зеркало из https://github.com/mozilla/gecko-dev.git
1408 строки
45 KiB
C++
1408 строки
45 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "mozilla/DebugOnly.h"
|
|
|
|
#include "WindowsMessageLoop.h"
|
|
#include "Neutering.h"
|
|
#include "MessageChannel.h"
|
|
|
|
#include "nsServiceManagerUtils.h"
|
|
#include "nsString.h"
|
|
#include "WinUtils.h"
|
|
|
|
#include "mozilla/ArrayUtils.h"
|
|
#include "mozilla/dom/JSExecutionManager.h"
|
|
#include "mozilla/ipc/ProtocolUtils.h"
|
|
#include "mozilla/mscom/Utils.h"
|
|
#include "mozilla/PaintTracker.h"
|
|
#include "mozilla/UniquePtr.h"
|
|
|
|
using namespace mozilla;
|
|
using namespace mozilla::ipc;
|
|
using namespace mozilla::ipc::windows;
|
|
|
|
/**
|
|
* The Windows-only code below exists to solve a general problem with deadlocks
|
|
* that we experience when sending synchronous IPC messages to processes that
|
|
* contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous
|
|
* messages between parent and child HWNDs in multiple circumstances (e.g.
|
|
* WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled
|
|
* by different threads or different processes. Thus we can very easily end up
|
|
* in a deadlock by a call stack like the following:
|
|
*
|
|
* Process A:
|
|
* - CreateWindow(...) creates a "parent" HWND.
|
|
* - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent"
|
|
* HWND over to Process B. Process A blocks until a response is received
|
|
* from Process B.
|
|
*
|
|
* Process B:
|
|
* - RecvCreateWidget(HWND) gets the "parent" HWND from Process A.
|
|
* - CreateWindow(..., HWND) creates a "child" HWND with the parent from
|
|
* process A.
|
|
* - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent
|
|
* synchronously to Process A. Process B blocks until a response is
|
|
* received from Process A. Process A, however, is blocked and cannot
|
|
* process the message. Both processes are deadlocked.
|
|
*
|
|
* The example above has a few different workarounds (e.g. setting the
|
|
* WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is
|
|
* persists. Once two HWNDs are parented we must not block their owning
|
|
* threads when manipulating either HWND.
|
|
*
|
|
* Windows requires any application that hosts native HWNDs to always process
|
|
* messages or risk deadlock. Given our architecture the only way to meet
|
|
* Windows' requirement and allow for synchronous IPC messages is to pump a
|
|
* miniature message loop during a sync IPC call. We avoid processing any
|
|
* queued messages during the loop (with one exception, see below), but
|
|
* "nonqueued" messages (see
|
|
* http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the
|
|
* section "Nonqueued messages") cannot be avoided. Those messages are trapped
|
|
* in a special window procedure where we can either ignore the message or
|
|
* process it in some fashion.
|
|
*
|
|
* Queued and "non-queued" messages will be processed during Interrupt calls if
|
|
* modal UI related api calls block an Interrupt in-call in the child. To
|
|
* prevent windows from freezing, and to allow concurrent processing of critical
|
|
* events (such as painting), we spin a native event dispatch loop while
|
|
* these in-calls are blocked.
|
|
*/
|
|
|
|
#if defined(ACCESSIBILITY)
|
|
// pulled from accessibility's win utils
|
|
extern const wchar_t* kPropNameTabContent;
|
|
#endif
|
|
|
|
// widget related message id constants we need to defer, see nsAppShell.
|
|
extern UINT sAppShellGeckoMsgId;
|
|
|
|
namespace {
|
|
|
|
const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc";
|
|
const wchar_t k3rdPartyWindowProp[] = L"Mozilla3rdPartyWindow";
|
|
|
|
// This isn't defined before Windows XP.
|
|
enum { WM_XP_THEMECHANGED = 0x031A };
|
|
|
|
nsTArray<HWND>* gNeuteredWindows = nullptr;
|
|
|
|
typedef nsTArray<UniquePtr<DeferredMessage>> DeferredMessageArray;
|
|
DeferredMessageArray* gDeferredMessages = nullptr;
|
|
|
|
HHOOK gDeferredGetMsgHook = nullptr;
|
|
HHOOK gDeferredCallWndProcHook = nullptr;
|
|
|
|
DWORD gUIThreadId = 0;
|
|
HWND gCOMWindow = 0;
|
|
// Once initialized, gWinEventHook is never unhooked. We save the handle so
|
|
// that we can check whether or not the hook is initialized.
|
|
HWINEVENTHOOK gWinEventHook = nullptr;
|
|
const wchar_t kCOMWindowClassName[] = L"OleMainThreadWndClass";
|
|
|
|
// WM_GETOBJECT id pulled from uia headers
|
|
#define MOZOBJID_UIAROOT -25
|
|
|
|
HWND FindCOMWindow() {
|
|
MOZ_ASSERT(gUIThreadId);
|
|
|
|
HWND last = 0;
|
|
while (
|
|
(last = FindWindowExW(HWND_MESSAGE, last, kCOMWindowClassName, NULL))) {
|
|
if (GetWindowThreadProcessId(last, NULL) == gUIThreadId) {
|
|
return last;
|
|
}
|
|
}
|
|
|
|
return (HWND)0;
|
|
}
|
|
|
|
void CALLBACK WinEventHook(HWINEVENTHOOK aWinEventHook, DWORD aEvent,
|
|
HWND aHwnd, LONG aIdObject, LONG aIdChild,
|
|
DWORD aEventThread, DWORD aMsEventTime) {
|
|
MOZ_ASSERT(aWinEventHook == gWinEventHook);
|
|
MOZ_ASSERT(gUIThreadId == aEventThread);
|
|
switch (aEvent) {
|
|
case EVENT_OBJECT_CREATE: {
|
|
if (aIdObject != OBJID_WINDOW || aIdChild != CHILDID_SELF) {
|
|
// Not an event we're interested in
|
|
return;
|
|
}
|
|
wchar_t classBuf[256] = {0};
|
|
int result = ::GetClassNameW(aHwnd, classBuf, MOZ_ARRAY_LENGTH(classBuf));
|
|
if (result != (MOZ_ARRAY_LENGTH(kCOMWindowClassName) - 1) ||
|
|
wcsncmp(kCOMWindowClassName, classBuf, result)) {
|
|
// Not a class we're interested in
|
|
return;
|
|
}
|
|
MOZ_ASSERT(FindCOMWindow() == aHwnd);
|
|
gCOMWindow = aHwnd;
|
|
break;
|
|
}
|
|
case EVENT_OBJECT_DESTROY: {
|
|
if (aHwnd == gCOMWindow && aIdObject == OBJID_WINDOW) {
|
|
MOZ_ASSERT(aIdChild == CHILDID_SELF);
|
|
gCOMWindow = 0;
|
|
}
|
|
break;
|
|
}
|
|
default: {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
LRESULT CALLBACK DeferredMessageHook(int nCode, WPARAM wParam, LPARAM lParam) {
|
|
// XXX This function is called for *both* the WH_CALLWNDPROC hook and the
|
|
// WH_GETMESSAGE hook, but they have different parameters. We don't
|
|
// use any of them except nCode which has the same meaning.
