зеркало из https://github.com/mozilla/gecko-dev.git
1102 строки
43 KiB
C++
1102 строки
43 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_FRAMEMETRICS_H
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#define GFX_FRAMEMETRICS_H
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#include <stdint.h> // for uint8_t, uint32_t, uint64_t
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#include <iosfwd>
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#include "Units.h" // for CSSRect, CSSPixel, etc
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#include "UnitTransforms.h" // for ViewAs
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#include "mozilla/DefineEnum.h" // for MOZ_DEFINE_ENUM
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#include "mozilla/HashFunctions.h" // for HashGeneric
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#include "mozilla/Maybe.h"
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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#include "mozilla/gfx/Rect.h" // for RoundedIn
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#include "mozilla/gfx/ScaleFactor.h" // for ScaleFactor
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#include "mozilla/gfx/Logging.h" // for Log
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#include "mozilla/layers/LayersTypes.h" // for ScrollDirection
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#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid
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#include "mozilla/ScrollPositionUpdate.h" // for ScrollPositionUpdate
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#include "mozilla/StaticPtr.h" // for StaticAutoPtr
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#include "mozilla/TimeStamp.h" // for TimeStamp
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#include "nsTHashMap.h" // for nsTHashMap
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#include "nsString.h"
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#include "PLDHashTable.h" // for PLDHashNumber
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struct nsStyleDisplay;
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namespace mozilla {
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enum class StyleScrollSnapStrictness : uint8_t;
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enum class StyleOverscrollBehavior : uint8_t;
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class WritingMode;
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} // namespace mozilla
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namespace IPC {
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template <typename T>
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struct ParamTraits;
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} // namespace IPC
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namespace mozilla {
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namespace layers {
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/**
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* Metrics about a scroll frame that are sent to the compositor and used
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* by APZ.
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*
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* This is used for two main purposes:
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*
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* (1) Sending information about a scroll frame to the compositor and APZ
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* as part of a layers or WebRender transaction.
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* (2) Storing information about a scroll frame in APZ that persists
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* between transactions.
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*
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* TODO: Separate these two uses into two distinct structures.
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*
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* A related class, RepaintRequest, is used for sending information about a
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* scroll frame back from the compositor to the main thread when requesting
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* a repaint of the scroll frame's contents.
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*/
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struct FrameMetrics {
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friend struct IPC::ParamTraits<mozilla::layers::FrameMetrics>;
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friend std::ostream& operator<<(std::ostream& aStream,
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const FrameMetrics& aMetrics);
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typedef ScrollableLayerGuid::ViewID ViewID;
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public:
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// clang-format off
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MOZ_DEFINE_ENUM_WITH_BASE_AT_CLASS_SCOPE(
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ScrollOffsetUpdateType, uint8_t, (
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eNone, // The default; the scroll offset was not updated
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eMainThread, // The scroll offset was updated by the main thread.
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eRestore // The scroll offset was updated by the main thread, but
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// as a restore from history or after a frame
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// reconstruction. In this case, APZ can ignore the
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// offset change if the user has done an APZ scroll
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// already.
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));
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// clang-format on
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FrameMetrics()
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: mScrollId(ScrollableLayerGuid::NULL_SCROLL_ID),
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mPresShellResolution(1),
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mCompositionBounds(0, 0, 0, 0),
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mCompositionBoundsWidthIgnoringScrollbars(0),
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mDisplayPort(0, 0, 0, 0),
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mScrollableRect(0, 0, 0, 0),
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mCumulativeResolution(),
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mDevPixelsPerCSSPixel(1),
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mScrollOffset(0, 0),
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mZoom(),
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mBoundingCompositionSize(0, 0),
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mPresShellId(-1),
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mLayoutViewport(0, 0, 0, 0),
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mTransformToAncestorScale(),
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mPaintRequestTime(),
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mVisualDestination(0, 0),
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mVisualScrollUpdateType(eNone),
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mCompositionSizeWithoutDynamicToolbar(),
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mIsRootContent(false),
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mIsScrollInfoLayer(false),
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mHasNonZeroDisplayPortMargins(false),
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mMinimalDisplayPort(false) {}
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// Default copy ctor and operator= are fine
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bool operator==(const FrameMetrics& aOther) const {
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// Put mScrollId at the top since it's the most likely one to fail.
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return mScrollId == aOther.mScrollId &&
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mPresShellResolution == aOther.mPresShellResolution &&
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mCompositionBounds.IsEqualEdges(aOther.mCompositionBounds) &&
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mCompositionBoundsWidthIgnoringScrollbars ==
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aOther.mCompositionBoundsWidthIgnoringScrollbars &&
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mDisplayPort.IsEqualEdges(aOther.mDisplayPort) &&
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mScrollableRect.IsEqualEdges(aOther.mScrollableRect) &&
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mCumulativeResolution == aOther.mCumulativeResolution &&
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mDevPixelsPerCSSPixel == aOther.mDevPixelsPerCSSPixel &&
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mScrollOffset == aOther.mScrollOffset &&
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// don't compare mZoom
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mScrollGeneration == aOther.mScrollGeneration &&
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mBoundingCompositionSize == aOther.mBoundingCompositionSize &&
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mPresShellId == aOther.mPresShellId &&
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mLayoutViewport.IsEqualEdges(aOther.mLayoutViewport) &&
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mTransformToAncestorScale == aOther.mTransformToAncestorScale &&
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mPaintRequestTime == aOther.mPaintRequestTime &&
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mVisualDestination == aOther.mVisualDestination &&
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mVisualScrollUpdateType == aOther.mVisualScrollUpdateType &&
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mIsRootContent == aOther.mIsRootContent &&
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mIsScrollInfoLayer == aOther.mIsScrollInfoLayer &&
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mHasNonZeroDisplayPortMargins ==
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aOther.mHasNonZeroDisplayPortMargins &&
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mMinimalDisplayPort == aOther.mMinimalDisplayPort &&
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mFixedLayerMargins == aOther.mFixedLayerMargins &&
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mCompositionSizeWithoutDynamicToolbar ==
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aOther.mCompositionSizeWithoutDynamicToolbar;
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}
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bool operator!=(const FrameMetrics& aOther) const {
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return !operator==(aOther);
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}
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bool IsScrollable() const {
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return mScrollId != ScrollableLayerGuid::NULL_SCROLL_ID;
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}
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CSSToScreenScale2D DisplayportPixelsPerCSSPixel() const {
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// Note: mZoom includes the async zoom. We want to include the async zoom
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// even though the size of the pixels of our *current* displayport does not
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// yet reflect it, because this function is used in the context of a repaint
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// request where we'll be asking for a *new* displayport which does reflect
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// the async zoom. Note 2: we include the transform to ancestor scale
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// because this function (as the name implies) is used only in various
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// displayport calculation related places, and those calculations want the
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// transform to ancestor scale to be included becaese they want to reason
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// about pixels which are the same size as screen pixels (so displayport
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// sizes are e.g. limited to a multiple of the screen size). Whereas mZoom
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// and mCumulativeResolution do not include it because of expectations of
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// the code where they are used.
