зеркало из https://github.com/mozilla/gecko-dev.git
954 строки
24 KiB
C++
954 строки
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsTArray.h"
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#include "gtest/gtest.h"
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#include "mozilla/ArrayUtils.h"
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#include "mozilla/RefPtr.h"
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using namespace mozilla;
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namespace TestTArray {
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struct Copyable {
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Copyable() : mDestructionCounter(nullptr) {}
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~Copyable() {
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if (mDestructionCounter) {
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(*mDestructionCounter)++;
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}
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}
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Copyable(const Copyable&) = default;
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Copyable& operator=(const Copyable&) = default;
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uint32_t* mDestructionCounter;
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};
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struct Movable {
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Movable() : mDestructionCounter(nullptr) {}
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~Movable() {
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if (mDestructionCounter) {
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(*mDestructionCounter)++;
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}
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}
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Movable(Movable&& aOther) : mDestructionCounter(aOther.mDestructionCounter) {
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aOther.mDestructionCounter = nullptr;
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}
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uint32_t* mDestructionCounter;
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};
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} // namespace TestTArray
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template <>
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struct nsTArray_RelocationStrategy<TestTArray::Copyable> {
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using Type = nsTArray_RelocateUsingMoveConstructor<TestTArray::Copyable>;
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};
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template <>
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struct nsTArray_RelocationStrategy<TestTArray::Movable> {
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using Type = nsTArray_RelocateUsingMoveConstructor<TestTArray::Movable>;
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};
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namespace TestTArray {
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constexpr int dummyArrayData[] = {4, 1, 2, 8};
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static const nsTArray<int>& DummyArray() {
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static nsTArray<int> sArray;
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if (sArray.IsEmpty()) {
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sArray.AppendElements(dummyArrayData, ArrayLength(dummyArrayData));
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}
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return sArray;
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}
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// This returns an invalid nsTArray with a huge length in order to test that
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// fallible operations actually fail.
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#ifdef DEBUG
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static const nsTArray<int>& FakeHugeArray() {
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static nsTArray<int> sArray;
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if (sArray.IsEmpty()) {
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sArray.AppendElement();
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((nsTArrayHeader*)sArray.DebugGetHeader())->mLength = UINT32_MAX;
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}
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return sArray;
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}
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#endif
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TEST(TArray, int_AppendElements_PlainArray)
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{
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nsTArray<int> array;
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int* ptr = array.AppendElements(dummyArrayData, ArrayLength(dummyArrayData));
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ptr = array.AppendElements(dummyArrayData, ArrayLength(dummyArrayData));
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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}
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TEST(TArray, int_AppendElements_PlainArray_Fallible)
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{
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nsTArray<int> array;
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int* ptr = array.AppendElements(dummyArrayData, ArrayLength(dummyArrayData),
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fallible);
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ptr = array.AppendElements(dummyArrayData, ArrayLength(dummyArrayData),
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fallible);
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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}
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TEST(TArray, int_AppendElements_TArray_Copy)
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{
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nsTArray<int> array;
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const nsTArray<int> temp(DummyArray().Clone());
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int* ptr = array.AppendElements(temp);
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ASSERT_FALSE(temp.IsEmpty());
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ptr = array.AppendElements(temp);
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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ASSERT_FALSE(temp.IsEmpty());
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}
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TEST(TArray, int_AppendElements_TArray_Copy_Fallible)
