gecko-dev/gfx/thebes/SharedFontList-impl.h

331 строка
13 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SharedFontList_impl_h
#define SharedFontList_impl_h
#include "SharedFontList.h"
#include "mozilla/ipc/SharedMemoryBasic.h"
#include "gfxFontUtils.h"
#include "nsClassHashtable.h"
#include "nsDataHashtable.h"
// This is split out from SharedFontList.h because that header is included
// quite widely (via gfxPlatformFontList.h, gfxTextRun.h, etc), and other code
// such as the generated DOM bindings code gets upset at (indirect) inclusion
// of <windows.h> via SharedMemoryBasic.h. So this header, which defines the
// actual shared-memory FontList class, is included only by the .cpp files that
// implement or directly interface with the font list, to avoid polluting other
// headers.
namespace mozilla {
namespace fontlist {
/**
* Data used to initialize a font family alias (a "virtual" family that refers
* to some or all of the faces of another family, used when alternate family
* names are found in the font resource for localization or for styled
* subfamilies). AliasData records are collected incrementally while scanning
* the fonts, and then used to set up the Aliases list in the shared font list.
*/
struct AliasData {
nsTArray<Pointer> mFaces;
uint32_t mIndex = 0;
bool mHidden = false;
bool mBundled = false;
bool mBadUnderline = false;
bool mForceClassic = false;
void InitFromFamily(const Family* aFamily) {
mIndex = aFamily->Index();
mHidden = aFamily->IsHidden();
mBundled = aFamily->IsBundled();
mBadUnderline = aFamily->IsBadUnderlineFamily();
mForceClassic = aFamily->IsForceClassic();
}
};
/**
* The Shared Font List is a collection of data that lives in shared memory
* so that all processes can use it, rather than maintaining their own copies,
* and provides the metadata needed for CSS font-matching (a list of all the
* available font families and their faces, style properties, etc, as well as
* character coverage).
*
* An important assumption is that all processes see the same collection of
* installed fonts; therefore it is valid for them all to share the same set
* of font metadata. The data is updated only by the parent process; content
* processes have read-only access to it.
*
* The total size of this data varies greatly depending on the user's installed
* fonts; and it is not known at startup because we load a lot of the font data
* on first use rather than preloading during initialization (because that's
* too expensive/slow).
*
* Therefore, the shared memory area needs to be able to grow during the
* session; we can't predict how much space will be needed, and we can't afford
* to pre-allocate such a huge block that it could never overflow. To handle
* this, we maintain a (generally short) array of blocks of shared memory,
* and then allocate our Family, Face, etc. objects within these. Because we
* only ever add data (never delete what we've already stored), we can use a
* simplified allocator that doesn't ever need to free blocks; the only time
* the memory is released during a session is the (rare) case where a font is
* installed or deleted while the browser is running, and in this case we just
* delete the entire shared font list and start afresh.
*/
class FontList {
public:
friend struct Pointer;
explicit FontList(uint32_t aGeneration);
~FontList();
/**
* Initialize the master list of installed font families. This must be
* set during font-list creation, before the list is shared with any
* content processes. All installed font families known to the browser
* appear in this list, although some may be marked as "hidden" so that
* they are not exposed to the font-family property.
*
* Once initialized, the master family list is immutable; in the (rare)
* event that the system's collection of installed fonts changes, we discard
* the FontList and create a new one.
*
* In some cases, a font family may be known by multiple names (e.g.
* localizations in multiple languages, or there may be legacy family names
* that correspond to specific styled faces like "Arial Black"). Such names
* do not appear in this master list, but are referred to as aliases (see
* SetAliases below); the alias list need not be populated before the font
* list is shared to content processes and used.
*
* Only used in the parent process.
