoint) <=
0);
GetWSNodes();
GetRuns();
}
WSRunObject::~WSRunObject() { ClearRuns(); }
nsresult WSRunObject::ScrubBlockBoundary(HTMLEditor* aHTMLEditor,
BlockBoundary aBoundary,
nsINode* aBlock, int32_t aOffset) {
NS_ENSURE_TRUE(aHTMLEditor && aBlock, NS_ERROR_NULL_POINTER);
int32_t offset;
if (aBoundary == kBlockStart) {
offset = 0;
} else if (aBoundary == kBlockEnd) {
offset = aBlock->Length();
} else {
// Else we are scrubbing an outer boundary - just before or after a block
// element.
NS_ENSURE_STATE(aOffset >= 0);
offset = aOffset;
}
WSRunObject theWSObj(aHTMLEditor, aBlock, offset);
return theWSObj.Scrub();
}
nsresult WSRunObject::PrepareToJoinBlocks(HTMLEditor* aHTMLEditor,
Element* aLeftBlock,
Element* aRightBlock) {
NS_ENSURE_TRUE(aLeftBlock && aRightBlock && aHTMLEditor,
NS_ERROR_NULL_POINTER);
WSRunObject leftWSObj(aHTMLEditor, aLeftBlock, aLeftBlock->Length());
WSRunObject rightWSObj(aHTMLEditor, aRightBlock, 0);
return leftWSObj.PrepareToDeleteRangePriv(&rightWSObj);
}
nsresult WSRunObject::PrepareToDeleteRange(HTMLEditor* aHTMLEditor,
nsCOMPtr<nsINode>* aStartNode,
int32_t* aStartOffset,
nsCOMPtr<nsINode>* aEndNode,
int32_t* aEndOffset) {
NS_ENSURE_TRUE(aHTMLEditor && aStartNode && *aStartNode && aStartOffset &&
aEndNode && *aEndNode && aEndOffset,
NS_ERROR_NULL_POINTER);
AutoTrackDOMPoint trackerStart(aHTMLEditor->RangeUpdaterRef(), aStartNode,
aStartOffset);
AutoTrackDOMPoint trackerEnd(aHTMLEditor->RangeUpdaterRef(), aEndNode,
aEndOffset);
WSRunObject leftWSObj(aHTMLEditor, *aStartNode, *aStartOffset);
WSRunObject rightWSObj(aHTMLEditor, *aEndNode, *aEndOffset);
return leftWSObj.PrepareToDeleteRangePriv(&rightWSObj);
}
nsresult WSRunObject::PrepareToDeleteNode(HTMLEditor* aHTMLEditor,
nsIContent* aContent) {
NS_ENSURE_TRUE(aContent && aHTMLEditor, NS_ERROR_NULL_POINTER);
nsCOMPtr<nsINode> parent = aContent->GetParentNode();
NS_ENSURE_STATE(parent);
int32_t offset = parent->ComputeIndexOf(aContent);
WSRunObject leftWSObj(aHTMLEditor, parent, offset);
WSRunObject rightWSObj(aHTMLEditor, parent, offset + 1);
return leftWSObj.PrepareToDeleteRangePriv(&rightWSObj);
}
nsresult WSRunObject::PrepareToSplitAcrossBlocks(HTMLEditor* aHTMLEditor,
nsCOMPtr<nsINode>* aSplitNode,
int32_t* aSplitOffset) {
NS_ENSURE_TRUE(aHTMLEditor && aSplitNode && *aSplitNode && aSplitOffset,
NS_ERROR_NULL_POINTER);
AutoTrackDOMPoint tracker(aHTMLEditor->RangeUpdaterRef(), aSplitNode,
aSplitOffset);
WSRunObject wsObj(aHTMLEditor, *aSplitNode, *aSplitOffset);
return wsObj.PrepareToSplitAcrossBlocksPriv();
}
template <typename PT, typename CT>
already_AddRefed<Element> WSRunObject::InsertBreak(
Selection& aSelection, const EditorDOMPointBase<PT, CT>& aPointToInsert,
nsIEditor::EDirection aSelect) {
if (NS_WARN_IF(!aPointToInsert.IsSet())) {
return nullptr;
}
// MOOSE: for now, we always assume non-PRE formatting. Fix this later.
// meanwhile, the pre case is handled in WillInsertText in
// HTMLEditRules.cpp
WSFragment* beforeRun = FindNearestRun(aPointToInsert, false);
WSFragment* afterRun = FindNearestRun(aPointToInsert, true);
EditorDOMPoint pointToInsert(aPointToInsert);
{
// Some scoping for AutoTrackDOMPoint. This will track our insertion
// point while we tweak any surrounding whitespace
AutoTrackDOMPoint tracker(mHTMLEditor->RangeUpdaterRef(), &pointToInsert);
// Handle any changes needed to ws run after inserted br
if (!afterRun || (afterRun->mType & WSType::trailingWS)) {
// Don't need to do anything. Just insert break. ws won't change.
} else if (afterRun->mType & WSType::leadingWS) {
// Delete the leading ws that is after insertion point. We don't
// have to (it would still not be significant after br), but it's
// just more aesthetically pleasing to.
nsresult rv = DeleteRange(pointToInsert, afterRun->EndPoint());
if (NS_WARN_IF(NS_FAILED(rv))) {
return nullptr;
}
} else if (afterRun->mType == WSType::normalWS) {
// Need to determine if break at front of non-nbsp run. If so, convert
// run to nbsp.
WSPoint thePoint = GetNextCharPoint(pointToInsert);
if (thePoint.mTextNode && nsCRT::IsAsciiSpace(thePoint.mChar)) {
WSPoint prevPoint = GetPreviousCharPoint(thePoint);
if (!prevPoint.mTextNode ||
(prevPoint.mTextNode && !nsCRT::IsAsciiSpace(prevPoint.mChar))) {
// We are at start of non-nbsps. Convert to a single nbsp.
nsresult rv = InsertNBSPAndRemoveFollowingASCIIWhitespaces(thePoint);
if (NS_WARN_IF(NS_FAILED(rv))) {
return nullptr;
}
}
}
}
// Handle any changes needed to ws run before inserted br
if (!beforeRun || (beforeRun->mType & WSType::leadingWS)) {
// Don't need to do anything. Just insert break. ws won't change.
} else if (beforeRun->mType & WSType::trailingWS) {
// Need to delete the trailing ws that is before insertion point, because
// it would become significant after break inserted.
nsresult rv = DeleteRange(beforeRun->StartPoint(), pointToInsert);
if (NS_WARN_IF(NS_FAILED(rv))) {
return nullptr;
}
} else if (beforeRun->mType == WSType::normalWS) {
// Try to change an nbsp to a space, just to prevent nbsp proliferation
nsresult rv = ReplacePreviousNBSPIfUnncessary(beforeRun, pointToInsert);
if (NS_WARN_IF(NS_FAILED(rv))) {
return nullptr;
}
}
}
RefPtr<Element> newBrElement =
mHTMLEditor->InsertBrElementWithTransaction(pointToInsert, aSelect);
if (NS_WARN_IF(!newBrElement)) {
return nullptr;
}
return newBrElement.forget();
}
nsresult WSRunObject::InsertText(Document& aDocument,
const nsAString& aStringToInsert,
EditorRawDOMPoint* aPointAfterInsertedString)
MOZ_CAN_RUN_SCRIPT_FOR_DEFINITION {
// MOOSE: for now, we always assume non-PRE formatting. Fix this later.
// meanwhile, the pre case is handled in WillInsertText in
// HTMLEditRules.cpp
// MOOSE: for now, just getting the ws logic straight. This implementation
// is very slow. Will need to replace edit rules impl with a more efficient
// text sink here that does the minimal amount of searching/replacing/copying
if (aStringToInsert.IsEmpty()) {
if (aPointAfterInsertedString) {
*aPointAfterInsertedString = mScanStartPoint;
}
return NS_OK;
}
WSFragment* beforeRun = FindNearestRun(mScanStartPoint, false);
WSFragment* afterRun = FindNearestRun(mScanEndPoint, true);
EditorDOMPoint pointToInsert(mScanStartPoint);
nsAutoString theString(aStringToInsert);
{
// Some scoping for AutoTrackDOMPoint. This will track our insertion
// point while we tweak any surrounding whitespace
AutoTrackDOMPoint tracker(mHTMLEditor->RangeUpdaterRef(), &pointToInsert);
// Handle any changes needed to ws run after inserted text
if (!afterRun || afterRun->mType & WSType::trailingWS) {
// Don't need to do anything. Just insert text. ws won't change.