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{
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nsTArray<int> array;
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const nsTArray<int> temp(DummyArray().Clone());
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int* ptr = array.AppendElements(temp, fallible);
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ASSERT_FALSE(temp.IsEmpty());
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ptr = array.AppendElements(temp, fallible);
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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ASSERT_FALSE(temp.IsEmpty());
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}
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TEST(TArray, int_AppendElements_TArray_Rvalue)
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{
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nsTArray<int> array;
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nsTArray<int> temp(DummyArray().Clone());
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int* ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ASSERT_TRUE(temp.IsEmpty());
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temp = DummyArray().Clone();
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ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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ASSERT_TRUE(temp.IsEmpty());
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}
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TEST(TArray, int_AppendElements_TArray_Rvalue_Fallible)
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{
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nsTArray<int> array;
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nsTArray<int> temp(DummyArray().Clone());
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int* ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ASSERT_TRUE(temp.IsEmpty());
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temp = DummyArray().Clone();
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ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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ASSERT_TRUE(temp.IsEmpty());
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}
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TEST(TArray, int_AppendElements_FallibleArray_Rvalue)
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{
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nsTArray<int> array;
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FallibleTArray<int> temp;
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ASSERT_TRUE(temp.AppendElements(DummyArray(), fallible));
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int* ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ASSERT_TRUE(temp.IsEmpty());
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ASSERT_TRUE(temp.AppendElements(DummyArray(), fallible));
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ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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ASSERT_TRUE(temp.IsEmpty());
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}
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TEST(TArray, int_AppendElements_FallibleArray_Rvalue_Fallible)
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{
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nsTArray<int> array;
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FallibleTArray<int> temp;
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ASSERT_TRUE(temp.AppendElements(DummyArray(), fallible));
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int* ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[0], ptr);
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ASSERT_EQ(DummyArray(), array);
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ASSERT_TRUE(temp.IsEmpty());
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ASSERT_TRUE(temp.AppendElements(DummyArray(), fallible));
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ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[DummyArray().Length()], ptr);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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ASSERT_TRUE(temp.IsEmpty());
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}
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TEST(TArray, AppendElementsSpan)
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{
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nsTArray<int> array;
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nsTArray<int> temp(DummyArray().Clone());
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Span<int> span = temp;
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array.AppendElements(span);
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ASSERT_EQ(DummyArray(), array);
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Span<const int> constSpan = temp;
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array.AppendElements(constSpan);
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nsTArray<int> expected;
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expected.AppendElements(DummyArray());
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expected.AppendElements(DummyArray());
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ASSERT_EQ(expected, array);
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}
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TEST(TArray, int_AppendElement_NoElementArg)
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{
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nsTArray<int> array;
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array.AppendElement();
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ASSERT_EQ(1u, array.Length());
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}
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TEST(TArray, int_AppendElement_NoElementArg_Fallible)
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{
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nsTArray<int> array;
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ASSERT_NE(nullptr, array.AppendElement(fallible));
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ASSERT_EQ(1u, array.Length());
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}
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TEST(TArray, int_AppendElement_NoElementArg_Address)
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{
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nsTArray<int> array;
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*array.AppendElement() = 42;
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ASSERT_EQ(1u, array.Length());
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ASSERT_EQ(42, array[0]);
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}
