зеркало из https://github.com/mozilla/gecko-dev.git
915 строки
28 KiB
C++
915 строки
28 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioChannelService.h"
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#include "base/basictypes.h"
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#include "mozilla/Services.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/Unused.h"
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#include "nsContentUtils.h"
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#include "nsIScriptSecurityManager.h"
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#include "nsISupportsPrimitives.h"
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#include "nsThreadUtils.h"
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#include "nsHashPropertyBag.h"
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#include "nsComponentManagerUtils.h"
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#include "nsGlobalWindow.h"
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#include "nsPIDOMWindow.h"
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#include "nsServiceManagerUtils.h"
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#include "mozilla/Preferences.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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mozilla::LazyLogModule gAudioChannelLog("AudioChannel");
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namespace {
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bool sAudioChannelCompeting = false;
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bool sAudioChannelCompetingAllAgents = false;
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bool sXPCOMShuttingDown = false;
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class NotifyChannelActiveRunnable final : public Runnable {
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public:
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NotifyChannelActiveRunnable(uint64_t aWindowID, bool aActive)
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: Runnable("NotifyChannelActiveRunnable"),
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mWindowID(aWindowID),
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mActive(aActive) {}
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NS_IMETHOD Run() override {
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nsCOMPtr<nsIObserverService> observerService =
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services::GetObserverService();
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if (NS_WARN_IF(!observerService)) {
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return NS_ERROR_FAILURE;
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}
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nsCOMPtr<nsISupportsPRUint64> wrapper =
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do_CreateInstance(NS_SUPPORTS_PRUINT64_CONTRACTID);
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if (NS_WARN_IF(!wrapper)) {
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return NS_ERROR_FAILURE;
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}
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wrapper->SetData(mWindowID);
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observerService->NotifyObservers(wrapper, "media-playback",
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mActive ? u"active" : u"inactive");
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MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
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("NotifyChannelActiveRunnable, active = %s\n",
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mActive ? "true" : "false"));
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return NS_OK;
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}
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private:
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const uint64_t mWindowID;
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const bool mActive;
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};
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class AudioPlaybackRunnable final : public Runnable {
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public:
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AudioPlaybackRunnable(nsPIDOMWindowOuter* aWindow, bool aActive,
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AudioChannelService::AudibleChangedReasons aReason)
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: mozilla::Runnable("AudioPlaybackRunnable"),
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mWindow(aWindow),
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mActive(aActive),
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mReason(aReason) {}
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NS_IMETHOD Run() override {
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nsCOMPtr<nsIObserverService> observerService =
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services::GetObserverService();
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if (NS_WARN_IF(!observerService)) {
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return NS_ERROR_FAILURE;
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}
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nsAutoString state;
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GetActiveState(state);
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observerService->NotifyObservers(ToSupports(mWindow), "audio-playback",
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state.get());
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MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
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("AudioPlaybackRunnable, active = %s, reason = %s\n",
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mActive ? "true" : "false", AudibleChangedReasonToStr(mReason)));
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return NS_OK;
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}
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private:
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void GetActiveState(nsAString& aState) {
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if (mActive) {
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aState.AssignLiteral("active");
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} else {
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if (mReason ==
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AudioChannelService::AudibleChangedReasons::ePauseStateChanged) {
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aState.AssignLiteral("inactive-pause");
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} else {
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aState.AssignLiteral("inactive-nonaudible");
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}
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}
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}
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nsCOMPtr<nsPIDOMWindowOuter> mWindow;
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bool mActive;
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AudioChannelService::AudibleChangedReasons mReason;
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};
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bool IsEnableAudioCompetingForAllAgents() {
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// In general, the audio competing should only be for audible media and it
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// helps user can focus on one media at the same time. However, we hope to
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// treat all media as the same in the mobile device. First reason is we have
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// media control on fennec and we just want to control one media at once time.
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// Second reason is to reduce the bandwidth, avoiding to play any non-audible
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// media in background which user doesn't notice about.