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return mZoom * mTransformToAncestorScale;
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}
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CSSToLayerScale LayersPixelsPerCSSPixel() const {
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return mDevPixelsPerCSSPixel * mCumulativeResolution;
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}
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// Get the amount by which this frame has been zoomed since the last repaint.
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LayerToParentLayerScale GetAsyncZoom() const {
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return mZoom / LayersPixelsPerCSSPixel();
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}
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// Ensure the scrollableRect is at least as big as the compositionBounds
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// because the scrollableRect can be smaller if the content is not large
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// and the scrollableRect hasn't been updated yet.
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// We move the scrollableRect up because we don't know if we can move it
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// down. i.e. we know that scrollableRect can go back as far as zero.
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// but we don't know how much further ahead it can go.
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CSSRect GetExpandedScrollableRect() const {
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CSSRect scrollableRect = mScrollableRect;
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CSSSize compSize = CalculateCompositedSizeInCssPixels();
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if (scrollableRect.Width() < compSize.width) {
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scrollableRect.SetRectX(
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std::max(0.f, scrollableRect.X() -
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(compSize.width - scrollableRect.Width())),
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compSize.width);
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}
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if (scrollableRect.Height() < compSize.height) {
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scrollableRect.SetRectY(
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std::max(0.f, scrollableRect.Y() -
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(compSize.height - scrollableRect.Height())),
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compSize.height);
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}
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return scrollableRect;
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}
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CSSSize CalculateCompositedSizeInCssPixels() const {
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return CalculateCompositedSizeInCssPixels(mCompositionBounds, mZoom);
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}
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/*
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* Calculate the composition bounds of this frame in the CSS pixels of
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* the content surrounding the scroll frame. (This can be thought of as
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* "parent CSS" pixels).
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* Note that it does not make sense to ask for the composition bounds in the
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* CSS pixels of the scrolled content (that is, regular CSS pixels),
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* because the origin of the composition bounds is not meaningful in that
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* coordinate space. (The size is, use CalculateCompositedSizeInCssPixels()
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* for that.)
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*/
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CSSRect CalculateCompositionBoundsInCssPixelsOfSurroundingContent() const {
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if (GetZoom() == CSSToParentLayerScale(0)) {
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return CSSRect(); // avoid division by zero
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}
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// The CSS pixels of the scrolled content and the CSS pixels of the
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// surrounding content only differ if the scrolled content is rendered
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// at a higher resolution, and the difference is the resolution.
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return mCompositionBounds / GetZoom() * CSSToCSSScale{mPresShellResolution};
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}
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CSSSize CalculateBoundedCompositedSizeInCssPixels() const {
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CSSSize size = CalculateCompositedSizeInCssPixels();
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size.width = std::min(size.width, mBoundingCompositionSize.width);
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size.height = std::min(size.height, mBoundingCompositionSize.height);
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return size;
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}
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CSSRect CalculateScrollRange() const {
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return CalculateScrollRange(mScrollableRect, mCompositionBounds, mZoom);
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}
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void ScrollBy(const CSSPoint& aPoint) {
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SetVisualScrollOffset(GetVisualScrollOffset() + aPoint);
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}
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void ZoomBy(float aScale) { mZoom.scale *= aScale; }
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/*
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* Compares an APZ frame metrics with an incoming content frame metrics
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* to see if APZ has a scroll offset that has not been incorporated into
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* the content frame metrics.
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*/
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bool HasPendingScroll(const FrameMetrics& aContentFrameMetrics) const {
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return GetVisualScrollOffset() !=
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aContentFrameMetrics.GetVisualScrollOffset();
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}
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/*
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* Returns true if the layout scroll offset or visual scroll offset changed.
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*/
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bool ApplyScrollUpdateFrom(const ScrollPositionUpdate& aUpdate);
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/**
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* Applies the relative scroll offset update contained in aOther to the
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* scroll offset contained in this. The scroll delta is clamped to the
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* scrollable region.
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*
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* @returns The clamped scroll offset delta that was applied
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*/
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CSSPoint ApplyRelativeScrollUpdateFrom(const ScrollPositionUpdate& aUpdate);
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CSSPoint ApplyPureRelativeScrollUpdateFrom(
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const ScrollPositionUpdate& aUpdate);
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void UpdatePendingScrollInfo(const ScrollPositionUpdate& aInfo);
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public:
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void SetPresShellResolution(float aPresShellResolution) {
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mPresShellResolution = aPresShellResolution;
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}
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float GetPresShellResolution() const { return mPresShellResolution; }
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void SetCompositionBounds(const ParentLayerRect& aCompositionBounds) {
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mCompositionBounds = aCompositionBounds;
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}
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const ParentLayerRect& GetCompositionBounds() const {
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return mCompositionBounds;
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}
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void SetCompositionBoundsWidthIgnoringScrollbars(
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const ParentLayerCoord aCompositionBoundsWidthIgnoringScrollbars) {
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mCompositionBoundsWidthIgnoringScrollbars =
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aCompositionBoundsWidthIgnoringScrollbars;
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}
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const ParentLayerCoord GetCompositionBoundsWidthIgnoringScrollbars() const {
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return mCompositionBoundsWidthIgnoringScrollbars;
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}
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void SetDisplayPort(const CSSRect& aDisplayPort) {
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mDisplayPort = aDisplayPort;
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}
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const CSSRect& GetDisplayPort() const { return mDisplayPort; }
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void SetCumulativeResolution(
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const LayoutDeviceToLayerScale& aCumulativeResolution) {
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mCumulativeResolution = aCumulativeResolution;
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}
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const LayoutDeviceToLayerScale& GetCumulativeResolution() const {
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return mCumulativeResolution;
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}
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void SetDevPixelsPerCSSPixel(
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const CSSToLayoutDeviceScale& aDevPixelsPerCSSPixel) {
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mDevPixelsPerCSSPixel = aDevPixelsPerCSSPixel;
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}
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const CSSToLayoutDeviceScale& GetDevPixelsPerCSSPixel() const {
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return mDevPixelsPerCSSPixel;
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}
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void SetIsRootContent(bool aIsRootContent) {
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mIsRootContent = aIsRootContent;
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}
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bool IsRootContent() const { return mIsRootContent; }
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// Set scroll offset, first clamping to the scroll range.
