зеркало из https://github.com/mozilla/gecko-dev.git
526 строки
17 KiB
C++
526 строки
17 KiB
C++
/*-*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "LayerTreeInvalidation.h"
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#include <stdint.h> // for uint32_t
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#include "ImageContainer.h" // for ImageContainer
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#include "ImageLayers.h" // for ImageLayer, etc
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#include "Layers.h" // for Layer, ContainerLayer, etc
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#include "Units.h" // for ParentLayerIntRect
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#include "gfxColor.h" // for gfxRGBA
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#include "GraphicsFilter.h" // for GraphicsFilter
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#include "gfxRect.h" // for gfxRect
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#include "gfxUtils.h" // for gfxUtils
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/mozalloc.h" // for operator new, etc
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#include "nsAutoPtr.h" // for nsRefPtr, nsAutoPtr, etc
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#include "nsDataHashtable.h" // for nsDataHashtable
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#include "nsDebug.h" // for NS_ASSERTION
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#include "nsHashKeys.h" // for nsPtrHashKey
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#include "nsISupportsImpl.h" // for Layer::AddRef, etc
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#include "nsRect.h" // for IntRect
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#include "nsTArray.h" // for nsAutoTArray, nsTArray_Impl
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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struct LayerPropertiesBase;
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UniquePtr<LayerPropertiesBase> CloneLayerTreePropertiesInternal(Layer* aRoot, bool aIsMask = false);
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static IntRect
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TransformRect(const IntRect& aRect, const Matrix4x4& aTransform)
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{
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if (aRect.IsEmpty()) {
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return IntRect();
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}
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Rect rect(aRect.x, aRect.y, aRect.width, aRect.height);
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rect = aTransform.TransformBounds(rect);
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rect.RoundOut();
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IntRect intRect;
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if (!gfxUtils::GfxRectToIntRect(ThebesRect(rect), &intRect)) {
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return IntRect();
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}
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return intRect;
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}
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static void
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AddTransformedRegion(nsIntRegion& aDest, const nsIntRegion& aSource, const Matrix4x4& aTransform)
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{
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nsIntRegionRectIterator iter(aSource);
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const IntRect *r;
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while ((r = iter.Next())) {
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aDest.Or(aDest, TransformRect(*r, aTransform));
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}
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aDest.SimplifyOutward(20);
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}
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static void
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AddRegion(nsIntRegion& aDest, const nsIntRegion& aSource)
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{
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aDest.Or(aDest, aSource);
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aDest.SimplifyOutward(20);
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}
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/**
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* Walks over this layer, and all descendant layers.
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* If any of these are a ContainerLayer that reports invalidations to a PresShell,
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* then report that the entire bounds have changed.
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*/
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static void
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NotifySubdocumentInvalidationRecursive(Layer* aLayer, NotifySubDocInvalidationFunc aCallback)
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{
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aLayer->ClearInvalidRect();
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ContainerLayer* container = aLayer->AsContainerLayer();
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if (aLayer->GetMaskLayer()) {
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NotifySubdocumentInvalidationRecursive(aLayer->GetMaskLayer(), aCallback);
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}
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for (size_t i = 0; i < aLayer->GetAncestorMaskLayerCount(); i++) {
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Layer* maskLayer = aLayer->GetAncestorMaskLayerAt(i);
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NotifySubdocumentInvalidationRecursive(maskLayer, aCallback);
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}
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if (!container) {
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return;
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}
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for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) {
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NotifySubdocumentInvalidationRecursive(child, aCallback);
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}
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aCallback(container, container->GetVisibleRegion());
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}
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struct LayerPropertiesBase : public LayerProperties
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{
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explicit LayerPropertiesBase(Layer* aLayer)
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: mLayer(aLayer)
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, mMaskLayer(nullptr)
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, mVisibleRegion(aLayer->GetVisibleRegion())
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, mInvalidRegion(aLayer->GetInvalidRegion())
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, mPostXScale(aLayer->GetPostXScale())
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, mPostYScale(aLayer->GetPostYScale())
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, mOpacity(aLayer->GetLocalOpacity())
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, mUseClipRect(!!aLayer->GetClipRect())
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{
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MOZ_COUNT_CTOR(LayerPropertiesBase);
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if (aLayer->GetMaskLayer()) {
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mMaskLayer = CloneLayerTreePropertiesInternal(aLayer->GetMaskLayer(), true);
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}
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for (size_t i = 0; i < aLayer->GetAncestorMaskLayerCount(); i++) {
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Layer* maskLayer = aLayer->GetAncestorMaskLayerAt(i);
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mAncestorMaskLayers.AppendElement(CloneLayerTreePropertiesInternal(maskLayer, true));
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}
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if (mUseClipRect) {
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mClipRect = *aLayer->GetClipRect();
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}
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mTransform = aLayer->GetLocalTransform();
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}
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LayerPropertiesBase()
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: mLayer(nullptr)
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, mMaskLayer(nullptr)
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{
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MOZ_COUNT_CTOR(LayerPropertiesBase);
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}
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~LayerPropertiesBase()
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{
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MOZ_COUNT_DTOR(LayerPropertiesBase);
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}
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virtual nsIntRegion ComputeDifferences(Layer* aRoot,
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NotifySubDocInvalidationFunc aCallback,
