gecko-dev/third_party/rust/gfx-backend-dx11
Dzmitry Malyshau cdb4fe1fcb Bug 1622846 - Update BlendFactor API in WebGPU r=webidl,jimb,smaug
This is another incremental update of wgpu and WebGPU APIs.
It increases stability and makes us run most of the Austin's samples (again).
Likely fixes https://bugzilla.mozilla.org/show_bug.cgi?id=1704148

Differential Revision: https://phabricator.services.mozilla.com/D112828
2021-04-22 19:18:49 +00:00
..
shaders Bug 1680376 - WebGPU error handling infrastructure r=jgilbert,webidl,smaug 2020-12-18 20:07:47 +00:00
src Bug 1622846 - Update BlendFactor API in WebGPU r=webidl,jimb,smaug 2021-04-22 19:18:49 +00:00
.cargo-checksum.json Bug 1622846 - Update BlendFactor API in WebGPU r=webidl,jimb,smaug 2021-04-22 19:18:49 +00:00
Cargo.toml Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
README.md Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00

README.md

gfx_device_dx11

DX11 backend for gfx.

Normalized Coordinates

Render Depth Texture
render_coordinates depth_coordinates texture_coordinates

Binding Model

Writable storage bindings:

  1. Binding: 0 .. D3D11_PS_CS_UAV_REGISTER_COUNT

Other bindings:

  1. Shader stage: vs, fs, cs
  2. Register: constant buffers (CBV), shader resources (SRV), samplers
  3. Binding (tight)

Mirroring

TODO