|
|
|
|
// Only run deferred messages if all of these conditions are met:
|
|
// 1. The |nCode| indicates that this hook should do something.
|
|
// 2. We have deferred messages to run.
|
|
// 3. We're not being called from the PeekMessage within the WaitFor*Notify
|
|
// function (indicated with MessageChannel::IsPumpingMessages). We really
|
|
// only want to run after returning to the main event loop.
|
|
if (nCode >= 0 && gDeferredMessages && !MessageChannel::IsPumpingMessages()) {
|
|
NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
|
|
"These hooks must be set if we're being called!");
|
|
NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
|
|
|
|
// Unset hooks first, in case we reenter below.
|
|
UnhookWindowsHookEx(gDeferredGetMsgHook);
|
|
UnhookWindowsHookEx(gDeferredCallWndProcHook);
|
|
gDeferredGetMsgHook = 0;
|
|
gDeferredCallWndProcHook = 0;
|
|
|
|
// Unset the global and make sure we delete it when we're done here.
|
|
auto messages = WrapUnique(gDeferredMessages);
|
|
gDeferredMessages = nullptr;
|
|
|
|
// Run all the deferred messages in order.
|
|
uint32_t count = messages->Length();
|
|
for (uint32_t index = 0; index < count; index++) {
|
|
messages->ElementAt(index)->Run();
|
|
}
|
|
}
|
|
|
|
// Always call the next hook.
|
|
return CallNextHookEx(nullptr, nCode, wParam, lParam);
|
|
}
|
|
|
|
void ScheduleDeferredMessageRun() {
|
|
if (gDeferredMessages && !(gDeferredGetMsgHook && gDeferredCallWndProcHook)) {
|
|
NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
|
|
|
|
gDeferredGetMsgHook = ::SetWindowsHookEx(WH_GETMESSAGE, DeferredMessageHook,
|
|
nullptr, gUIThreadId);
|
|
gDeferredCallWndProcHook = ::SetWindowsHookEx(
|
|
WH_CALLWNDPROC, DeferredMessageHook, nullptr, gUIThreadId);
|
|
NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
|
|
"Failed to set hooks!");
|
|
}
|
|
}
|
|
|
|
static void DumpNeuteredMessage(HWND hwnd, UINT uMsg) {
|
|
#ifdef DEBUG
|
|
nsAutoCString log("Received \"nonqueued\" ");
|
|
// classify messages
|
|
if (uMsg < WM_USER) {
|
|
int idx = 0;
|
|
while (mozilla::widget::gAllEvents[idx].mId != uMsg &&
|
|
mozilla::widget::gAllEvents[idx].mStr != nullptr) {
|
|
idx++;
|
|
}
|
|
if (mozilla::widget::gAllEvents[idx].mStr) {
|
|
log.AppendPrintf("ui message \"%s\"",
|
|
mozilla::widget::gAllEvents[idx].mStr);
|
|
} else {
|
|
log.AppendPrintf("ui message (0x%X)", uMsg);
|
|
}
|
|
} else if (uMsg >= WM_USER && uMsg < WM_APP) {
|
|
log.AppendPrintf("WM_USER message (0x%X)", uMsg);
|
|
} else if (uMsg >= WM_APP && uMsg < 0xC000) {
|
|
log.AppendPrintf("WM_APP message (0x%X)", uMsg);
|
|
} else if (uMsg >= 0xC000 && uMsg < 0x10000) {
|
|
log.AppendPrintf("registered windows message (0x%X)", uMsg);
|
|
} else {
|
|
log.AppendPrintf("system message (0x%X)", uMsg);
|
|
}
|
|
|
|
log.AppendLiteral(" during a synchronous IPC message for window ");
|
|
log.AppendPrintf("0x%X", hwnd);
|
|
|
|
wchar_t className[256] = {0};
|
|
if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) {
|
|
log.AppendLiteral(" (\"");
|
|
log.Append(NS_ConvertUTF16toUTF8((char16_t*)className));
|
|
log.AppendLiteral("\")");
|
|
}
|
|
|
|
log.AppendLiteral(
|
|
", sending it to DefWindowProc instead of the normal "
|
|
"window procedure.");
|
|
NS_ERROR(log.get());
|
|
#endif
|
|
}
|
|
|
|
LRESULT
|
|
ProcessOrDeferMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
|
UniquePtr<DeferredMessage> deferred;
|
|
|
|
// Most messages ask for 0 to be returned if the message is processed.
|
|
LRESULT res = 0;
|
|
|
|
switch (uMsg) {
|
|
// Messages that can be deferred as-is. These must not contain pointers in
|
|
// their wParam or lParam arguments!
|
|
case WM_ACTIVATE:
|
|
case WM_ACTIVATEAPP:
|
|
case WM_CANCELMODE:
|
|
case WM_CAPTURECHANGED:
|
|
case WM_CHILDACTIVATE:
|
|
case WM_DESTROY:
|
|
case WM_ENABLE:
|
|
case WM_IME_NOTIFY:
|
|
case WM_IME_SETCONTEXT:
|
|
case WM_KILLFOCUS:
|
|
case WM_MOUSEWHEEL:
|
|
case WM_NCDESTROY:
|
|
case WM_PARENTNOTIFY:
|
|
case WM_SETFOCUS:
|
|
case WM_SYSCOMMAND:
|
|
case WM_DISPLAYCHANGE:
|
|
case WM_SHOWWINDOW: // Intentional fall-through.
|
|
case WM_XP_THEMECHANGED: {
|
|
deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
case WM_DEVICECHANGE:
|
|
case WM_POWERBROADCAST:
|
|
case WM_NCACTIVATE: // Intentional fall-through.
|
|
case WM_SETCURSOR: {
|
|
// Friggin unconventional return value...
|
|
res = TRUE;
|
|
deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
case WM_MOUSEACTIVATE: {
|
|
res = MA_NOACTIVATE;
|
|
deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
// These messages need to use the RedrawWindow function to generate the
|
|
// right kind of message. We can't simply fake them as the MSDN docs say
|
|
// explicitly that paint messages should not be sent by an application.
|
|
case WM_ERASEBKGND: {
|
|
UINT flags = RDW_INVALIDATE | RDW_ERASE | RDW_NOINTERNALPAINT |
|
|
RDW_NOFRAME | RDW_NOCHILDREN | RDW_ERASENOW;
|
|
deferred = MakeUnique<DeferredRedrawMessage>(hwnd, flags);
|
|
break;
|
|
}
|
|
|
|
// This message will generate a WM_PAINT message if there are invalid
|
|
// areas.
