зеркало из https://github.com/mozilla/gecko-dev.git
278 строки
9.2 KiB
C++
278 строки
9.2 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "VsyncSource.h"
|
|
#include "nsThreadUtils.h"
|
|
#include "nsXULAppAPI.h"
|
|
#include "mozilla/VsyncDispatcher.h"
|
|
#include "MainThreadUtils.h"
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
|
|
void VsyncSource::EnableCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
// Just use the global display until we have enough information to get the
|
|
// corresponding display for compositor.
|
|
GetGlobalDisplay().EnableCompositorVsyncDispatcher(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
|
|
void VsyncSource::DisableCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
// See also EnableCompositorVsyncDispatcher().
|
|
GetGlobalDisplay().DisableCompositorVsyncDispatcher(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
|
|
void VsyncSource::RegisterCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
GetGlobalDisplay().RegisterCompositorVsyncDispatcher(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
|
|
void VsyncSource::DeregisterCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
GetGlobalDisplay().DeregisterCompositorVsyncDispatcher(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
|
|
void VsyncSource::AddGenericObserver(VsyncObserver* aObserver) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
GetGlobalDisplay().AddGenericObserver(aObserver);
|
|
}
|
|
|
|
void VsyncSource::RemoveGenericObserver(VsyncObserver* aObserver) {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
GetGlobalDisplay().RemoveGenericObserver(aObserver);
|
|
}
|
|
|
|
void VsyncSource::MoveListenersToNewSource(
|
|
const RefPtr<VsyncSource>& aNewSource) {
|
|
GetGlobalDisplay().MoveListenersToNewSource(aNewSource);
|
|
}
|
|
|
|
RefPtr<RefreshTimerVsyncDispatcher>
|
|
VsyncSource::GetRefreshTimerVsyncDispatcher() {
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
// See also AddCompositorVsyncDispatcher().
|
|
return GetGlobalDisplay().GetRefreshTimerVsyncDispatcher();
|
|
}
|
|
|
|
VsyncSource::Display::Display()
|
|
: mDispatcherLock("display dispatcher lock"),
|
|
mRefreshTimerNeedsVsync(false),
|
|
mHasGenericObservers(false) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
mRefreshTimerVsyncDispatcher = new RefreshTimerVsyncDispatcher(this);
|
|
}
|
|
|
|
VsyncSource::Display::~Display() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
mRefreshTimerVsyncDispatcher = nullptr;
|
|
MOZ_ASSERT(mRegisteredCompositorVsyncDispatchers.Length() == 0);
|
|
MOZ_ASSERT(mEnabledCompositorVsyncDispatchers.Length() == 0);
|
|
}
|
|
|
|
void VsyncSource::Display::NotifyVsync(const TimeStamp& aVsyncTimestamp,
|
|
const TimeStamp& aOutputTimestamp) {
|
|
// Called on the vsync thread
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
|
|
// mRefreshTimerVsyncDispatcher might be null here if MoveListenersToNewSource
|
|
// was called concurrently with this function and won the race to acquire
|
|
// mDispatcherLock. In this case the new VsyncSource that is replacing this
|
|
// one will handle notifications from now on, so we can abort.
|
|
if (!mRefreshTimerVsyncDispatcher) {
|
|
return;
|
|
}
|
|
|
|
// If the task posted to the main thread from the last NotifyVsync call
|
|
// hasn't been processed yet, then don't send another one. Otherwise we might
|
|
// end up flooding the main thread.
|
|
bool dispatchToMainThread =
|
|
mHasGenericObservers &&
|
|
(mLastVsyncIdSentToMainThread == mLastMainThreadProcessedVsyncId);
|
|
|
|
mVsyncId = mVsyncId.Next();
|
|
const VsyncEvent event(mVsyncId, aVsyncTimestamp, aOutputTimestamp);
|
|
|
|
for (size_t i = 0; i < mEnabledCompositorVsyncDispatchers.Length(); i++) {
|
|
mEnabledCompositorVsyncDispatchers[i]->NotifyVsync(event);
|
|
}
|
|
|
|
mRefreshTimerVsyncDispatcher->NotifyVsync(event);
|
|
|
|
if (dispatchToMainThread) {
|
|
mLastVsyncIdSentToMainThread = mVsyncId;
|
|
NS_DispatchToMainThread(NewRunnableMethod<VsyncEvent>(
|
|
"VsyncSource::Display::NotifyGenericObservers", this,
|
|
&VsyncSource::Display::NotifyGenericObservers, event));
|
|
}
|
|
}
|
|
|
|
void VsyncSource::Display::NotifyGenericObservers(VsyncEvent aEvent) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
for (size_t i = 0; i < mGenericObservers.Length(); i++) {
|
|
mGenericObservers[i]->NotifyVsync(aEvent);
|
|
}
|
|
|
|
{ // Scope lock
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
mLastMainThreadProcessedVsyncId = aEvent.mId;
|
|
}
|
|
}
|
|
|
|
TimeDuration VsyncSource::Display::GetVsyncRate() {
|
|
// If hardware queries fail / are unsupported, we have to just guess.
