зеркало из https://github.com/mozilla/gecko-dev.git
630 строки
18 KiB
C++
630 строки
18 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GLContextProvider.h"
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#include "GLContextWGL.h"
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#include "GLLibraryLoader.h"
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#include "nsDebug.h"
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#include "nsIWidget.h"
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#include "gfxPlatform.h"
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#include "gfxPrefs.h"
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#include "gfxWindowsSurface.h"
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#include "gfxCrashReporterUtils.h"
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#include "prenv.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/layers/CompositorOptions.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/widget/CompositorWidget.h"
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#include "mozilla/widget/WinCompositorWidget.h"
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namespace mozilla {
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namespace gl {
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using namespace mozilla::gfx;
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using namespace mozilla::widget;
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WGLLibrary sWGLLib;
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/*
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ScopedWindow::~ScopedWindow()
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{
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if (mDC) {
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MOZ_ALWAYS_TRUE( ReleaseDC(mDC) );
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}
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if (mWindow) {
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MOZ_ALWAYS_TRUE( DestroyWindow(mWindow) );
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}
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}
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*/
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static HWND
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CreateDummyWindow()
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{
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WNDCLASSW wc{};
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if (!GetClassInfoW(GetModuleHandle(nullptr), L"GLContextWGLClass", &wc)) {
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wc = {};
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wc.style = CS_OWNDC;
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wc.hInstance = GetModuleHandle(nullptr);
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = L"GLContextWGLClass";
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if (!RegisterClassW(&wc)) {
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NS_WARNING("Failed to register GLContextWGLClass?!");
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// er. failed to register our class?
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return nullptr;
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}
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}
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return CreateWindowW(L"GLContextWGLClass", L"GLContextWGL", 0,
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0, 0, 1, 1,
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nullptr, nullptr, GetModuleHandle(nullptr),
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nullptr);
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}
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static inline bool
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HasExtension(const char* aExtensions, const char* aRequiredExtension)
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{
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return GLContext::ListHasExtension(
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reinterpret_cast<const GLubyte*>(aExtensions), aRequiredExtension);
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}
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bool
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WGLLibrary::EnsureInitialized()
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{
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if (mInitialized)
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return true;
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mozilla::ScopedGfxFeatureReporter reporter("WGL");
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std::wstring libGLFilename = L"Opengl32.dll";
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// SU_SPIES_DIRECTORY is for AMD CodeXL/gDEBugger
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if (_wgetenv(L"SU_SPIES_DIRECTORY")) {
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libGLFilename = std::wstring(_wgetenv(L"SU_SPIES_DIRECTORY")) +
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L"\\opengl32.dll";
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}
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if (!mOGLLibrary) {
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mOGLLibrary = LoadLibraryWithFlags(libGLFilename.c_str());
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if (!mOGLLibrary) {
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NS_WARNING("Couldn't load OpenGL library.");
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return false;
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}
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}
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#define SYMBOL(X) { (PRFuncPtr*)&mSymbols.f##X, { "wgl" #X, nullptr } }
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#define END_OF_SYMBOLS { nullptr, { nullptr } }
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const GLLibraryLoader::SymLoadStruct earlySymbols[] = {
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SYMBOL(CreateContext),
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SYMBOL(MakeCurrent),
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SYMBOL(GetProcAddress),
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SYMBOL(DeleteContext),
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SYMBOL(GetCurrentContext),
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SYMBOL(GetCurrentDC),
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END_OF_SYMBOLS
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};
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if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, &earlySymbols[0])) {
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NS_WARNING("Couldn't find required entry points in OpenGL DLL (early init)");
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return false;
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}
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mDummyWindow = CreateDummyWindow();
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MOZ_ASSERT(mDummyWindow);
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if (!mDummyWindow)
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return false;
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auto cleanup = MakeScopeExit([&]() {
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Reset();
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});
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mRootDc = GetDC(mDummyWindow);
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MOZ_ASSERT(mRootDc);
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if (!mRootDc)
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return false;
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// --
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{
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PIXELFORMATDESCRIPTOR pfd{};
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
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//pfd.iPixelType = PFD_TYPE_RGBA;
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//pfd.cColorBits = 24;
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//pfd.cRedBits = 8;
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//pfd.cGreenBits = 8;
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//pfd.cBlueBits = 8;
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//pfd.cAlphaBits = 8;
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pfd.iLayerType = PFD_MAIN_PLANE;
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const auto pixelFormat = ChoosePixelFormat(mRootDc, &pfd);
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MOZ_ASSERT(pixelFormat);
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if (!pixelFormat)
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return false;
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const bool setPixelFormatOk = SetPixelFormat(mRootDc, pixelFormat, nullptr);
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MOZ_ASSERT(setPixelFormatOk);
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if (!setPixelFormatOk)
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return false;
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}
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// --
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// create rendering context
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mDummyGlrc = mSymbols.fCreateContext(mRootDc);
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if (!mDummyGlrc)
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return false;
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const auto curCtx = mSymbols.fGetCurrentContext();
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const auto curDC = mSymbols.fGetCurrentDC();
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if (!mSymbols.fMakeCurrent(mRootDc, mDummyGlrc)) {
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NS_WARNING("wglMakeCurrent failed");
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return false;
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}
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const auto resetContext = MakeScopeExit([&]() {
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mSymbols.fMakeCurrent(curDC, curCtx);
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});
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const auto lookupFunc = (GLLibraryLoader::PlatformLookupFunction)mSymbols.fGetProcAddress;
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// Now we can grab all the other symbols that we couldn't without having
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// a context current.