|
|
case WM_PAINT: {
|
|
deferred = MakeUnique<DeferredUpdateMessage>(hwnd);
|
|
break;
|
|
}
|
|
|
|
// This message holds a string in its lParam that we must copy.
|
|
case WM_SETTINGCHANGE: {
|
|
deferred =
|
|
MakeUnique<DeferredSettingChangeMessage>(hwnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
// These messages are faked via a call to SetWindowPos.
|
|
case WM_WINDOWPOSCHANGED: {
|
|
deferred = MakeUnique<DeferredWindowPosMessage>(hwnd, lParam);
|
|
break;
|
|
}
|
|
case WM_NCCALCSIZE: {
|
|
deferred =
|
|
MakeUnique<DeferredWindowPosMessage>(hwnd, lParam, true, wParam);
|
|
break;
|
|
}
|
|
|
|
case WM_COPYDATA: {
|
|
deferred =
|
|
MakeUnique<DeferredCopyDataMessage>(hwnd, uMsg, wParam, lParam);
|
|
res = TRUE;
|
|
break;
|
|
}
|
|
|
|
case WM_STYLECHANGED: {
|
|
deferred = MakeUnique<DeferredStyleChangeMessage>(hwnd, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
case WM_SETICON: {
|
|
deferred = MakeUnique<DeferredSetIconMessage>(hwnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
// Messages that are safe to pass to DefWindowProc go here.
|
|
case WM_ENTERIDLE:
|
|
case WM_GETICON:
|
|
case WM_NCPAINT: // (never trap nc paint events)
|
|
case WM_GETMINMAXINFO:
|
|
case WM_GETTEXT:
|
|
case WM_NCHITTEST:
|
|
case WM_STYLECHANGING: // Intentional fall-through.
|
|
case WM_WINDOWPOSCHANGING:
|
|
case WM_GETTEXTLENGTH: {
|
|
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
// Just return, prevents DefWindowProc from messaging the window
|
|
// syncronously with other events, which may be deferred. Prevents
|
|
// random shutdown of aero composition on the window.
|
|
case WM_SYNCPAINT:
|
|
return 0;
|
|
|
|
// This message causes QuickTime to make re-entrant calls.
|
|
// Simply discarding it doesn't seem to hurt anything.
|
|
case WM_APP - 1:
|
|
return 0;
|
|
|
|
// We only support a query for our IAccessible or UIA pointers.
|
|
// This should be safe, and needs to be sync.
|
|
#if defined(ACCESSIBILITY)
|
|
case WM_GETOBJECT: {
|
|
if (!::GetPropW(hwnd, k3rdPartyWindowProp)) {
|
|
DWORD objId = static_cast<DWORD>(lParam);
|
|
if (objId == OBJID_CLIENT || objId == MOZOBJID_UIAROOT) {
|
|
WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
|
|
if (oldWndProc) {
|
|
return CallWindowProcW(oldWndProc, hwnd, uMsg, wParam, lParam);
|
|
}
|
|
}
|
|
}
|
|
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
#endif // ACCESSIBILITY
|
|
|
|
default: {
|
|
// Unknown messages only are logged in debug builds and sent to
|
|
// DefWindowProc.
|
|
if (uMsg && uMsg == sAppShellGeckoMsgId) {
|
|
// Widget's registered native event callback
|
|
deferred = MakeUnique<DeferredSendMessage>(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
}
|
|
}
|
|
|
|
// No deferred message was created and we land here, this is an
|
|
// unhandled message.
|
|
if (!deferred) {
|
|
DumpNeuteredMessage(hwnd, uMsg);
|
|
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
// Create the deferred message array if it doesn't exist already.
|
|
if (!gDeferredMessages) {
|
|
gDeferredMessages = new DeferredMessageArray(20);
|
|
}
|
|
|
|
// Save for later. The array takes ownership of |deferred|.
|
|
gDeferredMessages->AppendElement(std::move(deferred));
|
|
return res;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// We need the pointer value of this in PluginInstanceChild.
|
|
LRESULT CALLBACK NeuteredWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam,
|
|
LPARAM lParam) {
|
|
WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
|
|
if (!oldWndProc) {
|
|
// We should really never ever get here.
|
|
NS_ERROR("No old wndproc!");
|
|
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
// See if we care about this message. We may either ignore it, send it to
|
|
// DefWindowProc, or defer it for later.
|
|
return ProcessOrDeferMessage(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
namespace {
|
|
|
|
static bool WindowIsDeferredWindow(HWND hWnd) {
|
|
if (!IsWindow(hWnd)) {
|
|
NS_WARNING("Window has died!");
|
|
return false;
|
|
}
|
|
|
|
char16_t buffer[256] = {0};
|
|
int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1);
|
|
if (length <= 0) {
|
|
NS_WARNING("Failed to get class name!");
|
|
return false;
|
|
}
|
|
|
|
#if defined(ACCESSIBILITY)
|
|
// Tab content creates a window that responds to accessible WM_GETOBJECT
|
|
// calls. This window can safely be ignored.
|
|
if (::GetPropW(hWnd, kPropNameTabContent)) {
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
// Common mozilla windows we must defer messages to.
|
|
nsDependentString className(buffer, length);
|
|
if (StringBeginsWith(className, u"Mozilla"_ns) ||
|
|
StringBeginsWith(className, u"Gecko"_ns) ||
|
|
className.EqualsLiteral("nsToolkitClass") ||
|
|
className.EqualsLiteral("nsAppShell:EventWindowClass")) {
|
|
return true;
|
|
}
|
|
|
|
// Plugin windows that can trigger ipc calls in child:
|
|
// 'ShockwaveFlashFullScreen' - flash fullscreen window
|
|
if (className.EqualsLiteral("ShockwaveFlashFullScreen")) {
|
|
SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool NeuterWindowProcedure(HWND hWnd) {
|
|
if (!WindowIsDeferredWindow(hWnd)) {
|
|
// Some other kind of window, skip.
|
|
return false;
|
|
}
|
|
|
|
NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp), "This should always be null!");
|
|
|
|
// It's possible to get nullptr out of SetWindowLongPtr, and the only way to
|
|
// know if that's a valid old value is to use GetLastError. Clear the error
|
|
// here so we can tell.
|
|
SetLastError(ERROR_SUCCESS);
|
|
|
|
LONG_PTR currentWndProc =
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc);
|
|
if (!currentWndProc) {
|
|
if (ERROR_SUCCESS == GetLastError()) {
|
|
// No error, so we set something and must therefore reset it.