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#ifdef MOZ_WIDGET_ANDROID
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return true;
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#else
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return sAudioChannelCompetingAllAgents;
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#endif
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}
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} // anonymous namespace
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namespace mozilla {
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namespace dom {
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const char* SuspendTypeToStr(const nsSuspendedTypes& aSuspend) {
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MOZ_ASSERT(aSuspend == nsISuspendedTypes::NONE_SUSPENDED ||
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aSuspend == nsISuspendedTypes::SUSPENDED_PAUSE ||
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aSuspend == nsISuspendedTypes::SUSPENDED_BLOCK ||
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aSuspend == nsISuspendedTypes::SUSPENDED_PAUSE_DISPOSABLE ||
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aSuspend == nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE);
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switch (aSuspend) {
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case nsISuspendedTypes::NONE_SUSPENDED:
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return "none";
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case nsISuspendedTypes::SUSPENDED_PAUSE:
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return "pause";
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case nsISuspendedTypes::SUSPENDED_BLOCK:
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return "block";
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case nsISuspendedTypes::SUSPENDED_PAUSE_DISPOSABLE:
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return "disposable-pause";
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case nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE:
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return "disposable-stop";
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default:
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return "unknown";
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}
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}
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const char* AudibleStateToStr(
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const AudioChannelService::AudibleState& aAudible) {
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MOZ_ASSERT(aAudible == AudioChannelService::AudibleState::eNotAudible ||
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aAudible == AudioChannelService::AudibleState::eMaybeAudible ||
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aAudible == AudioChannelService::AudibleState::eAudible);
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switch (aAudible) {
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case AudioChannelService::AudibleState::eNotAudible:
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return "not-audible";
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case AudioChannelService::AudibleState::eMaybeAudible:
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return "maybe-audible";
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case AudioChannelService::AudibleState::eAudible:
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return "audible";
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default:
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return "unknown";
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}
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}
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const char* AudibleChangedReasonToStr(
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const AudioChannelService::AudibleChangedReasons& aReason) {
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MOZ_ASSERT(
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aReason == AudioChannelService::AudibleChangedReasons::eVolumeChanged ||
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aReason ==
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AudioChannelService::AudibleChangedReasons::eDataAudibleChanged ||
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aReason ==
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AudioChannelService::AudibleChangedReasons::ePauseStateChanged);
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switch (aReason) {
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case AudioChannelService::AudibleChangedReasons::eVolumeChanged:
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return "volume";
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case AudioChannelService::AudibleChangedReasons::eDataAudibleChanged:
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return "data-audible";
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case AudioChannelService::AudibleChangedReasons::ePauseStateChanged:
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return "pause-state";
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default:
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return "unknown";
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}
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}
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StaticRefPtr<AudioChannelService> gAudioChannelService;
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/* static */
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void AudioChannelService::CreateServiceIfNeeded() {
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MOZ_ASSERT(NS_IsMainThread());
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if (!gAudioChannelService) {
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gAudioChannelService = new AudioChannelService();
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}
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}
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/* static */
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already_AddRefed<AudioChannelService> AudioChannelService::GetOrCreate() {
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if (sXPCOMShuttingDown) {
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return nullptr;
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}
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CreateServiceIfNeeded();
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RefPtr<AudioChannelService> service = gAudioChannelService.get();
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return service.forget();
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}
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/* static */
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already_AddRefed<AudioChannelService> AudioChannelService::Get() {
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if (sXPCOMShuttingDown) {
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return nullptr;
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}
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RefPtr<AudioChannelService> service = gAudioChannelService.get();
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return service.forget();
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}
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/* static */
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LogModule* AudioChannelService::GetAudioChannelLog() {
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return gAudioChannelLog;
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}
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/* static */