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bool* aGeometryChanged);
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virtual void MoveBy(const IntPoint& aOffset);
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nsIntRegion ComputeChange(NotifySubDocInvalidationFunc aCallback,
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bool& aGeometryChanged)
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{
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bool transformChanged = !mTransform.FuzzyEqualsMultiplicative(mLayer->GetLocalTransform()) ||
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mLayer->GetPostXScale() != mPostXScale ||
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mLayer->GetPostYScale() != mPostYScale;
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const Maybe<ParentLayerIntRect>& otherClip = mLayer->GetClipRect();
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nsIntRegion result;
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bool ancestorMaskChanged = mAncestorMaskLayers.Length() != mLayer->GetAncestorMaskLayerCount();
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if (!ancestorMaskChanged) {
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for (size_t i = 0; i < mAncestorMaskLayers.Length(); i++) {
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if (mLayer->GetAncestorMaskLayerAt(i) != mAncestorMaskLayers[i]->mLayer) {
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ancestorMaskChanged = true;
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break;
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}
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}
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}
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Layer* otherMask = mLayer->GetMaskLayer();
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if ((mMaskLayer ? mMaskLayer->mLayer : nullptr) != otherMask ||
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ancestorMaskChanged ||
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(mUseClipRect != !!otherClip) ||
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mLayer->GetLocalOpacity() != mOpacity ||
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transformChanged)
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{
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aGeometryChanged = true;
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result = OldTransformedBounds();
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AddRegion(result, NewTransformedBounds());
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// We can't bail out early because we need to update mChildrenChanged.
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}
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AddRegion(result, ComputeChangeInternal(aCallback, aGeometryChanged));
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AddTransformedRegion(result, mLayer->GetInvalidRegion(), mTransform);
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if (mMaskLayer && otherMask) {
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AddTransformedRegion(result, mMaskLayer->ComputeChange(aCallback, aGeometryChanged),
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mTransform);
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}
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for (size_t i = 0;
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i < std::min(mAncestorMaskLayers.Length(), mLayer->GetAncestorMaskLayerCount());
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i++)
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{
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AddTransformedRegion(result,
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mAncestorMaskLayers[i]->ComputeChange(aCallback, aGeometryChanged),
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mTransform);
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}
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if (mUseClipRect && otherClip) {
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if (!mClipRect.IsEqualInterior(*otherClip)) {
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aGeometryChanged = true;
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nsIntRegion tmp;
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tmp.Xor(ParentLayerIntRect::ToUntyped(mClipRect), ParentLayerIntRect::ToUntyped(*otherClip));
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AddRegion(result, tmp);
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}
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}
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mLayer->ClearInvalidRect();
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return result;
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}
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IntRect NewTransformedBounds()
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{
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return TransformRect(mLayer->GetVisibleRegion().GetBounds(), mLayer->GetLocalTransform());
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}
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IntRect OldTransformedBounds()
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{
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return TransformRect(mVisibleRegion.GetBounds(), mTransform);
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}
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virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
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bool& aGeometryChanged)
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{
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return IntRect();
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}
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nsRefPtr<Layer> mLayer;
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UniquePtr<LayerPropertiesBase> mMaskLayer;
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nsTArray<UniquePtr<LayerPropertiesBase>> mAncestorMaskLayers;
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nsIntRegion mVisibleRegion;
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nsIntRegion mInvalidRegion;
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Matrix4x4 mTransform;
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float mPostXScale;
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float mPostYScale;
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float mOpacity;
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ParentLayerIntRect mClipRect;
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bool mUseClipRect;
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};
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struct ContainerLayerProperties : public LayerPropertiesBase
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{
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explicit ContainerLayerProperties(ContainerLayer* aLayer)
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: LayerPropertiesBase(aLayer)
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, mPreXScale(aLayer->GetPreXScale())
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, mPreYScale(aLayer->GetPreYScale())
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{
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for (Layer* child = aLayer->GetFirstChild(); child; child = child->GetNextSibling()) {
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mChildren.AppendElement(Move(CloneLayerTreePropertiesInternal(child)));
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}
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}
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virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
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bool& aGeometryChanged)
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{
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ContainerLayer* container = mLayer->AsContainerLayer();
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nsIntRegion result;
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bool childrenChanged = false;
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if (mPreXScale != container->GetPreXScale() ||
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mPreYScale != container->GetPreYScale()) {
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aGeometryChanged = true;
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result = OldTransformedBounds();
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AddRegion(result, NewTransformedBounds());
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childrenChanged = true;
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// Can't bail out early, we need to update the child container layers
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}
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// A low frame rate is especially visible to users when scrolling, so we
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// particularly want to avoid unnecessary invalidation at that time. For us
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// here, that means avoiding unnecessary invalidation of child items when
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// other children are added to or removed from our container layer, since
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// that may be caused by children being scrolled in or out of view. We are
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// less concerned with children changing order.