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc,
|
|
"This shouldn't be possible!");
|
|
|
|
if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) {
|
|
// Cleanup
|
|
NS_WARNING("SetProp failed!");
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
|
|
RemovePropW(hWnd, kOldWndProcProp);
|
|
RemovePropW(hWnd, k3rdPartyWindowProp);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void RestoreWindowProcedure(HWND hWnd) {
|
|
NS_ASSERTION(WindowIsDeferredWindow(hWnd),
|
|
"Not a deferred window, this shouldn't be in our list!");
|
|
LONG_PTR oldWndProc = (LONG_PTR)GetProp(hWnd, kOldWndProcProp);
|
|
if (oldWndProc) {
|
|
NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc,
|
|
"This shouldn't be possible!");
|
|
|
|
DebugOnly<LONG_PTR> currentWndProc =
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc);
|
|
NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc,
|
|
"This should never be switched out from under us!");
|
|
}
|
|
RemovePropW(hWnd, kOldWndProcProp);
|
|
RemovePropW(hWnd, k3rdPartyWindowProp);
|
|
}
|
|
|
|
LRESULT CALLBACK CallWindowProcedureHook(int nCode, WPARAM wParam,
|
|
LPARAM lParam) {
|
|
if (nCode >= 0) {
|
|
NS_ASSERTION(gNeuteredWindows, "This should never be null!");
|
|
|
|
HWND hWnd = reinterpret_cast<CWPSTRUCT*>(lParam)->hwnd;
|
|
|
|
if (!gNeuteredWindows->Contains(hWnd) &&
|
|
!SuppressedNeuteringRegion::IsNeuteringSuppressed() &&
|
|
NeuterWindowProcedure(hWnd)) {
|
|
// XXX(Bug 1631371) Check if this should use a fallible operation as it
|
|
// pretended earlier.
|
|
gNeuteredWindows->AppendElement(hWnd);
|
|
}
|
|
}
|
|
return CallNextHookEx(nullptr, nCode, wParam, lParam);
|
|
}
|
|
|
|
inline void AssertWindowIsNotNeutered(HWND hWnd) {
|
|
#ifdef DEBUG
|
|
// Make sure our neutered window hook isn't still in place.
|
|
LONG_PTR wndproc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
|
|
NS_ASSERTION(wndproc != (LONG_PTR)NeuteredWindowProc, "Window is neutered!");
|
|
#endif
|
|
}
|
|
|
|
void UnhookNeuteredWindows() {
|
|
if (!gNeuteredWindows) return;
|
|
uint32_t count = gNeuteredWindows->Length();
|
|
for (uint32_t index = 0; index < count; index++) {
|
|
RestoreWindowProcedure(gNeuteredWindows->ElementAt(index));
|
|
}
|
|
gNeuteredWindows->Clear();
|
|
}
|
|
|
|
// This timeout stuff assumes a sane value of mTimeoutMs (less than the overflow
|
|
// value for GetTickCount(), which is something like 50 days). It uses the
|
|
// cheapest (and least accurate) method supported by Windows 2000.
|
|
|
|
struct TimeoutData {
|
|
DWORD startTicks;
|
|
DWORD targetTicks;
|
|
};
|
|
|
|
void InitTimeoutData(TimeoutData* aData, int32_t aTimeoutMs) {
|
|
aData->startTicks = GetTickCount();
|
|
if (!aData->startTicks) {
|
|
// How unlikely is this!
|
|
aData->startTicks++;
|
|
}
|
|
aData->targetTicks = aData->startTicks + aTimeoutMs;
|
|
}
|
|
|
|
bool TimeoutHasExpired(const TimeoutData& aData) {
|
|
if (!aData.startTicks) {
|
|
return false;
|
|
}
|
|
|
|
DWORD now = GetTickCount();
|
|
|
|
if (aData.targetTicks < aData.startTicks) {
|
|
// Overflow
|
|
return now < aData.startTicks && now >= aData.targetTicks;
|
|
}
|
|
return now >= aData.targetTicks;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace mozilla {
|
|
namespace ipc {
|
|
namespace windows {
|
|
|
|
void InitUIThread() {
|
|
if (!XRE_UseNativeEventProcessing()) {
|
|
return;
|
|
}
|
|
// If we aren't setup before a call to NotifyWorkerThread, we'll hang
|
|
// on startup.
|
|
if (!gUIThreadId) {
|
|
gUIThreadId = GetCurrentThreadId();
|
|
}
|
|
|
|
MOZ_ASSERT(gUIThreadId);
|
|
MOZ_ASSERT(gUIThreadId == GetCurrentThreadId(),
|
|
"Called InitUIThread multiple times on different threads!");
|
|
|
|
if (!gWinEventHook && !mscom::IsCurrentThreadMTA()) {
|
|
gWinEventHook = SetWinEventHook(EVENT_OBJECT_CREATE, EVENT_OBJECT_DESTROY,
|
|
NULL, &WinEventHook, GetCurrentProcessId(),
|
|
gUIThreadId, WINEVENT_OUTOFCONTEXT);
|
|
MOZ_ASSERT(gWinEventHook);
|
|
|
|
// We need to execute this after setting the hook in case the OLE window
|
|
// already existed.
|
|
gCOMWindow = FindCOMWindow();
|
|
}
|
|
}
|
|
|
|
} // namespace windows
|
|
} // namespace ipc
|
|
} // namespace mozilla
|
|
|
|
// See SpinInternalEventLoop below
|
|
MessageChannel::SyncStackFrame::SyncStackFrame(MessageChannel* channel,
|
|
bool interrupt)
|
|
: mInterrupt(interrupt),
|
|
mSpinNestedEvents(false),
|
|
mListenerNotified(false),
|
|
mChannel(channel),
|
|
mPrev(mChannel->mTopFrame),
|
|
mStaticPrev(sStaticTopFrame) {
|
|
// Only track stack frames when Windows message deferral behavior
|
|
// is request for the channel.
|
|
if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
|
|
return;
|
|
}
|
|
|
|
mChannel->mTopFrame = this;
|
|
sStaticTopFrame = this;
|
|
|
|
if (!mStaticPrev) {
|
|
NS_ASSERTION(!gNeuteredWindows, "Should only set this once!");
|
|
gNeuteredWindows = new AutoTArray<HWND, 20>();
|
|
NS_ASSERTION(gNeuteredWindows, "Out of memory!");
|
|
}
|
|
}
|
|
|
|
MessageChannel::SyncStackFrame::~SyncStackFrame() {
|
|
if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
|
|
return;
|
|
}
|
|
|
|
NS_ASSERTION(this == mChannel->mTopFrame,
|
|
"Mismatched interrupt stack frames");
|
|
NS_ASSERTION(this == sStaticTopFrame,
|
|
"Mismatched static Interrupt stack frames");
|
|
|
|
mChannel->mTopFrame = mPrev;
|
|
sStaticTopFrame = mStaticPrev;
|
|
|
|
if (!mStaticPrev) {
|
|
NS_ASSERTION(gNeuteredWindows, "Bad pointer!");
|
|
delete gNeuteredWindows;
|
|
gNeuteredWindows = nullptr;
|
|
}
|
|
}
|
|
|
|
MessageChannel::SyncStackFrame* MessageChannel::sStaticTopFrame;
|
|
|
|
// nsAppShell's notification that gecko events are being processed.