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void AudioChannelService::Shutdown() {
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if (gAudioChannelService) {
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->RemoveObserver(gAudioChannelService, "xpcom-shutdown");
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obs->RemoveObserver(gAudioChannelService, "outer-window-destroyed");
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}
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gAudioChannelService->mWindows.Clear();
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gAudioChannelService = nullptr;
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}
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}
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/* static */
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bool AudioChannelService::IsEnableAudioCompeting() {
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CreateServiceIfNeeded();
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return sAudioChannelCompeting;
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}
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NS_INTERFACE_MAP_BEGIN(AudioChannelService)
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NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIObserver)
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NS_INTERFACE_MAP_ENTRY(nsIObserver)
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NS_INTERFACE_MAP_END
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NS_IMPL_ADDREF(AudioChannelService)
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NS_IMPL_RELEASE(AudioChannelService)
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AudioChannelService::AudioChannelService() {
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->AddObserver(this, "xpcom-shutdown", false);
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obs->AddObserver(this, "outer-window-destroyed", false);
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}
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Preferences::AddBoolVarCache(&sAudioChannelCompeting,
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"dom.audiochannel.audioCompeting");
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Preferences::AddBoolVarCache(&sAudioChannelCompetingAllAgents,
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"dom.audiochannel.audioCompeting.allAgents");
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}
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AudioChannelService::~AudioChannelService() {}
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void AudioChannelService::RegisterAudioChannelAgent(AudioChannelAgent* aAgent,
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AudibleState aAudible) {
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MOZ_ASSERT(aAgent);
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uint64_t windowID = aAgent->WindowID();
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AudioChannelWindow* winData = GetWindowData(windowID);
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if (!winData) {
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winData = new AudioChannelWindow(windowID);
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mWindows.AppendElement(winData);
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}
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// To make sure agent would be alive because AppendAgent() would trigger the
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// callback function of AudioChannelAgentOwner that means the agent might be
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// released in their callback.
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RefPtr<AudioChannelAgent> kungFuDeathGrip(aAgent);
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winData->AppendAgent(aAgent, aAudible);
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}
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void AudioChannelService::UnregisterAudioChannelAgent(
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AudioChannelAgent* aAgent) {
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MOZ_ASSERT(aAgent);
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AudioChannelWindow* winData = GetWindowData(aAgent->WindowID());
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if (!winData) {
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return;
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}
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// To make sure agent would be alive because AppendAgent() would trigger the
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// callback function of AudioChannelAgentOwner that means the agent might be
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// released in their callback.
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RefPtr<AudioChannelAgent> kungFuDeathGrip(aAgent);
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winData->RemoveAgent(aAgent);
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}
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AudioPlaybackConfig AudioChannelService::GetMediaConfig(
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nsPIDOMWindowOuter* aWindow) const {
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AudioPlaybackConfig config(1.0, false, nsISuspendedTypes::NONE_SUSPENDED);
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if (!aWindow) {
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config.SetConfig(0.0, true, nsISuspendedTypes::SUSPENDED_BLOCK);
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return config;
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}
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AudioChannelWindow* winData = nullptr;
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nsCOMPtr<nsPIDOMWindowOuter> window = aWindow;
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// The volume must be calculated based on the window hierarchy. Here we go up
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// to the top window and we calculate the volume and the muted flag.
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do {
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winData = GetWindowData(window->WindowID());
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if (winData) {
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config.mVolume *= winData->mConfig.mVolume;
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config.mMuted = config.mMuted || winData->mConfig.mMuted;
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config.mSuspend = winData->mOwningAudioFocus
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? config.mSuspend
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: nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE;
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}
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config.mVolume *= window->GetAudioVolume();
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config.mMuted = config.mMuted || window->GetAudioMuted();
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if (window->GetMediaSuspend() != nsISuspendedTypes::NONE_SUSPENDED) {
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config.mSuspend = window->GetMediaSuspend();
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}
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nsCOMPtr<nsPIDOMWindowOuter> win = window->GetScriptableParentOrNull();
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if (!win) {
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break;
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}
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window = win;
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// If there is no parent, or we are the toplevel we don't continue.