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const GLLibraryLoader::SymLoadStruct reqExtSymbols[] = {
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{ (PRFuncPtr*)&mSymbols.fCreatePbuffer, { "wglCreatePbufferARB", "wglCreatePbufferEXT", nullptr } },
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{ (PRFuncPtr*)&mSymbols.fDestroyPbuffer, { "wglDestroyPbufferARB", "wglDestroyPbufferEXT", nullptr } },
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{ (PRFuncPtr*)&mSymbols.fGetPbufferDC, { "wglGetPbufferDCARB", "wglGetPbufferDCEXT", nullptr } },
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{ (PRFuncPtr*)&mSymbols.fReleasePbufferDC, { "wglReleasePbufferDCARB", "wglReleasePbufferDCEXT", nullptr } },
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// { (PRFuncPtr*)&mSymbols.fBindTexImage, { "wglBindTexImageARB", "wglBindTexImageEXT", nullptr } },
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// { (PRFuncPtr*)&mSymbols.fReleaseTexImage, { "wglReleaseTexImageARB", "wglReleaseTexImageEXT", nullptr } },
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{ (PRFuncPtr*)&mSymbols.fChoosePixelFormat, { "wglChoosePixelFormatARB", "wglChoosePixelFormatEXT", nullptr } },
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// { (PRFuncPtr*)&mSymbols.fGetPixelFormatAttribiv, { "wglGetPixelFormatAttribivARB", "wglGetPixelFormatAttribivEXT", nullptr } },
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SYMBOL(GetExtensionsStringARB),
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END_OF_SYMBOLS
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};
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if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, reqExtSymbols, lookupFunc)) {
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NS_WARNING("reqExtSymbols missing");
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return false;
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}
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// --
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const auto extString = mSymbols.fGetExtensionsStringARB(mRootDc);
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MOZ_ASSERT(extString);
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MOZ_ASSERT(HasExtension(extString, "WGL_ARB_extensions_string"));
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// --
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if (HasExtension(extString, "WGL_ARB_create_context")) {
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const GLLibraryLoader::SymLoadStruct createContextSymbols[] = {
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SYMBOL(CreateContextAttribsARB),
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END_OF_SYMBOLS
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};
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if (GLLibraryLoader::LoadSymbols(mOGLLibrary, createContextSymbols, lookupFunc)) {
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if (HasExtension(extString, "WGL_ARB_create_context_robustness")) {
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mHasRobustness = true;
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}
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} else {
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NS_ERROR("WGL_ARB_create_context announced without supplying its functions.");
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ClearSymbols(createContextSymbols);
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}
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}
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// --
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bool hasDXInterop2 = HasExtension(extString, "WGL_NV_DX_interop2");
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if (gfxVars::DXInterop2Blocked() &&
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!gfxPrefs::IgnoreDXInterop2Blacklist())
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{
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hasDXInterop2 = false;
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}
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if (hasDXInterop2) {
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const GLLibraryLoader::SymLoadStruct dxInteropSymbols[] = {
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SYMBOL(DXSetResourceShareHandleNV),
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SYMBOL(DXOpenDeviceNV),
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SYMBOL(DXCloseDeviceNV),
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SYMBOL(DXRegisterObjectNV),
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SYMBOL(DXUnregisterObjectNV),
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SYMBOL(DXObjectAccessNV),
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SYMBOL(DXLockObjectsNV),
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SYMBOL(DXUnlockObjectsNV),
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END_OF_SYMBOLS
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};
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if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, dxInteropSymbols, lookupFunc)) {
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NS_ERROR("WGL_NV_DX_interop2 announceed without supplying its functions.");
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ClearSymbols(dxInteropSymbols);
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}
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}
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// --
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cleanup.release();
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mInitialized = true;
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reporter.SetSuccessful();
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return true;
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}
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#undef SYMBOL
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#undef END_OF_SYMBOLS
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void
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WGLLibrary::Reset()
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{
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if (mDummyGlrc) {
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(void)mSymbols.fDeleteContext(mDummyGlrc);
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mDummyGlrc = nullptr;
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}
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if (mRootDc) {