|
|
// If we are here and there is an Interrupt Incall active, we are spinning
|
|
// a nested gecko event loop. In which case the remote process needs
|
|
// to know about it.
|
|
void /* static */
|
|
MessageChannel::NotifyGeckoEventDispatch() {
|
|
// sStaticTopFrame is only valid for Interrupt channels
|
|
if (!sStaticTopFrame || sStaticTopFrame->mListenerNotified) return;
|
|
|
|
sStaticTopFrame->mListenerNotified = true;
|
|
MessageChannel* channel =
|
|
static_cast<MessageChannel*>(sStaticTopFrame->mChannel);
|
|
channel->Listener()->ProcessRemoteNativeEventsInInterruptCall();
|
|
}
|
|
|
|
// invoked by the module that receives the spin event loop
|
|
// message.
|
|
void MessageChannel::ProcessNativeEventsInInterruptCall() {
|
|
NS_ASSERTION(GetCurrentThreadId() == gUIThreadId,
|
|
"Shouldn't be on a non-main thread in here!");
|
|
if (!mTopFrame) {
|
|
NS_ERROR("Spin logic error: no Interrupt frame");
|
|
return;
|
|
}
|
|
|
|
mTopFrame->mSpinNestedEvents = true;
|
|
}
|
|
|
|
// Spin loop is called in place of WaitFor*Notify when modal ui is being shown
|
|
// in a child. There are some intricacies in using it however. Spin loop is
|
|
// enabled for a particular Interrupt frame by the client calling
|
|
// MessageChannel::ProcessNativeEventsInInterrupt().
|
|
// This call can be nested for multiple Interrupt frames in a single plugin or
|
|
// multiple unrelated plugins.
|
|
void MessageChannel::SpinInternalEventLoop() {
|
|
if (mozilla::PaintTracker::IsPainting()) {
|
|
MOZ_CRASH("Don't spin an event loop while painting.");
|
|
}
|
|
|
|
NS_ASSERTION(mTopFrame && mTopFrame->mSpinNestedEvents,
|
|
"Spinning incorrectly");
|
|
|
|
// Nested windows event loop we trigger when the child enters into modal
|
|
// event loops.
|
|
|
|
// Note, when we return, we always reset the notify worker event. So there's
|
|
// no need to reset it on return here.
|
|
|
|
do {
|
|
MSG msg = {0};
|
|
|
|
// Don't get wrapped up in here if the child connection dies.
|
|
{
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (!Connected()) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Retrieve window or thread messages
|
|
if (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
|
|
// The child UI should have been destroyed before the app is closed, in
|
|
// which case, we should never get this here.
|
|
if (msg.message == WM_QUIT) {
|
|
NS_ERROR("WM_QUIT received in SpinInternalEventLoop!");
|
|
} else {
|
|
TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Note, give dispatching windows events priority over checking if
|
|
// mEvent is signaled, otherwise heavy ipc traffic can cause jittery
|
|
// playback of video. We'll exit out on each disaptch above, so ipc
|
|
// won't get starved.
|
|
|
|
// Wait for UI events or a signal from the io thread.
|
|
DWORD result =
|
|
MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT);
|
|
if (result == WAIT_OBJECT_0) {
|
|
// Our NotifyWorkerThread event was signaled
|
|
return;
|
|
}
|
|
} while (true);
|
|
}
|
|
|
|
static HHOOK gWindowHook;
|
|
|
|
static inline void StartNeutering() {
|
|
if (!gUIThreadId) {
|
|
mozilla::ipc::windows::InitUIThread();
|
|
}
|
|
MOZ_ASSERT(gUIThreadId);
|
|
MOZ_ASSERT(!gWindowHook);
|
|
NS_ASSERTION(!MessageChannel::IsPumpingMessages(),
|
|
"Shouldn't be pumping already!");
|
|
MessageChannel::SetIsPumpingMessages(true);
|
|
gWindowHook = ::SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook,
|
|
nullptr, gUIThreadId);
|
|
NS_ASSERTION(gWindowHook, "Failed to set hook!");
|
|
}
|
|
|
|
static void StopNeutering() {
|
|
MOZ_ASSERT(MessageChannel::IsPumpingMessages());
|
|
::UnhookWindowsHookEx(gWindowHook);
|
|
gWindowHook = NULL;
|
|
::UnhookNeuteredWindows();
|
|
// Before returning we need to set a hook to run any deferred messages that
|
|
// we received during the IPC call. The hook will unset itself as soon as
|
|
// someone else calls GetMessage, PeekMessage, or runs code that generates
|
|
// a "nonqueued" message.
|
|
::ScheduleDeferredMessageRun();
|
|
MessageChannel::SetIsPumpingMessages(false);
|
|
}
|
|
|
|
NeuteredWindowRegion::NeuteredWindowRegion(bool aDoNeuter)
|
|
: mNeuteredByThis(!gWindowHook && aDoNeuter &&
|
|
XRE_UseNativeEventProcessing()) {
|
|
if (mNeuteredByThis) {
|
|
StartNeutering();
|
|
}
|
|
}
|
|
|
|
NeuteredWindowRegion::~NeuteredWindowRegion() {
|
|
if (gWindowHook && mNeuteredByThis) {
|
|
StopNeutering();
|
|
}
|
|
}
|
|
|
|
void NeuteredWindowRegion::PumpOnce() {
|
|
if (!gWindowHook) {
|
|
// This should be a no-op if nothing has been neutered.
|
|
return;
|
|
}
|
|
|
|
MSG msg = {0};
|
|
// Pump any COM messages so that we don't hang due to STA marshaling.
|
|
if (gCOMWindow && ::PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
|
|
::TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
}
|
|
// Expunge any nonqueued messages on the current thread.