} else if (afterRun->mType & WSType::leadingWS) {
// Delete the leading ws that is after insertion point, because it
// would become significant after text inserted.
nsresult rv = DeleteRange(pointToInsert, afterRun->EndPoint());
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
} else if (afterRun->mType == WSType::normalWS) {
// Try to change an nbsp to a space, if possible, just to prevent nbsp
// proliferation
nsresult rv = CheckLeadingNBSP(afterRun, pointToInsert.GetContainer(),
pointToInsert.Offset());
NS_ENSURE_SUCCESS(rv, rv);
}
// Handle any changes needed to ws run before inserted text
if (!beforeRun || beforeRun->mType & WSType::leadingWS) {
// Don't need to do anything. Just insert text. ws won't change.
} else if (beforeRun->mType & WSType::trailingWS) {
// Need to delete the trailing ws that is before insertion point, because
// it would become significant after text inserted.
nsresult rv = DeleteRange(beforeRun->StartPoint(), pointToInsert);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
} else if (beforeRun->mType == WSType::normalWS) {
// Try to change an nbsp to a space, if possible, just to prevent nbsp
// proliferation
nsresult rv = ReplacePreviousNBSPIfUnncessary(beforeRun, pointToInsert);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
// After this block, pointToInsert is modified by AutoTrackDOMPoint.
}
// Next up, tweak head and tail of string as needed. First the head: there
// are a variety of circumstances that would require us to convert a leading
// ws char into an nbsp:
if (nsCRT::IsAsciiSpace(theString[0])) {
// We have a leading space
if (beforeRun) {
if (beforeRun->mType & WSType::leadingWS) {
theString.SetCharAt(kNBSP, 0);
} else if (beforeRun->mType & WSType::normalWS) {
WSPoint wspoint = GetPreviousCharPoint(pointToInsert);
if (wspoint.mTextNode && nsCRT::IsAsciiSpace(wspoint.mChar)) {
theString.SetCharAt(kNBSP, 0);
}
}
} else if (mStartReason & WSType::block || mStartReason == WSType::br) {
theString.SetCharAt(kNBSP, 0);
}
}
// Then the tail
uint32_t lastCharIndex = theString.Length() - 1;
if (nsCRT::IsAsciiSpace(theString[lastCharIndex])) {
// We have a leading space
if (afterRun) {
if (afterRun->mType & WSType::trailingWS) {
theString.SetCharAt(kNBSP, lastCharIndex);
} else if (afterRun->mType & WSType::normalWS) {
WSPoint wspoint = GetNextCharPoint(pointToInsert);
if (wspoint.mTextNode && nsCRT::IsAsciiSpace(wspoint.mChar)) {
theString.SetCharAt(kNBSP, lastCharIndex);
}
}
} else if (mEndReason & WSType::block) {
theString.SetCharAt(kNBSP, lastCharIndex);
}
}
// Next, scan string for adjacent ws and convert to nbsp/space combos
// MOOSE: don't need to convert tabs here since that is done by
// WillInsertText() before we are called. Eventually, all that logic will be
// pushed down into here and made more efficient.
bool prevWS = false;
for (uint32_t i = 0; i <= lastCharIndex; i++) {
if (nsCRT::IsAsciiSpace(theString[i])) {
if (prevWS) {
// i - 1 can't be negative because prevWS starts out false
theString.SetCharAt(kNBSP, i - 1);
} else {
prevWS = true;
}
} else {
prevWS = false;
}
}
// Ready, aim, fire!
nsresult rv =
MOZ_KnownLive(mHTMLEditor)
->InsertTextWithTransaction(aDocument, theString, pointToInsert,
aPointAfterInsertedString);
if (NS_WARN_IF(NS_FAILED(rv))) {
return NS_OK;
}
return NS_OK;
}
nsresult WSRunObject::DeleteWSBackward() {
WSPoint point = GetPreviousCharPoint(mScanStartPoint);
NS_ENSURE_TRUE(point.mTextNode, NS_OK); // nothing to delete
// Easy case, preformatted ws.
if (mPRE && (nsCRT::IsAsciiSpace(point.mChar) || point.mChar == kNBSP)) {
nsresult rv =
DeleteRange(EditorRawDOMPoint(point.mTextNode, point.mOffset),
EditorRawDOMPoint(point.mTextNode, point.mOffset + 1));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
// Caller's job to ensure that previous char is really ws. If it is normal
// ws, we need to delete the whole run.
if (nsCRT::IsAsciiSpace(point.mChar)) {
RefPtr<Text> startNodeText, endNodeText;
int32_t startOffset, endOffset;
GetASCIIWhitespacesBounds(
eBoth, EditorRawDOMPoint(point.mTextNode, point.mOffset + 1),
getter_AddRefs(startNodeText), &startOffset,
getter_AddRefs(endNodeText), &endOffset);
// adjust surrounding ws
nsCOMPtr<nsINode> startNode = startNodeText.get();
nsCOMPtr<nsINode> endNode = endNodeText.get();
nsresult rv = WSRunObject::PrepareToDeleteRange(
mHTMLEditor, address_of(startNode), &startOffset, address_of(endNode),
&endOffset);
NS_ENSURE_SUCCESS(rv, rv);
// finally, delete that ws
rv = DeleteRange(EditorRawDOMPoint(startNode, startOffset),
EditorRawDOMPoint(endNode, endOffset));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
if (point.mChar == kNBSP) {
nsCOMPtr<nsINode> node(point.mTextNode);
// adjust surrounding ws
int32_t startOffset = point.mOffset;
int32_t endOffset = point.mOffset + 1;
nsresult rv = WSRunObject::PrepareToDeleteRange(
mHTMLEditor, address_of(node), &startOffset, address_of(node),
&endOffset);
NS_ENSURE_SUCCESS(rv, rv);
// finally, delete that ws
rv = DeleteRange(EditorRawDOMPoint(node, startOffset),
EditorRawDOMPoint(node, endOffset));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
return NS_OK;
}
nsresult WSRunObject::DeleteWSForward() {
WSPoint point = GetNextCharPoint(mScanStartPoint);
NS_ENSURE_TRUE(point.mTextNode, NS_OK); // nothing to delete
// Easy case, preformatted ws.
if (mPRE && (nsCRT::IsAsciiSpace(point.mChar) || point.mChar == kNBSP)) {
nsresult rv =
DeleteRange(EditorRawDOMPoint(point.mTextNode, point.mOffset),
EditorRawDOMPoint(point.mTextNode, point.mOffset + 1));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
// Caller's job to ensure that next char is really ws. If it is normal ws,
// we need to delete the whole run.
if (nsCRT::IsAsciiSpace(point.mChar)) {
RefPtr<Text> startNodeText, endNodeText;
int32_t startOffset, endOffset;
GetASCIIWhitespacesBounds(
eBoth, EditorRawDOMPoint(point.mTextNode, point.mOffset + 1),
getter_AddRefs(startNodeText), &startOffset,
getter_AddRefs(endNodeText), &endOffset);
// Adjust surrounding ws
nsCOMPtr<nsINode> startNode(startNodeText), endNode(endNodeText);
nsresult rv = WSRunObject::PrepareToDeleteRange(
mHTMLEditor, address_of(startNode), &startOffset, address_of(endNode),
&endOffset);
NS_ENSURE_SUCCESS(rv, rv);
// Finally, delete that ws
rv = DeleteRange(EditorRawDOMPoint(startNode, startOffset),
EditorRawDOMPoint(endNode, endOffset));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
if (point.mChar == kNBSP) {
nsCOMPtr<nsINode> node(point.mTextNode);
// Adjust surrounding ws
int32_t startOffset = point.mOffset;
int32_t endOffset = point.mOffset + 1;
nsresult rv = WSRunObject::PrepareToDeleteRange(
mHTMLEditor, address_of(node), &startOffset, address_of(node),
&endOffset);
NS_ENSURE_SUCCESS(rv, rv);
// Finally, delete that ws
rv = DeleteRange(EditorRawDOMPoint(node, startOffset),
EditorRawDOMPoint(node, endOffset));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
return NS_OK;
}
template <typename PT, typename CT>
void WSRunObject::PriorVisibleNode(const EditorDOMPointBase<PT, CT>& aPoint,
nsCOMPtr<nsINode>* outVisNode,
int32_t* outVisOffset,
WSType* outType) const {
// Find first visible thing before the point. Position
// outVisNode/outVisOffset just _after_ that thing. If we don't find
// anything return start of ws.