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(void)ReleaseDC(mDummyWindow, mRootDc);
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mRootDc = nullptr;
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}
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if (mDummyWindow) {
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(void)DestroyWindow(mDummyWindow);
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mDummyWindow = nullptr;
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}
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}
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GLContextWGL::GLContextWGL(CreateContextFlags flags, const SurfaceCaps& caps,
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bool isOffscreen, HDC aDC, HGLRC aContext, HWND aWindow)
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: GLContext(flags, caps, nullptr, isOffscreen),
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mDC(aDC),
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mContext(aContext),
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mWnd(aWindow),
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mPBuffer(nullptr),
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mPixelFormat(0),
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mIsDoubleBuffered(false)
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{
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}
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GLContextWGL::GLContextWGL(CreateContextFlags flags, const SurfaceCaps& caps,
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bool isOffscreen, HANDLE aPbuffer, HDC aDC, HGLRC aContext,
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int aPixelFormat)
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: GLContext(flags, caps, nullptr, isOffscreen),
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mDC(aDC),
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mContext(aContext),
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mWnd(nullptr),
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mPBuffer(aPbuffer),
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mPixelFormat(aPixelFormat),
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mIsDoubleBuffered(false)
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{
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}
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GLContextWGL::~GLContextWGL()
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{
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MarkDestroyed();
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(void)sWGLLib.mSymbols.fDeleteContext(mContext);
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if (mPBuffer) {
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(void)sWGLLib.mSymbols.fReleasePbufferDC(mPBuffer, mDC);
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(void)sWGLLib.mSymbols.fDestroyPbuffer(mPBuffer);
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}
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if (mWnd) {
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(void)ReleaseDC(mWnd, mDC);
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DestroyWindow(mWnd);
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}
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}
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bool
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GLContextWGL::Init()
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{
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if (!mDC || !mContext)
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return false;
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// see bug 929506 comment 29. wglGetProcAddress requires a current context.
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if (!sWGLLib.mSymbols.fMakeCurrent(mDC, mContext))
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return false;
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SetupLookupFunction();
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if (!InitWithPrefix("gl", true))
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return false;
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return true;
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}
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bool
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GLContextWGL::MakeCurrentImpl() const
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{
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const bool succeeded = sWGLLib.mSymbols.fMakeCurrent(mDC, mContext);
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NS_ASSERTION(succeeded, "Failed to make GL context current!");
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return succeeded;
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}
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bool
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GLContextWGL::IsCurrentImpl() const
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{
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return sWGLLib.mSymbols.fGetCurrentContext() == mContext;
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}
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bool
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GLContextWGL::SwapBuffers()
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{
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if (!mIsDoubleBuffered)
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return false;
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return ::SwapBuffers(mDC);
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}
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void
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GLContextWGL::GetWSIInfo(nsCString* const out) const
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{
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out->AppendLiteral("wglGetExtensionsString: ");
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out->Append(sWGLLib.mSymbols.fGetExtensionsStringARB(mDC));
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}
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bool
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GLContextWGL::SetupLookupFunction()
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{
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// Make sure that we have a ref to the OGL library;
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// when run under CodeXL, wglGetProcAddress won't return
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// the right thing for some core functions.