|
|
::PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE);
|
|
}
|
|
|
|
DeneuteredWindowRegion::DeneuteredWindowRegion()
|
|
: mReneuter(gWindowHook != NULL) {
|
|
if (mReneuter) {
|
|
StopNeutering();
|
|
}
|
|
}
|
|
|
|
DeneuteredWindowRegion::~DeneuteredWindowRegion() {
|
|
if (mReneuter) {
|
|
StartNeutering();
|
|
}
|
|
}
|
|
|
|
SuppressedNeuteringRegion::SuppressedNeuteringRegion()
|
|
: mReenable(::gUIThreadId == ::GetCurrentThreadId() && ::gWindowHook) {
|
|
if (mReenable) {
|
|
MOZ_ASSERT(!sSuppressNeutering);
|
|
sSuppressNeutering = true;
|
|
}
|
|
}
|
|
|
|
SuppressedNeuteringRegion::~SuppressedNeuteringRegion() {
|
|
if (mReenable) {
|
|
MOZ_ASSERT(sSuppressNeutering);
|
|
sSuppressNeutering = false;
|
|
}
|
|
}
|
|
|
|
bool SuppressedNeuteringRegion::sSuppressNeutering = false;
|
|
|
|
#if defined(ACCESSIBILITY)
|
|
bool MessageChannel::WaitForSyncNotifyWithA11yReentry() {
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
MonitorAutoUnlock unlock(*mMonitor);
|
|
|
|
const DWORD waitStart = ::GetTickCount();
|
|
DWORD elapsed = 0;
|
|
DWORD timeout =
|
|
mTimeoutMs == kNoTimeout ? INFINITE : static_cast<DWORD>(mTimeoutMs);
|
|
bool timedOut = false;
|
|
|
|
while (true) {
|
|
{ // Scope for lock
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (!Connected()) {
|
|
break;
|
|
}
|
|
}
|
|
if (timeout != static_cast<DWORD>(kNoTimeout)) {
|
|
elapsed = ::GetTickCount() - waitStart;
|
|
}
|
|
if (elapsed >= timeout) {
|
|
timedOut = true;
|
|
break;
|
|
}
|
|
DWORD waitResult = 0;
|
|
::SetLastError(ERROR_SUCCESS);
|
|
HRESULT hr = ::CoWaitForMultipleHandles(COWAIT_ALERTABLE, timeout - elapsed,
|
|
1, &mEvent, &waitResult);
|
|
if (hr == RPC_S_CALLPENDING) {
|
|
timedOut = true;
|
|
break;
|
|
}
|
|
if (hr == S_OK) {
|
|
if (waitResult == 0) {
|
|
// mEvent is signaled
|
|
BOOL success = ::ResetEvent(mEvent);
|
|
if (!success) {
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle)
|
|
<< "WindowsMessageChannel::WaitForSyncNotifyWithA11yReentry "
|
|
"failed to reset event. GetLastError: "
|
|
<< GetLastError();
|
|
}
|
|
break;
|
|
}
|
|
if (waitResult == WAIT_IO_COMPLETION) {
|
|
// APC fired, keep waiting
|
|
continue;
|
|
}
|
|
}
|
|
NS_ERROR("CoWaitForMultipleHandles failed");
|
|
break;
|
|
}
|
|
|
|
return WaitResponse(timedOut);
|
|
}
|
|
#endif
|
|
|
|
bool MessageChannel::WaitForSyncNotify(bool aHandleWindowsMessages) {
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (!gUIThreadId) {
|
|
mozilla::ipc::windows::InitUIThread();
|
|
}
|
|
|
|
#if defined(ACCESSIBILITY)
|
|
if (mFlags & REQUIRE_A11Y_REENTRY) {
|
|
MOZ_ASSERT(!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION));
|
|
return WaitForSyncNotifyWithA11yReentry();
|
|
}
|
|
#endif
|
|
|
|
// Use a blocking wait if this channel does not require
|
|
// Windows message deferral behavior.
|
|
if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION) ||
|
|
!aHandleWindowsMessages) {
|
|
TimeDuration timeout = (kNoTimeout == mTimeoutMs)
|
|
? TimeDuration::Forever()
|
|
: TimeDuration::FromMilliseconds(mTimeoutMs);
|
|
|
|
MOZ_ASSERT(!mIsSyncWaitingOnNonMainThread);
|
|
mIsSyncWaitingOnNonMainThread = true;
|
|
|
|
CVStatus status = mMonitor->Wait(timeout);
|
|
|
|
MOZ_ASSERT(mIsSyncWaitingOnNonMainThread);
|
|
mIsSyncWaitingOnNonMainThread = false;
|
|
|
|
// If the timeout didn't expire, we know we received an event. The
|
|
// converse is not true.
|
|
return WaitResponse(status == CVStatus::Timeout);
|
|
}
|
|
|
|
NS_ASSERTION(
|
|
mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION,
|
|
"Shouldn't be here for channels that don't use message deferral!");
|
|
NS_ASSERTION(mTopFrame && !mTopFrame->mInterrupt,
|
|
"Top frame is not a sync frame!");
|
|
|
|
MonitorAutoUnlock unlock(*mMonitor);
|
|
|
|
bool timedout = false;
|
|
|
|
UINT_PTR timerId = 0;
|
|
TimeoutData timeoutData = {0};
|
|
|
|
if (mTimeoutMs != kNoTimeout) {
|
|
InitTimeoutData(&timeoutData, mTimeoutMs);
|
|
|
|
// We only do this to ensure that we won't get stuck in
|
|
// MsgWaitForMultipleObjects below.
|
|
timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr);
|
|
NS_ASSERTION(timerId, "SetTimer failed!");
|
|
}
|
|
|
|
NeuteredWindowRegion neuteredRgn(true);
|
|
|
|
{
|
|
while (1) {
|
|
MSG msg = {0};
|
|
// Don't get wrapped up in here if the child connection dies.
|
|
{
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (!Connected()) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Wait until we have a message in the queue. MSDN docs are a bit unclear
|
|
// but it seems that windows from two different threads (and it should be
|
|
// noted that a thread in another process counts as a "different thread")
|
|
// will implicitly have their message queues attached if they are parented
|
|
// to one another. This wait call, then, will return for a message
|
|
// delivered to *either* thread.
|
|
DWORD result =
|
|
MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT);
|
|
if (result == WAIT_OBJECT_0) {
|
|
// Our NotifyWorkerThread event was signaled
|
|
BOOL success = ResetEvent(mEvent);
|
|
if (!success) {
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle)
|
|
<< "WindowsMessageChannel::WaitForSyncNotify failed to reset "
|
|
"event. GetLastError: "
|
|
<< GetLastError();
|
|
}
|
|
break;
|
|
} else if (result != (WAIT_OBJECT_0 + 1)) {
|
|
NS_ERROR("Wait failed!");
|
|
break;
|
|
}
|
|
|
|
if (TimeoutHasExpired(timeoutData)) {
|
|
// A timeout was specified and we've passed it. Break out.
|
|
timedout = true;
|
|
break;
|
|
}
|
|
|
|
// The only way to know on which thread the message was delivered is to
|
|
// use some logic on the return values of GetQueueStatus and PeekMessage.
|
|
// PeekMessage will return false if there are no "queued" messages, but it
|
|
// will run all "nonqueued" messages before returning. So if PeekMessage
|
|
// returns false and there are no "nonqueued" messages that were run then
|
|
// we know that the message we woke for was intended for a window on
|
|
// another thread.
|
|
bool haveSentMessagesPending =
|
|
(HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
|
|
|
|
// Either of the PeekMessage calls below will actually process all
|
|
// "nonqueued" messages that are pending before returning. If we have
|
|
// "nonqueued" messages pending then we should have switched out all the
|
|
// window procedures above. In that case this PeekMessage call won't
|
|
// actually cause any mozilla code (or plugin code) to run.
|
|
|
|
// We have to manually pump all COM messages *after* looking at the queue
|
|
// queue status but before yielding our thread below.