MOZ_ASSERT(aPoint.IsSet() && outType);
WSFragment* run = FindNearestRun(aPoint, false);
// Is there a visible run there or earlier?
for (; run; run = run->mLeft) {
if (run->mType == WSType::normalWS) {
WSPoint point = GetPreviousCharPoint(aPoint);
// When it's a non-empty text node, return it.
if (point.mTextNode && point.mTextNode->Length()) {
if (outVisNode) {
*outVisNode = point.mTextNode;
}
if (outVisOffset) {
*outVisOffset = point.mOffset + 1;
}
if (nsCRT::IsAsciiSpace(point.mChar) || point.mChar == kNBSP) {
*outType = WSType::normalWS;
} else {
*outType = WSType::text;
}
return;
}
// If no text node, keep looking. We should eventually fall out of loop
}
}
if (outVisNode) {
// If we get here, then nothing in ws data to find. Return start reason.
*outVisNode = mStartReasonNode;
}
if (outVisOffset) {
// This really isn't meaningful if mStartReasonNode != mStartNode
*outVisOffset = mStartOffset;
}
*outType = mStartReason;
}
template <typename PT, typename CT>
void WSRunObject::NextVisibleNode(const EditorDOMPointBase<PT, CT>& aPoint,
nsCOMPtr<nsINode>* outVisNode,
int32_t* outVisOffset,
WSType* outType) const {
// Find first visible thing after the point. Position
// outVisNode/outVisOffset just _before_ that thing. If we don't find
// anything return end of ws.
MOZ_ASSERT(aPoint.IsSet() && outType);
WSFragment* run = FindNearestRun(aPoint, true);
// Is there a visible run there or later?
for (; run; run = run->mRight) {
if (run->mType == WSType::normalWS) {
WSPoint point = GetNextCharPoint(aPoint);
// When it's a non-empty text node, return it.
if (point.mTextNode && point.mTextNode->Length()) {
if (outVisNode) {
*outVisNode = point.mTextNode;
}
if (outVisOffset) {
*outVisOffset = point.mOffset;
}
if (nsCRT::IsAsciiSpace(point.mChar) || point.mChar == kNBSP) {
*outType = WSType::normalWS;
} else {
*outType = WSType::text;
}
return;
}
// If no text node, keep looking. We should eventually fall out of loop
}
}
if (outVisNode) {
// If we get here, then nothing in ws data to find. Return end reason
*outVisNode = mEndReasonNode;
}
if (outVisOffset) {
// This really isn't meaningful if mEndReasonNode != mEndNode
*outVisOffset = mEndOffset;
}
*outType = mEndReason;
}
nsresult WSRunObject::AdjustWhitespace() {
// this routine examines a run of ws and tries to get rid of some unneeded
// nbsp's, replacing them with regualr ascii space if possible. Keeping
// things simple for now and just trying to fix up the trailing ws in the run.
if (!mLastNBSPNode) {
// nothing to do!
return NS_OK;
}
WSFragment* curRun = mStartRun;
while (curRun) {
// look for normal ws run
if (curRun->mType == WSType::normalWS) {
nsresult rv = CheckTrailingNBSPOfRun(curRun);
if (NS_FAILED(rv)) {
return rv;
}
}
curRun = curRun->mRight;
}
return NS_OK;
}
//--------------------------------------------------------------------------------------------
// protected methods
//--------------------------------------------------------------------------------------------
nsINode* WSRunObject::GetWSBoundingParent() {
if (NS_WARN_IF(!mScanStartPoint.IsSet())) {
return nullptr;
}
// XXX What should we do if scan range crosses block boundary? Currently,
// it's not collapsed only when inserting composition string so that
// it's possible but shouldn't occur actually.
OwningNonNull<nsINode> wsBoundingParent = *mScanStartPoint.GetContainer();
while (!IsBlockNode(wsBoundingParent)) {
nsCOMPtr<nsINode> parent = wsBoundingParent->GetParentNode();
if (!parent || !mHTMLEditor->IsEditable(parent)) {
break;
}
wsBoundingParent = parent;
}
return wsBoundingParent;
}
nsresult WSRunObject::GetWSNodes() {
// collect up an array of nodes that are contiguous with the insertion point
// and which contain only whitespace. Stop if you reach non-ws text or a new
// block boundary.
EditorDOMPoint start(mScanStartPoint), end(mScanEndPoint);
nsCOMPtr<nsINode> wsBoundingParent = GetWSBoundingParent();
// first look backwards to find preceding ws nodes
if (Text* textNode = mScanStartPoint.GetContainerAsText()) {
const nsTextFragment* textFrag = textNode->GetText();
mNodeArray.InsertElementAt(0, textNode);
if (!mScanStartPoint.IsStartOfContainer()) {
for (uint32_t i = mScanStartPoint.Offset(); i; i--) {
// sanity bounds check the char position. bug 136165
if (i > textFrag->GetLength()) {
MOZ_ASSERT_UNREACHABLE("looking beyond end of text fragment");
continue;
}
char16_t theChar = textFrag->CharAt(i - 1);
if (!nsCRT::IsAsciiSpace(theChar)) {
if (theChar != kNBSP) {
mStartNode = textNode;
mStartOffset = i;
mStartReason = WSType::text;
mStartReasonNode = textNode;
break;
}
// as we look backwards update our earliest found nbsp
mFirstNBSPNode = textNode;
mFirstNBSPOffset = i - 1;
// also keep track of latest nbsp so far
if (!mLastNBSPNode) {
mLastNBSPNode = textNode;
mLastNBSPOffset = i - 1;
}
}
start.Set(textNode, i - 1);
}
}
}
while (!mStartNode) {
// we haven't found the start of ws yet. Keep looking
nsCOMPtr<nsIContent> priorNode = GetPreviousWSNode(start, wsBoundingParent);
if (priorNode) {
if (IsBlockNode(priorNode)) {
mStartNode = start.GetContainer();
mStartOffset = start.Offset();
mStartReason = WSType::otherBlock;
mStartReasonNode = priorNode;
} else if (priorNode->IsText() && priorNode->IsEditable()) {
RefPtr<Text> textNode = priorNode->GetAsText();
mNodeArray.InsertElementAt(0, textNode);
const nsTextFragment* textFrag;
if (!textNode || !(textFrag = textNode->GetText())) {
return NS_ERROR_NULL_POINTER;
}
uint32_t len = textNode->TextLength();
if (len < 1) {
// Zero length text node. Set start point to it
// so we can get past it!
start.Set(priorNode, 0);
} else {
for (int32_t pos = len - 1; pos >= 0; pos--) {
// sanity bounds check the char position. bug 136165
if (uint32_t(pos) >= textFrag->GetLength()) {
MOZ_ASSERT_UNREACHABLE("looking beyond end of text fragment");
continue;
}
char16_t theChar = textFrag->CharAt(pos);
if (!nsCRT::IsAsciiSpace(theChar)) {
if (theChar != kNBSP) {
mStartNode = textNode;
mStartOffset = pos + 1;
mStartReason = WSType::text;
mStartReasonNode = textNode;
break;
}
// as we look backwards update our earliest found nbsp
mFirstNBSPNode = textNode;
mFirstNBSPOffset = pos;
// also keep track of latest nbsp so far
if (!mLastNBSPNode) {
mLastNBSPNode = textNode;
mLastNBSPOffset = pos;
}
}
start.Set(textNode, pos);
}
}
} else {
// it's a break or a special node, like <img>, that is not a block and
// not a break but still serves as a terminator to ws runs.
mStartNode = start.GetContainer();
mStartOffset = start.Offset();
if (TextEditUtils::IsBreak(priorNode)) {
mStartReason = WSType::br;
} else {
mStartReason = WSType::special;
}
mStartReasonNode = priorNode;
}
} else {
// no prior node means we exhausted wsBoundingParent
mStartNode = start.GetContainer();
mStartOffset = start.Offset();
mStartReason = WSType::thisBlock;
mStartReasonNode = wsBoundingParent;
}
}
// then look ahead to find following ws nodes
if (Text* textNode = mScanEndPoint.GetContainerAsText()) {
// don't need to put it on list. it already is from code above
const nsTextFragment* textFrag = textNode->GetText();
if (!mScanEndPoint.IsEndOfContainer()) {
for (uint32_t i = mScanEndPoint.Offset(); i < textNode->TextLength();
i++) {
// sanity bounds check the char position. bug 136165
if (i >= textFrag->GetLength()) {
MOZ_ASSERT_UNREACHABLE("looking beyond end of text fragment");
continue;
}
char16_t theChar = textFrag->CharAt(i);
if (!nsCRT::IsAsciiSpace(theChar)) {
if (theChar != kNBSP) {
mEndNode = textNode;
mEndOffset = i;
mEndReason = WSType::text;
mEndReasonNode = textNode;
break;
}
// as we look forwards update our latest found nbsp
mLastNBSPNode = textNode;
mLastNBSPOffset = i;
// also keep track of earliest nbsp so far
if (!mFirstNBSPNode) {
mFirstNBSPNode = textNode;
mFirstNBSPOffset = i;
}
}
end.Set(textNode, i + 1);
}
}
}
while (!mEndNode) {
// we haven't found the end of ws yet. Keep looking
nsCOMPtr<nsIContent> nextNode = GetNextWSNode(end, wsBoundingParent);
if (nextNode) {
if (IsBlockNode(nextNode)) {
// we encountered a new block. therefore no more ws.