|
|
return TimeDuration::FromMilliseconds(1000.0 / 60.0);
|
|
}
|
|
|
|
void VsyncSource::Display::RegisterCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aCompositorVsyncDispatcher);
|
|
{ // scope lock
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
mRegisteredCompositorVsyncDispatchers.AppendElement(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
}
|
|
|
|
void VsyncSource::Display::DeregisterCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aCompositorVsyncDispatcher);
|
|
{ // Scope lock
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
mRegisteredCompositorVsyncDispatchers.RemoveElement(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
}
|
|
|
|
void VsyncSource::Display::EnableCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aCompositorVsyncDispatcher);
|
|
{ // scope lock
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
if (!mEnabledCompositorVsyncDispatchers.Contains(
|
|
aCompositorVsyncDispatcher)) {
|
|
mEnabledCompositorVsyncDispatchers.AppendElement(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
}
|
|
UpdateVsyncStatus();
|
|
}
|
|
|
|
void VsyncSource::Display::DisableCompositorVsyncDispatcher(
|
|
CompositorVsyncDispatcher* aCompositorVsyncDispatcher) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aCompositorVsyncDispatcher);
|
|
{ // Scope lock
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
if (mEnabledCompositorVsyncDispatchers.Contains(
|
|
aCompositorVsyncDispatcher)) {
|
|
mEnabledCompositorVsyncDispatchers.RemoveElement(
|
|
aCompositorVsyncDispatcher);
|
|
}
|
|
}
|
|
UpdateVsyncStatus();
|
|
}
|
|
|
|
void VsyncSource::Display::AddGenericObserver(VsyncObserver* aObserver) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aObserver);
|
|
mGenericObservers.AppendElement(aObserver);
|
|
|
|
UpdateVsyncStatus();
|
|
}
|
|
|
|
void VsyncSource::Display::RemoveGenericObserver(VsyncObserver* aObserver) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aObserver);
|
|
mGenericObservers.RemoveElement(aObserver);
|
|
|
|
UpdateVsyncStatus();
|
|
}
|
|
|
|
void VsyncSource::Display::MoveListenersToNewSource(
|
|
const RefPtr<VsyncSource>& aNewSource) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
VsyncSource::Display& aNewDisplay = aNewSource->GetGlobalDisplay();
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
MutexAutoLock newLock(aNewDisplay.mDispatcherLock);
|
|
aNewDisplay.mRegisteredCompositorVsyncDispatchers.AppendElements(
|
|
std::move(mRegisteredCompositorVsyncDispatchers));
|
|
aNewDisplay.mEnabledCompositorVsyncDispatchers.AppendElements(
|
|
std::move(mEnabledCompositorVsyncDispatchers));
|
|
aNewDisplay.mGenericObservers.AppendElements(std::move(mGenericObservers));
|
|
|
|
for (size_t i = 0;
|
|
i < aNewDisplay.mRegisteredCompositorVsyncDispatchers.Length(); i++) {
|
|
aNewDisplay.mRegisteredCompositorVsyncDispatchers[i]->MoveToSource(
|
|
aNewSource);
|
|
}
|
|
|
|
aNewDisplay.mRefreshTimerVsyncDispatcher = mRefreshTimerVsyncDispatcher;
|
|
mRefreshTimerVsyncDispatcher->MoveToDisplay(&aNewDisplay);
|
|
mRefreshTimerVsyncDispatcher = nullptr;
|
|
}
|
|
|
|
void VsyncSource::Display::NotifyRefreshTimerVsyncStatus(bool aEnable) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
mRefreshTimerNeedsVsync = aEnable;
|
|
UpdateVsyncStatus();
|
|
}
|
|
|
|
void VsyncSource::Display::UpdateVsyncStatus() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
// WARNING: This function SHOULD NOT BE CALLED WHILE HOLDING LOCKS
|
|
// NotifyVsync grabs a lock to dispatch vsync events
|
|
// When disabling vsync, we wait for the underlying thread to stop on some
|
|
// platforms We can deadlock if we wait for the underlying vsync thread to
|
|
// stop while the vsync thread is in NotifyVsync.
|
|
bool enableVsync = false;
|
|
{ // scope lock
|
|
MutexAutoLock lock(mDispatcherLock);
|
|
enableVsync = !mEnabledCompositorVsyncDispatchers.IsEmpty() ||
|
|
mRefreshTimerNeedsVsync || !mGenericObservers.IsEmpty();
|
|
mHasGenericObservers = !mGenericObservers.IsEmpty();
|
|
}
|
|
|
|
if (enableVsync) {
|
|
EnableVsync();
|
|
} else {
|
|
DisableVsync();
|
|
}
|
|
|
|
if (IsVsyncEnabled() != enableVsync) {
|
|
NS_WARNING("Vsync status did not change.");
|
|
}
|
|
}
|
|
|
|
RefPtr<RefreshTimerVsyncDispatcher>
|
|
VsyncSource::Display::GetRefreshTimerVsyncDispatcher() {
|
|
return mRefreshTimerVsyncDispatcher;
|
|
}
|
|
|
|
void VsyncSource::Shutdown() { GetGlobalDisplay().Shutdown(); }
|
|
|
|
} // namespace gfx
|
|
} // namespace mozilla
|