зеркало из https://github.com/mozilla/gecko-dev.git
118 строки
3.6 KiB
JavaScript
118 строки
3.6 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { memorySpec } = require("devtools/shared/specs/memory");
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const {
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FrontClassWithSpec,
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registerFront,
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} = require("devtools/shared/protocol");
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loader.lazyRequireGetter(
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this,
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"FileUtils",
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"resource://gre/modules/FileUtils.jsm",
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true
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);
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loader.lazyRequireGetter(
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this,
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"HeapSnapshotFileUtils",
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"devtools/shared/heapsnapshot/HeapSnapshotFileUtils"
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);
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class MemoryFront extends FrontClassWithSpec(memorySpec) {
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constructor(client, targetFront, parentFront) {
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super(client, targetFront, parentFront);
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this._client = client;
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this.heapSnapshotFileActorID = null;
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// Attribute name from which to retrieve the actorID out of the target actor's form
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this.formAttributeName = "memoryActor";
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}
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/**
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* Save a heap snapshot, transfer it from the server to the client if the
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* server and client do not share a file system, and return the local file
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* path to the heap snapshot.
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*
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* Note that this is safe to call for actors inside sandoxed child processes,
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* as we jump through the correct IPDL hoops.
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*
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* @params Boolean options.forceCopy
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* Always force a bulk data copy of the saved heap snapshot, even when
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* the server and client share a file system.
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*
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* @params {Object|undefined} options.boundaries
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* The boundaries for the heap snapshot. See
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* ChromeUtils.webidl for more details.
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*
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* @returns Promise<String>
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*/
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async saveHeapSnapshot(options = {}) {
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const snapshotId = await super.saveHeapSnapshot(options.boundaries);
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if (
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!options.forceCopy &&
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(await HeapSnapshotFileUtils.haveHeapSnapshotTempFile(snapshotId))
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) {
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return HeapSnapshotFileUtils.getHeapSnapshotTempFilePath(snapshotId);
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}
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return this.transferHeapSnapshot(snapshotId);
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}
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/**
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* Given that we have taken a heap snapshot with the given id, transfer the
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* heap snapshot file to the client. The path to the client's local file is
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* returned.
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*
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* @param {String} snapshotId
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*
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* @returns Promise<String>
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*/
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async transferHeapSnapshot(snapshotId) {
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if (!this.heapSnapshotFileActorID) {
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const form = await this._client.mainRoot.rootForm;
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this.heapSnapshotFileActorID = form.heapSnapshotFileActor;
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}
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try {
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const request = this._client.request({
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to: this.heapSnapshotFileActorID,
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type: "transferHeapSnapshot",
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snapshotId,
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});
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const outFilePath = HeapSnapshotFileUtils.getNewUniqueHeapSnapshotTempFilePath();
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const outFile = new FileUtils.File(outFilePath);
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const outFileStream = FileUtils.openSafeFileOutputStream(outFile);
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// This request is a bulk request. That's why the result of the request is
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// an object with the `copyTo` function that can transfer the data to
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// another stream.
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// See devtools/shared/transport/transport.js to know more about this mode.
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const { copyTo } = await request;
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await copyTo(outFileStream);
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FileUtils.closeSafeFileOutputStream(outFileStream);
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return outFilePath;
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} catch (e) {
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if (e.error) {
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// This isn't a real error, rather this is a message coming from the
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// server. So let's throw a real error instead.
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throw new Error(
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`The server's actor threw an error: (${e.error}) ${e.message}`
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);
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}
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// Otherwise, rethrow the error
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throw e;
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}
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}
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}
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exports.MemoryFront = MemoryFront;
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registerFront(MemoryFront);
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