зеркало из https://github.com/mozilla/gecko-dev.git
191 строка
7.5 KiB
C++
191 строка
7.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "IDecodingTask.h"
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#include "nsThreadUtils.h"
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#include "mozilla/AppShutdown.h"
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#include "Decoder.h"
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#include "DecodePool.h"
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#include "RasterImage.h"
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#include "SurfaceCache.h"
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namespace mozilla {
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using gfx::IntRect;
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namespace image {
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///////////////////////////////////////////////////////////////////////////////
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// Helpers for sending notifications to the image associated with a decoder.
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///////////////////////////////////////////////////////////////////////////////
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void IDecodingTask::NotifyProgress(NotNull<RasterImage*> aImage,
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NotNull<Decoder*> aDecoder) {
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MOZ_ASSERT(aDecoder->HasProgress() && !aDecoder->IsMetadataDecode());
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// Capture the decoder's state. If we need to notify asynchronously, it's
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// important that we don't wait until the lambda actually runs to capture the
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// state that we're going to notify. That would both introduce data races on
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// the decoder's state and cause inconsistencies between the NotifyProgress()
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// calls we make off-main-thread and the notifications that RasterImage
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// actually receives, which would cause bugs.
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Progress progress = aDecoder->TakeProgress();
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OrientedIntRect invalidRect = aDecoder->TakeInvalidRect();
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Maybe<uint32_t> frameCount = aDecoder->TakeCompleteFrameCount();
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DecoderFlags decoderFlags = aDecoder->GetDecoderFlags();
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SurfaceFlags surfaceFlags = aDecoder->GetSurfaceFlags();
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// Synchronously notify if we can.
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if (NS_IsMainThread() && !(decoderFlags & DecoderFlags::ASYNC_NOTIFY)) {
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aImage->NotifyProgress(progress, invalidRect, frameCount, decoderFlags,
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surfaceFlags);
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return;
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}
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// Don't try to dispatch after shutdown, we'll just leak the runnable.
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if (NS_WARN_IF(
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AppShutdown::IsInOrBeyond(ShutdownPhase::XPCOMShutdownThreads))) {
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return;
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}
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// We're forced to notify asynchronously.
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NotNull<RefPtr<RasterImage>> image = aImage;
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nsCOMPtr<nsIEventTarget> eventTarget = GetMainThreadSerialEventTarget();
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eventTarget->Dispatch(CreateRenderBlockingRunnable(NS_NewRunnableFunction(
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"IDecodingTask::NotifyProgress",
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[=]() -> void {
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image->NotifyProgress(progress, invalidRect,
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frameCount, decoderFlags,
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surfaceFlags);
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})),
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NS_DISPATCH_NORMAL);
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}
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void IDecodingTask::NotifyDecodeComplete(NotNull<RasterImage*> aImage,
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NotNull<Decoder*> aDecoder) {
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MOZ_ASSERT(aDecoder->HasError() || !aDecoder->InFrame(),
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"Decode complete in the middle of a frame?");
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// Capture the decoder's state.
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DecoderFinalStatus finalStatus = aDecoder->FinalStatus();
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ImageMetadata metadata = aDecoder->GetImageMetadata();
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DecoderTelemetry telemetry = aDecoder->Telemetry();
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Progress progress = aDecoder->TakeProgress();
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OrientedIntRect invalidRect = aDecoder->TakeInvalidRect();
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Maybe<uint32_t> frameCount = aDecoder->TakeCompleteFrameCount();
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DecoderFlags decoderFlags = aDecoder->GetDecoderFlags();
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SurfaceFlags surfaceFlags = aDecoder->GetSurfaceFlags();
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// Synchronously notify if we can.
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if (NS_IsMainThread() && !(decoderFlags & DecoderFlags::ASYNC_NOTIFY)) {
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aImage->NotifyDecodeComplete(finalStatus, metadata, telemetry, progress,
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invalidRect, frameCount, decoderFlags,
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surfaceFlags);
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return;
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}
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// Don't try to dispatch after shutdown, we'll just leak the runnable.
