зеркало из https://github.com/mozilla/gecko-dev.git
685 строки
22 KiB
C++
685 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifdef XP_WIN
|
|
# include "WMF.h"
|
|
# include "WMFDecoderModule.h"
|
|
#endif
|
|
#include "GLContextProvider.h"
|
|
#include "GPUParent.h"
|
|
#include "GPUProcessHost.h"
|
|
#include "GPUProcessManager.h"
|
|
#include "gfxGradientCache.h"
|
|
#include "GfxInfoBase.h"
|
|
#include "VRGPUChild.h"
|
|
#include "VRManager.h"
|
|
#include "VRManagerParent.h"
|
|
#include "VsyncBridgeParent.h"
|
|
#include "cairo.h"
|
|
#include "gfxConfig.h"
|
|
#include "gfxCrashReporterUtils.h"
|
|
#include "gfxPlatform.h"
|
|
#include "mozilla/Assertions.h"
|
|
#include "mozilla/Components.h"
|
|
#include "mozilla/HangDetails.h"
|
|
#include "mozilla/PerfStats.h"
|
|
#include "mozilla/Preferences.h"
|
|
#include "mozilla/ProcessPriorityManager.h"
|
|
#include "mozilla/RemoteDecoderManagerChild.h"
|
|
#include "mozilla/RemoteDecoderManagerParent.h"
|
|
#include "mozilla/ScopeExit.h"
|
|
#include "mozilla/StaticPrefs_dom.h"
|
|
#include "mozilla/Telemetry.h"
|
|
#include "mozilla/TimeStamp.h"
|
|
#include "mozilla/dom/MemoryReportRequest.h"
|
|
#include "mozilla/gfx/2D.h"
|
|
#include "mozilla/gfx/gfxVars.h"
|
|
#include "mozilla/image/ImageMemoryReporter.h"
|
|
#include "mozilla/ipc/CrashReporterClient.h"
|
|
#include "mozilla/ipc/ProcessChild.h"
|
|
#include "mozilla/ipc/ProcessUtils.h"
|
|
#include "mozilla/layers/APZInputBridgeParent.h"
|
|
#include "mozilla/layers/APZPublicUtils.h" // for apz::InitializeGlobalState
|
|
#include "mozilla/layers/APZThreadUtils.h"
|
|
#include "mozilla/layers/CompositorBridgeParent.h"
|
|
#include "mozilla/layers/CompositorManagerParent.h"
|
|
#include "mozilla/layers/CompositorThread.h"
|
|
#include "mozilla/layers/ImageBridgeParent.h"
|
|
#include "mozilla/layers/LayerTreeOwnerTracker.h"
|
|
#include "mozilla/layers/UiCompositorControllerParent.h"
|
|
#include "mozilla/layers/VideoBridgeParent.h"
|
|
#include "mozilla/webrender/RenderThread.h"
|
|
#include "mozilla/webrender/WebRenderAPI.h"
|
|
#include "nsDebugImpl.h"
|
|
#include "nsIGfxInfo.h"
|
|
#include "nsThreadManager.h"
|
|
#include "nscore.h"
|
|
#include "prenv.h"
|
|
#include "skia/include/core/SkGraphics.h"
|
|
#if defined(XP_WIN)
|
|
# include <dwrite.h>
|
|
# include <process.h>
|
|
# include <windows.h>
|
|
|
|
# include "gfxWindowsPlatform.h"
|
|
# include "mozilla/WindowsVersion.h"
|
|
# include "mozilla/gfx/DeviceManagerDx.h"
|
|
# include "mozilla/widget/WinCompositorWindowThread.h"
|
|
#else
|
|
# include <unistd.h>
|
|
#endif
|
|
#ifdef MOZ_WIDGET_GTK
|
|
# include <gtk/gtk.h>
|
|
|
|
# include "skia/include/ports/SkTypeface_cairo.h"
|
|
#endif
|
|
#ifdef MOZ_GECKO_PROFILER
|
|
# include "ChildProfilerController.h"
|
|
#endif
|
|
#include "nsAppRunner.h"
|
|
|
|
#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
|
|
# include "mozilla/SandboxTestingChild.h"
|
|
#endif
|
|
|
|
namespace mozilla::gfx {
|
|
|
|
using namespace ipc;
|
|
using namespace layers;
|
|
|
|
static GPUParent* sGPUParent;
|
|
|
|
GPUParent::GPUParent() : mLaunchTime(TimeStamp::Now()) { sGPUParent = this; }
|
|
|
|
GPUParent::~GPUParent() { sGPUParent = nullptr; }
|
|
|
|
/* static */
|
|
GPUParent* GPUParent::GetSingleton() {
|
|
MOZ_DIAGNOSTIC_ASSERT(sGPUParent);
|
|
return sGPUParent;
|
|
}
|
|
|
|
/* static */ bool GPUParent::MaybeFlushMemory() {
|
|
#if defined(XP_WIN) && !defined(HAVE_64BIT_BUILD)
|
|
MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
|
|
if (!XRE_IsGPUProcess()) {
|
|
return false;
|
|
}
|
|
|
|
MEMORYSTATUSEX stat;
|
|
stat.dwLength = sizeof(stat);
|
|
if (!GlobalMemoryStatusEx(&stat)) {
|
|
return false;
|
|
}
|
|
|
|
// We only care about virtual process memory space in the GPU process because
|
|
// the UI process is already watching total memory usage.