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} while (window && window != aWindow);
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return config;
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}
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void AudioChannelService::AudioAudibleChanged(AudioChannelAgent* aAgent,
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AudibleState aAudible,
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AudibleChangedReasons aReason) {
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MOZ_ASSERT(aAgent);
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uint64_t windowID = aAgent->WindowID();
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AudioChannelWindow* winData = GetWindowData(windowID);
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if (winData) {
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winData->AudioAudibleChanged(aAgent, aAudible, aReason);
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}
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}
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NS_IMETHODIMP
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AudioChannelService::Observe(nsISupports* aSubject, const char* aTopic,
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const char16_t* aData) {
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if (!strcmp(aTopic, "xpcom-shutdown")) {
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sXPCOMShuttingDown = true;
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Shutdown();
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} else if (!strcmp(aTopic, "outer-window-destroyed")) {
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nsCOMPtr<nsISupportsPRUint64> wrapper = do_QueryInterface(aSubject);
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NS_ENSURE_TRUE(wrapper, NS_ERROR_FAILURE);
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uint64_t outerID;
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nsresult rv = wrapper->GetData(&outerID);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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nsAutoPtr<AudioChannelWindow> winData;
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{
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nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator iter(
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mWindows);
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while (iter.HasMore()) {
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nsAutoPtr<AudioChannelWindow>& next = iter.GetNext();
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if (next->mWindowID == outerID) {
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uint32_t pos = mWindows.IndexOf(next);
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winData = next.forget();
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mWindows.RemoveElementAt(pos);
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break;
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}
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}
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}
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if (winData) {
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nsTObserverArray<AudioChannelAgent*>::ForwardIterator iter(
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winData->mAgents);
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while (iter.HasMore()) {
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iter.GetNext()->WindowVolumeChanged();
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}
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}
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}
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return NS_OK;
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}
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void AudioChannelService::RefreshAgents(
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nsPIDOMWindowOuter* aWindow,
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const std::function<void(AudioChannelAgent*)>& aFunc) {
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MOZ_ASSERT(aWindow);
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nsCOMPtr<nsPIDOMWindowOuter> topWindow = aWindow->GetScriptableTop();
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if (!topWindow) {
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return;
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}
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AudioChannelWindow* winData = GetWindowData(topWindow->WindowID());
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if (!winData) {
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return;
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}
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nsTObserverArray<AudioChannelAgent*>::ForwardIterator iter(winData->mAgents);
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while (iter.HasMore()) {
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aFunc(iter.GetNext());
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}
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}
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void AudioChannelService::RefreshAgentsVolume(nsPIDOMWindowOuter* aWindow) {
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RefreshAgents(aWindow,
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[](AudioChannelAgent* agent) { agent->WindowVolumeChanged(); });
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}
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void AudioChannelService::RefreshAgentsSuspend(nsPIDOMWindowOuter* aWindow,
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nsSuspendedTypes aSuspend) {
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RefreshAgents(aWindow, [aSuspend](AudioChannelAgent* agent) {
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agent->WindowSuspendChanged(aSuspend);
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});
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}
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void AudioChannelService::SetWindowAudioCaptured(nsPIDOMWindowOuter* aWindow,
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uint64_t aInnerWindowID,
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bool aCapture) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aWindow);
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MOZ_LOG(GetAudioChannelLog(), LogLevel::Debug,
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("AudioChannelService, SetWindowAudioCaptured, window = %p, "
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"aCapture = %d\n",
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aWindow, aCapture));
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nsCOMPtr<nsPIDOMWindowOuter> topWindow = aWindow->GetScriptableTop();
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if (!topWindow) {
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return;
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}
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AudioChannelWindow* winData = GetWindowData(topWindow->WindowID());
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// This can happen, but only during shutdown, because the the outer window
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// changes ScriptableTop, so that its ID is different.
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// In this case either we are capturing, and it's too late because the window
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// has been closed anyways, or we are un-capturing, and everything has already
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// been cleaned up by the HTMLMediaElements or the AudioContexts.