mEndNode = end.GetContainer();
mEndOffset = end.Offset();
mEndReason = WSType::otherBlock;
mEndReasonNode = nextNode;
} else if (nextNode->IsText() && nextNode->IsEditable()) {
RefPtr<Text> textNode = nextNode->GetAsText();
mNodeArray.AppendElement(textNode);
const nsTextFragment* textFrag;
if (!textNode || !(textFrag = textNode->GetText())) {
return NS_ERROR_NULL_POINTER;
}
uint32_t len = textNode->TextLength();
if (len < 1) {
// Zero length text node. Set end point to it
// so we can get past it!
end.Set(textNode, 0);
} else {
for (uint32_t pos = 0; pos < len; pos++) {
// sanity bounds check the char position. bug 136165
if (pos >= textFrag->GetLength()) {
MOZ_ASSERT_UNREACHABLE("looking beyond end of text fragment");
continue;
}
char16_t theChar = textFrag->CharAt(pos);
if (!nsCRT::IsAsciiSpace(theChar)) {
if (theChar != kNBSP) {
mEndNode = textNode;
mEndOffset = pos;
mEndReason = WSType::text;
mEndReasonNode = textNode;
break;
}
// as we look forwards update our latest found nbsp
mLastNBSPNode = textNode;
mLastNBSPOffset = pos;
// also keep track of earliest nbsp so far
if (!mFirstNBSPNode) {
mFirstNBSPNode = textNode;
mFirstNBSPOffset = pos;
}
}
end.Set(textNode, pos + 1);
}
}
} else {
// we encountered a break or a special node, like <img>,
// that is not a block and not a break but still
// serves as a terminator to ws runs.
mEndNode = end.GetContainer();
mEndOffset = end.Offset();
if (TextEditUtils::IsBreak(nextNode)) {
mEndReason = WSType::br;
} else {
mEndReason = WSType::special;
}
mEndReasonNode = nextNode;
}
} else {
// no next node means we exhausted wsBoundingParent
mEndNode = end.GetContainer();
mEndOffset = end.Offset();
mEndReason = WSType::thisBlock;
mEndReasonNode = wsBoundingParent;
}
}
return NS_OK;
}
void WSRunObject::GetRuns() {
ClearRuns();
// Handle preformatted case first since it's simple. Note that if end of
// the scan range isn't in preformatted element, we need to check only the
// style at mScanStartPoint since the range would be replaced and the start
// style will be applied to all new string.
mPRE = EditorBase::IsPreformatted(mScanStartPoint.GetContainer());
// if it's preformatedd, or if we are surrounded by text or special, it's all
// one big normal ws run
if (mPRE ||
((mStartReason == WSType::text || mStartReason == WSType::special) &&
(mEndReason == WSType::text || mEndReason == WSType::special ||
mEndReason == WSType::br))) {
MakeSingleWSRun(WSType::normalWS);
return;
}
// if we are before or after a block (or after a break), and there are no
// nbsp's, then it's all non-rendering ws.
if (!mFirstNBSPNode && !mLastNBSPNode &&
((mStartReason & WSType::block) || mStartReason == WSType::br ||
(mEndReason & WSType::block))) {
WSType wstype;
if ((mStartReason & WSType::block) || mStartReason == WSType::br) {
wstype = WSType::leadingWS;
}
if (mEndReason & WSType::block) {
wstype |= WSType::trailingWS;
}
MakeSingleWSRun(wstype);
return;
}
// otherwise a little trickier. shucks.
mStartRun = new WSFragment();
mStartRun->mStartNode = mStartNode;
mStartRun->mStartOffset = mStartOffset;
if (mStartReason & WSType::block || mStartReason == WSType::br) {
// set up mStartRun
mStartRun->mType = WSType::leadingWS;
mStartRun->mEndNode = mFirstNBSPNode;
mStartRun->mEndOffset = mFirstNBSPOffset;
mStartRun->mLeftType = mStartReason;
mStartRun->mRightType = WSType::normalWS;
// set up next run
WSFragment* normalRun = new WSFragment();
mStartRun->mRight = normalRun;
normalRun->mType = WSType::normalWS;
normalRun->mStartNode = mFirstNBSPNode;
normalRun->mStartOffset = mFirstNBSPOffset;
normalRun->mLeftType = WSType::leadingWS;
normalRun->mLeft = mStartRun;
if (mEndReason != WSType::block) {
// then no trailing ws. this normal run ends the overall ws run.
normalRun->mRightType = mEndReason;
normalRun->mEndNode = mEndNode;
normalRun->mEndOffset = mEndOffset;
mEndRun = normalRun;
} else {
// we might have trailing ws.
// it so happens that *if* there is an nbsp at end,
// {mEndNode,mEndOffset-1} will point to it, even though in general
// start/end points not guaranteed to be in text nodes.
if (mLastNBSPNode == mEndNode && mLastNBSPOffset == mEndOffset - 1) {
// normal ws runs right up to adjacent block (nbsp next to block)
normalRun->mRightType = mEndReason;
normalRun->mEndNode = mEndNode;
normalRun->mEndOffset = mEndOffset;
mEndRun = normalRun;
} else {
normalRun->mEndNode = mLastNBSPNode;
normalRun->mEndOffset = mLastNBSPOffset + 1;
normalRun->mRightType = WSType::trailingWS;
// set up next run
WSFragment* lastRun = new WSFragment();
lastRun->mType = WSType::trailingWS;
lastRun->mStartNode = mLastNBSPNode;
lastRun->mStartOffset = mLastNBSPOffset + 1;
lastRun->mEndNode = mEndNode;
lastRun->mEndOffset = mEndOffset;
lastRun->mLeftType = WSType::normalWS;
lastRun->mLeft = normalRun;
lastRun->mRightType = mEndReason;
mEndRun = lastRun;
normalRun->mRight = lastRun;
}
}
} else {
// mStartReason is not WSType::block or WSType::br; set up mStartRun
mStartRun->mType = WSType::normalWS;
mStartRun->mEndNode = mLastNBSPNode;
mStartRun->mEndOffset = mLastNBSPOffset + 1;
mStartRun->mLeftType = mStartReason;
// we might have trailing ws.
// it so happens that *if* there is an nbsp at end, {mEndNode,mEndOffset-1}
// will point to it, even though in general start/end points not
// guaranteed to be in text nodes.
if (mLastNBSPNode == mEndNode && mLastNBSPOffset == (mEndOffset - 1)) {
mStartRun->mRightType = mEndReason;
mStartRun->mEndNode = mEndNode;
mStartRun->mEndOffset = mEndOffset;
mEndRun = mStartRun;
} else {
// set up next run
WSFragment* lastRun = new WSFragment();
lastRun->mType = WSType::trailingWS;
lastRun->mStartNode = mLastNBSPNode;
lastRun->mStartOffset = mLastNBSPOffset + 1;
lastRun->mLeftType = WSType::normalWS;
lastRun->mLeft = mStartRun;
lastRun->mRightType = mEndReason;
mEndRun = lastRun;
mStartRun->mRight = lastRun;
mStartRun->mRightType = WSType::trailingWS;
}
}
}
void WSRunObject::ClearRuns() {
WSFragment *tmp, *run;
run = mStartRun;
while (run) {
tmp = run->mRight;
delete run;
run = tmp;
}
mStartRun = 0;
mEndRun = 0;
}
void WSRunObject::MakeSingleWSRun(WSType aType) {
mStartRun = new WSFragment();
mStartRun->mStartNode = mStartNode;
mStartRun->mStartOffset = mStartOffset;
mStartRun->mType = aType;
mStartRun->mEndNode = mEndNode;
mStartRun->mEndOffset = mEndOffset;
mStartRun->mLeftType = mStartReason;
mStartRun->mRightType = mEndReason;
mEndRun = mStartRun;
}
nsIContent* WSRunObject::GetPreviousWSNodeInner(nsINode* aStartNode,
nsINode* aBlockParent) {
// Can't really recycle various getnext/prior routines because we have
// special needs here. Need to step into inline containers but not block
// containers.