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// TODO: Consider how we could avoid unnecessary invalidation when children
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// change order, and whether the overhead would be worth it.
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nsDataHashtable<nsPtrHashKey<Layer>, uint32_t> oldIndexMap(mChildren.Length());
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for (uint32_t i = 0; i < mChildren.Length(); ++i) {
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oldIndexMap.Put(mChildren[i]->mLayer, i);
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}
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uint32_t i = 0; // cursor into the old child list mChildren
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for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) {
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bool invalidateChildsCurrentArea = false;
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if (i < mChildren.Length()) {
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uint32_t childsOldIndex;
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if (oldIndexMap.Get(child, &childsOldIndex)) {
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if (childsOldIndex >= i) {
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// Invalidate the old areas of layers that used to be between the
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// current |child| and the previous |child| that was also in the
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// old list mChildren (if any of those children have been reordered
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// rather than removed, we will invalidate their new area when we
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// encounter them in the new list):
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for (uint32_t j = i; j < childsOldIndex; ++j) {
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AddRegion(result, mChildren[j]->OldTransformedBounds());
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childrenChanged |= true;
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}
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// Invalidate any regions of the child that have changed:
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nsIntRegion region = mChildren[childsOldIndex]->ComputeChange(aCallback, aGeometryChanged);
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i = childsOldIndex + 1;
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if (!region.IsEmpty()) {
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AddRegion(result, region);
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childrenChanged |= true;
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}
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} else {
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// We've already seen this child in mChildren (which means it must
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// have been reordered) and invalidated its old area. We need to
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// invalidate its new area too:
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invalidateChildsCurrentArea = true;
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}
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} else {
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// |child| is new
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invalidateChildsCurrentArea = true;
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}
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} else {
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// |child| is new, or was reordered to a higher index
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invalidateChildsCurrentArea = true;
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}
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if (invalidateChildsCurrentArea) {
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aGeometryChanged = true;
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AddTransformedRegion(result, child->GetVisibleRegion(), child->GetLocalTransform());
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if (aCallback) {
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NotifySubdocumentInvalidationRecursive(child, aCallback);
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} else {
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ClearInvalidations(child);
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}
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}
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childrenChanged |= invalidateChildsCurrentArea;
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}
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// Process remaining removed children.
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while (i < mChildren.Length()) {
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childrenChanged |= true;
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AddRegion(result, mChildren[i]->OldTransformedBounds());
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i++;
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}
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if (aCallback) {
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aCallback(container, result);
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}
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if (childrenChanged) {
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container->SetChildrenChanged(true);
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}
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result.Transform(gfx::To3DMatrix(mLayer->GetLocalTransform()));
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return result;
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}
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// The old list of children:
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nsAutoTArray<UniquePtr<LayerPropertiesBase>,1> mChildren;
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float mPreXScale;
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float mPreYScale;
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};
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struct ColorLayerProperties : public LayerPropertiesBase
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{
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explicit ColorLayerProperties(ColorLayer *aLayer)
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: LayerPropertiesBase(aLayer)
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, mColor(aLayer->GetColor())
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, mBounds(aLayer->GetBounds())
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{ }
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virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
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bool& aGeometryChanged)
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{
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ColorLayer* color = static_cast<ColorLayer*>(mLayer.get());
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if (mColor != color->GetColor()) {
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aGeometryChanged = true;
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return NewTransformedBounds();
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}
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nsIntRegion boundsDiff;
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boundsDiff.Xor(mBounds, color->GetBounds());
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nsIntRegion result;
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AddTransformedRegion(result, boundsDiff, mTransform);
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return result;
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}
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gfxRGBA mColor;
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IntRect mBounds;
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};
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struct ImageLayerProperties : public LayerPropertiesBase
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{
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explicit ImageLayerProperties(ImageLayer* aImage, bool aIsMask)
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: LayerPropertiesBase(aImage)
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, mContainer(aImage->GetContainer())
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, mFilter(aImage->GetFilter())
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, mScaleToSize(aImage->GetScaleToSize())
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, mScaleMode(aImage->GetScaleMode())
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, mIsMask(aIsMask)
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{
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}
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virtual nsIntRegion ComputeChangeInternal(NotifySubDocInvalidationFunc aCallback,
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bool& aGeometryChanged)
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{
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ImageLayer* imageLayer = static_cast<ImageLayer*>(mLayer.get());
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if (!imageLayer->GetVisibleRegion().IsEqual(mVisibleRegion)) {
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aGeometryChanged = true;
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IntRect result = NewTransformedBounds();
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result = result.Union(OldTransformedBounds());
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return result;
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}
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ImageContainer* container = imageLayer->GetContainer();
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if (mContainer != container ||
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mFilter != imageLayer->GetFilter() ||
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mScaleToSize != imageLayer->GetScaleToSize() ||
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mScaleMode != imageLayer->GetScaleMode()) {
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aGeometryChanged = true;
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if (mIsMask) {
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// Mask layers have an empty visible region, so we have to
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// use the image size instead.