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TEST(TArray, int_AppendElement_NoElementArg_Fallible_Address)
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{
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nsTArray<int> array;
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*array.AppendElement(fallible) = 42;
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ASSERT_EQ(1u, array.Length());
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ASSERT_EQ(42, array[0]);
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}
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TEST(TArray, int_AppendElement_ElementArg)
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{
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nsTArray<int> array;
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array.AppendElement(42);
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ASSERT_EQ(1u, array.Length());
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ASSERT_EQ(42, array[0]);
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}
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TEST(TArray, int_AppendElement_ElementArg_Fallible)
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{
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nsTArray<int> array;
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ASSERT_NE(nullptr, array.AppendElement(42, fallible));
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ASSERT_EQ(1u, array.Length());
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ASSERT_EQ(42, array[0]);
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}
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constexpr size_t dummyMovableArrayLength = 4;
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uint32_t dummyMovableArrayDestructorCounter;
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static nsTArray<Movable> DummyMovableArray() {
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nsTArray<Movable> res;
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res.SetLength(dummyMovableArrayLength);
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for (size_t i = 0; i < dummyMovableArrayLength; ++i) {
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res[i].mDestructionCounter = &dummyMovableArrayDestructorCounter;
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}
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return res;
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}
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TEST(TArray, Movable_AppendElements_TArray_Rvalue)
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{
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dummyMovableArrayDestructorCounter = 0;
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{
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nsTArray<Movable> array;
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nsTArray<Movable> temp(DummyMovableArray());
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Movable* ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[0], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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temp = DummyMovableArray();
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ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[dummyMovableArrayLength], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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}
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ASSERT_EQ(2 * dummyMovableArrayLength, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, Movable_AppendElements_TArray_Rvalue_Fallible)
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{
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dummyMovableArrayDestructorCounter = 0;
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{
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nsTArray<Movable> array;
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nsTArray<Movable> temp(DummyMovableArray());
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Movable* ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[0], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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temp = DummyMovableArray();
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ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[dummyMovableArrayLength], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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}
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ASSERT_EQ(2 * dummyMovableArrayLength, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, Movable_AppendElements_FallibleArray_Rvalue)
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{
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dummyMovableArrayDestructorCounter = 0;
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{
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nsTArray<Movable> array;
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FallibleTArray<Movable> temp(DummyMovableArray());
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Movable* ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[0], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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temp = DummyMovableArray();
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ptr = array.AppendElements(std::move(temp));
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ASSERT_EQ(&array[dummyMovableArrayLength], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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}
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ASSERT_EQ(2 * dummyMovableArrayLength, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, Movable_AppendElements_FallibleArray_Rvalue_Fallible)
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{
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dummyMovableArrayDestructorCounter = 0;
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{
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nsTArray<Movable> array;
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FallibleTArray<Movable> temp(DummyMovableArray());
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Movable* ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[0], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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temp = DummyMovableArray();
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ptr = array.AppendElements(std::move(temp), fallible);
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ASSERT_EQ(&array[dummyMovableArrayLength], ptr);
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ASSERT_TRUE(temp.IsEmpty());
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}
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ASSERT_EQ(2 * dummyMovableArrayLength, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, Movable_AppendElement_NoElementArg)