|
|
static const size_t kLowVirtualMemoryThreshold = 384 * 1024 * 1024;
|
|
bool lowMemory = stat.ullAvailVirtual < kLowVirtualMemoryThreshold;
|
|
|
|
// We suppress more than one low memory notification until we exit the
|
|
// condition. The UI process goes through more effort, reporting on-going
|
|
// memory pressure, but rather than try to manage a shared state, we just
|
|
// send one notification here to try to resolve it.
|
|
static bool sLowMemory = false;
|
|
if (lowMemory && !sLowMemory) {
|
|
NS_DispatchToMainThread(
|
|
NS_NewRunnableFunction("gfx::GPUParent::FlushMemory", []() -> void {
|
|
Unused << GPUParent::GetSingleton()->SendFlushMemory(
|
|
u"low-memory"_ns);
|
|
}));
|
|
}
|
|
sLowMemory = lowMemory;
|
|
return lowMemory;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool GPUParent::Init(base::ProcessId aParentPid, const char* aParentBuildID,
|
|
MessageLoop* aIOLoop, UniquePtr<IPC::Channel> aChannel) {
|
|
// Initialize the thread manager before starting IPC. Otherwise, messages
|
|
// may be posted to the main thread and we won't be able to process them.
|
|
if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
|
|
return false;
|
|
}
|
|
|
|
// Now it's safe to start IPC.
|
|
if (NS_WARN_IF(!Open(std::move(aChannel), aParentPid, aIOLoop))) {
|
|
return false;
|
|
}
|
|
|
|
nsDebugImpl::SetMultiprocessMode("GPU");
|
|
|
|
// This must be checked before any IPDL message, which may hit sentinel
|
|
// errors due to parent and content processes having different
|
|
// versions.
|
|
MessageChannel* channel = GetIPCChannel();
|
|
if (channel && !channel->SendBuildIDsMatchMessage(aParentBuildID)) {
|
|
// We need to quit this process if the buildID doesn't match the parent's.
|
|
// This can occur when an update occurred in the background.
|
|
ProcessChild::QuickExit();
|
|
}
|
|
|
|
if (NS_FAILED(NS_InitMinimalXPCOM())) {
|
|
return false;
|
|
}
|
|
|
|
// Ensure the observer service exists.
|
|
ProcessPriorityManager::Init();
|
|
|
|
// Init crash reporter support.
|
|
CrashReporterClient::InitSingleton(this);
|
|
|
|
gfxConfig::Init();
|
|
gfxVars::Initialize();
|
|
gfxPlatform::InitNullMetadata();
|
|
// Ensure our Factory is initialised, mainly for gfx logging to work.
|
|
gfxPlatform::InitMoz2DLogging();
|
|
#if defined(XP_WIN)
|
|
gfxWindowsPlatform::InitMemoryReportersForGPUProcess();
|
|
DeviceManagerDx::Init();
|
|
#endif
|
|
|
|
CompositorThreadHolder::Start();
|
|
APZThreadUtils::SetControllerThread(NS_GetCurrentThread());
|
|
apz::InitializeGlobalState();
|
|
LayerTreeOwnerTracker::Initialize();
|
|
CompositorBridgeParent::InitializeStatics();
|
|
gfxGradientCache::Init();
|
|
mozilla::ipc::SetThisProcessName("GPU Process");
|
|
|
|
return true;
|
|
}
|
|
|
|
void GPUParent::NotifyDeviceReset() {
|
|
if (!NS_IsMainThread()) {
|
|
NS_DispatchToMainThread(NS_NewRunnableFunction(
|
|
"gfx::GPUParent::NotifyDeviceReset",
|
|
[]() -> void { GPUParent::GetSingleton()->NotifyDeviceReset(); }));
|
|
return;
|
|
}
|
|
|
|
// Reset and reinitialize the compositor devices
|
|
#ifdef XP_WIN
|
|
if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
|
|
// If the device doesn't need to be reset then the device
|
|
// has already been reset by a previous NotifyDeviceReset message.