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// Return true if it changed.
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bool ClampAndSetVisualScrollOffset(const CSSPoint& aScrollOffset) {
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CSSPoint offsetBefore = GetVisualScrollOffset();
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SetVisualScrollOffset(CalculateScrollRange().ClampPoint(aScrollOffset));
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return (offsetBefore != GetVisualScrollOffset());
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}
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CSSPoint GetLayoutScrollOffset() const { return mLayoutViewport.TopLeft(); }
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// Returns true if it changed.
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bool SetLayoutScrollOffset(const CSSPoint& aLayoutScrollOffset) {
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CSSPoint offsetBefore = GetLayoutScrollOffset();
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mLayoutViewport.MoveTo(aLayoutScrollOffset);
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return (offsetBefore != GetLayoutScrollOffset());
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}
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const CSSPoint& GetVisualScrollOffset() const { return mScrollOffset; }
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void SetVisualScrollOffset(const CSSPoint& aVisualScrollOffset) {
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mScrollOffset = aVisualScrollOffset;
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}
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void SetZoom(const CSSToParentLayerScale& aZoom) { mZoom = aZoom; }
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const CSSToParentLayerScale& GetZoom() const { return mZoom; }
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void SetScrollGeneration(
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const MainThreadScrollGeneration& aScrollGeneration) {
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mScrollGeneration = aScrollGeneration;
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}
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MainThreadScrollGeneration GetScrollGeneration() const {
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return mScrollGeneration;
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}
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ViewID GetScrollId() const { return mScrollId; }
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void SetScrollId(ViewID scrollId) { mScrollId = scrollId; }
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void SetBoundingCompositionSize(const CSSSize& aBoundingCompositionSize) {
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mBoundingCompositionSize = aBoundingCompositionSize;
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}
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const CSSSize& GetBoundingCompositionSize() const {
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return mBoundingCompositionSize;
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}
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uint32_t GetPresShellId() const { return mPresShellId; }
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void SetPresShellId(uint32_t aPresShellId) { mPresShellId = aPresShellId; }
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void SetLayoutViewport(const CSSRect& aLayoutViewport) {
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mLayoutViewport = aLayoutViewport;
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}
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const CSSRect& GetLayoutViewport() const { return mLayoutViewport; }
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CSSRect GetVisualViewport() const {
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return CSSRect(GetVisualScrollOffset(),
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CalculateCompositedSizeInCssPixels());
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}
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void SetTransformToAncestorScale(
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const ParentLayerToScreenScale2D& aTransformToAncestorScale) {
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mTransformToAncestorScale = aTransformToAncestorScale;
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}
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const ParentLayerToScreenScale2D& GetTransformToAncestorScale() const {
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return mTransformToAncestorScale;
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}
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const CSSRect& GetScrollableRect() const { return mScrollableRect; }
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void SetScrollableRect(const CSSRect& aScrollableRect) {
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mScrollableRect = aScrollableRect;
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}
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// If the frame is in vertical-RTL writing mode(E.g. "writing-mode:
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// vertical-rl" in CSS), or if it's in horizontal-RTL writing-mode(E.g.
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// "writing-mode: horizontal-tb; direction: rtl;" in CSS), then this function
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// returns true. From the representation perspective, frames whose horizontal
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// contents start at rightside also cause their horizontal scrollbars, if any,
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// initially start at rightside. So we can also learn about the initial side
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// of the horizontal scrollbar for the frame by calling this function.
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bool IsHorizontalContentRightToLeft() const { return mScrollableRect.x < 0; }
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void SetPaintRequestTime(const TimeStamp& aTime) {
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mPaintRequestTime = aTime;
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}
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const TimeStamp& GetPaintRequestTime() const { return mPaintRequestTime; }
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void SetIsScrollInfoLayer(bool aIsScrollInfoLayer) {
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mIsScrollInfoLayer = aIsScrollInfoLayer;
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}
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bool IsScrollInfoLayer() const { return mIsScrollInfoLayer; }
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void SetHasNonZeroDisplayPortMargins(bool aHasNonZeroDisplayPortMargins) {
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mHasNonZeroDisplayPortMargins = aHasNonZeroDisplayPortMargins;
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}
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bool HasNonZeroDisplayPortMargins() const {
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return mHasNonZeroDisplayPortMargins;
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}
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void SetMinimalDisplayPort(bool aMinimalDisplayPort) {
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mMinimalDisplayPort = aMinimalDisplayPort;
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}
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bool IsMinimalDisplayPort() const { return mMinimalDisplayPort; }
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void SetVisualDestination(const CSSPoint& aVisualDestination) {
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mVisualDestination = aVisualDestination;
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}
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const CSSPoint& GetVisualDestination() const { return mVisualDestination; }
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void SetVisualScrollUpdateType(ScrollOffsetUpdateType aUpdateType) {
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mVisualScrollUpdateType = aUpdateType;
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}
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ScrollOffsetUpdateType GetVisualScrollUpdateType() const {
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return mVisualScrollUpdateType;
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}
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// Determine if the visual viewport is outside of the layout viewport and
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// adjust the x,y-offset in mLayoutViewport accordingly. This is necessary to
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// allow APZ to async-scroll the layout viewport.
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//
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// This is a no-op if mIsRootContent is false.
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void RecalculateLayoutViewportOffset();
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void SetFixedLayerMargins(const ScreenMargin& aFixedLayerMargins) {
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mFixedLayerMargins = aFixedLayerMargins;
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}
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const ScreenMargin& GetFixedLayerMargins() const {
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return mFixedLayerMargins;
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}
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void SetCompositionSizeWithoutDynamicToolbar(const ParentLayerSize& aSize) {
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MOZ_ASSERT(mIsRootContent);
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mCompositionSizeWithoutDynamicToolbar = aSize;
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}
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const ParentLayerSize& GetCompositionSizeWithoutDynamicToolbar() const {
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MOZ_ASSERT(mIsRootContent);
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return mCompositionSizeWithoutDynamicToolbar;
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}
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// Helper function for RecalculateViewportOffset(). Exposed so that
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// APZC can perform the operation on other copies of the layout
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// and visual viewport rects (e.g. the "effective" ones used to implement
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// the frame delay).