MOZ_ASSERT(aStartNode && aBlockParent);
nsCOMPtr<nsIContent> priorNode = aStartNode->GetPreviousSibling();
OwningNonNull<nsINode> curNode = *aStartNode;
while (!priorNode) {
// We have exhausted nodes in parent of aStartNode.
nsCOMPtr<nsINode> curParent = curNode->GetParentNode();
NS_ENSURE_TRUE(curParent, nullptr);
if (curParent == aBlockParent) {
// We have exhausted nodes in the block parent. The convention here is
// to return null.
return nullptr;
}
// We have a parent: look for previous sibling
priorNode = curParent->GetPreviousSibling();
curNode = curParent;
}
// We have a prior node. If it's a block, return it.
if (IsBlockNode(priorNode)) {
return priorNode;
}
if (mHTMLEditor->IsContainer(priorNode)) {
// Else if it's a container, get deep rightmost child
nsCOMPtr<nsIContent> child = mHTMLEditor->GetRightmostChild(priorNode);
if (child) {
return child;
}
}
// Else return the node itself
return priorNode;
}
nsIContent* WSRunObject::GetPreviousWSNode(const EditorDOMPoint& aPoint,
nsINode* aBlockParent) {
// Can't really recycle various getnext/prior routines because we
// have special needs here. Need to step into inline containers but
// not block containers.
MOZ_ASSERT(aPoint.IsSet() && aBlockParent);
if (aPoint.IsInTextNode()) {
return GetPreviousWSNodeInner(aPoint.GetContainer(), aBlockParent);
}
if (!mHTMLEditor->IsContainer(aPoint.GetContainer())) {
return GetPreviousWSNodeInner(aPoint.GetContainer(), aBlockParent);
}
if (!aPoint.Offset()) {
if (aPoint.GetContainer() == aBlockParent) {
// We are at start of the block.
return nullptr;
}
// We are at start of non-block container
return GetPreviousWSNodeInner(aPoint.GetContainer(), aBlockParent);
}
if (NS_WARN_IF(!aPoint.GetContainerAsContent())) {
return nullptr;
}
nsCOMPtr<nsIContent> priorNode = aPoint.GetPreviousSiblingOfChild();
if (NS_WARN_IF(!priorNode)) {
return nullptr;
}
// We have a prior node. If it's a block, return it.
if (IsBlockNode(priorNode)) {
return priorNode;
}
if (mHTMLEditor->IsContainer(priorNode)) {
// Else if it's a container, get deep rightmost child
nsCOMPtr<nsIContent> child = mHTMLEditor->GetRightmostChild(priorNode);
if (child) {
return child;
}
}
// Else return the node itself
return priorNode;
}
nsIContent* WSRunObject::GetNextWSNodeInner(nsINode* aStartNode,
nsINode* aBlockParent) {
// Can't really recycle various getnext/prior routines because we have
// special needs here. Need to step into inline containers but not block
// containers.
MOZ_ASSERT(aStartNode && aBlockParent);
nsCOMPtr<nsIContent> nextNode = aStartNode->GetNextSibling();
nsCOMPtr<nsINode> curNode = aStartNode;
while (!nextNode) {
// We have exhausted nodes in parent of aStartNode.
nsCOMPtr<nsINode> curParent = curNode->GetParentNode();
NS_ENSURE_TRUE(curParent, nullptr);
if (curParent == aBlockParent) {
// We have exhausted nodes in the block parent. The convention here is
// to return null.
return nullptr;
}
// We have a parent: look for next sibling
nextNode = curParent->GetNextSibling();
curNode = curParent;
}
// We have a next node. If it's a block, return it.
if (IsBlockNode(nextNode)) {
return nextNode;
}
if (mHTMLEditor->IsContainer(nextNode)) {
// Else if it's a container, get deep leftmost child
nsCOMPtr<nsIContent> child = mHTMLEditor->GetLeftmostChild(nextNode);
if (child) {
return child;
}
}
// Else return the node itself
return nextNode;
}
nsIContent* WSRunObject::GetNextWSNode(const EditorDOMPoint& aPoint,
nsINode* aBlockParent) {
// Can't really recycle various getnext/prior routines because we have
// special needs here. Need to step into inline containers but not block
// containers.
MOZ_ASSERT(aPoint.IsSet() && aBlockParent);
if (aPoint.IsInTextNode()) {
return GetNextWSNodeInner(aPoint.GetContainer(), aBlockParent);
}
if (!mHTMLEditor->IsContainer(aPoint.GetContainer())) {
return GetNextWSNodeInner(aPoint.GetContainer(), aBlockParent);
}
if (NS_WARN_IF(!aPoint.GetContainerAsContent())) {
return nullptr;
}
nsCOMPtr<nsIContent> nextNode = aPoint.GetChild();
if (!nextNode) {
if (aPoint.GetContainer() == aBlockParent) {
// We are at end of the block.
return nullptr;
}
// We are at end of non-block container
return GetNextWSNodeInner(aPoint.GetContainer(), aBlockParent);
}
// We have a next node. If it's a block, return it.
if (IsBlockNode(nextNode)) {
return nextNode;
}
if (mHTMLEditor->IsContainer(nextNode)) {
// else if it's a container, get deep leftmost child
nsCOMPtr<nsIContent> child = mHTMLEditor->GetLeftmostChild(nextNode);
if (child) {
return child;
}
}
// Else return the node itself
return nextNode;
}
nsresult WSRunObject::PrepareToDeleteRangePriv(WSRunObject* aEndObject) {
// this routine adjust whitespace before *this* and after aEndObject
// in preperation for the two areas to become adjacent after the
// intervening content is deleted. It's overly agressive right
// now. There might be a block boundary remaining between them after
// the deletion, in which case these adjstments are unneeded (though
// I don't think they can ever be harmful?)
NS_ENSURE_TRUE(aEndObject, NS_ERROR_NULL_POINTER);
// get the runs before and after selection
WSFragment* beforeRun = FindNearestRun(mScanStartPoint, false);
WSFragment* afterRun =
aEndObject->FindNearestRun(aEndObject->mScanStartPoint, true);
// trim after run of any leading ws
if (afterRun && (afterRun->mType & WSType::leadingWS)) {
nsresult rv = aEndObject->DeleteRange(aEndObject->mScanStartPoint,
afterRun->EndPoint());
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
// adjust normal ws in afterRun if needed
if (afterRun && afterRun->mType == WSType::normalWS && !aEndObject->mPRE) {
if ((beforeRun && (beforeRun->mType & WSType::leadingWS)) ||
(!beforeRun &&
((mStartReason & WSType::block) || mStartReason == WSType::br))) {
// make sure leading char of following ws is an nbsp, so that it will show
// up
WSPoint point = aEndObject->GetNextCharPoint(aEndObject->mScanStartPoint);
if (point.mTextNode && nsCRT::IsAsciiSpace(point.mChar)) {
nsresult rv =
aEndObject->InsertNBSPAndRemoveFollowingASCIIWhitespaces(point);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
}
}
// trim before run of any trailing ws
if (beforeRun && (beforeRun->mType & WSType::trailingWS)) {
nsresult rv = DeleteRange(beforeRun->StartPoint(), mScanStartPoint);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
} else if (beforeRun && beforeRun->mType == WSType::normalWS && !mPRE) {
if ((afterRun && (afterRun->mType & WSType::trailingWS)) ||
(afterRun && afterRun->mType == WSType::normalWS) ||
(!afterRun && (aEndObject->mEndReason & WSType::block))) {
// make sure trailing char of starting ws is an nbsp, so that it will show
// up
WSPoint point = GetPreviousCharPoint(mScanStartPoint);
if (point.mTextNode && nsCRT::IsAsciiSpace(point.mChar)) {
RefPtr<Text> wsStartNode, wsEndNode;
int32_t wsStartOffset, wsEndOffset;
GetASCIIWhitespacesBounds(eBoth, mScanStartPoint,
getter_AddRefs(wsStartNode), &wsStartOffset,
getter_AddRefs(wsEndNode), &wsEndOffset);
point.mTextNode = wsStartNode;
point.mOffset = wsStartOffset;
nsresult rv = InsertNBSPAndRemoveFollowingASCIIWhitespaces(point);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
}
}
return NS_OK;
}
nsresult WSRunObject::PrepareToSplitAcrossBlocksPriv() {
// used to prepare ws to be split across two blocks. The main issue
// here is make sure normalWS doesn't end up becoming non-significant
// leading or trailing ws after the split.