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if (NS_WARN_IF(
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AppShutdown::IsInOrBeyond(ShutdownPhase::XPCOMShutdownThreads))) {
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return;
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}
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// We're forced to notify asynchronously.
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NotNull<RefPtr<RasterImage>> image = aImage;
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nsCOMPtr<nsIEventTarget> eventTarget = GetMainThreadSerialEventTarget();
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eventTarget->Dispatch(CreateRenderBlockingRunnable(NS_NewRunnableFunction(
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"IDecodingTask::NotifyDecodeComplete",
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[=]() -> void {
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image->NotifyDecodeComplete(
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finalStatus, metadata, telemetry, progress,
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invalidRect, frameCount, decoderFlags,
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surfaceFlags);
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})),
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NS_DISPATCH_NORMAL);
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}
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///////////////////////////////////////////////////////////////////////////////
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// IDecodingTask implementation.
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///////////////////////////////////////////////////////////////////////////////
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void IDecodingTask::Resume() { DecodePool::Singleton()->AsyncRun(this); }
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///////////////////////////////////////////////////////////////////////////////
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// MetadataDecodingTask implementation.
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///////////////////////////////////////////////////////////////////////////////
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MetadataDecodingTask::MetadataDecodingTask(NotNull<Decoder*> aDecoder)
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: mMutex("mozilla::image::MetadataDecodingTask"), mDecoder(aDecoder) {
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MOZ_ASSERT(mDecoder->IsMetadataDecode(),
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"Use DecodingTask for non-metadata decodes");
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}
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void MetadataDecodingTask::Run() {
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MutexAutoLock lock(mMutex);
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LexerResult result = mDecoder->Decode(WrapNotNull(this));
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if (result.is<TerminalState>()) {
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NotifyDecodeComplete(mDecoder->GetImage(), mDecoder);
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return; // We're done.
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}
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if (result == LexerResult(Yield::NEED_MORE_DATA)) {
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// We can't make any more progress right now. We also don't want to report
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// any progress, because it's important that metadata decode results are
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// delivered atomically. The decoder itself will ensure that we get
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// reenqueued when more data is available; just return for now.
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return;
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}
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MOZ_ASSERT_UNREACHABLE("Metadata decode yielded for an unexpected reason");
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}
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///////////////////////////////////////////////////////////////////////////////
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// AnonymousDecodingTask implementation.
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///////////////////////////////////////////////////////////////////////////////
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AnonymousDecodingTask::AnonymousDecodingTask(NotNull<Decoder*> aDecoder,
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bool aResumable)
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: mDecoder(aDecoder), mResumable(aResumable) {}
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void AnonymousDecodingTask::Run() {
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while (true) {
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LexerResult result = mDecoder->Decode(WrapNotNull(this));
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if (result.is<TerminalState>()) {
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return; // We're done.
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}
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if (result == LexerResult(Yield::NEED_MORE_DATA)) {
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// We can't make any more progress right now. Let the caller decide how to
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// handle it.
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return;
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}
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// Right now we don't do anything special for other kinds of yields, so just
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// keep working.
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MOZ_ASSERT(result.is<Yield>());
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}
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}
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void AnonymousDecodingTask::Resume() {
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// Anonymous decoders normally get all their data at once. We have tests
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// where they don't; typically in these situations, the test re-runs them
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// manually. However some tests want to verify Resume works, so they will
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// explicitly request this behaviour.
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if (mResumable) {
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RefPtr<AnonymousDecodingTask> self(this);
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NS_DispatchToMainThread(
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NS_NewRunnableFunction("image::AnonymousDecodingTask::Resume",
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[self]() -> void { self->Run(); }));
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}
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}
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} // namespace image
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} // namespace mozilla
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