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{
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nsTArray<Movable> array;
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array.AppendElement();
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ASSERT_EQ(1u, array.Length());
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}
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TEST(TArray, Movable_AppendElement_NoElementArg_Fallible)
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{
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nsTArray<Movable> array;
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ASSERT_NE(nullptr, array.AppendElement(fallible));
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ASSERT_EQ(1u, array.Length());
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}
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TEST(TArray, Movable_AppendElement_NoElementArg_Address)
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{
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dummyMovableArrayDestructorCounter = 0;
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{
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nsTArray<Movable> array;
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array.AppendElement()->mDestructionCounter =
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&dummyMovableArrayDestructorCounter;
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ASSERT_EQ(1u, array.Length());
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}
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ASSERT_EQ(1u, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, Movable_AppendElement_NoElementArg_Fallible_Address)
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{
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dummyMovableArrayDestructorCounter = 0;
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{
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nsTArray<Movable> array;
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array.AppendElement(fallible)->mDestructionCounter =
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&dummyMovableArrayDestructorCounter;
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ASSERT_EQ(1u, array.Length());
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ASSERT_EQ(&dummyMovableArrayDestructorCounter,
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array[0].mDestructionCounter);
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}
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ASSERT_EQ(1u, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, Movable_AppendElement_ElementArg)
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{
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dummyMovableArrayDestructorCounter = 0;
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Movable movable;
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movable.mDestructionCounter = &dummyMovableArrayDestructorCounter;
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{
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nsTArray<Movable> array;
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array.AppendElement(std::move(movable));
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ASSERT_EQ(1u, array.Length());
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ASSERT_EQ(&dummyMovableArrayDestructorCounter,
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array[0].mDestructionCounter);
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}
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ASSERT_EQ(1u, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, Movable_AppendElement_ElementArg_Fallible)
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{
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dummyMovableArrayDestructorCounter = 0;
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Movable movable;
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movable.mDestructionCounter = &dummyMovableArrayDestructorCounter;
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{
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nsTArray<Movable> array;
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ASSERT_NE(nullptr, array.AppendElement(std::move(movable), fallible));
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ASSERT_EQ(1u, array.Length());
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ASSERT_EQ(&dummyMovableArrayDestructorCounter,
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array[0].mDestructionCounter);
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}
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ASSERT_EQ(1u, dummyMovableArrayDestructorCounter);
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}
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TEST(TArray, int_Assign)
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{
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nsTArray<int> array;
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array.Assign(DummyArray());
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ASSERT_EQ(DummyArray(), array);
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ASSERT_TRUE(array.Assign(DummyArray(), fallible));
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ASSERT_EQ(DummyArray(), array);
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#ifdef DEBUG
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ASSERT_FALSE(array.Assign(FakeHugeArray(), fallible));
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#endif
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nsTArray<int> array2;
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array2.Assign(std::move(array));
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ASSERT_TRUE(array.IsEmpty());
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ASSERT_EQ(DummyArray(), array2);
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}
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TEST(TArray, int_AssignmentOperatorSelfAssignment)
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{
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CopyableTArray<int> array;
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array = DummyArray();
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array = *&array;
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ASSERT_EQ(DummyArray(), array);
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#if defined(__clang__)
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# pragma clang diagnostic push
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# pragma clang diagnostic ignored "-Wself-move"
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#endif
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array = std::move(array); // self-move
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ASSERT_EQ(DummyArray(), array);
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#if defined(__clang__)