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if (!winData) {
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return;
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}
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if (aCapture != winData->mIsAudioCaptured) {
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winData->mIsAudioCaptured = aCapture;
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nsTObserverArray<AudioChannelAgent*>::ForwardIterator iter(
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winData->mAgents);
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while (iter.HasMore()) {
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iter.GetNext()->WindowAudioCaptureChanged(aInnerWindowID, aCapture);
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}
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}
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}
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AudioChannelService::AudioChannelWindow*
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AudioChannelService::GetOrCreateWindowData(nsPIDOMWindowOuter* aWindow) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aWindow);
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AudioChannelWindow* winData = GetWindowData(aWindow->WindowID());
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if (!winData) {
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winData = new AudioChannelWindow(aWindow->WindowID());
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mWindows.AppendElement(winData);
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}
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return winData;
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}
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AudioChannelService::AudioChannelWindow* AudioChannelService::GetWindowData(
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uint64_t aWindowID) const {
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nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator iter(
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mWindows);
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while (iter.HasMore()) {
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AudioChannelWindow* next = iter.GetNext();
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if (next->mWindowID == aWindowID) {
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return next;
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}
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}
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return nullptr;
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}
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bool AudioChannelService::IsWindowActive(nsPIDOMWindowOuter* aWindow) {
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MOZ_ASSERT(NS_IsMainThread());
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auto* window = nsPIDOMWindowOuter::From(aWindow)->GetScriptableTop();
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if (!window) {
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return false;
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}
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AudioChannelWindow* winData = GetWindowData(window->WindowID());
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if (!winData) {
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return false;
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}
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return !winData->mAudibleAgents.IsEmpty();
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}
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void AudioChannelService::RefreshAgentsAudioFocusChanged(
|
|
AudioChannelAgent* aAgent) {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator iter(
|
|
mWindows);
|
|
while (iter.HasMore()) {
|
|
AudioChannelWindow* winData = iter.GetNext();
|
|
if (winData->mOwningAudioFocus) {
|
|
winData->AudioFocusChanged(aAgent);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::NotifyMediaResumedFromBlock(
|
|
nsPIDOMWindowOuter* aWindow) {
|
|
MOZ_ASSERT(aWindow);
|
|
|
|
nsCOMPtr<nsPIDOMWindowOuter> topWindow = aWindow->GetScriptableTop();
|
|
if (!topWindow) {
|
|
return;
|
|
}
|
|
|
|
AudioChannelWindow* winData = GetWindowData(topWindow->WindowID());
|
|
if (!winData) {
|
|
return;
|
|
}
|
|
|
|
winData->NotifyMediaBlockStop(aWindow);
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::RequestAudioFocus(
|
|
AudioChannelAgent* aAgent) {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
// Don't need to check audio focus for window-less agent.
|
|
if (!aAgent->Window()) {
|
|
return;
|
|
}
|
|
|
|
// We already have the audio focus. No operation is needed.
|
|
if (mOwningAudioFocus) {
|
|
return;
|
|
}
|
|
|
|
// Only foreground window can request audio focus, but it would still own the
|
|
// audio focus even it goes to background. Audio focus would be abandoned
|
|
// only when other foreground window starts audio competing.
|
|
// One exception is if the pref "media.block-autoplay-until-in-foreground"
|
|
// is on and the background page is the non-visited before. Because the media
|
|
// in that page would be blocked until the page is going to foreground.
|
|
mOwningAudioFocus = (!(aAgent->Window()->IsBackground()) ||
|
|
aAgent->Window()->GetMediaSuspend() ==
|
|
nsISuspendedTypes::SUSPENDED_BLOCK);
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, RequestAudioFocus, this = %p, "
|
|
"agent = %p, owning audio focus = %s\n",
|
|
this, aAgent, mOwningAudioFocus ? "true" : "false"));
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::NotifyAudioCompetingChanged(
|
|
AudioChannelAgent* aAgent) {
|
|
// This function may be called after RemoveAgentAndReduceAgentsNum(), so the
|
|
// agent may be not contained in mAgent. In addition, the agent would still
|
|
// be alive because we have kungFuDeathGrip in UnregisterAudioChannelAgent().