|
|
if (gCOMWindow) {
|
|
if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
|
|
TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
}
|
|
}
|
|
|
|
// If the following PeekMessage call fails to return a message for us (and
|
|
// returns false) and we didn't run any "nonqueued" messages then we must
|
|
// have woken up for a message designated for a window in another thread.
|
|
// If we loop immediately then we could enter a tight loop, so we'll give
|
|
// up our time slice here to let the child process its message.
|
|
if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) &&
|
|
!haveSentMessagesPending) {
|
|
// Message was for child, we should wait a bit.
|
|
SwitchToThread();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (timerId) {
|
|
KillTimer(nullptr, timerId);
|
|
timerId = 0;
|
|
}
|
|
|
|
return WaitResponse(timedout);
|
|
}
|
|
|
|
bool MessageChannel::WaitForInterruptNotify() {
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
// Receiving the interrupt notification may require JS to execute on a
|
|
// worker.
|
|
dom::AutoYieldJSThreadExecution yield;
|
|
|
|
if (!gUIThreadId) {
|
|
mozilla::ipc::windows::InitUIThread();
|
|
}
|
|
|
|
// Re-use sync notification wait code if this channel does not require
|
|
// Windows message deferral behavior.
|
|
if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
|
|
return WaitForSyncNotify(true);
|
|
}
|
|
|
|
if (!InterruptStackDepth() && !AwaitingIncomingMessage()) {
|
|
// There is currently no way to recover from this condition.
|
|
MOZ_CRASH("StackDepth() is 0 in call to MessageChannel::WaitForNotify!");
|
|
}
|
|
|
|
NS_ASSERTION(
|
|
mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION,
|
|
"Shouldn't be here for channels that don't use message deferral!");
|
|
NS_ASSERTION(mTopFrame && mTopFrame->mInterrupt,
|
|
"Top frame is not a sync frame!");
|
|
|
|
MonitorAutoUnlock unlock(*mMonitor);
|
|
|
|
bool timedout = false;
|
|
|
|
UINT_PTR timerId = 0;
|
|
TimeoutData timeoutData = {0};
|
|
|
|
// gWindowHook is used as a flag variable for the loop below: if it is set
|
|
// and we start to spin a nested event loop, we need to clear the hook and
|
|
// process deferred/pending messages.
|
|
while (1) {
|
|
NS_ASSERTION((!!gWindowHook) == MessageChannel::IsPumpingMessages(),
|
|
"gWindowHook out of sync with reality");
|
|
|
|
if (mTopFrame->mSpinNestedEvents) {
|
|
if (gWindowHook && timerId) {
|
|
KillTimer(nullptr, timerId);
|
|
timerId = 0;
|
|
}
|
|
DeneuteredWindowRegion deneuteredRgn;
|
|
SpinInternalEventLoop();
|
|
BOOL success = ResetEvent(mEvent);
|
|
if (!success) {
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle)
|
|
<< "WindowsMessageChannel::WaitForInterruptNotify::"
|
|
"SpinNestedEvents failed to reset event. GetLastError: "
|
|
<< GetLastError();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (mTimeoutMs != kNoTimeout && !timerId) {
|
|
InitTimeoutData(&timeoutData, mTimeoutMs);
|
|
timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr);
|
|
NS_ASSERTION(timerId, "SetTimer failed!");
|
|
}
|
|
|
|
NeuteredWindowRegion neuteredRgn(true);
|
|
|
|
MSG msg = {0};
|
|
|
|
// Don't get wrapped up in here if the child connection dies.
|
|
{
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (!Connected()) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
DWORD result =
|
|
MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE, QS_ALLINPUT);
|
|
if (result == WAIT_OBJECT_0) {
|
|
// Our NotifyWorkerThread event was signaled
|
|
BOOL success = ResetEvent(mEvent);
|
|
if (!success) {
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle)
|
|
<< "WindowsMessageChannel::WaitForInterruptNotify::"
|
|
"WaitForMultipleObjects failed to reset event. GetLastError: "
|
|
<< GetLastError();
|
|
}
|
|
break;
|
|
} else if (result != (WAIT_OBJECT_0 + 1)) {
|
|
NS_ERROR("Wait failed!");
|
|
break;
|
|
}
|
|
|
|
if (TimeoutHasExpired(timeoutData)) {
|
|
// A timeout was specified and we've passed it. Break out.
|
|
timedout = true;
|
|
break;
|
|
}
|
|
|
|
// See MessageChannel's WaitFor*Notify for details.
|
|
bool haveSentMessagesPending =
|
|
(HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
|
|
|
|
// Run all COM messages *after* looking at the queue status.
|
|
if (gCOMWindow) {
|
|
if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
|
|
TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
}
|
|
}
|
|
|
|
// PeekMessage markes the messages as "old" so that they don't wake up
|
|
// MsgWaitForMultipleObjects every time.
|
|
if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) &&
|
|
!haveSentMessagesPending) {
|
|
// Message was for child, we should wait a bit.
|
|
SwitchToThread();
|
|
}
|
|
}
|
|
|
|
if (timerId) {
|
|
KillTimer(nullptr, timerId);
|
|
timerId = 0;
|
|
}
|
|
|
|
return WaitResponse(timedout);
|
|
}
|
|
|
|
void MessageChannel::NotifyWorkerThread() {
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (mIsSyncWaitingOnNonMainThread) {
|
|
mMonitor->Notify();
|
|
return;
|
|
}
|
|
|
|
MOZ_RELEASE_ASSERT(mEvent, "No signal event to set, this is really bad!");
|
|
if (!SetEvent(mEvent)) {
|
|
NS_WARNING("Failed to set NotifyWorkerThread event!");
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle)
|
|
<< "WindowsMessageChannel failed to SetEvent. GetLastError: "
|
|
<< GetLastError();
|
|
}
|
|
}
|
|
|
|
void DeferredSendMessage::Run() {
|
|
AssertWindowIsNotNeutered(hWnd);
|
|
if (!IsWindow(hWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
WNDPROC wndproc =
|
|
reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
|
|
if (!wndproc) {
|
|
NS_ERROR("Invalid window procedure!");