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# pragma clang diagnostic pop
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#endif
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}
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TEST(TArray, Movable_CopyOverlappingForwards)
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{
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const size_t rangeLength = 8;
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const size_t initialLength = 2 * rangeLength;
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uint32_t destructionCounters[initialLength];
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nsTArray<Movable> array;
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array.AppendElements(initialLength);
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for (uint32_t i = 0; i < initialLength; ++i) {
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destructionCounters[i] = 0;
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}
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for (uint32_t i = 0; i < initialLength; ++i) {
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array[i].mDestructionCounter = &destructionCounters[i];
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}
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const size_t removedLength = rangeLength / 2;
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array.RemoveElementsAt(0, removedLength);
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for (uint32_t i = 0; i < removedLength; ++i) {
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ASSERT_EQ(destructionCounters[i], 1u);
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}
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for (uint32_t i = removedLength; i < initialLength; ++i) {
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ASSERT_EQ(destructionCounters[i], 0u);
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|
}
|
|
}
|
|
|
|
// The code to copy overlapping regions had a bug in that it wouldn't correctly
|
|
// destroy all over the source elements being copied.
|
|
TEST(TArray, Copyable_CopyOverlappingBackwards)
|
|
{
|
|
const size_t rangeLength = 8;
|
|
const size_t initialLength = 2 * rangeLength;
|
|
uint32_t destructionCounters[initialLength];
|
|
nsTArray<Copyable> array;
|
|
array.SetCapacity(3 * rangeLength);
|
|
array.AppendElements(initialLength);
|
|
// To tickle the bug, we need to copy a source region:
|
|
//
|
|
// ..XXXXX..
|
|
//
|
|
// such that it overlaps the destination region:
|
|
//
|
|
// ....XXXXX
|
|
//
|
|
// so we are forced to copy back-to-front to ensure correct behavior.
|
|
// The easiest way to do that is to call InsertElementsAt, which will force
|
|
// the desired kind of shift.
|
|
for (uint32_t i = 0; i < initialLength; ++i) {
|
|
destructionCounters[i] = 0;
|
|
}
|
|
for (uint32_t i = 0; i < initialLength; ++i) {
|
|
array[i].mDestructionCounter = &destructionCounters[i];
|
|
}
|
|
|
|
array.InsertElementsAt(0, rangeLength);
|
|
|
|
for (uint32_t i = 0; i < initialLength; ++i) {
|
|
ASSERT_EQ(destructionCounters[i], 1u);
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
|
|
class E {
|
|
public:
|
|
E() : mA(-1), mB(-2) { constructCount++; }
|
|
E(int a, int b) : mA(a), mB(b) { constructCount++; }
|
|
E(E&& aRhs) : mA(aRhs.mA), mB(aRhs.mB) {
|
|
aRhs.mA = 0;
|
|
aRhs.mB = 0;
|
|
moveCount++;
|
|
}
|
|
|
|
E& operator=(E&& aRhs) {
|
|
mA = aRhs.mA;
|
|
aRhs.mA = 0;
|
|
mB = aRhs.mB;
|
|
aRhs.mB = 0;
|
|
moveCount++;
|
|
return *this;
|
|
}
|
|
|
|
int a() const { return mA; }
|
|
int b() const { return mB; }
|
|
|
|
E(const E&) = delete;
|
|
E& operator=(const E&) = delete;
|
|
|
|
static size_t constructCount;
|
|
static size_t moveCount;
|
|
|
|
private:
|
|
int mA;
|
|
int mB;
|
|
};
|
|
|
|
size_t E::constructCount = 0;
|
|
size_t E::moveCount = 0;
|
|
|
|
} // namespace
|
|
|
|
TEST(TArray, Emplace)
|
|
{
|
|
nsTArray<E> array;
|
|
array.SetCapacity(20);
|
|
|
|
ASSERT_EQ(array.Length(), 0u);
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
E s(i, i * i);
|
|
array.AppendElement(std::move(s));
|
|
}
|
|
|
|
ASSERT_EQ(array.Length(), 10u);
|
|
ASSERT_EQ(E::constructCount, 10u);
|
|
ASSERT_EQ(E::moveCount, 10u);
|
|
|
|
for (int i = 10; i < 20; i++) {
|
|
array.EmplaceBack(i, i * i);
|
|
}
|
|
|
|
ASSERT_EQ(array.Length(), 20u);
|
|
ASSERT_EQ(E::constructCount, 20u);
|
|
ASSERT_EQ(E::moveCount, 10u);
|
|
|
|
for (int i = 0; i < 20; i++) {
|
|
ASSERT_EQ(array[i].a(), i);
|
|
ASSERT_EQ(array[i].b(), i * i);
|
|
}
|
|
|
|
array.EmplaceBack();
|
|
|
|
ASSERT_EQ(array.Length(), 21u);
|
|
ASSERT_EQ(E::constructCount, 21u);
|
|
ASSERT_EQ(E::moveCount, 10u);
|
|
|
|
ASSERT_EQ(array[20].a(), -1);
|
|
ASSERT_EQ(array[20].b(), -2);
|
|
}
|
|
|
|
TEST(TArray, UnorderedRemoveElements)
|
|
{
|
|
// When removing an element from the end of the array, it can be removed in
|
|
// place, by destroying it and decrementing the length.
|
|
//
|
|
// [ 1, 2, 3 ] => [ 1, 2 ]
|
|
// ^
|
|
{
|
|
nsTArray<int> array{1, 2, 3};
|
|
array.UnorderedRemoveElementAt(2);
|
|
|
|
nsTArray<int> goal{1, 2};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
// When removing any other single element, it is removed by swapping it with
|
|
// the last element, and then decrementing the length as before.
|
|
//
|
|
// [ 1, 2, 3, 4, 5, 6 ] => [ 1, 6, 3, 4, 5 ]
|
|
// ^
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4, 5, 6};
|
|
array.UnorderedRemoveElementAt(1);
|
|
|
|
nsTArray<int> goal{1, 6, 3, 4, 5};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
// This method also supports efficiently removing a range of elements. If they
|
|
// are at the end, then they can all be removed like in the one element case.
|
|
//
|
|
// [ 1, 2, 3, 4, 5, 6 ] => [ 1, 2 ]
|
|
// ^--------^
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4, 5, 6};
|
|
array.UnorderedRemoveElementsAt(2, 4);
|
|
|
|
nsTArray<int> goal{1, 2};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
// If more elements are removed than exist after the removed section, the
|
|
// remaining elements will be shifted down like in a normal removal.
|
|
//
|
|
// [ 1, 2, 3, 4, 5, 6, 7, 8 ] => [ 1, 2, 7, 8 ]
|
|
// ^--------^
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4, 5, 6, 7, 8};
|
|
array.UnorderedRemoveElementsAt(2, 4);
|
|
|
|
nsTArray<int> goal{1, 2, 7, 8};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
// And if fewer elements are removed than exist after the removed section,
|
|
// elements will be moved from the end of the array to fill the vacated space.
|
|
//
|
|
// [ 1, 2, 3, 4, 5, 6, 7, 8 ] => [ 1, 7, 8, 4, 5, 6 ]
|
|
// ^--^
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4, 5, 6, 7, 8};
|
|
array.UnorderedRemoveElementsAt(1, 2);
|
|
|
|
nsTArray<int> goal{1, 7, 8, 4, 5, 6};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
// We should do the right thing if we drain the entire array.
