зеркало из https://github.com/mozilla/gecko-dev.git
111 строки
3.7 KiB
C++
111 строки
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsGfxButtonControlFrame_h___
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#define nsGfxButtonControlFrame_h___
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#include "nsFormControlFrame.h"
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#include "nsHTMLButtonControlFrame.h"
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#include "nsCOMPtr.h"
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#include "nsIAnonymousContentCreator.h"
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#ifdef ACCESSIBILITY
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class nsIAccessible;
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#endif
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// Class which implements the input[type=button, reset, submit] and
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// browse button for input[type=file].
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// The label for button is specified through generated content
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// in the ua.css file.
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class nsGfxButtonControlFrame : public nsHTMLButtonControlFrame,
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public nsIAnonymousContentCreator
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{
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public:
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NS_DECL_FRAMEARENA_HELPERS
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nsGfxButtonControlFrame(nsStyleContext* aContext);
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virtual void DestroyFrom(nsIFrame* aDestructRoot);
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NS_IMETHOD HandleEvent(nsPresContext* aPresContext,
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nsGUIEvent* aEvent,
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nsEventStatus* aEventStatus);
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virtual nsIAtom* GetType() const;
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#ifdef DEBUG
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NS_IMETHOD GetFrameName(nsAString& aResult) const;
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#endif
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NS_DECL_QUERYFRAME
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// nsIAnonymousContentCreator
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virtual nsresult CreateAnonymousContent(nsTArray<ContentInfo>& aElements);
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virtual void AppendAnonymousContentTo(nsBaseContentList& aElements,
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PRUint32 aFilter);
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virtual nsIFrame* CreateFrameFor(nsIContent* aContent);
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// nsIFormControlFrame
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virtual nsresult GetFormProperty(nsIAtom* aName, nsAString& aValue) const;
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NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID,
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nsIAtom* aAttribute,
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PRInt32 aModType);
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virtual bool IsLeaf() const;
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virtual nsIFrame* GetContentInsertionFrame();
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protected:
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nsresult GetDefaultLabel(nsXPIDLString& aLabel);
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nsresult GetLabel(nsXPIDLString& aLabel);
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bool IsFileBrowseButton(PRInt32 type); // Browse button of file input
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virtual bool IsInput() { return true; }
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private:
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nsSize mSuggestedSize;
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nsCOMPtr<nsIContent> mTextContent;
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};
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#endif
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