*/
void SetFamilyNames(const nsTArray<Family::InitData>& aFamilies);
/**
* Aliases are Family records whose Face entries are already part of another
* family (either because the family has multiple localized names, or because
* the alias family is a legacy name like "Arial Narrow" that is a subset of
* the faces in the main "Arial" family). The table of aliases is initialized
* from a hash of alias family name -> array of Face records.
*
* Like the master family list, the list of family aliases is immutable once
* initialized.
*
* Only used in the parent process.
*/
void SetAliases(nsClassHashtable<nsCStringHashKey, AliasData>& aAliasTable);
/**
* Local names are PostScript or Full font names of individual faces, used
* to look up faces for @font-face { src: local(...) } rules. Some platforms
* (e.g. macOS) can look up local names directly using platform font APIs,
* in which case the local names table here is unused.
*
* The list of local names is immutable once initialized. Local font name
* lookups may occur before this list has been set up, in which case they
* will use the SearchForLocalFace method.
*
* Only used in the parent process.
*/
void SetLocalNames(nsDataHashtable<nsCStringHashKey, LocalFaceRec::InitData>&
aLocalNameTable);
/**
* Look up a Family record by name, typically to satisfy the font-family
* property or a font family listed in preferences.
*/
Family* FindFamily(const nsCString& aName);
/**
* Look up an individual Face by PostScript or Full name, for @font-face
* rules using src:local(...). This requires the local names list to have
* been initialized.
*/
LocalFaceRec* FindLocalFace(const nsCString& aName);
/**
* Search families for a face with local name aName; should only be used if
* the mLocalFaces array has not yet been set up, as this will be a more
* expensive search than FindLocalFace.
*/
void SearchForLocalFace(const nsACString& aName, Family** aFamily,
Face** aFace);
bool Initialized() { return mBlocks.Length() > 0 && NumFamilies() > 0; }
uint32_t NumFamilies() { return GetHeader().mFamilyCount; }
Family* Families() {
return static_cast<Family*>(GetHeader().mFamilies.ToPtr(this));
}
uint32_t NumAliases() { return GetHeader().mAliasCount; }
Family* AliasFamilies() {
return static_cast<Family*>(GetHeader().mAliases.ToPtr(this));
}
uint32_t NumLocalFaces() { return GetHeader().mLocalFaceCount; }
LocalFaceRec* LocalFaces() {
return static_cast<LocalFaceRec*>(GetHeader().mLocalFaces.ToPtr(this));
}
/**
* Ask the font list to initialize the character map for a given face.
*/
void LoadCharMapFor(Face& aFace, const Family* aFamily);
/**
* Allocate shared-memory space for a record of aSize bytes. The returned
* pointer will be 32-bit aligned. (This method may trigger the allocation of
* a new shared memory block, if required.)
*
* Only used in the parent process.
*/
Pointer Alloc(uint32_t aSize);
/**
* Convert a native pointer to a shared-memory Pointer record that can be
* passed between processes.
*/
Pointer ToSharedPointer(const void* aPtr);
uint32_t GetGeneration() { return GetHeader().mGeneration; }
/**
* Header info that is stored at the beginning of the first shared-memory
* block for the font list.
* (Subsequent blocks have only the mAllocated field, accessed via the
* Block::Allocated() method.)
* The mGeneration and mFamilyCount fields are set by the parent process
* during font-list construction, before the list has been shared with any
* other process, and subsequently never change; therefore, we don't need
* to use std::atomic<> for these.
*/
struct Header {
std::atomic<uint32_t> mAllocated; // Space allocated from this block;
// must be first field in Header
uint32_t mGeneration; // Font-list generation ID
uint32_t mFamilyCount; // Number of font families in the list
std::atomic<uint32_t> mBlockCount; // Total number of blocks that exist
std::atomic<uint32_t> mAliasCount; // Number of family aliases
std::atomic<uint32_t> mLocalFaceCount; // Number of local face names
Pointer mFamilies; // Pointer to array of |mFamilyCount| families
Pointer mAliases; // Pointer to array of |mAliasCount| aliases
Pointer mLocalFaces; // Pointer to array of |mLocalFaceCount| face records
};
/**
* Used by the parent process to pass a handle to a shared block to a
* specific child process.