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// Modifies |aLayoutViewport| to continue enclosing |aVisualViewport|
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// if possible.
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// The layout viewport needs to remain clamped to the scrollable rect,
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// and we pass in the scrollable rect so this function can maintain that
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// constraint.
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static void KeepLayoutViewportEnclosingVisualViewport(
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const CSSRect& aVisualViewport, const CSSRect& aScrollableRect,
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CSSRect& aLayoutViewport);
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// Helper functions exposed so we can perform operations on copies outside of
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// frame metrics object.
|
|
static CSSRect CalculateScrollRange(const CSSRect& aScrollableRect,
|
|
const ParentLayerRect& aCompositionBounds,
|
|
const CSSToParentLayerScale& aZoom);
|
|
static CSSSize CalculateCompositedSizeInCssPixels(
|
|
const ParentLayerRect& aCompositionBounds,
|
|
const CSSToParentLayerScale& aZoom);
|
|
|
|
private:
|
|
// A ID assigned to each scrollable frame, unique within each LayersId..
|
|
ViewID mScrollId;
|
|
|
|
// The pres-shell resolution that has been induced on the document containing
|
|
// this scroll frame as a result of zooming this scroll frame (whether via
|
|
// user action, or choosing an initial zoom level on page load). This can
|
|
// only be different from 1.0 for frames that are zoomable, which currently
|
|
// is just the root content document's root scroll frame
|
|
// (mIsRootContent = true).
|
|
// This is a plain float rather than a ScaleFactor because in and of itself
|
|
// it does not convert between any coordinate spaces for which we have names.
|
|
float mPresShellResolution;
|
|
|
|
// This is the area within the widget that we're compositing to. It is in the
|
|
// layer coordinates of the scrollable content's parent layer.
|
|
//
|
|
// The size of the composition bounds corresponds to the size of the scroll
|
|
// frame's scroll port (but in a coordinate system where the size does not
|
|
// change during zooming).
|
|
//
|
|
// The origin of the composition bounds is relative to the scroll node origin.
|
|
// (The "scroll node origin" is the point such that applying the APZC's
|
|
// apzc-to-screen transform to it takes you to the window origin, which is
|
|
// what Screen event coordinates are relative to. In layout terms, it's
|
|
// the origin of the reference frame passed to ComputeScrollMetadata().)
|
|
// Unlike the scroll port's origin, it does not change during scrolling of
|
|
// the scrollable layer to which it is associated. However, it may change due
|
|
// to scrolling of ancestor layers.
|
|
//
|
|
// This value is provided by Gecko at layout/paint time.
|
|
ParentLayerRect mCompositionBounds;
|
|
|
|
// For RCD-RSF this is the width of the composition bounds ignoring
|
|
// scrollbars. For everything else this will be the same as the width of the
|
|
// composition bounds. Only needed for the "resolution changed" check in
|
|
// NotifyLayersUpdated, once that switches to using IsResolutionUpdated we can
|
|
// remove this.
|
|
ParentLayerCoord mCompositionBoundsWidthIgnoringScrollbars;
|
|
|
|
// The area of a scroll frame's contents that has been painted, relative to
|
|
// GetLayoutScrollOffset().
|
|
//
|
|
// Should not be larger than GetExpandedScrollableRect().
|
|
//
|
|
// To pre-render a margin of 100 CSS pixels around the scroll port,
|
|
// { x = -100, y = - 100,
|
|
// width = scrollPort.width + 200, height = scrollPort.height + 200 }
|
|
// where scrollPort = CalculateCompositedSizeInCssPixels().
|
|
CSSRect mDisplayPort;
|
|
|
|
// The scrollable bounds of a frame. This is determined by reflow.
|
|
// Ordinarily the x and y will be 0 and the width and height will be the
|
|
// size of the element being scrolled. However for RTL pages or elements
|
|
// the x value may be negative.
|
|
//
|
|
// For scrollable frames that are overflow:hidden the x and y are usually
|
|
// set to the value of the current scroll offset, and the width and height
|
|
// will match the composition bounds width and height. In effect this reduces
|
|
// the scrollable range to 0.
|
|
//
|
|
// This is in the same coordinate space as |mScrollOffset|, but a different
|
|
// coordinate space than |mDisplayPort|. Note also that this coordinate
|
|
// system is understood by window.scrollTo().
|
|
CSSRect mScrollableRect;
|
|
|
|
// The cumulative resolution of the current frame. This is the product of the
|
|
// pres-shell resolutions of the document containing this scroll frame and its
|
|
// in-process ancestors. This information is provided by Gecko at layout/paint
|
|
// time. Notably, for out of process iframes cumulative resolution will be 1.
|
|
// The reason for this is that AsyncPanZoomController::GetTransformToThis does
|
|
// not contain the resolution in the process of the root content document, but
|
|
// in oop iframes AsyncPanZoomController::GetTransformToThis does contain the
|
|
// resolution. This makes coordinate math work out in APZ code because in the
|
|
// old layers backend GetTransformToThis was a transform of rendered pixels,
|
|
// and the pixels were rendered with the scale applied already. The reason
|
|
// that AsyncPanZoomController::GetTransformToThis contains the scale in oop
|
|
// iframes is because we include the resolution in the transform that includes
|
|
// the iframe via this call
|
|
// https://searchfox.org/mozilla-central/rev/2eebd6e256fa0355e08421265e57ee1307836d92/layout/generic/nsSubDocumentFrame.cpp#1404
|
|
// So when coordinates are passed to the process of the oop iframe they have
|
|
// the resolution removed by unapplying that transform which includes the
|
|
// resolution.
|
|
LayoutDeviceToLayerScale mCumulativeResolution;
|
|
|
|
// The conversion factor between CSS pixels and device pixels for this frame.
|
|
// This can vary based on a variety of things, such as reflowing-zoom.
|
|
CSSToLayoutDeviceScale mDevPixelsPerCSSPixel;
|
|
|
|
// The position of the top-left of the scroll frame's scroll port, relative
|
|
// to the scrollable content's origin.