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// Notify the main process that there's been a device reset
|
|
// and that they should reset their compositors and repaint
|
|
GPUDeviceData data;
|
|
RecvGetDeviceStatus(&data);
|
|
Unused << SendNotifyDeviceReset(data);
|
|
}
|
|
|
|
already_AddRefed<PAPZInputBridgeParent> GPUParent::AllocPAPZInputBridgeParent(
|
|
const LayersId& aLayersId) {
|
|
return MakeAndAddRef<APZInputBridgeParent>(aLayersId);
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInit(
|
|
nsTArray<GfxVarUpdate>&& vars, const DevicePrefs& devicePrefs,
|
|
nsTArray<LayerTreeIdMapping>&& aMappings,
|
|
nsTArray<GfxInfoFeatureStatus>&& aFeatures) {
|
|
for (const auto& var : vars) {
|
|
gfxVars::ApplyUpdate(var);
|
|
}
|
|
|
|
// Inherit device preferences.
|
|
gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
|
|
gfxConfig::Inherit(Feature::D3D11_COMPOSITING,
|
|
devicePrefs.d3d11Compositing());
|
|
gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
|
|
gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
|
|
gfxConfig::Inherit(Feature::WEBGPU, devicePrefs.webGPU());
|
|
gfxConfig::Inherit(Feature::D3D11_HW_ANGLE, devicePrefs.d3d11HwAngle());
|
|
|
|
{ // Let the crash reporter know if we've got WR enabled or not. For other
|
|
// processes this happens in gfxPlatform::InitWebRenderConfig.
|
|
ScopedGfxFeatureReporter reporter("WR",
|
|
gfxPlatform::WebRenderPrefEnabled());
|
|
if (gfxVars::UseWebRender()) {
|
|
reporter.SetSuccessful();
|
|
}
|
|
}
|
|
|
|
for (const LayerTreeIdMapping& map : aMappings) {
|
|
LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
|
|
}
|
|
|
|
widget::GfxInfoBase::SetFeatureStatus(std::move(aFeatures));
|
|
|
|
// We bypass gfxPlatform::Init, so we must initialize any relevant libraries
|
|
// here that would normally be initialized there.
|
|
SkGraphics::Init();
|
|
|
|
#if defined(XP_WIN)
|
|
if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
|
|
if (DeviceManagerDx::Get()->CreateCompositorDevices() &&
|
|
gfxVars::RemoteCanvasEnabled()) {
|
|
if (DeviceManagerDx::Get()->CreateCanvasDevice()) {
|
|
MOZ_ALWAYS_TRUE(Factory::EnsureDWriteFactory());
|
|
} else {
|
|
gfxWarning() << "Failed to create canvas device.";
|
|
}
|
|
}
|
|
}
|
|
if (gfxVars::UseWebRender()) {
|
|
DeviceManagerDx::Get()->CreateDirectCompositionDevice();
|
|
// Ensure to initialize GfxInfo
|
|
nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
|
|
Unused << gfxInfo;
|
|
|
|
Factory::EnsureDWriteFactory();
|
|
}
|
|
#endif
|
|
|
|
#if defined(MOZ_WIDGET_GTK)
|
|
char* display_name = PR_GetEnv("MOZ_GDK_DISPLAY");
|
|
if (!display_name) {
|
|
bool waylandEnabled = false;
|
|
# ifdef MOZ_WAYLAND
|
|
waylandEnabled = IsWaylandEnabled();
|
|
# endif
|
|
if (!waylandEnabled) {
|
|
display_name = PR_GetEnv("DISPLAY");
|
|
}
|
|
}
|
|
if (display_name) {
|
|
int argc = 3;
|
|
char option_name[] = "--display";
|
|
char* argv[] = {// argv0 is unused because g_set_prgname() was called in
|
|
// XRE_InitChildProcess().