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4, 5};
|
|
array.UnorderedRemoveElementsAt(0, 5);
|
|
|
|
nsTArray<int> goal{};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
{
|
|
nsTArray<int> array{1};
|
|
array.UnorderedRemoveElementAt(0);
|
|
|
|
nsTArray<int> goal{};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
// We should do the right thing if we remove the same number of elements that
|
|
// we have remaining.
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4, 5, 6};
|
|
array.UnorderedRemoveElementsAt(2, 2);
|
|
|
|
nsTArray<int> goal{1, 2, 5, 6};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
{
|
|
nsTArray<int> array{1, 2, 3};
|
|
array.UnorderedRemoveElementAt(1);
|
|
|
|
nsTArray<int> goal{1, 3};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
// We should be able to remove elements from the front without issue.
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4, 5, 6};
|
|
array.UnorderedRemoveElementsAt(0, 2);
|
|
|
|
nsTArray<int> goal{5, 6, 3, 4};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4};
|
|
array.UnorderedRemoveElementAt(0);
|
|
|
|
nsTArray<int> goal{4, 2, 3};
|
|
ASSERT_EQ(array, goal);
|
|
}
|
|
}
|
|
|
|
TEST(TArray, RemoveFromEnd)
|
|
{
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4};
|
|
ASSERT_EQ(array.PopLastElement(), 4);
|
|
array.RemoveLastElement();
|
|
ASSERT_EQ(array.PopLastElement(), 2);
|
|
array.RemoveLastElement();
|
|
ASSERT_TRUE(array.IsEmpty());
|
|
}
|
|
}
|
|
|
|
TEST(TArray, ConvertIteratorToConstIterator)
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4};
|
|
|
|
nsTArray<int>::const_iterator it = array.begin();
|
|
ASSERT_EQ(array.cbegin(), it);
|
|
}
|
|
|
|
TEST(TArray, RemoveElementAt_ByIterator)
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4};
|
|
const auto it = std::find(array.begin(), array.end(), 3);
|
|
const auto itAfter = array.RemoveElementAt(it);
|
|
|
|
// Based on the implementation of the iterator, we could compare it and
|
|
// itAfter, but we should not rely on such implementation details.
|
|
|
|
ASSERT_EQ(2, std::distance(array.cbegin(), itAfter));
|
|
const nsTArray<int> expected{1, 2, 4};
|
|
ASSERT_EQ(expected, array);
|
|
}
|
|
|
|
TEST(TArray, RemoveElementsRange_ByIterator)
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4};
|
|
const auto it = std::find(array.begin(), array.end(), 3);
|
|
const auto itAfter = array.RemoveElementsRange(it, array.end());
|
|
|
|
// Based on the implementation of the iterator, we could compare it and
|
|
// itAfter, but we should not rely on such implementation details.