|
|
//
|
|
// This is in the same coordinate space as |mScrollableRect|, but a different
|
|
// coordinate space than |mDisplayPort|.
|
|
//
|
|
// It is required that the rect:
|
|
// { x = mScrollOffset.x, y = mScrollOffset.y,
|
|
// width = scrollPort.width,
|
|
// height = scrollPort.height }
|
|
// (where scrollPort = CalculateCompositedSizeInCssPixels())
|
|
// be within |mScrollableRect|.
|
|
CSSPoint mScrollOffset;
|
|
|
|
// The "user zoom". Content is painted by gecko at mCumulativeResolution *
|
|
// mDevPixelsPerCSSPixel, but will be drawn to the screen at mZoom. In the
|
|
// steady state, the two will be the same, but during an async zoom action the
|
|
// two may diverge. This information is initialized in Gecko but updated in
|
|
// the APZC.
|
|
CSSToParentLayerScale mZoom;
|
|
|
|
// The scroll generation counter used to acknowledge the scroll offset update.
|
|
MainThreadScrollGeneration mScrollGeneration;
|
|
|
|
// A bounding size for our composition bounds (no larger than the
|
|
// cross-process RCD-RSF's composition size), in local CSS pixels.
|
|
CSSSize mBoundingCompositionSize;
|
|
|
|
uint32_t mPresShellId;
|
|
|
|
// For a root scroll frame (RSF), the document's layout viewport
|
|
// (sometimes called "CSS viewport" in older code).
|
|
//
|
|
// Its size is the dimensions we're using to constrain the <html> element
|
|
// of the document (i.e. the initial containing block (ICB) size).
|
|
//
|
|
// Its origin is the RSF's layout scroll position, i.e. the scroll position
|
|
// exposed to web content via window.scrollX/Y.
|
|
//
|
|
// Note that only the root content document's RSF has a layout viewport
|
|
// that's distinct from the visual viewport. For an iframe RSF, the two
|
|
// are the same.
|
|
//
|
|
// For a scroll frame that is not an RSF, this metric is meaningless and
|
|
// invalid.
|
|
CSSRect mLayoutViewport;
|
|
|
|
// The scale induced by css transforms and presshell resolution in this
|
|
// process and any ancestor processes that encloses this scroll frame that is
|
|
// _not_ included in mCumulativeResolution. This means that in the process of
|
|
// the root content document this only includes css transform scale (which
|
|
// happens in that process, but we assume there can be no css transform scale
|
|
// above the root content document). In other processes it includes css
|
|
// transform scale and any resolution scale in the current process and all
|
|
// ancestor processes.
|
|
ParentLayerToScreenScale2D mTransformToAncestorScale;
|
|
|
|
// The time at which the APZC last requested a repaint for this scroll frame.
|
|
TimeStamp mPaintRequestTime;
|
|
|
|
// These fields are used when the main thread wants to set a visual viewport
|
|
// offset that's distinct from the layout viewport offset.
|
|
// In this case, mVisualScrollUpdateType is set to eMainThread, and
|
|
// mVisualDestination is set to desired visual destination (relative
|
|
// to the document, like mScrollOffset).
|
|
CSSPoint mVisualDestination;
|
|
ScrollOffsetUpdateType mVisualScrollUpdateType;
|
|
|
|
// 'fixed layer margins' on the main-thread. This is only used for the
|
|
// root-content scroll frame.
|
|
ScreenMargin mFixedLayerMargins;
|
|
|
|
// Similar to mCompositionBounds.Size() but not including the dynamic toolbar
|
|
// height.
|
|
// If we are not using a dynamic toolbar, this has the same value as
|
|
// mCompositionBounds.Size().
|
|
ParentLayerSize mCompositionSizeWithoutDynamicToolbar;
|
|
|
|
// Whether or not this is the root scroll frame for the root content document.
|
|
bool mIsRootContent : 1;
|
|
|
|
// True if this scroll frame is a scroll info layer. A scroll info layer is
|
|
// not layerized and its content cannot be truly async-scrolled, but its
|
|
// metrics are still sent to and updated by the compositor, with the updates
|
|
// being reflected on the next paint rather than the next composite.
|
|
bool mIsScrollInfoLayer : 1;
|
|
|
|
// Whether there are non-zero display port margins set on this element.
|
|
bool mHasNonZeroDisplayPortMargins : 1;
|
|
|
|
// Whether this scroll frame is using a minimal display port, which means that
|
|
// any set display port margins are ignored when calculating the display port
|
|
// and instead zero margins are used and further no tile or alignment
|
|
// boundaries are used that could potentially expand the size.
|
|
bool mMinimalDisplayPort : 1;
|
|
|
|
// WARNING!!!!
|
|
//
|
|
// When adding a new field:
|
|
//
|
|
// - First, consider whether the field can be added to ScrollMetadata
|
|
// instead. If so, prefer that.
|
|
//
|
|
// - Otherwise, the following places should be updated to include them
|
|
// (as needed):
|
|
// FrameMetrics::operator ==
|
|
// AsyncPanZoomController::NotifyLayersUpdated
|
|
// The ParamTraits specialization in LayersMessageUtils.h
|
|
//
|
|
// Please add new fields above this comment.
|
|
};
|
|
|
|
struct ScrollSnapInfo {
|
|
ScrollSnapInfo();
|
|
|
|
bool operator==(const ScrollSnapInfo& aOther) const {
|
|
return mScrollSnapStrictnessX == aOther.mScrollSnapStrictnessX &&
|
|
mScrollSnapStrictnessY == aOther.mScrollSnapStrictnessY &&
|
|
mSnapTargets == aOther.mSnapTargets &&
|
|
mXRangeWiderThanSnapport == aOther.mXRangeWiderThanSnapport &&
|
|
mYRangeWiderThanSnapport == aOther.mYRangeWiderThanSnapport &&
|
|
mSnapportSize == aOther.mSnapportSize;
|
|
}
|
|
|
|
bool HasScrollSnapping() const;
|
|
bool HasSnapPositions() const;
|
|
|
|
void InitializeScrollSnapStrictness(WritingMode aWritingMode,
|
|
const nsStyleDisplay* aDisplay);
|
|
|
|
// The scroll frame's scroll-snap-type.
|
|
StyleScrollSnapStrictness mScrollSnapStrictnessX;
|
|
StyleScrollSnapStrictness mScrollSnapStrictnessY;
|
|
|
|
struct SnapTarget {
|
|
// The scroll positions corresponding to scroll-snap-align values.