|
|
nullptr, option_name, display_name, nullptr};
|
|
char** argvp = argv;
|
|
gtk_init(&argc, &argvp);
|
|
} else {
|
|
gtk_init(nullptr, nullptr);
|
|
}
|
|
|
|
// Ensure we have an FT library for font instantiation.
|
|
// This would normally be set by gfxPlatform::Init().
|
|
// Since we bypass that, we must do it here instead.
|
|
if (gfxVars::UseWebRender()) {
|
|
FT_Library library = Factory::NewFTLibrary();
|
|
MOZ_ASSERT(library);
|
|
Factory::SetFTLibrary(library);
|
|
|
|
SkInitCairoFT(true);
|
|
}
|
|
|
|
// Ensure that GfxInfo::Init is called on the main thread.
|
|
nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
|
|
Unused << gfxInfo;
|
|
#endif
|
|
|
|
// Make sure to do this *after* we update gfxVars above.
|
|
if (gfxVars::UseWebRender()) {
|
|
wr::RenderThread::Start();
|
|
image::ImageMemoryReporter::InitForWebRender();
|
|
}
|
|
#ifdef XP_WIN
|
|
else {
|
|
if (gfxVars::UseDoubleBufferingWithCompositor()) {
|
|
// This is needed to avoid freezing the window on a device crash on double
|
|
// buffering, see bug 1549674.
|
|
widget::WinCompositorWindowThread::Start();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
VRManager::ManagerInit();
|
|
// Send a message to the UI process that we're done.
|
|
GPUDeviceData data;
|
|
RecvGetDeviceStatus(&data);
|
|
Unused << SendInitComplete(data);
|
|
|
|
// Dispatch a task to run when idle that will determine which codecs are
|
|
// usable. The primary goal is to determine if the media feature pack is
|
|
// installed.
|
|
MOZ_ALWAYS_SUCCEEDS(NS_DispatchToCurrentThreadQueue(
|
|
NS_NewRunnableFunction(
|
|
"GPUParent::Supported",
|
|
[]() {
|
|
auto supported = PDMFactory::Supported();
|
|
Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
|
|
supported);
|
|
}),
|
|
2000 /* 2 seconds timeout */, EventQueuePriority::Idle));
|
|
|
|
Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_INITIALIZATION_TIME_MS,
|
|
mLaunchTime);
|
|
return IPC_OK();
|
|
}
|
|
|
|
#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitSandboxTesting(
|
|
Endpoint<PSandboxTestingChild>&& aEndpoint) {
|
|
if (!SandboxTestingChild::Initialize(std::move(aEndpoint))) {
|
|
return IPC_FAIL(
|
|
this, "InitSandboxTesting failed to initialise the child process.");
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
#endif
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitCompositorManager(
|
|
Endpoint<PCompositorManagerParent>&& aEndpoint) {
|
|
CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ true);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitVsyncBridge(
|
|
Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint) {
|
|
mVsyncBridge = VsyncBridgeParent::Start(std::move(aVsyncEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitImageBridge(
|
|
Endpoint<PImageBridgeParent>&& aEndpoint) {
|
|
ImageBridgeParent::CreateForGPUProcess(std::move(aEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitVideoBridge(
|
|
Endpoint<PVideoBridgeParent>&& aEndpoint) {
|
|
VideoBridgeParent::Open(std::move(aEndpoint), VideoBridgeSource::RddProcess);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitVRManager(
|
|
Endpoint<PVRManagerParent>&& aEndpoint) {
|
|
VRManagerParent::CreateForGPUProcess(std::move(aEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitVR(
|
|
Endpoint<PVRGPUChild>&& aEndpoint) {
|
|
gfx::VRGPUChild::InitForGPUProcess(std::move(aEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitUiCompositorController(
|
|
const LayersId& aRootLayerTreeId,
|
|
Endpoint<PUiCompositorControllerParent>&& aEndpoint) {
|
|
UiCompositorControllerParent::Start(aRootLayerTreeId, std::move(aEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitProfiler(
|
|
Endpoint<PProfilerChild>&& aEndpoint) {
|
|
#ifdef MOZ_GECKO_PROFILER
|
|
mProfilerController = ChildProfilerController::Create(std::move(aEndpoint));
|
|
#endif
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate) {
|
|
#if defined(XP_WIN)
|
|
auto scopeExit = MakeScopeExit(
|
|
[couldUseHWDecoder = gfx::gfxVars::CanUseHardwareVideoDecoding()] {
|
|
if (couldUseHWDecoder != gfx::gfxVars::CanUseHardwareVideoDecoding()) {
|
|
// The capabilities of the system may have changed, force a refresh by
|
|
// re-initializing the WMF PDM.