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
RefPtr<AudioChannelService> service = AudioChannelService::GetOrCreate();
|
|
MOZ_ASSERT(service);
|
|
|
|
if (!service->IsEnableAudioCompeting()) {
|
|
return;
|
|
}
|
|
|
|
if (!IsAgentInvolvingInAudioCompeting(aAgent)) {
|
|
return;
|
|
}
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, NotifyAudioCompetingChanged, this = %p, "
|
|
"agent = %p\n",
|
|
this, aAgent));
|
|
|
|
service->RefreshAgentsAudioFocusChanged(aAgent);
|
|
}
|
|
|
|
bool AudioChannelService::AudioChannelWindow::IsAgentInvolvingInAudioCompeting(
|
|
AudioChannelAgent* aAgent) const {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if (!mOwningAudioFocus) {
|
|
return false;
|
|
}
|
|
|
|
if (IsAudioCompetingInSameTab()) {
|
|
return false;
|
|
}
|
|
|
|
// TODO : add MediaSession::ambient kind, because it doens't interact with
|
|
// other kinds.
|
|
return true;
|
|
}
|
|
|
|
bool AudioChannelService::AudioChannelWindow::IsAudioCompetingInSameTab()
|
|
const {
|
|
bool hasMultipleActiveAgents = IsEnableAudioCompetingForAllAgents()
|
|
? mAgents.Length() > 1
|
|
: mAudibleAgents.Length() > 1;
|
|
return mOwningAudioFocus && hasMultipleActiveAgents;
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::AudioFocusChanged(
|
|
AudioChannelAgent* aNewPlayingAgent) {
|
|
// This agent isn't always known for the current window, because it can comes
|
|
// from other window.
|
|
MOZ_ASSERT(aNewPlayingAgent);
|
|
|
|
if (IsInactiveWindow()) {
|
|
// These would happen in two situations,
|
|
// (1) Audio in page A was ended, and another page B want to play audio.
|
|
// Page A should abandon its focus.
|
|
// (2) Audio was paused by remote-control, page should still own the focus.
|
|
mOwningAudioFocus = IsContainingPlayingAgent(aNewPlayingAgent);
|
|
} else {
|
|
nsTObserverArray<AudioChannelAgent*>::ForwardIterator iter(
|
|
IsEnableAudioCompetingForAllAgents() ? mAgents : mAudibleAgents);
|
|
while (iter.HasMore()) {
|
|
AudioChannelAgent* agent = iter.GetNext();
|
|
MOZ_ASSERT(agent);
|
|
|
|
// Don't need to update the playing state of new playing agent.
|
|
if (agent == aNewPlayingAgent) {
|
|
continue;
|
|
}
|
|
|
|
uint32_t type = GetCompetingBehavior(agent);
|
|
|
|
// If window will be suspended, it needs to abandon the audio focus
|
|
// because only one window can own audio focus at a time. However, we
|
|
// would support multiple audio focus at the same time in the future.
|
|
mOwningAudioFocus = (type == nsISuspendedTypes::NONE_SUSPENDED);
|
|
|
|
// TODO : support other behaviors which are definded in MediaSession API.
