gecko-dev/dom/media/webaudio/WaveShaperNode.cpp

363 строки
10 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WaveShaperNode.h"
#include "mozilla/dom/WaveShaperNodeBinding.h"
#include "AudioNode.h"
#include "AudioNodeEngine.h"
#include "AudioNodeStream.h"
#include "mozilla/PodOperations.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_CLASS(WaveShaperNode)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN_INHERITED(WaveShaperNode, AudioNode)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
tmp->ClearCurve();
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(WaveShaperNode, AudioNode)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(WaveShaperNode)
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mCurve)
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(WaveShaperNode)
NS_INTERFACE_MAP_END_INHERITING(AudioNode)
NS_IMPL_ADDREF_INHERITED(WaveShaperNode, AudioNode)
NS_IMPL_RELEASE_INHERITED(WaveShaperNode, AudioNode)
static uint32_t ValueOf(OverSampleType aType)
{
switch (aType) {
case OverSampleType::None: return 1;
case OverSampleType::_2x: return 2;
case OverSampleType::_4x: return 4;
default:
NS_NOTREACHED("We should never reach here");
return 1;
}
}
class Resampler final
{
public:
Resampler()
: mType(OverSampleType::None)
, mUpSampler(nullptr)
, mDownSampler(nullptr)
, mChannels(0)
, mSampleRate(0)
{
}
~Resampler()
{
Destroy();
}
void Reset(uint32_t aChannels, TrackRate aSampleRate, OverSampleType aType)
{
if (aChannels == mChannels &&
aSampleRate == mSampleRate &&
aType == mType) {
return;
}
mChannels = aChannels;
mSampleRate = aSampleRate;
mType = aType;
Destroy();
if (aType == OverSampleType::None) {
mBuffer.Clear();
return;
}
mUpSampler = speex_resampler_init(aChannels,
aSampleRate,
aSampleRate * ValueOf(aType),
SPEEX_RESAMPLER_QUALITY_MIN,
nullptr);
mDownSampler = speex_resampler_init(aChannels,
aSampleRate * ValueOf(aType),
aSampleRate,
SPEEX_RESAMPLER_QUALITY_MIN,
nullptr);
mBuffer.SetLength(WEBAUDIO_BLOCK_SIZE*ValueOf(aType));
}
float* UpSample(uint32_t aChannel, const float* aInputData, uint32_t aBlocks)
{
uint32_t inSamples = WEBAUDIO_BLOCK_SIZE;
uint32_t outSamples = WEBAUDIO_BLOCK_SIZE*aBlocks;
float* outputData = mBuffer.Elements();
MOZ_ASSERT(mBuffer.Length() == outSamples);
WebAudioUtils::SpeexResamplerProcess(mUpSampler, aChannel,
aInputData, &inSamples,
outputData, &outSamples);
MOZ_ASSERT(inSamples == WEBAUDIO_BLOCK_SIZE && outSamples == WEBAUDIO_BLOCK_SIZE*aBlocks);
return outputData;
}
void DownSample(uint32_t aChannel, float* aOutputData, uint32_t aBlocks)
{
uint32_t inSamples = WEBAUDIO_BLOCK_SIZE*aBlocks;
uint32_t outSamples = WEBAUDIO_BLOCK_SIZE;
const float* inputData = mBuffer.Elements();
MOZ_ASSERT(mBuffer.Length() == inSamples);
WebAudioUtils::SpeexResamplerProcess(mDownSampler, aChannel,
inputData, &inSamples,
aOutputData, &outSamples);
MOZ_ASSERT(inSamples == WEBAUDIO_BLOCK_SIZE*aBlocks && outSamples == WEBAUDIO_BLOCK_SIZE);
}
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
{
size_t amount = 0;
// Future: properly measure speex memory
amount += aMallocSizeOf(mUpSampler);
amount += aMallocSizeOf(mDownSampler);
amount += mBuffer.ShallowSizeOfExcludingThis(aMallocSizeOf);
return amount;
}
private:
void Destroy()
{
if (mUpSampler) {
speex_resampler_destroy(mUpSampler);
mUpSampler = nullptr;
}
if (mDownSampler) {
speex_resampler_destroy(mDownSampler);
mDownSampler = nullptr;
}
}
private:
OverSampleType mType;
SpeexResamplerState* mUpSampler;
SpeexResamplerState* mDownSampler;
uint32_t mChannels;
TrackRate mSampleRate;
nsTArray<float> mBuffer;
};
class WaveShaperNodeEngine final : public AudioNodeEngine
{
public:
explicit WaveShaperNodeEngine(AudioNode* aNode)
: AudioNodeEngine(aNode)
, mType(OverSampleType::None)
{
}
enum Parameteres {
TYPE
};
virtual void SetRawArrayData(nsTArray<float>& aCurve) override
{
mCurve.SwapElements(aCurve);
}
virtual void SetInt32Parameter(uint32_t aIndex, int32_t aValue) override
{
switch (aIndex) {
case TYPE:
mType = static_cast<OverSampleType>(aValue);
break;
default:
NS_ERROR("Bad WaveShaperNode Int32Parameter");
}
}
template <uint32_t blocks>
void ProcessCurve(const float* aInputBuffer, float* aOutputBuffer)
{
for (uint32_t j = 0; j < WEBAUDIO_BLOCK_SIZE*blocks; ++j) {
// Index into the curve array based on the amplitude of the
// incoming signal by using an amplitude range of [-1, 1] and
// performing a linear interpolation of the neighbor values.
