зеркало из https://github.com/mozilla/gecko-dev.git
173 строки
5.7 KiB
C++
173 строки
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef DOM_BASE_JSEXECUTIONCONTEXT_H_
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#define DOM_BASE_JSEXECUTIONCONTEXT_H_
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#include "js/GCVector.h"
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#include "js/OffThreadScriptCompilation.h"
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#include "js/TypeDecls.h"
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#include "js/Value.h"
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#include "jsapi.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/ProfilerLabels.h"
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#include "mozilla/Vector.h"
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#include "nsStringFwd.h"
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#include "nscore.h"
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class nsIScriptContext;
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class nsIScriptElement;
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class nsIScriptGlobalObject;
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class nsXBLPrototypeBinding;
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namespace mozilla {
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union Utf8Unit;
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namespace dom {
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class MOZ_STACK_CLASS JSExecutionContext final {
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// Register stack annotations for the Gecko profiler.
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mozilla::AutoProfilerLabel mAutoProfilerLabel;
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JSContext* mCx;
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// Handles switching to our global's realm.
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JSAutoRealm mRealm;
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// Set to a valid handle if a return value is expected.
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JS::Rooted<JS::Value> mRetValue;
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// The compiled script.
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JS::Rooted<JSScript*> mScript;
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// The compilation options applied throughout
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JS::CompileOptions& mCompileOptions;
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// Debug Metadata: Values managed for the benefit of the debugger when
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// inspecting code.
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//
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// For more details see CompilationAndEvaluation.h, and the comments on
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// UpdateDebugMetadata
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JS::Rooted<JS::Value> mDebuggerPrivateValue;
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JS::Rooted<JSScript*> mDebuggerIntroductionScript;
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// returned value forwarded when we have to interupt the execution eagerly
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// with mSkip.
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nsresult mRv;
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// Used to skip upcoming phases in case of a failure. In such case the
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// result is carried by mRv.
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bool mSkip;
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// Should the result be serialized before being returned.
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bool mCoerceToString;
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// Encode the bytecode before it is being executed.
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bool mEncodeBytecode;
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#ifdef DEBUG
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// Should we set the return value.
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bool mWantsReturnValue;
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bool mScriptUsed;
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#endif
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bool UpdateDebugMetadata();
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private:
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// Compile a script contained in a SourceText.
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template <typename Unit>
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nsresult InternalCompile(JS::SourceText<Unit>& aSrcBuf);
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public:
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// Enter compartment in which the code would be executed. The JSContext
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// must come from an AutoEntryScript.
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//
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// The JS engine can associate metadata for the debugger with scripts at
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// compile time. The optional last arguments here cover that metadata.
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JSExecutionContext(
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JSContext* aCx, JS::Handle<JSObject*> aGlobal,
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JS::CompileOptions& aCompileOptions,
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JS::Handle<JS::Value> aDebuggerPrivateValue = JS::UndefinedHandleValue,
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JS::Handle<JSScript*> aDebuggerIntroductionScript = nullptr);
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JSExecutionContext(const JSExecutionContext&) = delete;
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JSExecutionContext(JSExecutionContext&&) = delete;
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~JSExecutionContext() {
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// This flag is reset when the returned value is extracted.
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MOZ_ASSERT_IF(!mSkip, !mWantsReturnValue);
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// If encoding was started we expect the script to have been
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// used when ending the encoding.
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MOZ_ASSERT_IF(mEncodeBytecode && mScript && mRv == NS_OK, mScriptUsed);
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}
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// The returned value would be converted to a string if the
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// |aCoerceToString| is flag set.
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JSExecutionContext& SetCoerceToString(bool aCoerceToString) {
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mCoerceToString = aCoerceToString;
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return *this;
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}
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// When set, this flag records and encodes the bytecode as soon as it is
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// being compiled, and before it is being executed. The bytecode can then be
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// requested by using |JS::FinishIncrementalEncoding| with the mutable
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// handle |aScript| argument of |CompileAndExec| or |JoinAndExec|.
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JSExecutionContext& SetEncodeBytecode(bool aEncodeBytecode) {
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mEncodeBytecode = aEncodeBytecode;
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return *this;
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}
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// After getting a notification that an off-thread compilation terminated,
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// this function will take the result of the parser and move it to the main
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// thread.
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[[nodiscard]] nsresult JoinCompile(JS::OffThreadToken** aOffThreadToken);
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// Compile a script contained in a SourceText.
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nsresult Compile(JS::SourceText<char16_t>& aSrcBuf);
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nsresult Compile(JS::SourceText<mozilla::Utf8Unit>& aSrcBuf);
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// Compile a script contained in a string.
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nsresult Compile(const nsAString& aScript);
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// Decode a script contained in a buffer.
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nsresult Decode(mozilla::Vector<uint8_t>& aBytecodeBuf,
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size_t aBytecodeIndex);
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// After getting a notification that an off-thread decoding terminated, this
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// function will get the result of the decoder and move it to the main
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// thread.
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nsresult JoinDecode(JS::OffThreadToken** aOffThreadToken);
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// Get a successfully compiled script.
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JSScript* GetScript();
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// Get the compiled script if present, or nullptr.
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JSScript* MaybeGetScript();
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// Execute the compiled script and ignore the return value.
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[[nodiscard]] nsresult ExecScript();
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// Execute the compiled script a get the return value.
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//
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// Copy the returned value into the mutable handle argument. In case of a
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// evaluation failure either during the execution or the conversion of the
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// result to a string, the nsresult is be set to the corresponding result
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// code and the mutable handle argument remains unchanged.
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//
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// The value returned in the mutable handle argument is part of the
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// compartment given as argument to the JSExecutionContext constructor. If the
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// caller is in a different compartment, then the out-param value should be
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// wrapped by calling |JS_WrapValue|.
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[[nodiscard]] nsresult ExecScript(JS::MutableHandle<JS::Value> aRetValue);
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};
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} // namespace dom
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} // namespace mozilla
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#endif /* DOM_BASE_JSEXECUTIONCONTEXT_H_ */
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