|
|
Maybe<nscoord> mSnapPositionX;
|
|
Maybe<nscoord> mSnapPositionY;
|
|
|
|
// https://drafts.csswg.org/css-scroll-snap/#scroll-snap-area
|
|
nsRect mSnapArea;
|
|
|
|
SnapTarget() = default;
|
|
|
|
SnapTarget(Maybe<nscoord>&& aSnapPositionX, Maybe<nscoord>&& aSnapPositionY,
|
|
nsRect&& aSnapArea)
|
|
: mSnapPositionX(std::move(aSnapPositionX)),
|
|
mSnapPositionY(std::move(aSnapPositionY)),
|
|
mSnapArea(std::move(aSnapArea)) {}
|
|
|
|
bool operator==(const SnapTarget& aOther) const {
|
|
return mSnapPositionX == aOther.mSnapPositionX &&
|
|
mSnapPositionY == aOther.mSnapPositionY &&
|
|
mSnapArea == aOther.mSnapArea;
|
|
}
|
|
};
|
|
|
|
CopyableTArray<SnapTarget> mSnapTargets;
|
|
|
|
struct ScrollSnapRange {
|
|
ScrollSnapRange() = default;
|
|
|
|
ScrollSnapRange(nscoord aStart, nscoord aEnd)
|
|
: mStart(aStart), mEnd(aEnd) {}
|
|
|
|
nscoord mStart;
|
|
nscoord mEnd;
|
|
bool operator==(const ScrollSnapRange& aOther) const {
|
|
return mStart == aOther.mStart && mEnd == aOther.mEnd;
|
|
}
|
|
|
|
// Returns true if |aPoint| is a valid snap position in this range.
|
|
bool IsValid(nscoord aPoint, nscoord aSnapportSize) const {
|
|
MOZ_ASSERT(mEnd - mStart > aSnapportSize);
|
|
return mStart <= aPoint && aPoint <= mEnd - aSnapportSize;
|
|
}
|
|
};
|
|
// An array of the range that the target element is larger than the snapport
|
|
// on the axis.
|
|
// Snap positions in this range will be valid snap positions in the case where
|
|
// the distance between the closest snap position and the second closest snap
|
|
// position is still larger than the snapport size.
|
|
// See https://drafts.csswg.org/css-scroll-snap-1/#snap-overflow
|
|
//
|
|
// Note: This range contains scroll-margin values.
|
|
CopyableTArray<ScrollSnapRange> mXRangeWiderThanSnapport;
|
|
CopyableTArray<ScrollSnapRange> mYRangeWiderThanSnapport;
|
|
|
|
// Note: This snapport size has been already deflated by scroll-padding.
|
|
nsSize mSnapportSize;
|
|
};
|
|
|
|
// clang-format off
|
|
MOZ_DEFINE_ENUM_CLASS_WITH_BASE(
|
|
OverscrollBehavior, uint8_t, (
|
|
Auto,
|
|
Contain,
|
|
None
|
|
));
|
|
// clang-format on
|
|
|
|
std::ostream& operator<<(std::ostream& aStream,
|
|
const OverscrollBehavior& aBehavior);
|
|
|
|
struct OverscrollBehaviorInfo {
|
|
OverscrollBehaviorInfo();
|
|
|
|
// Construct from StyleOverscrollBehavior values.
|
|
static OverscrollBehaviorInfo FromStyleConstants(
|
|
StyleOverscrollBehavior aBehaviorX, StyleOverscrollBehavior aBehaviorY);
|
|
|
|
bool operator==(const OverscrollBehaviorInfo& aOther) const;
|
|
friend std::ostream& operator<<(std::ostream& aStream,
|
|
const OverscrollBehaviorInfo& aInfo);
|
|
|
|
OverscrollBehavior mBehaviorX;
|
|
OverscrollBehavior mBehaviorY;
|
|
};
|
|
|
|
/**
|
|
* Metadata about a scroll frame that's sent to the compositor during a layers
|
|
* or WebRender transaction, and also stored by APZ between transactions.
|
|
* This includes the scroll frame's FrameMetrics, as well as other metadata.
|
|
* We don't put the other metadata into FrameMetrics to avoid FrameMetrics
|
|
* becoming too bloated (as a FrameMetrics is e.g. stored in memory shared
|
|
* with the content process).
|
|
*/
|
|
struct ScrollMetadata {
|
|
friend struct IPC::ParamTraits<mozilla::layers::ScrollMetadata>;
|
|
friend std::ostream& operator<<(std::ostream& aStream,
|
|
const ScrollMetadata& aMetadata);
|
|
|
|
typedef ScrollableLayerGuid::ViewID ViewID;
|
|
|
|
public:
|
|
static StaticAutoPtr<const ScrollMetadata>
|
|
sNullMetadata; // We sometimes need an empty metadata
|
|
|
|
ScrollMetadata()
|
|
: mMetrics(),
|
|
mSnapInfo(),
|
|
mScrollParentId(ScrollableLayerGuid::NULL_SCROLL_ID),
|
|
mBackgroundColor(),
|
|
mContentDescription(),
|
|
mLineScrollAmount(0, 0),
|
|
mPageScrollAmount(0, 0),
|
|
mHasScrollgrab(false),
|
|
mIsLayersIdRoot(false),
|
|
mIsAutoDirRootContentRTL(false),
|
|
mForceDisableApz(false),
|
|
mResolutionUpdated(false),
|
|
mIsRDMTouchSimulationActive(false),
|
|
mDidContentGetPainted(true),
|
|
mPrefersReducedMotion(false),
|
|
mForceMousewheelAutodir(false),
|
|
mForceMousewheelAutodirHonourRoot(false),
|
|
mIsPaginatedPresentation(false),
|
|
mOverscrollBehavior() {}
|
|
|
|
bool operator==(const ScrollMetadata& aOther) const {
|
|
return mMetrics == aOther.mMetrics && mSnapInfo == aOther.mSnapInfo &&
|
|
mScrollParentId == aOther.mScrollParentId &&
|
|
mBackgroundColor == aOther.mBackgroundColor &&
|
|
// don't compare mContentDescription