// get the runs before and after selection
WSFragment* beforeRun = FindNearestRun(mScanStartPoint, false);
WSFragment* afterRun = FindNearestRun(mScanStartPoint, true);
// adjust normal ws in afterRun if needed
if (afterRun && afterRun->mType == WSType::normalWS) {
// make sure leading char of following ws is an nbsp, so that it will show
// up
WSPoint point = GetNextCharPoint(mScanStartPoint);
if (point.mTextNode && nsCRT::IsAsciiSpace(point.mChar)) {
nsresult rv = InsertNBSPAndRemoveFollowingASCIIWhitespaces(point);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
}
// adjust normal ws in beforeRun if needed
if (beforeRun && beforeRun->mType == WSType::normalWS) {
// make sure trailing char of starting ws is an nbsp, so that it will show
// up
WSPoint point = GetPreviousCharPoint(mScanStartPoint);
if (point.mTextNode && nsCRT::IsAsciiSpace(point.mChar)) {
RefPtr<Text> wsStartNode, wsEndNode;
int32_t wsStartOffset, wsEndOffset;
GetASCIIWhitespacesBounds(eBoth, mScanStartPoint,
getter_AddRefs(wsStartNode), &wsStartOffset,
getter_AddRefs(wsEndNode), &wsEndOffset);
point.mTextNode = wsStartNode;
point.mOffset = wsStartOffset;
nsresult rv = InsertNBSPAndRemoveFollowingASCIIWhitespaces(point);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
}
return NS_OK;
}
template <typename PT1, typename CT1, typename PT2, typename CT2>
nsresult WSRunObject::DeleteRange(
const EditorDOMPointBase<PT1, CT1>& aStartPoint,
const EditorDOMPointBase<PT2, CT2>& aEndPoint) {
if (NS_WARN_IF(!aStartPoint.IsSet()) || NS_WARN_IF(!aEndPoint.IsSet())) {
return NS_ERROR_INVALID_ARG;
}
MOZ_ASSERT(aStartPoint.IsSetAndValid());
MOZ_ASSERT(aEndPoint.IsSetAndValid());
// MOOSE: this routine needs to be modified to preserve the integrity of the
// wsFragment info.
if (aStartPoint == aEndPoint) {
// Nothing to delete
return NS_OK;
}
MOZ_ASSERT(mHTMLEditor);
RefPtr<HTMLEditor> htmlEditor(mHTMLEditor);
if (aStartPoint.GetContainer() == aEndPoint.GetContainer() &&
aStartPoint.IsInTextNode()) {
return htmlEditor->DeleteTextWithTransaction(
*aStartPoint.GetContainerAsText(), aStartPoint.Offset(),
aEndPoint.Offset() - aStartPoint.Offset());
}
RefPtr<nsRange> range;
int32_t count = mNodeArray.Length();
int32_t idx = mNodeArray.IndexOf(aStartPoint.GetContainer());
if (idx == -1) {
// If our starting point wasn't one of our ws text nodes, then just go
// through them from the beginning.
idx = 0;
}
for (; idx < count; idx++) {
RefPtr<Text> node = mNodeArray[idx];
if (!node) {
// We ran out of ws nodes; must have been deleting to end
return NS_OK;
}
if (node == aStartPoint.GetContainer()) {
if (!aStartPoint.IsEndOfContainer()) {
nsresult rv = htmlEditor->DeleteTextWithTransaction(
*node, aStartPoint.Offset(),
aStartPoint.GetContainer()->Length() - aStartPoint.Offset());
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
} else if (node == aEndPoint.GetContainer()) {
if (!aEndPoint.IsStartOfContainer()) {
nsresult rv =
htmlEditor->DeleteTextWithTransaction(*node, 0, aEndPoint.Offset());
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
break;
} else {
if (!range) {
range = new nsRange(aStartPoint.GetContainer());
nsresult rv = range->SetStartAndEnd(aStartPoint, aEndPoint);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
bool nodeBefore, nodeAfter;
nsresult rv =
nsRange::CompareNodeToRange(node, range, &nodeBefore, &nodeAfter);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
if (nodeAfter) {
break;
}
if (!nodeBefore) {
rv = htmlEditor->DeleteNodeWithTransaction(*node);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
mNodeArray.RemoveElement(node);
--count;
--idx;
}
}
}
return NS_OK;
}
template <typename PT, typename CT>
WSRunObject::WSPoint WSRunObject::GetNextCharPoint(
const EditorDOMPointBase<PT, CT>& aPoint) const {
MOZ_ASSERT(aPoint.IsSetAndValid());
int32_t idx = mNodeArray.IndexOf(aPoint.GetContainer());
if (idx == -1) {
// Use range comparisons to get next text node which is in mNodeArray.
return GetNextCharPointInternal(aPoint);
}
// Use WSPoint version of GetNextCharPoint()
return GetNextCharPoint(WSPoint(mNodeArray[idx], aPoint.Offset(), 0));
}
template <typename PT, typename CT>
WSRunObject::WSPoint WSRunObject::GetPreviousCharPoint(
const EditorDOMPointBase<PT, CT>& aPoint) const {
MOZ_ASSERT(aPoint.IsSetAndValid());
int32_t idx = mNodeArray.IndexOf(aPoint.GetContainer());
if (idx == -1) {
// Use range comparisons to get previous text node which is in mNodeArray.
return GetPreviousCharPointInternal(aPoint);
}
// Use WSPoint version of GetPreviousCharPoint()
return GetPreviousCharPoint(WSPoint(mNodeArray[idx], aPoint.Offset(), 0));
}
WSRunObject::WSPoint WSRunObject::GetNextCharPoint(
const WSPoint& aPoint) const {
MOZ_ASSERT(aPoint.mTextNode);
WSPoint outPoint;
outPoint.mTextNode = nullptr;
outPoint.mOffset = 0;
outPoint.mChar = 0;
int32_t idx = mNodeArray.IndexOf(aPoint.mTextNode);
if (idx == -1) {
// Can't find point, but it's not an error
return outPoint;
}
if (static_cast<uint16_t>(aPoint.mOffset) < aPoint.mTextNode->TextLength()) {
outPoint = aPoint;
outPoint.mChar = GetCharAt(aPoint.mTextNode, aPoint.mOffset);
return outPoint;
}
int32_t numNodes = mNodeArray.Length();
if (idx + 1 < numNodes) {
outPoint.mTextNode = mNodeArray[idx + 1];
MOZ_ASSERT(outPoint.mTextNode);
outPoint.mOffset = 0;
outPoint.mChar = GetCharAt(outPoint.mTextNode, 0);
}
return outPoint;
}
WSRunObject::WSPoint WSRunObject::GetPreviousCharPoint(
const WSPoint& aPoint) const {
MOZ_ASSERT(aPoint.mTextNode);
WSPoint outPoint;
outPoint.mTextNode = nullptr;
outPoint.mOffset = 0;
outPoint.mChar = 0;
int32_t idx = mNodeArray.IndexOf(aPoint.mTextNode);
if (idx == -1) {
// Can't find point, but it's not an error
return outPoint;
}
if (aPoint.mOffset) {
outPoint = aPoint;
outPoint.mOffset--;
outPoint.mChar = GetCharAt(aPoint.mTextNode, aPoint.mOffset - 1);
return outPoint;
}
if (idx) {
outPoint.mTextNode = mNodeArray[idx - 1];
uint32_t len = outPoint.mTextNode->TextLength();
if (len) {
outPoint.mOffset = len - 1;
outPoint.mChar = GetCharAt(outPoint.mTextNode, len - 1);
}
}
return outPoint;
}
nsresult WSRunObject::InsertNBSPAndRemoveFollowingASCIIWhitespaces(
WSPoint aPoint) {
// MOOSE: this routine needs to be modified to preserve the integrity of the
// wsFragment info.
if (NS_WARN_IF(!aPoint.mTextNode)) {
return NS_ERROR_NULL_POINTER;
}
if (NS_WARN_IF(!mHTMLEditor)) {
return NS_ERROR_NOT_INITIALIZED;
}
RefPtr<HTMLEditor> htmlEditor(mHTMLEditor);
// First, insert an NBSP.
AutoTransactionsConserveSelection dontChangeMySelection(*htmlEditor);
nsresult rv = htmlEditor->InsertTextIntoTextNodeWithTransaction(
nsDependentSubstring(&kNBSP, 1), *aPoint.mTextNode, aPoint.mOffset, true);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// Now, the text node may have been modified by mutation observer.
// So, the NBSP may have gone.
if (aPoint.mTextNode->TextDataLength() <= aPoint.mOffset ||
aPoint.mTextNode->GetText()->CharAt(aPoint.mOffset) != kNBSP) {
// This is just preparation of an edit action. Let's return NS_OK.
// XXX Perhaps, we should return another success code which indicates
// mutation observer touched the DOM tree. However, that should
// be returned from each transaction's DoTransaction.
return NS_OK;
}
// Next, find range of whitespaces it will be replaced.