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IntSize size = container->GetCurrentSize();
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IntRect rect(0, 0, size.width, size.height);
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return TransformRect(rect, mLayer->GetLocalTransform());
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} else {
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return NewTransformedBounds();
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}
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}
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return IntRect();
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}
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nsRefPtr<ImageContainer> mContainer;
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GraphicsFilter mFilter;
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gfx::IntSize mScaleToSize;
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ScaleMode mScaleMode;
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bool mIsMask;
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};
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UniquePtr<LayerPropertiesBase>
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CloneLayerTreePropertiesInternal(Layer* aRoot, bool aIsMask /* = false */)
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{
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if (!aRoot) {
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return MakeUnique<LayerPropertiesBase>();
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}
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MOZ_ASSERT(!aIsMask || aRoot->GetType() == Layer::TYPE_IMAGE);
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switch (aRoot->GetType()) {
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case Layer::TYPE_CONTAINER:
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case Layer::TYPE_REF:
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return MakeUnique<ContainerLayerProperties>(aRoot->AsContainerLayer());
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case Layer::TYPE_COLOR:
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return MakeUnique<ColorLayerProperties>(static_cast<ColorLayer*>(aRoot));
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case Layer::TYPE_IMAGE:
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return MakeUnique<ImageLayerProperties>(static_cast<ImageLayer*>(aRoot), aIsMask);
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default:
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return MakeUnique<LayerPropertiesBase>(aRoot);
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}
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return UniquePtr<LayerPropertiesBase>(nullptr);
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}
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/* static */ UniquePtr<LayerProperties>
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LayerProperties::CloneFrom(Layer* aRoot)
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{
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return CloneLayerTreePropertiesInternal(aRoot);
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}
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/* static */ void
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LayerProperties::ClearInvalidations(Layer *aLayer)
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{
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aLayer->ClearInvalidRect();
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if (aLayer->GetMaskLayer()) {
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ClearInvalidations(aLayer->GetMaskLayer());
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}
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for (size_t i = 0; i < aLayer->GetAncestorMaskLayerCount(); i++) {
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ClearInvalidations(aLayer->GetAncestorMaskLayerAt(i));
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}
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ContainerLayer* container = aLayer->AsContainerLayer();
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if (!container) {
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return;
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}
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for (Layer* child = container->GetFirstChild(); child; child = child->GetNextSibling()) {
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ClearInvalidations(child);
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}
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}
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nsIntRegion
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LayerPropertiesBase::ComputeDifferences(Layer* aRoot, NotifySubDocInvalidationFunc aCallback,
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bool* aGeometryChanged = nullptr)
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{
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NS_ASSERTION(aRoot, "Must have a layer tree to compare against!");
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if (mLayer != aRoot) {
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if (aCallback) {
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NotifySubdocumentInvalidationRecursive(aRoot, aCallback);
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} else {
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ClearInvalidations(aRoot);
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}
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IntRect result = TransformRect(aRoot->GetVisibleRegion().GetBounds(),
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aRoot->GetLocalTransform());
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result = result.Union(OldTransformedBounds());
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if (aGeometryChanged != nullptr) {
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*aGeometryChanged = true;
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}
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return result;
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} else {
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bool geometryChanged = (aGeometryChanged != nullptr) ? *aGeometryChanged : false;
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nsIntRegion invalid = ComputeChange(aCallback, geometryChanged);
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if (aGeometryChanged != nullptr) {
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*aGeometryChanged = geometryChanged;
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}
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return invalid;
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}
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}
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void
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LayerPropertiesBase::MoveBy(const IntPoint& aOffset)
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{
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mTransform.PostTranslate(aOffset.x, aOffset.y, 0);
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}
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} // namespace layers
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} // namespace mozilla
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