|
|
mLineScrollAmount == aOther.mLineScrollAmount &&
|
|
mPageScrollAmount == aOther.mPageScrollAmount &&
|
|
mHasScrollgrab == aOther.mHasScrollgrab &&
|
|
mIsLayersIdRoot == aOther.mIsLayersIdRoot &&
|
|
mIsAutoDirRootContentRTL == aOther.mIsAutoDirRootContentRTL &&
|
|
mForceDisableApz == aOther.mForceDisableApz &&
|
|
mResolutionUpdated == aOther.mResolutionUpdated &&
|
|
mIsRDMTouchSimulationActive == aOther.mIsRDMTouchSimulationActive &&
|
|
mDidContentGetPainted == aOther.mDidContentGetPainted &&
|
|
mPrefersReducedMotion == aOther.mPrefersReducedMotion &&
|
|
mForceMousewheelAutodir == aOther.mForceMousewheelAutodir &&
|
|
mForceMousewheelAutodirHonourRoot ==
|
|
aOther.mForceMousewheelAutodirHonourRoot &&
|
|
mIsPaginatedPresentation == aOther.mIsPaginatedPresentation &&
|
|
mDisregardedDirection == aOther.mDisregardedDirection &&
|
|
mOverscrollBehavior == aOther.mOverscrollBehavior &&
|
|
mScrollUpdates == aOther.mScrollUpdates;
|
|
}
|
|
|
|
bool operator!=(const ScrollMetadata& aOther) const {
|
|
return !operator==(aOther);
|
|
}
|
|
|
|
bool IsDefault() const {
|
|
ScrollMetadata def;
|
|
|
|
def.mMetrics.SetPresShellId(mMetrics.GetPresShellId());
|
|
return (def == *this);
|
|
}
|
|
|
|
FrameMetrics& GetMetrics() { return mMetrics; }
|
|
const FrameMetrics& GetMetrics() const { return mMetrics; }
|
|
|
|
void SetSnapInfo(ScrollSnapInfo&& aSnapInfo) {
|
|
mSnapInfo = std::move(aSnapInfo);
|
|
}
|
|
const ScrollSnapInfo& GetSnapInfo() const { return mSnapInfo; }
|
|
|
|
ViewID GetScrollParentId() const { return mScrollParentId; }
|
|
|
|
void SetScrollParentId(ViewID aParentId) { mScrollParentId = aParentId; }
|
|
const gfx::DeviceColor& GetBackgroundColor() const {
|
|
return mBackgroundColor;
|
|
}
|
|
void SetBackgroundColor(const gfx::sRGBColor& aBackgroundColor);
|
|
const nsCString& GetContentDescription() const { return mContentDescription; }
|
|
void SetContentDescription(const nsCString& aContentDescription) {
|
|
mContentDescription = aContentDescription;
|
|
}
|
|
const LayoutDeviceIntSize& GetLineScrollAmount() const {
|
|
return mLineScrollAmount;
|
|
}
|
|
void SetLineScrollAmount(const LayoutDeviceIntSize& size) {
|
|
mLineScrollAmount = size;
|
|
}
|
|
const LayoutDeviceIntSize& GetPageScrollAmount() const {
|
|
return mPageScrollAmount;
|
|
}
|
|
void SetPageScrollAmount(const LayoutDeviceIntSize& size) {
|
|
mPageScrollAmount = size;
|
|
}
|
|
void SetHasScrollgrab(bool aHasScrollgrab) {
|
|
mHasScrollgrab = aHasScrollgrab;
|
|
}
|
|
bool GetHasScrollgrab() const { return mHasScrollgrab; }
|
|
void SetIsLayersIdRoot(bool aValue) { mIsLayersIdRoot = aValue; }
|
|
bool IsLayersIdRoot() const { return mIsLayersIdRoot; }
|
|
void SetIsAutoDirRootContentRTL(bool aValue) {
|
|
mIsAutoDirRootContentRTL = aValue;
|
|
}
|
|
bool IsAutoDirRootContentRTL() const { return mIsAutoDirRootContentRTL; }
|
|
void SetForceDisableApz(bool aForceDisable) {
|
|
mForceDisableApz = aForceDisable;
|
|
}
|
|
bool IsApzForceDisabled() const { return mForceDisableApz; }
|
|
void SetResolutionUpdated(bool aUpdated) { mResolutionUpdated = aUpdated; }
|
|
bool IsResolutionUpdated() const { return mResolutionUpdated; }
|
|
|
|
void SetIsRDMTouchSimulationActive(bool aValue) {
|
|
mIsRDMTouchSimulationActive = aValue;
|
|
}
|
|
bool GetIsRDMTouchSimulationActive() const {
|
|
return mIsRDMTouchSimulationActive;
|
|
}
|
|
|
|
void SetPrefersReducedMotion(bool aValue) { mPrefersReducedMotion = aValue; }
|
|
bool PrefersReducedMotion() const { return mPrefersReducedMotion; }
|
|
|
|
void SetForceMousewheelAutodir(bool aValue) {
|
|
mForceMousewheelAutodir = aValue;
|
|
}
|
|
bool ForceMousewheelAutodir() const { return mForceMousewheelAutodir; }
|
|
|
|
void SetForceMousewheelAutodirHonourRoot(bool aValue) {
|
|
mForceMousewheelAutodirHonourRoot = aValue;
|
|
}
|
|
bool ForceMousewheelAutodirHonourRoot() const {
|
|
return mForceMousewheelAutodirHonourRoot;
|
|
}
|
|
|
|
void SetIsPaginatedPresentation(bool aValue) {
|
|
mIsPaginatedPresentation = aValue;
|
|
}
|
|
bool IsPaginatedPresentation() const { return mIsPaginatedPresentation; }
|
|
|
|
bool DidContentGetPainted() const { return mDidContentGetPainted; }
|
|
|
|
private:
|
|
// For use in IPC only
|
|
void SetDidContentGetPainted(bool aValue) { mDidContentGetPainted = aValue; }
|
|
|
|
public:
|
|
// For more details about the concept of a disregarded direction, refer to the
|
|
// code which defines mDisregardedDirection.