float index = (mCurve.Length() - 1) * (aInputBuffer[j] + 1.0f) / 2.0f;
if (index < 0.0f) {
aOutputBuffer[j] = mCurve[0];
} else {
int32_t indexLower = index;
if (static_cast<uint32_t>(indexLower) >= mCurve.Length() - 1) {
aOutputBuffer[j] = mCurve[mCurve.Length() - 1];
} else {
uint32_t indexHigher = indexLower + 1;
float interpolationFactor = index - indexLower;
aOutputBuffer[j] = (1.0f - interpolationFactor) * mCurve[indexLower] +
interpolationFactor * mCurve[indexHigher];
}
}
}
}
virtual void ProcessBlock(AudioNodeStream* aStream,
GraphTime aFrom,
const AudioBlock& aInput,
AudioBlock* aOutput,
bool* aFinished) override
{
uint32_t channelCount = aInput.ChannelCount();
if (!mCurve.Length() || !channelCount) {
// Optimize the case where we don't have a curve buffer,
// or the input is null.
*aOutput = aInput;
return;
}
aOutput->AllocateChannels(channelCount);
for (uint32_t i = 0; i < channelCount; ++i) {
const float* inputSamples;
float scaledInput[WEBAUDIO_BLOCK_SIZE];
if (aInput.mVolume != 1.0f) {
AudioBlockCopyChannelWithScale(
static_cast<const float*>(aInput.mChannelData[i]),
aInput.mVolume,
scaledInput);
inputSamples = scaledInput;
} else {
inputSamples = static_cast<const float*>(aInput.mChannelData[i]);
}
float* outputBuffer = aOutput->ChannelFloatsForWrite(i);
float* sampleBuffer;
switch (mType) {
case OverSampleType::None:
mResampler.Reset(channelCount, aStream->SampleRate(), OverSampleType::None);
ProcessCurve<1>(inputSamples, outputBuffer);
break;
case OverSampleType::_2x:
mResampler.Reset(channelCount, aStream->SampleRate(), OverSampleType::_2x);
sampleBuffer = mResampler.UpSample(i, inputSamples, 2);
ProcessCurve<2>(sampleBuffer, sampleBuffer);
mResampler.DownSample(i, outputBuffer, 2);
break;
case OverSampleType::_4x:
mResampler.Reset(channelCount, aStream->SampleRate(), OverSampleType::_4x);
sampleBuffer = mResampler.UpSample(i, inputSamples, 4);
ProcessCurve<4>(sampleBuffer, sampleBuffer);
mResampler.DownSample(i, outputBuffer, 4);
break;
default:
NS_NOTREACHED("We should never reach here");
}
}
}
virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override
{
size_t amount = AudioNodeEngine::SizeOfExcludingThis(aMallocSizeOf);
amount += mCurve.ShallowSizeOfExcludingThis(aMallocSizeOf);
amount += mResampler.SizeOfExcludingThis(aMallocSizeOf);
return amount;
}
virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
private:
nsTArray<float> mCurve;
OverSampleType mType;
Resampler mResampler;
};
WaveShaperNode::WaveShaperNode(AudioContext* aContext)
: AudioNode(aContext,
2,
ChannelCountMode::Max,
ChannelInterpretation::Speakers)
, mCurve(nullptr)
, mType(OverSampleType::None)
{
mozilla::HoldJSObjects(this);
WaveShaperNodeEngine* engine = new WaveShaperNodeEngine(this);
mStream = AudioNodeStream::Create(aContext, engine,
AudioNodeStream::NO_STREAM_FLAGS);
}
WaveShaperNode::~WaveShaperNode()
{
ClearCurve();
}
void
WaveShaperNode::ClearCurve()
{
mCurve = nullptr;
mozilla::DropJSObjects(this);
}
JSObject*
WaveShaperNode::WrapObject(JSContext *aCx, JS::Handle<JSObject*> aGivenProto)
{
return WaveShaperNodeBinding::Wrap(aCx, this, aGivenProto);
}
void
WaveShaperNode::SetCurve(const Nullable<Float32Array>& aCurve, ErrorResult& aRv)
{
nsTArray<float> curve;
if (!aCurve.IsNull()) {
const Float32Array& floats = aCurve.Value();
floats.ComputeLengthAndData();
uint32_t argLength = floats.Length();
if (argLength < 2) {
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return;
}
if (!curve.SetLength(argLength, fallible)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
PodCopy(curve.Elements(), floats.Data(), floats.Length());
mCurve = floats.Obj();
} else {
mCurve = nullptr;
}
AudioNodeStream* ns = mStream;
MOZ_ASSERT(ns, "Why don't we have a stream here?");
ns->SetRawArrayData(curve);
}
void
WaveShaperNode::SetOversample(OverSampleType aType)
{
mType = aType;
SendInt32ParameterToStream(WaveShaperNodeEngine::TYPE, static_cast<int32_t>(aType));
}
} // namespace dom
} // namespace mozilla