|
|
|
|
ASSERT_EQ(2, std::distance(array.cbegin(), itAfter));
|
|
const nsTArray<int> expected{1, 2};
|
|
ASSERT_EQ(expected, array);
|
|
}
|
|
|
|
TEST(TArray, RemoveLastElements_None)
|
|
{
|
|
const nsTArray<int> original{1, 2, 3, 4};
|
|
nsTArray<int> array = original.Clone();
|
|
array.RemoveLastElements(0);
|
|
|
|
ASSERT_EQ(original, array);
|
|
}
|
|
|
|
TEST(TArray, RemoveLastElements_Empty_None)
|
|
{
|
|
nsTArray<int> array;
|
|
array.RemoveLastElements(0);
|
|
|
|
ASSERT_EQ(0u, array.Length());
|
|
}
|
|
|
|
TEST(TArray, RemoveLastElements_All)
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4};
|
|
array.RemoveLastElements(4);
|
|
|
|
ASSERT_EQ(0u, array.Length());
|
|
}
|
|
|
|
TEST(TArray, RemoveLastElements_One)
|
|
{
|
|
nsTArray<int> array{1, 2, 3, 4};
|
|
array.RemoveLastElements(1);
|
|
|
|
ASSERT_EQ((nsTArray<int>{1, 2, 3}), array);
|
|
}
|
|
|
|
static_assert(std::is_copy_assignable<decltype(
|
|
MakeBackInserter(std::declval<nsTArray<int>&>()))>::value,
|
|
"output iteraror must be copy-assignable");
|
|
static_assert(std::is_copy_constructible<decltype(
|
|
MakeBackInserter(std::declval<nsTArray<int>&>()))>::value,
|
|
"output iterator must be copy-constructible");
|
|
|
|
TEST(TArray, MakeBackInserter)
|
|
{
|
|
const std::vector<int> src{1, 2, 3, 4};
|
|
nsTArray<int> dst;
|
|
|
|
std::copy(src.begin(), src.end(), MakeBackInserter(dst));
|
|
|
|
const nsTArray<int> expected{1, 2, 3, 4};
|
|
ASSERT_EQ(expected, dst);
|
|
}
|
|
|
|
TEST(TArray, MakeBackInserter_Move)
|
|
{
|
|
uint32_t destructionCounter = 0;
|
|
|
|
{
|
|
std::vector<Movable> src(1);
|
|
src[0].mDestructionCounter = &destructionCounter;
|
|
|
|
nsTArray<Movable> dst;
|
|
|
|
std::copy(std::make_move_iterator(src.begin()),
|
|
std::make_move_iterator(src.end()), MakeBackInserter(dst));
|
|
|
|
ASSERT_EQ(1u, dst.Length());
|
|
ASSERT_EQ(0u, destructionCounter);
|
|
}
|
|
|
|
ASSERT_EQ(1u, destructionCounter);
|
|
}
|
|
|
|
TEST(TArray, ConvertToSpan)
|
|
{
|
|
nsTArray<int> arr = {1, 2, 3, 4, 5};
|
|
|
|
// from const
|
|
{
|
|
const auto& constArrRef = arr;
|
|
|
|
auto span = Span{constArrRef};
|
|
static_assert(std::is_same_v<decltype(span), Span<const int>>);
|
|
}
|
|
|
|
// from non-const
|
|
{
|
|
auto span = Span{arr};
|
|
static_assert(std::is_same_v<decltype(span), Span<int>>);
|
|
}
|
|
}
|
|
|
|
// This should compile:
|
|
struct RefCounted;
|
|
|
|
class Foo {
|
|
~Foo(); // Intentionally out of line
|
|
|
|
nsTArray<RefPtr<RefCounted>> mArray;
|
|
|
|
const RefCounted* GetFirst() const { return mArray.SafeElementAt(0); }
|
|
};
|
|
|
|
TEST(TArray, ArrayView)
|
|
{
|
|
const nsTArray<int> expected = {1, 2, 3, 4, 5};
|
|
const nsTArrayView<int> view(expected.Clone());
|
|
|
|
nsTArray<int> fromSpan;
|
|
fromSpan.AppendElements(view.AsSpan());
|
|
EXPECT_EQ(expected, fromSpan);
|
|
|
|
for (auto& element : view) {
|
|
element++;
|
|
}
|
|
|
|
int i = 2;
|
|
for (const auto& element : view) {
|
|
EXPECT_EQ(i++, element);
|
|
}
|
|
}
|
|
|
|
TEST(TArray, StableSort)
|
|
{
|
|
const nsTArray<std::pair<int, int>> expected = {
|
|
std::pair(1, 9), std::pair(1, 8), std::pair(1, 7), std::pair(2, 0),
|
|
std::pair(3, 0)};
|
|
nsTArray<std::pair<int, int>> array = {std::pair(1, 9), std::pair(2, 0),
|
|
std::pair(1, 8), std::pair(3, 0),
|
|
std::pair(1, 7)};
|
|
|
|
array.StableSort([](std::pair<int, int> left, std::pair<int, int> right) {
|
|
return left.first - right.first;
|
|
});
|
|
|
|
EXPECT_EQ(expected, array);
|
|
}
|
|
|
|
} // namespace TestTArray
|