|
|
return;
|
|
}
|
|
|
|
CallWindowProc(wndproc, hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
void DeferredRedrawMessage::Run() {
|
|
AssertWindowIsNotNeutered(hWnd);
|
|
if (!IsWindow(hWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
BOOL ret =
|
|
#endif
|
|
RedrawWindow(hWnd, nullptr, nullptr, flags);
|
|
NS_ASSERTION(ret, "RedrawWindow failed!");
|
|
}
|
|
|
|
DeferredUpdateMessage::DeferredUpdateMessage(HWND aHWnd) {
|
|
mWnd = aHWnd;
|
|
if (!GetUpdateRect(mWnd, &mUpdateRect, FALSE)) {
|
|
memset(&mUpdateRect, 0, sizeof(RECT));
|
|
return;
|
|
}
|
|
ValidateRect(mWnd, &mUpdateRect);
|
|
}
|
|
|
|
void DeferredUpdateMessage::Run() {
|
|
AssertWindowIsNotNeutered(mWnd);
|
|
if (!IsWindow(mWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
InvalidateRect(mWnd, &mUpdateRect, FALSE);
|
|
#ifdef DEBUG
|
|
BOOL ret =
|
|
#endif
|
|
UpdateWindow(mWnd);
|
|
NS_ASSERTION(ret, "UpdateWindow failed!");
|
|
}
|
|
|
|
DeferredSettingChangeMessage::DeferredSettingChangeMessage(HWND aHWnd,
|
|
UINT aMessage,
|
|
WPARAM aWParam,
|
|
LPARAM aLParam)
|
|
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) {
|
|
NS_ASSERTION(aMessage == WM_SETTINGCHANGE, "Wrong message type!");
|
|
if (aLParam) {
|
|
lParamString = _wcsdup(reinterpret_cast<const wchar_t*>(aLParam));
|
|
lParam = reinterpret_cast<LPARAM>(lParamString);
|
|
} else {
|
|
lParamString = nullptr;
|
|
lParam = 0;
|
|
}
|
|
}
|
|
|
|
DeferredSettingChangeMessage::~DeferredSettingChangeMessage() {
|
|
free(lParamString);
|
|
}
|
|
|
|
DeferredWindowPosMessage::DeferredWindowPosMessage(HWND aHWnd, LPARAM aLParam,
|
|
bool aForCalcSize,
|
|
WPARAM aWParam) {
|
|
if (aForCalcSize) {
|
|
if (aWParam) {
|
|
NCCALCSIZE_PARAMS* arg = reinterpret_cast<NCCALCSIZE_PARAMS*>(aLParam);
|
|
memcpy(&windowPos, arg->lppos, sizeof(windowPos));
|
|
|
|
NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
|
|
} else {
|
|
RECT* arg = reinterpret_cast<RECT*>(aLParam);
|
|
windowPos.hwnd = aHWnd;
|
|
windowPos.hwndInsertAfter = nullptr;
|
|
windowPos.x = arg->left;
|
|
windowPos.y = arg->top;
|
|
windowPos.cx = arg->right - arg->left;
|
|
windowPos.cy = arg->bottom - arg->top;
|
|
|
|
NS_ASSERTION(arg->right >= arg->left && arg->bottom >= arg->top,
|
|
"Negative width or height!");
|
|
}
|
|
windowPos.flags = SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOOWNERZORDER |
|
|
SWP_NOZORDER | SWP_DEFERERASE | SWP_NOSENDCHANGING;
|
|
} else {
|
|
// Not for WM_NCCALCSIZE
|
|
WINDOWPOS* arg = reinterpret_cast<WINDOWPOS*>(aLParam);
|
|
memcpy(&windowPos, arg, sizeof(windowPos));
|
|
|
|
NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
|
|
|
|
// Windows sends in some private flags sometimes that we can't simply copy.
|
|
// Filter here.
|
|
UINT mask = SWP_ASYNCWINDOWPOS | SWP_DEFERERASE | SWP_DRAWFRAME |
|
|
SWP_FRAMECHANGED | SWP_HIDEWINDOW | SWP_NOACTIVATE |
|
|
SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREDRAW |
|
|
SWP_NOREPOSITION | SWP_NOSENDCHANGING | SWP_NOSIZE |
|
|
SWP_NOZORDER | SWP_SHOWWINDOW;
|
|
windowPos.flags &= mask;
|
|
}
|
|
}
|
|
|
|
void DeferredWindowPosMessage::Run() {
|
|
AssertWindowIsNotNeutered(windowPos.hwnd);
|
|
if (!IsWindow(windowPos.hwnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
if (!IsWindow(windowPos.hwndInsertAfter)) {
|
|
NS_WARNING("ZOrder change cannot be honored");
|
|
windowPos.hwndInsertAfter = 0;
|
|
windowPos.flags |= SWP_NOZORDER;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
BOOL ret =
|
|
#endif
|
|
SetWindowPos(windowPos.hwnd, windowPos.hwndInsertAfter, windowPos.x,
|
|
windowPos.y, windowPos.cx, windowPos.cy, windowPos.flags);
|
|
NS_ASSERTION(ret, "SetWindowPos failed!");
|
|
}
|
|
|
|
DeferredCopyDataMessage::DeferredCopyDataMessage(HWND aHWnd, UINT aMessage,
|
|
WPARAM aWParam, LPARAM aLParam)
|
|
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) {
|
|
NS_ASSERTION(IsWindow(reinterpret_cast<HWND>(aWParam)), "Bad window!");
|
|
|
|
COPYDATASTRUCT* source = reinterpret_cast<COPYDATASTRUCT*>(aLParam);
|
|
NS_ASSERTION(source, "Should never be null!");
|
|
|
|
copyData.dwData = source->dwData;
|
|
copyData.cbData = source->cbData;
|
|
|
|
if (source->cbData) {
|
|
copyData.lpData = malloc(source->cbData);
|
|
if (copyData.lpData) {
|
|
memcpy(copyData.lpData, source->lpData, source->cbData);
|
|
} else {
|
|
NS_ERROR("Out of memory?!");
|
|
copyData.cbData = 0;
|
|
}
|
|
} else {
|
|
copyData.lpData = nullptr;
|
|
}
|
|
|
|
lParam = reinterpret_cast<LPARAM>(©Data);
|
|
}
|
|
|
|
DeferredCopyDataMessage::~DeferredCopyDataMessage() { free(copyData.lpData); }
|
|
|
|
DeferredStyleChangeMessage::DeferredStyleChangeMessage(HWND aHWnd,
|
|
WPARAM aWParam,
|
|
LPARAM aLParam)
|
|
: hWnd(aHWnd) {
|
|
index = static_cast<int>(aWParam);
|
|
style = reinterpret_cast<STYLESTRUCT*>(aLParam)->styleNew;
|
|
}
|
|
|
|
void DeferredStyleChangeMessage::Run() { SetWindowLongPtr(hWnd, index, style); }
|
|
|
|
DeferredSetIconMessage::DeferredSetIconMessage(HWND aHWnd, UINT aMessage,
|
|
WPARAM aWParam, LPARAM aLParam)
|
|
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam) {
|
|
NS_ASSERTION(aMessage == WM_SETICON, "Wrong message type!");
|
|
}
|
|
|
|
void DeferredSetIconMessage::Run() {
|
|
AssertWindowIsNotNeutered(hWnd);
|
|
if (!IsWindow(hWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
WNDPROC wndproc =
|
|
reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
|
|
if (!wndproc) {
|
|
NS_ERROR("Invalid window procedure!");
|
|
return;
|
|
}
|
|
|
|
HICON hOld = reinterpret_cast<HICON>(
|
|
CallWindowProc(wndproc, hWnd, message, wParam, lParam));
|
|
if (hOld) {
|
|
DestroyIcon(hOld);
|
|
}
|
|
}
|