|
|
Maybe<ScrollDirection> GetDisregardedDirection() const {
|
|
return mDisregardedDirection;
|
|
}
|
|
void SetDisregardedDirection(const Maybe<ScrollDirection>& aValue) {
|
|
mDisregardedDirection = aValue;
|
|
}
|
|
|
|
void SetOverscrollBehavior(
|
|
const OverscrollBehaviorInfo& aOverscrollBehavior) {
|
|
mOverscrollBehavior = aOverscrollBehavior;
|
|
}
|
|
const OverscrollBehaviorInfo& GetOverscrollBehavior() const {
|
|
return mOverscrollBehavior;
|
|
}
|
|
|
|
void SetScrollUpdates(const nsTArray<ScrollPositionUpdate>& aUpdates) {
|
|
mScrollUpdates = aUpdates;
|
|
}
|
|
|
|
const nsTArray<ScrollPositionUpdate>& GetScrollUpdates() const {
|
|
return mScrollUpdates;
|
|
}
|
|
|
|
void UpdatePendingScrollInfo(nsTArray<ScrollPositionUpdate>&& aUpdates) {
|
|
MOZ_ASSERT(!aUpdates.IsEmpty());
|
|
mMetrics.UpdatePendingScrollInfo(aUpdates.LastElement());
|
|
|
|
mDidContentGetPainted = false;
|
|
mScrollUpdates.Clear();
|
|
mScrollUpdates.AppendElements(std::move(aUpdates));
|
|
}
|
|
|
|
private:
|
|
FrameMetrics mMetrics;
|
|
|
|
// Information used to determine where to snap to for a given scroll.
|
|
ScrollSnapInfo mSnapInfo;
|
|
|
|
// The ViewID of the scrollable frame to which overscroll should be handed
|
|
// off.
|
|
ViewID mScrollParentId;
|
|
|
|
// The background color to use when overscrolling.
|
|
gfx::DeviceColor mBackgroundColor;
|
|
|
|
// A description of the content element corresponding to this frame.
|
|
// This is empty unless this is a scrollable layer and the
|
|
// apz.printtree pref is turned on.
|
|
nsCString mContentDescription;
|
|
|
|
// The value of GetLineScrollAmount(), for scroll frames.
|
|
LayoutDeviceIntSize mLineScrollAmount;
|
|
|
|
// The value of GetPageScrollAmount(), for scroll frames.
|
|
LayoutDeviceIntSize mPageScrollAmount;
|
|
|
|
// Whether or not this frame is for an element marked 'scrollgrab'.
|
|
bool mHasScrollgrab : 1;
|
|
|
|
// Whether these framemetrics are for the root scroll frame (root element if
|
|
// we don't have a root scroll frame) for its layers id.
|
|
bool mIsLayersIdRoot : 1;
|
|
|
|
// The AutoDirRootContent is the <body> element in an HTML document, or the
|
|
// root scrollframe if there is no body. This member variable indicates
|
|
// whether this element's content in the horizontal direction starts from
|
|
// right to left (e.g. it's true either if "writing-mode: vertical-rl", or
|
|
// "writing-mode: horizontal-tb; direction: rtl" in CSS).
|
|
// When we do auto-dir scrolling (@see mozilla::WheelDeltaAdjustmentStrategy
|
|
// or refer to bug 1358017 for details), setting a pref can make the code use
|
|
// the writing mode of this root element instead of the target scrollframe,
|
|
// and so we need to know if the writing mode is RTL or not.
|
|
bool mIsAutoDirRootContentRTL : 1;
|
|
|
|
// Whether or not the compositor should actually do APZ-scrolling on this
|
|
// scrollframe.
|
|
bool mForceDisableApz : 1;
|
|
|
|
// Whether the pres shell resolution stored in mMetrics reflects a change
|
|
// originated by the main thread.
|
|
bool mResolutionUpdated : 1;
|
|
|
|
// Whether or not RDM and touch simulation are active for this document.
|
|
// It's important to note that if RDM is active then this field will be
|
|
// true for the content document but NOT the chrome document containing
|
|
// the browser UI and RDM controls.
|
|
bool mIsRDMTouchSimulationActive : 1;
|
|
|
|
// Whether this metadata is part of a transaction that also repainted the
|
|
// content (i.e. updated the displaylist or textures). This gets set to false
|
|
// for "paint-skip" transactions, where the main thread doesn't repaint but
|
|
// instead requests APZ to update the compositor scroll offset instead. APZ
|
|
// needs to be able to distinguish these paint-skip transactions so that it
|
|
// can use the correct transforms.
|
|
bool mDidContentGetPainted : 1;
|
|
|
|
// Whether the user has requested the system minimze the amount of
|
|
// non-essential motion it uses (see the prefers-reduced-motion
|
|
// media query).
|
|
bool mPrefersReducedMotion : 1;
|
|
|
|
// Whether privileged code has requested that autodir behaviour be
|
|
// enabled for the scroll frame.
|
|
bool mForceMousewheelAutodir : 1;
|
|
bool mForceMousewheelAutodirHonourRoot : 1;
|
|
|
|
// Whether this content is being displayed in a paginated fashion
|
|
// such as printing or print preview. In such cases, content that
|
|
// would normally only generate one display item may generated one
|
|
// display item per page, and the different instances may be subject
|
|
// to different transforms, which constrains the assumptions APZ can make.
|
|
bool mIsPaginatedPresentation : 1;
|
|
|
|
// The disregarded direction means the direction which is disregarded anyway,
|
|
// even if the scroll frame overflows in that direction and the direction is
|
|
// specified as scrollable. This could happen in some scenarios, for instance,
|
|
// a single-line text control frame should disregard wheel scroll in
|
|
// its block-flow direction even if it overflows in that direction.
|
|
Maybe<ScrollDirection> mDisregardedDirection;
|
|
|
|
// The overscroll behavior for this scroll frame.
|
|
OverscrollBehaviorInfo mOverscrollBehavior;
|
|
|
|
// The ordered list of scroll position updates for this scroll frame since
|
|
// the last transaction.
|
|
CopyableTArray<ScrollPositionUpdate> mScrollUpdates;
|
|
|
|
// WARNING!!!!
|
|
//
|
|
// When adding new fields to ScrollMetadata, the following places should be
|
|
// updated to include them (as needed):
|
|
// 1. ScrollMetadata::operator ==
|
|
// 2. AsyncPanZoomController::NotifyLayersUpdated
|
|
// 3. The ParamTraits specialization in LayersMessageUtils.h
|
|
//
|
|
// Please add new fields above this comment.
|
|
};
|
|
|
|
typedef nsTHashMap<ScrollableLayerGuid::ViewIDHashKey,
|
|
nsTArray<ScrollPositionUpdate>>
|
|
ScrollUpdatesMap;
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif /* GFX_FRAMEMETRICS_H */
|