RefPtr<Text> startNode, endNode;
int32_t startOffset = 0, endOffset = 0;
GetASCIIWhitespacesBounds(
eAfter, EditorRawDOMPoint(aPoint.mTextNode, aPoint.mOffset + 1),
getter_AddRefs(startNode), &startOffset, getter_AddRefs(endNode),
&endOffset);
// Finally, delete that replaced ws, if any
if (startNode) {
rv = DeleteRange(EditorRawDOMPoint(startNode, startOffset),
EditorRawDOMPoint(endNode, endOffset));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
return NS_OK;
}
template <typename PT, typename CT>
void WSRunObject::GetASCIIWhitespacesBounds(
int16_t aDir, const EditorDOMPointBase<PT, CT>& aPoint, Text** outStartNode,
int32_t* outStartOffset, Text** outEndNode, int32_t* outEndOffset) {
MOZ_ASSERT(aPoint.IsSet());
MOZ_ASSERT(outStartNode);
MOZ_ASSERT(outStartOffset);
MOZ_ASSERT(outEndNode);
MOZ_ASSERT(outEndOffset);
RefPtr<Text> startNode, endNode;
int32_t startOffset = 0, endOffset = 0;
if (aDir & eAfter) {
WSPoint point = GetNextCharPoint(aPoint);
if (point.mTextNode) {
// We found a text node, at least
startNode = endNode = point.mTextNode;
startOffset = endOffset = point.mOffset;
// Scan ahead to end of ASCII ws
for (; nsCRT::IsAsciiSpace(point.mChar) && point.mTextNode;
point = GetNextCharPoint(point)) {
endNode = point.mTextNode;
// endOffset is _after_ ws
point.mOffset++;
endOffset = point.mOffset;
}
}
}
if (aDir & eBefore) {
WSPoint point = GetPreviousCharPoint(aPoint);
if (point.mTextNode) {
// We found a text node, at least
startNode = point.mTextNode;
startOffset = point.mOffset + 1;
if (!endNode) {
endNode = startNode;
endOffset = startOffset;
}
// Scan back to start of ASCII ws
for (; nsCRT::IsAsciiSpace(point.mChar) && point.mTextNode;
point = GetPreviousCharPoint(point)) {
startNode = point.mTextNode;
startOffset = point.mOffset;
}
}
}
startNode.forget(outStartNode);
*outStartOffset = startOffset;
endNode.forget(outEndNode);
*outEndOffset = endOffset;
}
template <typename PT, typename CT>
WSRunObject::WSFragment* WSRunObject::FindNearestRun(
const EditorDOMPointBase<PT, CT>& aPoint, bool aForward) const {
MOZ_ASSERT(aPoint.IsSetAndValid());
for (WSFragment* run = mStartRun; run; run = run->mRight) {
int32_t comp = run->mStartNode ? nsContentUtils::ComparePoints(
aPoint, run->StartPoint())
: -1;
if (comp <= 0) {
// aPoint equals or before start of the run. Return the run if we're
// scanning forward, otherwise, nullptr.
return aForward ? run : nullptr;
}
comp = run->mEndNode
? nsContentUtils::ComparePoints(aPoint, run->EndPoint())
: -1;
if (comp < 0) {
// If aPoint is in the run, return the run.
return run;
}
if (!comp) {
// If aPoint is at end of the run, return next run if we're scanning
// forward, otherwise, return the run.
return aForward ? run->mRight : run;
}
if (!run->mRight) {
// If the run is the last run and aPoint is after end of the last run,
// return nullptr if we're scanning forward, otherwise, return this
// last run.
return aForward ? nullptr : run;
}
}
return nullptr;
}
char16_t WSRunObject::GetCharAt(Text* aTextNode, int32_t aOffset) const {
// return 0 if we can't get a char, for whatever reason
NS_ENSURE_TRUE(aTextNode, 0);
int32_t len = int32_t(aTextNode->TextLength());
if (aOffset < 0 || aOffset >= len) {
return 0;
}
return aTextNode->GetText()->CharAt(aOffset);
}
template <typename PT, typename CT>
WSRunObject::WSPoint WSRunObject::GetNextCharPointInternal(
const EditorDOMPointBase<PT, CT>& aPoint) const {
// Note: only to be called if aPoint.GetContainer() is not a ws node.
// Binary search on wsnodes
uint32_t numNodes = mNodeArray.Length();
if (!numNodes) {
// Do nothing if there are no nodes to search
WSPoint outPoint;
return outPoint;
}
// Begin binary search. We do this because we need to minimize calls to
// ComparePoints(), which is expensive.
uint32_t firstNum = 0, curNum = numNodes / 2, lastNum = numNodes;
while (curNum != lastNum) {
Text* curNode = mNodeArray[curNum];
int16_t cmp =
nsContentUtils::ComparePoints(aPoint, EditorRawDOMPoint(curNode, 0));
if (cmp < 0) {
lastNum = curNum;
} else {
firstNum = curNum + 1;
}
curNum = (lastNum - firstNum) / 2 + firstNum;
MOZ_ASSERT(firstNum <= curNum && curNum <= lastNum, "Bad binary search");
}
// When the binary search is complete, we always know that the current node
// is the same as the end node, which is always past our range. Therefore,
// we've found the node immediately after the point of interest.
if (curNum == mNodeArray.Length()) {
// hey asked for past our range (it's after the last node).
// GetNextCharPoint() will do the work for us when we pass it the last
// index of the last node.
Text* textNode = mNodeArray[curNum - 1];
WSPoint point(textNode, textNode->TextLength(), 0);
return GetNextCharPoint(point);
}
// The char after the point is the first character of our range.
Text* textNode = mNodeArray[curNum];
WSPoint point(textNode, 0, 0);
return GetNextCharPoint(point);
}
template <typename PT, typename CT>
WSRunObject::WSPoint WSRunObject::GetPreviousCharPointInternal(
const EditorDOMPointBase<PT, CT>& aPoint) const {
// Note: only to be called if aNode is not a ws node.
// Binary search on wsnodes
uint32_t numNodes = mNodeArray.Length();
if (!numNodes) {
// Do nothing if there are no nodes to search
WSPoint outPoint;
return outPoint;
}
uint32_t firstNum = 0, curNum = numNodes / 2, lastNum = numNodes;
int16_t cmp = 0;
// Begin binary search. We do this because we need to minimize calls to
// ComparePoints(), which is expensive.
while (curNum != lastNum) {
Text* curNode = mNodeArray[curNum];
cmp = nsContentUtils::ComparePoints(aPoint, EditorRawDOMPoint(curNode, 0));
if (cmp < 0) {
lastNum = curNum;
} else {
firstNum = curNum + 1;
}
curNum = (lastNum - firstNum) / 2 + firstNum;
MOZ_ASSERT(firstNum <= curNum && curNum <= lastNum, "Bad binary search");
}
// When the binary search is complete, we always know that the current node
// is the same as the end node, which is always past our range. Therefore,
// we've found the node immediately after the point of interest.
if (curNum == mNodeArray.Length()) {
// Get the point before the end of the last node, we can pass the length of
// the node into GetPreviousCharPoint(), and it will return the last
// character.
Text* textNode = mNodeArray[curNum - 1];
WSPoint point(textNode, textNode->TextLength(), 0);
return GetPreviousCharPoint(point);
}
// We can just ask the current node for the point immediately before it,
// it will handle moving to the previous node (if any) and returning the
// appropriate character
Text* textNode = mNodeArray[curNum];
WSPoint point(textNode, 0, 0);
return GetPreviousCharPoint(point);
}
nsresult WSRunObject::CheckTrailingNBSPOfRun(WSFragment* aRun) {
// Try to change an nbsp to a space, if possible, just to prevent nbsp
// proliferation. Examine what is before and after the trailing nbsp, if
// any.