|
|
WMFDecoderModule::Init();
|
|
Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
|
|
PDMFactory::Supported(true /* force refresh */));
|
|
}
|
|
});
|
|
#endif
|
|
gfxVars::ApplyUpdate(aUpdate);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvPreferenceUpdate(const Pref& aPref) {
|
|
Preferences::SetPreference(aPref);
|
|
return IPC_OK();
|
|
}
|
|
|
|
static void CopyFeatureChange(Feature aFeature, Maybe<FeatureFailure>* aOut) {
|
|
FeatureState& feature = gfxConfig::GetFeature(aFeature);
|
|
if (feature.DisabledByDefault() || feature.IsEnabled()) {
|
|
// No change:
|
|
// - Disabled-by-default means the parent process told us not to use this
|
|
// feature.
|
|
// - Enabled means we were told to use this feature, and we didn't
|
|
// discover anything
|
|
// that would prevent us from doing so.
|
|
*aOut = Nothing();
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(!feature.IsEnabled());
|
|
|
|
nsCString message;
|
|
message.AssignASCII(feature.GetFailureMessage());
|
|
|
|
*aOut =
|
|
Some(FeatureFailure(feature.GetValue(), message, feature.GetFailureId()));
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut) {
|
|
CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
|
|
CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
|
|
|
|
#if defined(XP_WIN)
|
|
if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
|
|
D3D11DeviceStatus deviceStatus;
|
|
dm->ExportDeviceInfo(&deviceStatus);
|
|
aOut->gpuDevice() = Some(deviceStatus);
|
|
}
|
|
#else
|
|
aOut->gpuDevice() = Nothing();
|
|
#endif
|
|
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvSimulateDeviceReset(
|
|
GPUDeviceData* aOut) {
|
|
#if defined(XP_WIN)
|
|
DeviceManagerDx::Get()->ForceDeviceReset(
|
|
ForcedDeviceResetReason::COMPOSITOR_UPDATED);
|
|
DeviceManagerDx::Get()->MaybeResetAndReacquireDevices();
|
|
#endif
|
|
if (gfxVars::UseWebRender()) {
|
|
wr::RenderThread::Get()->SimulateDeviceReset();
|
|
}
|
|
RecvGetDeviceStatus(aOut);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentCompositorManager(
|
|
Endpoint<PCompositorManagerParent>&& aEndpoint) {
|
|
CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ false);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentImageBridge(
|
|
Endpoint<PImageBridgeParent>&& aEndpoint) {
|
|
if (!ImageBridgeParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentVRManager(
|
|
Endpoint<PVRManagerParent>&& aEndpoint) {
|
|
if (!VRManagerParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentRemoteDecoderManager(
|
|
Endpoint<PRemoteDecoderManagerParent>&& aEndpoint) {
|
|
if (!RemoteDecoderManagerParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvAddLayerTreeIdMapping(
|
|
const LayerTreeIdMapping& aMapping) {
|
|
LayerTreeOwnerTracker::Get()->Map(aMapping.layersId(), aMapping.ownerId());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvRemoveLayerTreeIdMapping(
|
|
const LayerTreeIdMapping& aMapping) {
|
|
LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
|
|
CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNotifyGpuObservers(
|
|
const nsCString& aTopic) {
|
|
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
|
|
MOZ_ASSERT(obsSvc);
|
|
if (obsSvc) {
|
|
obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
/* static */
|
|
void GPUParent::GetGPUProcessName(nsACString& aStr) {
|
|
auto processType = XRE_GetProcessType();
|
|
unsigned pid = 0;
|
|
if (processType == GeckoProcessType_GPU) {
|
|
pid = getpid();
|
|
} else {
|
|
MOZ_DIAGNOSTIC_ASSERT(processType == GeckoProcessType_Default);
|
|
pid = GPUProcessManager::Get()->GPUProcessPid();
|
|
}
|
|
|
|
nsPrintfCString processName("GPU (pid %u)", pid);
|
|
aStr.Assign(processName);