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MOZ_ASSERT(mLibrary == nullptr);
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mLibrary = sWGLLib.GetOGLLibrary();
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mLookupFunc = (PlatformLookupFunction)sWGLLib.mSymbols.fGetProcAddress;
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return true;
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}
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already_AddRefed<GLContext>
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GLContextProviderWGL::CreateWrappingExisting(void*, void*)
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{
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return nullptr;
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}
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HGLRC
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WGLLibrary::CreateContextWithFallback(const HDC dc, const bool tryRobustBuffers) const
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{
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if (mHasRobustness) {
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if (tryRobustBuffers) {
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const int attribs[] = {
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LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB,
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LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB,
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0
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};
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const auto context = mSymbols.fCreateContextAttribsARB(dc, nullptr, attribs);
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if (context)
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return context;
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}
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const int attribs[] = {
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LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB,
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0
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};
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const auto context = mSymbols.fCreateContextAttribsARB(dc, nullptr, attribs);
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if (context)
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return context;
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}
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if (mSymbols.fCreateContextAttribsARB) {
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const auto context = mSymbols.fCreateContextAttribsARB(dc, nullptr, nullptr);
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if (context)
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return context;
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}
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return mSymbols.fCreateContext(dc);
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}
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static RefPtr<GLContext>
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CreateForWidget(const HWND window, const bool isWebRender, const bool requireAccelerated)
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{
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auto& wgl = sWGLLib;
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if (!wgl.EnsureInitialized())
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return nullptr;
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const auto dc = GetDC(window);
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if (!dc)
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return nullptr;
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auto cleanupDc = MakeScopeExit([&](){
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(void)ReleaseDC(window, dc);
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});
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int chosenFormat;
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UINT foundFormats = 0;
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if (!foundFormats) {
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const int kAttribs[] = {
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LOCAL_WGL_DRAW_TO_WINDOW_ARB, true,
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LOCAL_WGL_SUPPORT_OPENGL_ARB, true,
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LOCAL_WGL_DOUBLE_BUFFER_ARB, true,
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LOCAL_WGL_ACCELERATION_ARB, LOCAL_WGL_FULL_ACCELERATION_ARB,
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0
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};
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const int kAttribsForWebRender[] = {
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LOCAL_WGL_DRAW_TO_WINDOW_ARB, true,
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LOCAL_WGL_SUPPORT_OPENGL_ARB, true,
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LOCAL_WGL_DOUBLE_BUFFER_ARB, true,
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LOCAL_WGL_DEPTH_BITS_ARB, 24,
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LOCAL_WGL_ACCELERATION_ARB, LOCAL_WGL_FULL_ACCELERATION_ARB,
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0
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};
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const int* attribs;
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if (wr::RenderThread::IsInRenderThread()) {
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attribs = kAttribsForWebRender;
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} else {
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attribs = kAttribs;
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}
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if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), attribs, nullptr, 1,
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&chosenFormat, &foundFormats))
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{
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foundFormats = 0;
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}
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}
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if (!foundFormats) {
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if (requireAccelerated)
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return nullptr;
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const int kAttribs[] = {
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LOCAL_WGL_DRAW_TO_WINDOW_ARB, true,
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LOCAL_WGL_SUPPORT_OPENGL_ARB, true,
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LOCAL_WGL_DOUBLE_BUFFER_ARB, true,
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0
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};
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const int kAttribsForWebRender[] = {
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LOCAL_WGL_DRAW_TO_WINDOW_ARB, true,
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LOCAL_WGL_SUPPORT_OPENGL_ARB, true,
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LOCAL_WGL_DOUBLE_BUFFER_ARB, true,
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LOCAL_WGL_DEPTH_BITS_ARB, 24,
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0
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};
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const int* attribs;
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if (wr::RenderThread::IsInRenderThread()) {
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attribs = kAttribsForWebRender;
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} else {
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attribs = kAttribs;
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}
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if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), attribs, nullptr, 1,
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&chosenFormat, &foundFormats))
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{
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foundFormats = 0;
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}
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}
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if (!foundFormats)
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return nullptr;
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// We need to make sure we call SetPixelFormat -after- calling
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// EnsureInitialized, otherwise it can load/unload the dll and
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// wglCreateContext will fail.