NS_ENSURE_TRUE(aRun, NS_ERROR_NULL_POINTER);
bool leftCheck = false;
bool spaceNBSP = false;
bool rightCheck = false;
// confirm run is normalWS
if (aRun->mType != WSType::normalWS) {
return NS_ERROR_FAILURE;
}
if (NS_WARN_IF(!mHTMLEditor)) {
return NS_ERROR_NOT_INITIALIZED;
}
RefPtr<HTMLEditor> htmlEditor(mHTMLEditor);
// first check for trailing nbsp
WSPoint thePoint = GetPreviousCharPoint(aRun->EndPoint());
if (thePoint.mTextNode && thePoint.mChar == kNBSP) {
// now check that what is to the left of it is compatible with replacing
// nbsp with space
WSPoint prevPoint = GetPreviousCharPoint(thePoint);
if (prevPoint.mTextNode) {
if (!nsCRT::IsAsciiSpace(prevPoint.mChar)) {
leftCheck = true;
} else {
spaceNBSP = true;
}
} else if (aRun->mLeftType == WSType::text ||
aRun->mLeftType == WSType::special) {
leftCheck = true;
}
if (leftCheck || spaceNBSP) {
// now check that what is to the right of it is compatible with replacing
// nbsp with space
if (aRun->mRightType == WSType::text ||
aRun->mRightType == WSType::special ||
aRun->mRightType == WSType::br) {
rightCheck = true;
}
if ((aRun->mRightType & WSType::block) &&
IsBlockNode(GetWSBoundingParent())) {
RefPtr<Selection> selection = htmlEditor->GetSelection();
if (NS_WARN_IF(!selection)) {
return NS_ERROR_FAILURE;
}
// We are at a block boundary. Insert a <br>. Why? Well, first note
// that the br will have no visible effect since it is up against a
// block boundary. |foo<br><p>bar| renders like |foo<p>bar| and
// similarly |<p>foo<br></p>bar| renders like |<p>foo</p>bar|. What
// this <br> addition gets us is the ability to convert a trailing nbsp
// to a space. Consider: |<body>foo. '</body>|, where ' represents
// selection. User types space attempting to put 2 spaces after the
// end of their sentence. We used to do this as: |<body>foo.
// &nbsp</body>| This caused problems with soft wrapping: the nbsp
// would wrap to the next line, which looked attrocious. If you try to
// do: |<body>foo.&nbsp </body>| instead, the trailing space is
// invisible because it is against a block boundary. If you do:
// |<body>foo.&nbsp&nbsp</body>| then you get an even uglier soft
// wrapping problem, where foo is on one line until you type the final
// space, and then "foo " jumps down to the next line. Ugh. The best
// way I can find out of this is to throw in a harmless <br> here,
// which allows us to do: |<body>foo.&nbsp <br></body>|, which doesn't
// cause foo to jump lines, doesn't cause spaces to show up at the
// beginning of soft wrapped lines, and lets the user see 2 spaces when
// they type 2 spaces.
RefPtr<Element> brElement =
htmlEditor->InsertBrElementWithTransaction(aRun->EndPoint());
if (NS_WARN_IF(!brElement)) {
return NS_ERROR_FAILURE;
}
// Refresh thePoint, prevPoint
thePoint = GetPreviousCharPoint(aRun->EndPoint());
prevPoint = GetPreviousCharPoint(thePoint);
rightCheck = true;
}
}
if (leftCheck && rightCheck) {
// Now replace nbsp with space. First, insert a space
AutoTransactionsConserveSelection dontChangeMySelection(*htmlEditor);
nsAutoString spaceStr(char16_t(32));
nsresult rv = htmlEditor->InsertTextIntoTextNodeWithTransaction(
spaceStr, *thePoint.mTextNode, thePoint.mOffset, true);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// Finally, delete that nbsp
rv = DeleteRange(
EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset + 1),
EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset + 2));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
} else if (!mPRE && spaceNBSP && rightCheck) {
// Don't mess with this preformatted for now. We have a run of ASCII
// whitespace (which will render as one space) followed by an nbsp (which
// is at the end of the whitespace run). Let's switch their order. This
// will ensure that if someone types two spaces after a sentence, and the
// editor softwraps at this point, the spaces won't be split across lines,
// which looks ugly and is bad for the moose.
RefPtr<Text> startNode, endNode;
int32_t startOffset, endOffset;
GetASCIIWhitespacesBounds(
eBoth, EditorRawDOMPoint(prevPoint.mTextNode, prevPoint.mOffset + 1),
getter_AddRefs(startNode), &startOffset, getter_AddRefs(endNode),
&endOffset);
// Delete that nbsp
nsresult rv = DeleteRange(
EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset),
EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset + 1));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// Finally, insert that nbsp before the ASCII ws run
AutoTransactionsConserveSelection dontChangeMySelection(*htmlEditor);
rv = htmlEditor->InsertTextIntoTextNodeWithTransaction(
nsDependentSubstring(&kNBSP, 1), *startNode, startOffset, true);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
}
return NS_OK;
}
template <typename PT, typename CT>
nsresult WSRunObject::ReplacePreviousNBSPIfUnncessary(
WSFragment* aRun, const EditorDOMPointBase<PT, CT>& aPoint) {
if (NS_WARN_IF(!aRun) || NS_WARN_IF(!aPoint.IsSet())) {
return NS_ERROR_INVALID_ARG;
}
MOZ_ASSERT(aPoint.IsSetAndValid());
// Try to change an NBSP to a space, if possible, just to prevent NBSP
// proliferation. This routine is called when we are about to make this
// point in the ws abut an inserted break or text, so we don't have to worry
// about what is after it. What is after it now will end up after the
// inserted object.
bool canConvert = false;
WSPoint thePoint = GetPreviousCharPoint(aPoint);
if (thePoint.mTextNode && thePoint.mChar == kNBSP) {
WSPoint prevPoint = GetPreviousCharPoint(thePoint);
if (prevPoint.mTextNode) {
if (!nsCRT::IsAsciiSpace(prevPoint.mChar)) {
// If previous character is a NBSP and its previous character isn't
// ASCII space, we can replace the NBSP with ASCII space.
canConvert = true;
}
} else if (aRun->mLeftType == WSType::text ||
aRun->mLeftType == WSType::special) {
// If previous character is a NBSP and it's the first character of the
// text node, additionally, if its previous node is a text node including
// non-whitespace characters or <img> node or something inline
// non-container element node, we can replace the NBSP with ASCII space.
canConvert = true;
}
}
if (!canConvert) {
return NS_OK;
}
if (NS_WARN_IF(!mHTMLEditor)) {
return NS_ERROR_NOT_INITIALIZED;
}
RefPtr<HTMLEditor> htmlEditor(mHTMLEditor);
// First, insert a space before the previous NBSP.
AutoTransactionsConserveSelection dontChangeMySelection(*htmlEditor);
nsAutoString spaceStr(char16_t(32));
nsresult rv = htmlEditor->InsertTextIntoTextNodeWithTransaction(
spaceStr, *thePoint.mTextNode, thePoint.mOffset, true);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// Finally, delete the previous NBSP.
rv = DeleteRange(EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset + 1),
EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset + 2));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
return NS_OK;
}
nsresult WSRunObject::CheckLeadingNBSP(WSFragment* aRun, nsINode* aNode,
int32_t aOffset) {
// Try to change an nbsp to a space, if possible, just to prevent nbsp
// proliferation This routine is called when we are about to make this point
// in the ws abut an inserted text, so we don't have to worry about what is
// before it. What is before it now will end up before the inserted text.
bool canConvert = false;
WSPoint thePoint = GetNextCharPoint(EditorRawDOMPoint(aNode, aOffset));
if (thePoint.mChar == kNBSP) {
WSPoint tmp = thePoint;
// we want to be after thePoint
tmp.mOffset++;
WSPoint nextPoint = GetNextCharPoint(tmp);
if (nextPoint.mTextNode) {
if (!nsCRT::IsAsciiSpace(nextPoint.mChar)) {
canConvert = true;
}
} else if (aRun->mRightType == WSType::text ||
aRun->mRightType == WSType::special ||
aRun->mRightType == WSType::br) {
canConvert = true;
}
}
if (canConvert) {
if (NS_WARN_IF(!mHTMLEditor)) {
return NS_ERROR_NOT_INITIALIZED;
}
RefPtr<HTMLEditor> htmlEditor(mHTMLEditor);
// First, insert a space
AutoTransactionsConserveSelection dontChangeMySelection(*htmlEditor);
nsAutoString spaceStr(char16_t(32));
nsresult rv = htmlEditor->InsertTextIntoTextNodeWithTransaction(
spaceStr, *thePoint.mTextNode, thePoint.mOffset, true);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
// Finally, delete that nbsp
rv = DeleteRange(
EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset + 1),
EditorRawDOMPoint(thePoint.mTextNode, thePoint.mOffset + 2));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
return NS_OK;
}
nsresult WSRunObject::Scrub() {
WSFragment* run = mStartRun;
while (run) {
if (run->mType & (WSType::leadingWS | WSType::trailingWS)) {
nsresult rv = DeleteRange(run->StartPoint(), run->EndPoint());
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
run = run->mRight;
}
return NS_OK;
}
bool WSRunObject::IsBlockNode(nsINode* aNode) {
return aNode && aNode->IsElement() &&
HTMLEditor::NodeIsBlockStatic(aNode->AsElement());
}
} // namespace mozilla