*/
void ShareShmBlockToProcess(uint32_t aIndex, base::ProcessId aPid,
mozilla::ipc::SharedMemoryBasic::Handle* aOut) {
if (aIndex >= mBlocks.Length()) {
// Block index out of range
*aOut = mozilla::ipc::SharedMemoryBasic::NULLHandle();
}
if (!mBlocks[aIndex]->mShmem->ShareToProcess(aPid, aOut)) {
MOZ_CRASH("failed to share block");
}
}
/**
* Support for memory reporter.
*/
size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const {
size_t result = mBlocks.ShallowSizeOfExcludingThis(aMallocSizeOf);
for (const auto& b : mBlocks) {
result += aMallocSizeOf(b.get()) + aMallocSizeOf(b->mShmem);
}
return result;
}
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const {
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
size_t AllocatedShmemSize() const {
return mBlocks.Length() * SHM_BLOCK_SIZE;
}
/**
* This must be large enough that we can allocate the largest possible
* SharedBitSet (around 140K, see comments on SharedBitSet in gfxFontUtils.h)
* within a single ShmBlock.
* Using a larger block size will speed up allocation, at the cost of more
* wasted space in the shared memory (on average).
*/
static const size_t SHM_BLOCK_SIZE = 256 * 1024;
static_assert(SHM_BLOCK_SIZE <= (1 << Pointer::kBlockShift),
"SHM_BLOCK_SIZE too large");
static_assert(SHM_BLOCK_SIZE >= SharedBitSet::kMaxSize + 4,
"SHM_BLOCK_SIZE too small");
private:
struct ShmBlock {
ShmBlock(mozilla::ipc::SharedMemoryBasic* aShmem, void* aAddr)
: mShmem(aShmem), mAddr(aAddr) {}
// The first 32-bit word of each block holds the current amount allocated
// in that block; this is updated whenever a new record is stored in the
// block.
std::atomic<uint32_t>& Allocated() const {
return *static_cast<std::atomic<uint32_t>*>(mAddr);
}
RefPtr<mozilla::ipc::SharedMemoryBasic> mShmem;
void* mAddr; // Address where the shared memory block is mapped in this
// process; avoids virtual call to mShmem->memory() each time
// we need to convert between Pointer and a real C++ pointer.
};
Header& GetHeader() {
// It's invalid to try and access this before the first block exists.
MOZ_ASSERT(mBlocks.Length() > 0);
return *static_cast<Header*>(Pointer(0, 0).ToPtr(this));
}
/**
* Create a new shared memory block and append to the FontList's list
* of blocks.
*
* Only used in the parent process.
*/
bool AppendShmBlock();
/**
* Used by child processes to ensure all the blocks are registered.
* Returns false on failure.
*/
MOZ_MUST_USE bool UpdateShmBlocks();
/**
* This makes a *sync* IPC call to get a shared block from the parent.
* As such, it may block for a while if the parent is busy; fortunately,
* we'll generally only call this a handful of times in the course of an
* entire session. If the requested block does not yet exist (because the
* child is wanting to allocate an object, and there wasn't room in any
* existing block), the parent will create a new shared block and return it.
* This may (in rare cases) return null, if the parent has recreated the
* font list and we actually need to reinitialize.
*/
ShmBlock* GetBlockFromParent(uint32_t aIndex);
void DetachShmBlocks();
/**
* Array of pointers to the shared-memory block records.
* NOTE: if mBlocks.Length() < GetHeader().mBlockCount, then the parent has
* added a block (or blocks) to the list, and we need to update!
*/
nsTArray<mozilla::UniquePtr<ShmBlock>> mBlocks;
};
} // namespace fontlist
} // namespace mozilla
#endif /* SharedFontList_impl_h */