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvRequestMemoryReport(
|
|
const uint32_t& aGeneration, const bool& aAnonymize,
|
|
const bool& aMinimizeMemoryUsage, const Maybe<FileDescriptor>& aDMDFile,
|
|
const RequestMemoryReportResolver& aResolver) {
|
|
nsAutoCString processName;
|
|
GetGPUProcessName(processName);
|
|
|
|
mozilla::dom::MemoryReportRequestClient::Start(
|
|
aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile, processName,
|
|
[&](const MemoryReport& aReport) {
|
|
Unused << GetSingleton()->SendAddMemoryReport(aReport);
|
|
},
|
|
aResolver);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvShutdownVR() {
|
|
if (StaticPrefs::dom_vr_process_enabled_AtStartup()) {
|
|
VRGPUChild::Shutdown();
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvUpdatePerfStatsCollectionMask(
|
|
const uint64_t& aMask) {
|
|
PerfStats::SetCollectionMask(static_cast<PerfStats::MetricMask>(aMask));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvCollectPerfStatsJSON(
|
|
CollectPerfStatsJSONResolver&& aResolver) {
|
|
aResolver(PerfStats::CollectLocalPerfStatsJSON());
|
|
return IPC_OK();
|
|
}
|
|
|
|
void GPUParent::ActorDestroy(ActorDestroyReason aWhy) {
|
|
if (AbnormalShutdown == aWhy) {
|
|
NS_WARNING("Shutting down GPU process early due to a crash!");
|
|
ProcessChild::QuickExit();
|
|
}
|
|
|
|
#ifndef NS_FREE_PERMANENT_DATA
|
|
# ifdef XP_WIN
|
|
wmf::MFShutdown();
|
|
# endif
|
|
// No point in going through XPCOM shutdown because we don't keep persistent
|
|
// state.
|
|
ProcessChild::QuickExit();
|
|
#endif
|
|
|
|
// Wait until all RemoteDecoderManagerParent have closed.
|
|
mShutdownBlockers.WaitUntilClear(10 * 1000 /* 10s timeout*/)
|
|
->Then(GetCurrentSerialEventTarget(), __func__, [this]() {
|
|
#ifdef XP_WIN
|
|
wmf::MFShutdown();
|
|
#endif
|
|
|
|
#ifdef MOZ_GECKO_PROFILER
|
|
if (mProfilerController) {
|
|
mProfilerController->Shutdown();
|
|
mProfilerController = nullptr;
|
|
}
|
|
#endif
|
|
|
|
if (mVsyncBridge) {
|
|
mVsyncBridge->Shutdown();
|
|
mVsyncBridge = nullptr;
|
|
}
|
|
RemoteDecoderManagerParent::ShutdownVideoBridge();
|
|
CompositorThreadHolder::Shutdown();
|
|
// There is a case that RenderThread exists when gfxVars::UseWebRender()
|
|
// is false. This could happen when WebRender was fallbacked to
|
|
// compositor.
|
|
if (wr::RenderThread::Get()) {
|
|
wr::RenderThread::ShutDown();
|
|
}
|
|
#ifdef XP_WIN
|
|
if (widget::WinCompositorWindowThread::Get()) {
|
|
widget::WinCompositorWindowThread::ShutDown();
|
|
}
|
|
#endif
|
|
|
|
image::ImageMemoryReporter::ShutdownForWebRender();
|
|
|
|
// Shut down the default GL context provider.
|
|
gl::GLContextProvider::Shutdown();
|
|
|
|
#if defined(XP_WIN)
|
|
// The above shutdown calls operate on the available context providers
|
|
// on most platforms. Windows is a "special snowflake", though, and has
|
|
// three context providers available, so we have to shut all of them
|
|
// down. We should only support the default GL provider on Windows;
|
|
// then, this could go away. Unfortunately, we currently support WGL
|
|
// (the default) for WebGL on Optimus.
|
|
gl::GLContextProviderEGL::Shutdown();
|
|
#endif
|
|
|
|
Factory::ShutDown();
|
|
|
|
// We bypass gfxPlatform shutdown, so we must shutdown any libraries here
|
|
// that would normally be handled by it.
|
|
#ifdef NS_FREE_PERMANENT_DATA
|
|
SkGraphics::PurgeFontCache();
|
|
cairo_debug_reset_static_data();
|
|
#endif
|
|
|
|
#if defined(XP_WIN)
|
|
DeviceManagerDx::Shutdown();
|
|
#endif
|
|
LayerTreeOwnerTracker::Shutdown();
|
|
gfxVars::Shutdown();
|
|
gfxConfig::Shutdown();
|
|
CrashReporterClient::DestroySingleton();
|
|
XRE_ShutdownChildProcess();
|
|
});
|
|
}
|
|
|
|
} // namespace mozilla::gfx
|