|
|
switch (type) {
|
|
case nsISuspendedTypes::NONE_SUSPENDED:
|
|
case nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE:
|
|
agent->WindowSuspendChanged(type);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, AudioFocusChanged, this = %p, "
|
|
"OwningAudioFocus = %s\n",
|
|
this, mOwningAudioFocus ? "true" : "false"));
|
|
}
|
|
|
|
bool AudioChannelService::AudioChannelWindow::IsContainingPlayingAgent(
|
|
AudioChannelAgent* aAgent) const {
|
|
return (aAgent->WindowID() == mWindowID);
|
|
}
|
|
|
|
uint32_t AudioChannelService::AudioChannelWindow::GetCompetingBehavior(
|
|
AudioChannelAgent* aAgent) const {
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(IsEnableAudioCompetingForAllAgents()
|
|
? mAgents.Contains(aAgent)
|
|
: mAudibleAgents.Contains(aAgent));
|
|
|
|
uint32_t competingBehavior = nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE;
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, GetCompetingBehavior, this = %p, "
|
|
"behavior = %s\n",
|
|
this, SuspendTypeToStr(competingBehavior)));
|
|
|
|
return competingBehavior;
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::AppendAgent(
|
|
AudioChannelAgent* aAgent, AudibleState aAudible) {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
RequestAudioFocus(aAgent);
|
|
AppendAgentAndIncreaseAgentsNum(aAgent);
|
|
AudioCapturedChanged(aAgent, AudioCaptureState::eCapturing);
|
|
if (aAudible == AudibleState::eAudible) {
|
|
AudioAudibleChanged(aAgent, AudibleState::eAudible,
|
|
AudibleChangedReasons::eDataAudibleChanged);
|
|
} else if (IsEnableAudioCompetingForAllAgents() &&
|
|
aAudible != AudibleState::eAudible) {
|
|
NotifyAudioCompetingChanged(aAgent);
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::RemoveAgent(
|
|
AudioChannelAgent* aAgent) {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
RemoveAgentAndReduceAgentsNum(aAgent);
|
|
AudioCapturedChanged(aAgent, AudioCaptureState::eNotCapturing);
|
|
AudioAudibleChanged(aAgent, AudibleState::eNotAudible,
|
|
AudibleChangedReasons::ePauseStateChanged);
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::NotifyMediaBlockStop(
|
|
nsPIDOMWindowOuter* aWindow) {
|
|
if (mShouldSendActiveMediaBlockStopEvent) {
|
|
mShouldSendActiveMediaBlockStopEvent = false;
|
|
nsCOMPtr<nsPIDOMWindowOuter> window = aWindow;
|
|
NS_DispatchToCurrentThread(NS_NewRunnableFunction(
|
|
"dom::AudioChannelService::AudioChannelWindow::NotifyMediaBlockStop",
|
|
[window]() -> void {
|
|
nsCOMPtr<nsIObserverService> observerService =
|
|
services::GetObserverService();
|
|
if (NS_WARN_IF(!observerService)) {
|
|
return;
|
|
}
|
|
|
|
observerService->NotifyObservers(ToSupports(window), "audio-playback",
|
|
u"activeMediaBlockStop");
|
|
}));
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::AppendAgentAndIncreaseAgentsNum(
|
|
AudioChannelAgent* aAgent) {
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(!mAgents.Contains(aAgent));
|
|
|
|
mAgents.AppendElement(aAgent);
|
|
|
|
++mConfig.mNumberOfAgents;
|
|
|
|
// TODO: Make NotifyChannelActiveRunnable irrelevant to
|
|
// BrowserElementAudioChannel
|
|
if (mConfig.mNumberOfAgents == 1) {
|
|
NotifyChannelActive(aAgent->WindowID(), true);
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::RemoveAgentAndReduceAgentsNum(
|
|
AudioChannelAgent* aAgent) {
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(mAgents.Contains(aAgent));
|
|
|
|
mAgents.RemoveElement(aAgent);
|
|
|
|
MOZ_ASSERT(mConfig.mNumberOfAgents > 0);
|
|
--mConfig.mNumberOfAgents;
|
|
|
|
if (mConfig.mNumberOfAgents == 0) {
|
|
NotifyChannelActive(aAgent->WindowID(), false);
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::AudioCapturedChanged(
|
|
AudioChannelAgent* aAgent, AudioCaptureState aCapture) {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if (mIsAudioCaptured) {
|
|
aAgent->WindowAudioCaptureChanged(aAgent->InnerWindowID(), aCapture);