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SetPixelFormat(dc, chosenFormat, nullptr);
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const auto context = sWGLLib.CreateContextWithFallback(dc, false);
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if (!context)
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return nullptr;
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SurfaceCaps caps = SurfaceCaps::ForRGBA();
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const RefPtr<GLContextWGL> gl = new GLContextWGL(CreateContextFlags::NONE,
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SurfaceCaps::ForRGBA(), false,
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dc, context);
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cleanupDc.release();
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gl->mIsDoubleBuffered = true;
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if (!gl->Init())
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return nullptr;
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return gl;
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}
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already_AddRefed<GLContext>
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GLContextProviderWGL::CreateForCompositorWidget(CompositorWidget* aCompositorWidget, bool aForceAccelerated)
|
|
{
|
|
return CreateForWidget(aCompositorWidget->AsWindows()->GetHwnd(),
|
|
aCompositorWidget->GetCompositorOptions().UseWebRender(),
|
|
aForceAccelerated).forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderWGL::CreateForWindow(nsIWidget* aWidget, bool aWebRender, bool aForceAccelerated)
|
|
{
|
|
return CreateForWidget((HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW), aWebRender,
|
|
aForceAccelerated).forget();
|
|
}
|
|
|
|
/*static*/ already_AddRefed<GLContext>
|
|
GLContextProviderWGL::CreateHeadless(const CreateContextFlags flags,
|
|
nsACString* const out_failureId)
|
|
{
|
|
auto& wgl = sWGLLib;
|
|
if (!wgl.EnsureInitialized())
|
|
return nullptr;
|
|
|
|
int chosenFormat;
|
|
UINT foundFormats = 0;
|
|
|
|
if (!foundFormats) {
|
|
const int kAttribs[] = {
|
|
LOCAL_WGL_DRAW_TO_PBUFFER_ARB, true,
|
|
LOCAL_WGL_SUPPORT_OPENGL_ARB, true,
|
|
LOCAL_WGL_ACCELERATION_ARB, LOCAL_WGL_FULL_ACCELERATION_ARB,
|
|
0
|
|
};
|
|
if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), kAttribs, nullptr, 1,
|
|
&chosenFormat, &foundFormats))
|
|
{
|
|
foundFormats = 0;
|
|
}
|
|
}
|
|
if (!foundFormats) {
|
|
const int kAttribs[] = {
|
|
LOCAL_WGL_DRAW_TO_PBUFFER_ARB, true,
|
|
LOCAL_WGL_SUPPORT_OPENGL_ARB, true,
|
|
0
|
|
};
|
|
if (!wgl.mSymbols.fChoosePixelFormat(wgl.RootDc(), kAttribs, nullptr, 1,
|
|
&chosenFormat, &foundFormats))
|
|
{
|
|
foundFormats = 0;
|
|
}
|
|
}
|
|
if (!foundFormats)
|
|
return nullptr;
|
|
const int kPbufferAttribs[] = {0};
|
|
const auto pbuffer = wgl.mSymbols.fCreatePbuffer(wgl.RootDc(), chosenFormat, 1, 1,
|
|
kPbufferAttribs);
|
|
if (!pbuffer)
|
|
return nullptr;
|
|
auto cleanupPbuffer = MakeScopeExit([&]() {
|
|
(void)wgl.mSymbols.fDestroyPbuffer(pbuffer);
|
|
});
|
|
|
|
const auto dc = wgl.mSymbols.fGetPbufferDC(pbuffer);
|
|
if (!dc)
|
|
return nullptr;
|
|
auto cleanupDc = MakeScopeExit([&]() {
|
|
(void)wgl.mSymbols.fReleasePbufferDC(pbuffer, dc);
|
|
});
|
|
|
|
const auto context = wgl.CreateContextWithFallback(dc, true);
|
|
if (!context)
|
|
return nullptr;
|
|
|
|
const bool isOffscreen = true;
|
|
const RefPtr<GLContextWGL> gl = new GLContextWGL(flags, SurfaceCaps::Any(),
|
|
isOffscreen, pbuffer, dc, context,
|
|
chosenFormat);
|
|
cleanupPbuffer.release();
|
|
cleanupDc.release();
|
|
if (!gl->Init())
|
|
return nullptr;
|
|
|
|
return RefPtr<GLContext>(gl.get()).forget();
|
|
}
|
|
|
|
/*static*/ already_AddRefed<GLContext>
|
|
GLContextProviderWGL::CreateOffscreen(const IntSize& size,
|
|
const SurfaceCaps& minCaps,
|
|
CreateContextFlags flags,
|
|
nsACString* const out_failureId)
|
|
{
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WGL_INIT");
|
|
|
|
RefPtr<GLContext> gl = CreateHeadless(flags, out_failureId);
|
|
if (!gl)
|
|
return nullptr;
|
|
|
|
if (!gl->InitOffscreen(size, minCaps))
|
|
return nullptr;
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
/*static*/ GLContext*
|
|
GLContextProviderWGL::GetGlobalContext()
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
/*static*/ void
|
|
GLContextProviderWGL::Shutdown()
|
|
{
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|