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::AudioAudibleChanged(
|
|
AudioChannelAgent* aAgent, AudibleState aAudible,
|
|
AudibleChangedReasons aReason) {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if (aAudible == AudibleState::eAudible) {
|
|
AppendAudibleAgentIfNotContained(aAgent, aReason);
|
|
NotifyAudioCompetingChanged(aAgent);
|
|
} else {
|
|
RemoveAudibleAgentIfContained(aAgent, aReason);
|
|
}
|
|
|
|
if (aAudible != AudibleState::eNotAudible) {
|
|
MaybeNotifyMediaBlockStart(aAgent);
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::AppendAudibleAgentIfNotContained(
|
|
AudioChannelAgent* aAgent, AudibleChangedReasons aReason) {
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(mAgents.Contains(aAgent));
|
|
|
|
if (!mAudibleAgents.Contains(aAgent)) {
|
|
mAudibleAgents.AppendElement(aAgent);
|
|
if (IsFirstAudibleAgent()) {
|
|
NotifyAudioAudibleChanged(aAgent->Window(), AudibleState::eAudible,
|
|
aReason);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::RemoveAudibleAgentIfContained(
|
|
AudioChannelAgent* aAgent, AudibleChangedReasons aReason) {
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if (mAudibleAgents.Contains(aAgent)) {
|
|
mAudibleAgents.RemoveElement(aAgent);
|
|
if (IsLastAudibleAgent()) {
|
|
NotifyAudioAudibleChanged(aAgent->Window(), AudibleState::eNotAudible,
|
|
aReason);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool AudioChannelService::AudioChannelWindow::IsFirstAudibleAgent() const {
|
|
return (mAudibleAgents.Length() == 1);
|
|
}
|
|
|
|
bool AudioChannelService::AudioChannelWindow::IsLastAudibleAgent() const {
|
|
return mAudibleAgents.IsEmpty();
|
|
}
|
|
|
|
bool AudioChannelService::AudioChannelWindow::IsInactiveWindow() const {
|
|
return IsEnableAudioCompetingForAllAgents()
|
|
? mAudibleAgents.IsEmpty() && mAgents.IsEmpty()
|
|
: mAudibleAgents.IsEmpty();
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::NotifyAudioAudibleChanged(
|
|
nsPIDOMWindowOuter* aWindow, AudibleState aAudible,
|
|
AudibleChangedReasons aReason) {
|
|
RefPtr<AudioPlaybackRunnable> runnable = new AudioPlaybackRunnable(
|
|
aWindow, aAudible == AudibleState::eAudible, aReason);
|
|
DebugOnly<nsresult> rv = NS_DispatchToCurrentThread(runnable);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "NS_DispatchToCurrentThread failed");
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::NotifyChannelActive(
|
|
uint64_t aWindowID, bool aActive) {
|
|
RefPtr<NotifyChannelActiveRunnable> runnable =
|
|
new NotifyChannelActiveRunnable(aWindowID, aActive);
|
|
DebugOnly<nsresult> rv = NS_DispatchToCurrentThread(runnable);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "NS_DispatchToCurrentThread failed");
|
|
}
|
|
|
|
void AudioChannelService::AudioChannelWindow::MaybeNotifyMediaBlockStart(
|
|
AudioChannelAgent* aAgent) {
|
|
nsCOMPtr<nsPIDOMWindowOuter> window = aAgent->Window();
|
|
if (!window) {
|
|
return;
|
|
}
|
|
|
|
nsCOMPtr<nsPIDOMWindowInner> inner = window->GetCurrentInnerWindow();
|
|
if (!inner) {
|
|
return;
|
|
}
|
|
|
|
nsCOMPtr<Document> doc = inner->GetExtantDoc();
|
|
if (!doc) {
|
|
return;
|
|
}
|
|
|
|
if (window->GetMediaSuspend() != nsISuspendedTypes::SUSPENDED_BLOCK ||
|
|
!doc->Hidden()) {
|
|
return;
|
|
}
|
|
|
|
if (!mShouldSendActiveMediaBlockStopEvent) {
|
|
mShouldSendActiveMediaBlockStopEvent = true;
|
|
NS_DispatchToCurrentThread(NS_NewRunnableFunction(
|
|
"dom::AudioChannelService::AudioChannelWindow::"
|
|
"MaybeNotifyMediaBlockStart",
|
|
[window]() -> void {
|
|
nsCOMPtr<nsIObserverService> observerService =
|
|
services::GetObserverService();
|
|
if (NS_WARN_IF(!observerService)) {
|
|
return;
|
|
}
|
|
|
|
observerService->NotifyObservers(ToSupports(window), "audio-playback",
|
|
u"activeMediaBlockStart");
|
|
}));
|
|
}
|
|
}
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|